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Rank: Moderator Groups: Member
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Old Republic 1. Army of Light Jedi C 2. Army of Light Soldier C 3. Lord Hoth, Vanguard of the Republic R
Sith 4. Army of Darkness Sith C 5. Army of Darkness Soldier C 6. Lord Kaan R 7. Sith Leviathon R (H)
Republic 8. ARC Trooper Captain U 9. Elite ARC Trooper C 10. General Ki-Adi Mundi R 11. General Mace Windu VR 12. TX-130 U (H)
Seperatist 13. AAT U (H) 14. B2 Super Battle Droid C 15. Battle Droid Pilot U 16. General Greivious, Droid General VR 17. OOM-9 R
Rebel 18. Admiral Ackbar, Fleet Commander R 19. AR-3000 U (H) 20. A-Wing Pilot C 21. Chewbacca's Stolen AT-ST VR (H) 22. Commander Luke Skywalker VR 23. Endor Commando U 24. Rebel Sniper C
Imperial 25. Baron Fel R 26. Elite TIE Pilot U 27. General Veers, AT-AT Commander VR 28. Grand Admiral Pelleon VR 29. Navy Commando C
New Republic 30. Gar Stazi R
Fringe 31. Cloud Car U (H) 32. Klatoonian Revolutionary U 33. Nightsister on Rancor R (H) 34. Supercommando Mercenary C
Mandalorian 35. Elite Mandalorian Trooper C 36. Fett's Supercommando U
Yuuzhan Vong 37. Firebreather U (H) 38. Tsavong Lah R 39. Warmaster Nas Choka VR 40. Yuuzhan Vong Soldier C
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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Nice set Sithborg, I'm eager to see some of the stats.
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Rank: Moderator Groups: Member
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Army of Light Jedi OR, C Cost: 26 HP: 90 Def: 18 Atk: +10 Dam: 20 SA: Unique, Melee Attack, Double Attack, Sith Hunter, Rapport (costs 1 less when in the same squad as a character whose name contains Lord Hoth) FP: Force 3, Lightsaber Defense, Lightsaber Riposte
Army of Light Soldier OR, C Cost: 8 HP: 10 Def: 16 Atk: +7 Dam: 10 SA: Sith Hunter, Squad Cover, Soldier (is considered to be a character named Old Republic Soldier), Rapport (costs 1 less when in the same squad as a character whose name contains Lord Hoth)
Lord Hoth, Vanguard of the Republic OR, R Cost: 67 HP: 150 Def: 21 Atk: +13 Dam: 20 SA: Unique, Melee Attack, Triple Attack, Impulsive Sweep, Steadfast (if this character does not move on his turn, he gains +4 Def until the end of his next turn) FP: Force 2, Force Renewal 1, Overwhelming Force, Lightsaber Deflect, Force Valor, Master Speed CE: Old Republic allies within 6 who do not move on their turn gain +2 Def (this bonus stacks with other CE's) until the start of their next turn or this character is defeated.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Looking foreward to seeing the set when i get back from my hols :)
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Rank: Moderator Groups: Member
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Army of Darkness Sith Sith, C Cost: 27 HP: 90 Def: 17 Atk: +11 Dam: 20 SA: Melee Attack, Double Attack, Old republic Hunter (+4 Atk and +10 Dam against Old Republic enemies), Rapport (costs 1 less when in the same squad as an ally whose name contains Lord Kaan) FP: Force 3, Sith Rage, Lightsaber Deflect
Army of Darkness Soldier Sith, C Cost: 7 HP: 10 Def: 15 Atk: +9 Dam: 10 SA: Old Republic Hunter, Squad Assault, Trooper (considered to be a character named Sith Trooper)
Lord Kaan Sith, R Cost: 68 HP: 140 Def: 23 Atk: +15 Dam: 20 SA: Unique, Melee Attack, Double Attack FP: Force 3, Force Renewal 1, Sith Sorcery, Force Repulse 5, Lightsaber Defense, Sith Rage CE: Sith allies within 6 who don't move on their turn gain +4 Atk.
