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Diplomat question Options
AdmiralAckbar
Posted: Tuesday, July 27, 2010 6:59:19 AM
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A Diplomat can combine fire as long as he does not have the melee ability correct?

swinefeld
Posted: Tuesday, July 27, 2010 8:02:56 AM
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Any characters who are combining fire must have a printed damage rating of 10 (or more) in addition to not having the melee attack SA. (page 22 of the rulebook)

Sithborg
Posted: Tuesday, July 27, 2010 8:47:48 AM
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swinefeld wrote:
Any characters who are combining fire must have a printed damage rating of 10 (or more) in addition to not having the melee attack SA. (page 22 of the rulebook)



They must be able to do damage, so a straight damage bonus can allow a figure to combine fire. Though the bonus cannot be tied to attacking. Stormtrooper Commander can allow a fig to combine fire, Captain Antilles cannot since the bonus is tied to attacking a figure.
Segastorm
Posted: Tuesday, July 27, 2010 9:28:03 AM
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So if the CE boosts attack, it cannot allow a character to combine fire, but if it only boosts damage, it can allow a character to combine fire? I'm a little confused on the current situation.
Sithborg
Posted: Tuesday, July 27, 2010 9:32:54 AM
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Damage is key. And it has to be a Damage bonus that does not require an attack, like Stormtrooper Commanders or Xizor's, NOT like Antilles or a CE that grants an SA that gives a damage boost, as those all require an attack to trigger.
niner
Posted: Tuesday, July 27, 2010 1:54:22 PM
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I have another question to do with Diplomats. I was wondering if you can draw line of fire to General Veers Hologram does that stops people from attacking a diplomat?
Sithborg
Posted: Tuesday, July 27, 2010 2:04:11 PM
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Yes, as Veers does not have Diplomat. Diplomat does not need another legal target, just a character without Diplomat.
niner
Posted: Tuesday, July 27, 2010 2:22:31 PM
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thats what I thought, but just wanted to make sure. Thanks
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