Separatist
Cost ??
60 HP
18 Def
12 Att
10 Dmg
Unique---(Counts as Boba Fett)
Double Attack
Accurate Shot
Bounty Hunter +4
Intuition
Stealth
Death Trap(Replaces turn: 80 damage to 1 enemy within 12 squares regardless of line sight; save 11)
Clone Cadet Imposter(This character does not provoke attacks of opportunity against enemies in the Republic faction; this is negated with a save of 16. Clone Cadet 'Lucky' is not considered a legal target for enemies in the Republic faction until he has made an attack or used abilities that replaces turn or attacks during a skirmish.)
'Clone Cadet Imposter' - Why a new SA that works solely against one faction? Well for starters it fits the character based off the CW season 2 finale episode. Second, its not the first SA to work against one particular faction; i.e. Sith Hunter, Mandalorian Hunter and perhaps some others that dont come to mind at the moment.
'Death Trap' - named after part 1 of the 3 part season 2 finale
- Is basically Kouhoun infestation with 20 more damage. Why the 20 extra damage?
(A) 80 is the most damage any non-force using character in the 10 or 20 dmg base stat category can potentially deal; not counting CE's or crits or abilities that increase the chance of crits.
(B) Not as convincing an argument as (A) but none the less I feel the need to mention that it would cut all versions of Mace Windu's HP by nearly half; you shouldn't need to be told what the significance of Windu is here
Soooo ladies and gentlemen of the jury, I believe this is a fair representation of this character within the SW minis parameters. The only question left is what he should cost... I figure something in the 28 - 31 range. Thoughts and/or votes for cost?