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How does everyone do their costing for their customs? Options
SquelchDog
Posted: Thursday, July 29, 2010 4:41:23 AM
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I'm working on some custom characters, and I'm not sure if I'm costing them appropriately. So I'm curious as to how everyone else does it. Any help would be great. Cool
Woolywoo
Posted: Thursday, July 29, 2010 4:46:23 AM
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I try to find some of the more similar pieces and see what they cost for their stats/abilities.

That or I just say "This is too awesome to cost less than 50 points" and just pick a random number. :P
SquelchDog
Posted: Thursday, July 29, 2010 5:30:55 AM
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Woolywoo wrote:
I try to find some of the more similar pieces and see what they cost for their stats/abilities.

That or I just say "This is too awesome to cost less than 50 points" and just pick a random number. :P


That's kind of how I was looking at it. Finding similar pieces. But what was hanging me up is what should certain abilities cost? Like say adding Cunning Attack to a character.

Laugh So "awesomeness" cost's 50 points? LOL I'll keep that in mind Wooly.ThumbsUp
Lord_Ball
Posted: Thursday, July 29, 2010 6:00:29 AM
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Basically a random guess as to what feels right, then I compare the character to ones with similar abilities, and adjust as needed
Woolywoo
Posted: Thursday, July 29, 2010 6:04:05 AM
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SquelchDog wrote:
Laugh So "awesomeness" cost's 50 points? LOL I'll keep that in mind Wooly.ThumbsUp


True Awesomeness is incalculable, but in this case yessssss. 50 points is standard for awesome. RS Boba Fett set the standard....
Darthbane53
Posted: Thursday, July 29, 2010 6:29:20 AM
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Yeah I agree with every one else. It would be very cool if some one made a calculator but that would be highly intense thing to work on. Basically I have two ways. Personal opinion. You have to be fair and just do what you think is right. Second is colleague opinion. Just see what other people think about their cost and so forth. Like if you check this out here its my custom thread. Your biggest tool is criticismThumbsUp !
saber1
Posted: Thursday, July 29, 2010 6:34:00 AM
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When costing a custom piece, similar pieces should get you in the ballpark. However, synergies should also be considered.

Self-synergy is relatively easy. For instance, giving a character with Double Attack GMA should not affect the cost as much as a character with Quad Attck.

Squad synergy is often more challenging due to the vast number of synergies possible. Certain abilities or commander effects would be far more powerful in certain factions and this synergy should be reflected in the cost.

Ultimately, its your custom and therefore your call.
Sithborg
Posted: Thursday, July 29, 2010 9:16:38 AM
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Without extensive playtesting, it is all guess work. Comparing similar type figs is helpful, as long as you are aware where they are on the powerscale. New stuff can be particularly tricky.
SquelchDog
Posted: Thursday, July 29, 2010 10:46:52 AM
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Thanks for all the replies everyone, very helpful. ThumpUp
SquelchDog
Posted: Thursday, July 29, 2010 11:02:06 AM
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Woolywoo wrote:
SquelchDog wrote:
Laugh So "awesomeness" cost's 50 points? LOL I'll keep that in mind Wooly.ThumbsUp


True Awesomeness is incalculable, but in this case yessssss. 50 points is standard for awesome. RS Boba Fett set the standard....


Agreed True Awesomeness is incalculable. Laugh Ahhh Yes! The Fett Man, my favorite SW character. Cool
Woolywoo
Posted: Thursday, July 29, 2010 12:26:42 PM
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If only I had Boba Fett, BH.... Then I would have alllll the Boba's..... Cept Young Mercenary, but who wants that crap?
TheChosenOne
Posted: Friday, July 30, 2010 3:26:30 AM
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My friend basically broke the system, and came up with all the point costs for most of the abilities and force powers.

I am working on the calculator = should be great!!
Darthbane53
Posted: Friday, July 30, 2010 4:39:15 AM
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TheChosenOne wrote:
My friend basically broke the system, and came up with all the point costs for most of the abilities and force powers.

I am working on the calculator = should be great!!


More power to you bro! This should be amazing!
SquelchDog
Posted: Friday, July 30, 2010 5:15:24 PM
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TheChosenOne wrote:
My friend basically broke the system, and came up with all the point costs for most of the abilities and force powers.

I am working on the calculator = should be great!!


Sounds cool!ThumpUp
Sithborg
Posted: Saturday, July 31, 2010 3:47:20 AM
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Sounds good, except the designer said there was no set formulae.
surf_rider56
Posted: Monday, August 2, 2010 5:07:37 PM
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TheChosenOne wrote:
My friend basically broke the system, and came up with all the point costs for most of the abilities and force powers.

I am working on the calculator = should be great!!


I actually have an Excel program that gets pretty darn close 95% of the time; anybody know how to post an Excel program? All I see are pic upload abilities on the various forums.
SquelchDog
Posted: Thursday, August 5, 2010 2:32:24 AM
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surf_rider56 wrote:
TheChosenOne wrote:
My friend basically broke the system, and came up with all the point costs for most of the abilities and force powers.

I am working on the calculator = should be great!!


I actually have an Excel program that gets pretty darn close 95% of the time; anybody know how to post an Excel program? All I see are pic upload abilities on the various forums.


@ surf_rider56, I'm thinking you would have to upload it to a free site that people can download from. Then you could post the link to your Excel program. That would probably be the way to do it. ThumpUp
Human Black Sun Vigo
Posted: Tuesday, August 17, 2010 1:50:56 AM
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I just use the first number that I think of. It usually looks pretty good.
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