RegisterDonateLogin

Is a pathway to many abilities some consider to be unnatural.

Welcome Guest Active Topics | Members

Aurra Sing, Bounty Hunter Options
carnorjax1
Posted: Thursday, May 6, 2010 11:57:18 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
Faction: Fringe

Aurra Sing, Bounty Hunter 40
HP: 80
Defense: 17
Attack: 10
Damage: 20

SA:
Bounty Hunter +2
Jedi Hunter (+4 attack and +10 damage against enemy force users)
Unique
Twin Attack
Lightsaber +10
Jedi Hatred: (This character may not be on a team with a Republic Force User)
Sniper
Emotion Sensor Antennae: (This character can benefit from Commander Effects normally limited to six squares, from anywhere on the board)

Force Powers
Force 1
Sith Rage (Force 1, +10 damage on all attacks this turn)
qvos
Posted: Thursday, May 6, 2010 12:24:45 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/26/2009
Posts: 1,382
Location: Detroit, Mi
Cool version of Aurra. I like the special abilities. she might need more force points though.
Darth Grievous
Posted: Thursday, May 6, 2010 12:36:09 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/12/2009
Posts: 271
I like her but if she Twin, Lightsaber, Jedi Hunts and Rages, she can do 100dmg with a 20Att, not even broken Boba could do that and that doesnt even count the numerous commander effects she can benefit from. Up her cost wayyyy up
carnorjax1
Posted: Thursday, May 6, 2010 2:26:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
Darth Grievous wrote:
I like her but if she Twin, Lightsaber, Jedi Hunts and Rages, she can do 100dmg with a 20Att, not even broken Boba could do that and that doesnt even count the numerous commander effects she can benefit from. Up her cost wayyyy up


I purposely did that, I wanted to make her almost like Mara Jade, Jedi. The reason her cost isn't high is because of her low health, low defense, and no defensive capbilities. You may be right about the high attack though, let me change that
countrydude82487
Posted: Thursday, May 6, 2010 3:39:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
i would give her a couple more force points. And maybe even Force sense, i think that would be a cool addition to her. I like her sensor abillity though. i have made one before that basically allowed her to ignore stealth and cloaked, but only for herself.
CerousMutor
Posted: Thursday, May 6, 2010 8:29:04 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/27/2008
Posts: 990
Hows about this?


Emotion Sensor Antennae: (At the roll for Initative this character can choose 1 allied Commander Effect normally limited to six squares and can benefit from that Commander Effect any where on the bored until the end of the round)
Darth Grievous
Posted: Thursday, May 6, 2010 10:34:00 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/12/2009
Posts: 271
That sounds and looks a lot better, one commander effect wouldnt be so bad, but all of them boardwide would be a bit much. She can still do that 100dmg, Mara Jade cant do that for sure, she has twin, lightsaber cunning for 60dmg a turn.
cicrush13
Posted: Thursday, May 6, 2010 11:22:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
Darth Grievous wrote:
That sounds and looks a lot better, one commander effect wouldnt be so bad, but all of them boardwide would be a bit much. She can still do that 100dmg, Mara Jade cant do that for sure, she has twin, lightsaber cunning for 60dmg a turn.


Don't forget she has LSA, so double it and you get 120 dam even if she moves
Darth Grievous
Posted: Friday, May 7, 2010 2:23:49 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/12/2009
Posts: 271
Oh ok, that makes sense, wierd I never see anyone play her for being able to do that much damage.
cicrush13
Posted: Friday, May 7, 2010 2:26:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
I use her quite often, I caught one of my buddies offguard when he made a stupid move and she destroyed lukes snowspeeder in one quick attack. She's a nast piece, especially when combined with Ganner and Gen Wedge.Laugh
countrydude82487
Posted: Friday, May 7, 2010 2:30:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
oh how i love mobile with lightsaber assault and twin. SHe and Kyp kick butt when you add in ganner, some spirits, and wedge.
Deus Sol
Posted: Friday, May 7, 2010 6:11:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/7/2009
Posts: 75
personally i think that either she should hit 10 base and have lightsaber +10 or have 20 and no lightsaber. most pieces with lightsaber +10 are like that.
carnorjax1
Posted: Friday, May 7, 2010 10:20:52 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
Well, keep in mind Aurra can only pull off the 100 if she is attacking a Force user, and if she is adjacent. So, if you think about it, she's by no means broken
Darth Grievous
Posted: Friday, May 7, 2010 11:17:50 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/12/2009
Posts: 271
True true, If I'm a jedi, I am gonna block your Twin 50
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.