Sith Leviathon Sith, U (Huge) Cost: 60 HP: 190 Def: 20 Atk: +10 Dam: 40 SA: Melee Attack, Jedi Hunter, Savage, Drain Soul (when this character defeats a Living enemy, remove 40 Dam from this character.) FP: Force 2
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Rank: Moderator Groups: Member
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ARC Trooper Captain Republic, U Cost: 26 HP: 70 Def: 17 Atk: +9 Dam: 20 SA: Order 66, Twin Attack, Sniper, Mobile Attack, Recon CE: Followers whose name contains ARC Trooper who ends their turn within 6 of this character may make 1 immediate attack.
Elite ARC Trooper Republic, C Cost: 18 HP: 50 Def: 18 Atk: +11 Dam: 20 SA: Order 66, Wall Climber, Cunning Attack +10
General Ki-Adi Mundi Republic, R Cost: 41 HP: 130 Def: 21 Atk: +14 Dam: 20 SA: Unique, Melee Attack, Double Attack, Ataru Style FP: Force 4, Lightsaber Deflect, Lightsaber Precision, Anticipation CE: At the end of this character's turn, you may activate an ally who has not activated yet this round. This does not count as one of your activations for the phase.
General Mace Windu Republic, VR Cost: 65 HP: 150 Def: 22 Atk: +16 Dam: 20 SA: Unique, Melee Attack, Triple Attack, Vaapad Style, Flurry Attack FP: Force 2, Force Renewal 1, Whirlwind Attack, Lightsaber Riposte, Lightsaber Reflect (full damage), Shatterpoint, Overwhelming Force, Master of the Force 2 CE: Republic followers with Melee Attack gain Ambush.
TX-130 Republic, U (Huge) Cost: 41 HP: 100 Def: 16 Atk: +10 Dam: 30 SA: Mounted Weapon, Double Attack, Stable Footing, Damage Reduction 10, Missiles 40, Affinity (may be in an Imperial squad)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 1,233
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nice, dlove mace and the arc captain. Mace is one of my all time favorite jedi and i think this represents him well. keep up the good work
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Rank: Moderator Groups: Member
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AAT Seperatists, U (Huge) Cost: 45 HP: 140 Def: 15 Atk: +9 Dam: 30 SA: Mounted Weapon, Damage Reduction 10, Splash 20, Grenades 40, Stable Footing, Heavy Laser Cannon (replaces turn. May make 1 attack at +12 Atk for 40 Dam as if this character had Accurate Shot)
B2 Super Battle Droid Seperatists, C Cost: 11 HP: 10 Def: 16 Atk: +8 Dam: 10 SA: Droid, Charging Fire, Twin Attack, Missiles 10, Synchronized Fire (Droid), Rapport (costs 1 less if in the same squad as an ally whose name contains Wat Tambor)
Battle Droid Pilot Seperatists, U Cost: 9 HP: 10 Def: 14 Atk: 0 Dam: 10 SA: Droid, Ground Pilot +3, Crack Gunner +10
General Greivous, Droid General Seperatists, VR Cost: 44 HP: 120 Def: 19 Atk: +13 Dam: 20 SA: Unique, Melee Attack, Triple Attack, Wall Climber, Ambush, Cyborg FP: Force 1 CE: Droids are subject to this Commander Effect. Non-unique Droid Followers gain Gang +2 (+2 Atk for each Droid within 6 of the target).
OOM-9 Seperatists, R Cost: 35 HP: 40 Def: 14 Atk+0 Dam: 10 SA: Unique, Droid, Fire Control, Roger, Roger!, Rapport (Droid characters with Mounted Weapon cost 10 less when in this squad) CE: Droids are subject to this Commander Effect. Seperatist allies with Mounted Weapon gain Accurate Shot.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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Yes!, I love the Lord Hoth. Very cool!
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Rank: Moderator Groups: Member
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Admiral Ackbar, Fleet Commander Rebel, R Cost: 28 HP: 70 Def: 18 Atk: +7 Dam: 10 SA: Unique, It's a Trap!, Affinity (may be in a New Republic squad) CE: Allies gain It's a Trap!. Followers within 6 who are activated gain +3 Def.
