Rank: Moderator Groups: Member
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Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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Caamasi Commando Rebel 19 HP-50 DEF-15 ATT-0 DAM-0 Special Abilities Draw Fire, Evade, Pacificist (Whenever an enemy targets this character, that enemy makes a save of 16; on a failure, that enemy is considered activated for the next round), Stealth
I wanted to make a Caamasi anything else and after researching a little on 'The Wook', I came up with Pacifist. You can attack them but at a certain cost. Any input would be greatly appreciated.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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At 1st I thought the save on the roll for pacifist was too high, But then looking at his attack being zero with 0 damage it might be good. He would stay alive for a while activating pieces but couldn't do a ton of damage. He could get munitions, cunning, or opurtunist also. But that might be ok. Looks pretty cool.
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Rank: Moderator Groups: Member
, Moderator
Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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I thought about making the save 6, but without any sort of attack, I thought this would be better. Thanks.
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