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Salacious Crumb - Custom Stats Options
saber1
Posted: Tuesday, July 13, 2010 12:44:06 PM
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Had a random desire to make stats for the Crumb. Cranked it out in a hurry so be kind in your critique. Thanks.

Salacious Crumb
Base: Small
Cost: 11
Faction: Fringe
Hit Points: 20
Defense: 17
Attack: 4
Damage: 10

Special Abilities
Unique, Melee
Avoid Defeat
Draw Fire
Evade
Mischievous (+4 Attack and +10 Damage against a non-living enemy)
Taunting Laugh (After initiative is determined, target an enemy character. The target's attacks this round are -4 unless it targets this character.)
Wall Climber
qvos
Posted: Tuesday, July 13, 2010 12:59:09 PM
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Joined: 2/26/2009
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Location: Detroit, Mi
Awesome. WOTC dropped the ball on not having Salacious. I like the stats too!
SquelchDog
Posted: Tuesday, July 13, 2010 1:23:34 PM
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Location: New York, Albany Just south of Darth Maul's House
Looks like he'd be fun to play. Nice job saber1. ThumpUp
FlyingArrow
Posted: Tuesday, July 13, 2010 1:33:17 PM
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Joined: 5/26/2009
Posts: 8,428
Looks good except I think he needs 10hp. I can't envision Salacious Crumb having more than the minimum. Drop the cost as needed.
Lobotnik
Posted: Wednesday, July 14, 2010 4:46:35 AM
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Joined: 1/9/2010
Posts: 243
Also possibly Rapport with Jabba. And then there is the problem with Jabba having him on his base already...

No idea on that one!

Fun character though.
saber1
Posted: Wednesday, July 14, 2010 8:11:50 AM
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Joined: 2/14/2009
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I considered including Rapport, but considering his low cost and the number of other special abilities I opted against its inclusion. Still a good idea though and it does seem a glaring omission.

As for Crumb's presence on Jabba's figure...well...is it Crumb? As he wasnt named on the piece or the accompanying stat card, and taking into account Jabba's Palace being a dangerous place, it could be that Crumb has a double for security purposes. After all, everone but Ephant Mon was trying to kill the Hutt. (nod to CCG)

Lastly, I considered 10HP, but gave the character the benefit of the doubt. He did handle himself pretty well against R2 and C3P0.
saber1
Posted: Wednesday, July 14, 2010 8:12:56 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
I considered including Rapport, but considering his low cost and the number of other special abilities I opted against its inclusion. Still a good idea though and it does seem a glaring omission.

As for Crumb's presence on Jabba's figure...well...is it Crumb? As he wasnt named on the piece or the accompanying stat card, and taking into account Jabba's Palace being a dangerous place, it could be that Crumb has a double for security purposes. After all, everone but Ephant Mon was plotting to kill the Hutt. (nod to CCG)

Lastly, I considered 10HP, but gave the character the benefit of the doubt. He did handle himself pretty well against R2 and C3P0.
saber1
Posted: Thursday, July 15, 2010 12:22:38 AM
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Joined: 2/14/2009
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Location: At the controls
Collaborating with a friend, we came up with this:

Taunting Laugh (After initiative is determined, target an enemy character. The target's attacks this round are -4 unless it targets this character.)

We thought this would add more humor and up the annoyance factor.
SquelchDog
Posted: Thursday, July 15, 2010 3:52:41 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/2/2009
Posts: 1,686
Location: New York, Albany Just south of Darth Maul's House
saber1 wrote:
Collaborating with a friend, we came up with this:

Taunting Laugh (After initiative is determined, target an enemy character. The target's attacks this round are -4 unless it targets this character.)

We thought this would add more humor and up the annoyance factor.


Taunting Laugh! LOL Oh I like that, now that's a cool SA. I'd keep him with 20 HP. He did put up a fight with R2, plus I'd consider him an un-common or maybe even a rare. So 10 hp would be a little low to me.

On the Rapport side, a Salacious Crumb body guard double sounds cool! ThumpUp
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