AR-3000 Rebel, U (Huge) Cost: 32 HP: 90 Def: 15 Atk: 0 Dam: 0 SA: Mounted Weapon, Missile Barrage 20(replaces attacks, sight. Choose 2 target enemies. Each target and each adjacent character takes 20 damage, save 11), Damage Reduction 10, Stable Footing, Anti-vehicle Missiles (Special Abilities whose name contains Missiles deal +10 damage to characters who have Mounted Weapon)
A-Wing Pilot Rebel, C Cost: 13 HP: 40 Def: 16 Atk: +8 Dam: 10 SA: Twin Attack, Flurry Attack
Chewbacca's Stolen AT-ST Rebel, VR (Huge) Cost: 46 HP: 100 Def: 14 Atk: +10 Dam: 40 SA: Unique (Chewbacca), Double Attack, Mobile Attack, Ambush, Mounted Weapon, Grenades 40, Rigid, Damage Reduction 10
Commander Luke Skywalker Rebel, VR Cost: 25 HP: 90 Def: 18 Atk: +10 Dam: 20 SA: Unique, Pilot, Accurate Shot FP: Force 5, Force Push 2, Lightsaber Deflect CE: Rebel pilots gain +4 Atk. Pilot allies who are adjacent to an allied figure with Mounted Weapon are not legal targets.
Endor Commando Rebel, U Cost: 15 HP: 60 Def: 16 Atk: +6 Dam: 20 SA: Syngery (+4 Atk when within 6 of an ally whose name contains "Rebel Hero"), Satchel Charge, Stealth, Stable Footing
Rebel Sniper Rebel, C Cost: 21 HP: 50 Def: 14 Atk: +10 Dam: 20 SA: Loner, Accurate Shot, Stealth, Final Shot +30
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Rank: Moderator Groups: Member
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Baron Fel Imperial, R Cost: 26 HP: 80 Def: 19 Atk: +9 Dam: 20 SA: Unique, Deadeye, Ground Pilot +3, Affinity (may be in a Rebel squad), Rapport (Pilots cost 1 less), Evade CE: Non-unique allied Pilots within 6 gain Twin Attack. Pilot allies gain Ground Pilot +2. Non-unique allies whose name contain 181st gain +4 Atk.
Elite TIE Pilot Imperial, U Cost: 14 HP: 60 Def: 17 Atk: +8 Dam: 10 SA: Industrial Repair 30, Crack Gunner +10
General Veers, AT-AT Commander Imperial, VR Cost: 32 HP: 80 Def: 19 Atk: +7 Dam: 10 SA: Unique, Crack Gunner +20, Rapport (Imperials with Mounted Weapon costs 5 less), Ground Pilot +4 CE: Allies with Mounted Weapon gain +4 Atk and +4 Def.
Grand Admiral Pelleon Imperial, VR Cost: 35 HP: 60 Def: 20 Atk: +4 Dam: 10 SA: Unique, Imperial Reserves 30, Affinity (may be in a New Republic squad), Tactical View (if this character has Line of Sight to an enemy commander, you automatically win initiative.) CE: Non-unique Imperials may be in the same squad as this characters. Once per turn, an ally who misses an attack may make one immediate attack at +3 Atk.
Navy Commando Imperial, C Cost: 21 HP: 70 Def: 17 Atk: +8 Dam: 20 SA: Double Attack, Deadeye, Advantageous Cover, Advantageous Attack
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Rank: Moderator Groups: Member
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Gar Stazi New Republic, R Cost: 30 HP: 90 Def: 19 Atk: +10 Dam: 20 SA: Unique, Traps, Deceptive CE: At the start of the round, before initiative is rolled, you may move each New Republic ally that has Line of Sight to an enemy 2 spaces.
Cloud Car Fringe, U (Huge) Cost: 32 HP: 60 Def: 15 Atk: +10 Dam: 10 SA: Mounted Weapon, Twin Attack, Damage Reduction 10, Flight, Speed 10, Strafe Attack
Klatoonian Revolutionary Fringe, U Cost: 19 HP: 50 Def: 15 Atk: +7 Dam: 30 SA: Close Quarter's Fighting, Steadfast
Nightsister on Rancor Fringe, R (Huge) Cost: 44 HP: 110 Def: 20 Atk: +10 Dam: 20 SA: Melee Attack, Triple Attack, Melee Reach 2, Regeneration 10, Speed 8, Stable Footing, Pathfinder, Empathy FP: Force 4, Force Lightning 2
Supercommando Mercenary Fringe, C Cost: 28 HP: 110 Def: 18 Atk: +9 Dam: 30 SA: Mercenary, Flight, Mobile Attack, Affinity (may be in a Mandalorian squad)
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Rank: Moderator Groups: Member
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Elite Mandalorian Trooper Mandalorian, C Cost: 19 HP: 60 Def: 18 Atk: +9 Dam: 20 SA: Cunning Attack +10, Stealth, Sniper, Deadeye
Fett's Supercommando Mandalorian, U Cost: 28 HP: 90 Def: 18 Atk: +11 Dam: 30 SA: Sniper, Flight, Mobile Attack, Synergy (+4 Atk and +4 Def when within 6 of an ally whose name contains Boba Fett)
Firebreather Yuuzhan Vong, U (Huge) Cost: 30 HP: 90 Def: 19 Atk: 0 Dam: 0 SA: Melee Attack, Force Immunity, Stable Footing, Flamethrower 40, Explosive Destruction 40 (characters within 3 of this character takes 40 damage when this character is defeated)
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Rank: Moderator Groups: Member
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Tsavong Lah Yuuzhan Vong, R Cost: 65 HP: 200 Def: 20 Atk: +15 Dam: 10 SA: Unique, Melee Attack, Triple Attack, Merciless +20, Force Immunity, Vunduum Crabe Armor 6 CE: Yuuzhan Vong followers within 6 gain Merciless +10.
Warmaster Nas Choka Yuuzhan Vong, VR Cost: 55 HP: 150 Def: 20 Atk: +12 Dam: 10 SA: Unique, Melee Attack, Twin Attack, Opportunist +10, Force Immunity, Paralysis, Vunduum Crab Armor 6 CE: Yuuzhan Vong allies gain Opportunist +10.
Yuuzhan Vong Soldier Yuuzhan Vong, C Cost: 6 HP: 30 Def: 14 Atk: +1 Dam: 10 SA: Melee Attack, Force Immunity, Blast Bug (replaces attacks, sight. 10 Dam to target enemy (20 Dam if the enemy is within 6), save 11), Vunduum Crab Armor 16, Yuuzhan Vong Warrior
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/15/2009 Posts: 909 Location: Michigan
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Like the new Tsavong Lah a ton!!! Nice work
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Joined: 10/3/2008 Posts: 271
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Sithborg wrote:General Mace Windu Republic, VR Cost: 65 HP: 150 Def: 22 Atk: +16 Dam: 20 SA: Unique, Melee Attack, Triple Attack, Vaapad Style, Flurry Attack FP: Force 2, Force Renewal 1, Whirlwind Attack, Lightsaber Riposte, Lightsaber Reflect (full damage), Shatterpoint, Overwhelming Force, Master of the Force 2 CE: Republic followers with Melee Attack gain Ambush. It is hilarious, because I was racking my brain last night to try and figure out a good CE to give Luke Starkiller to go along with this custom that I copied, and I did almost the exact same thing as you did here with Mace Luke Starkiller Faction: Rebel Cost 41 HP: 110 Def: 21 Att: 11 Dam: 20 SA: Unique (Counts as Luke Skywalker) Melee Attack Double Attack Breath Mask (not affected by abilities or Force powers whose name contain Poison) Greater Mobile Attack Djem-So Style Force 5 Lightsaber Deflect Use the Force Force Leap CE Followers with Melee attack gain Ambush (Can move and then make all its attacks against 1 enemy who has not activated this round)
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