RegisterDonateLogin

Come on, Snips.

Welcome Guest Active Topics | Members

Uggernaught Juggernaughts Options
Inquisitive Infiltrator
Posted: Friday, September 17, 2010 4:53:06 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/6/2010
Posts: 82
--Uggernaught Juggernaughts--
37 Aurra Sing
68 Uggernaught x2
32 Thrawn (Mitth'raw'nuruodo)
21 General Veers
11 Admiral Ozzel
8 Mas Amedda
8 R7 Astromech Droid
5 Caamasi Noble
4 Gran Raider
6 Ugnaught Demolitionist x2

(200pts. 12 activations)

http://www.bloomilk.com/Squad/Details/93008


Veers giving the Uggers Accurate Shot makes almost everyone (sans SS and Cloaked) a Legal Target after he Furious Assaults. Having 2 of them really makes the squad painful, because Master Tactician allows me to get another Furious off in the beginning of the second round.
I ran this against a Rebel Dodonna/Rieekan squad yesterday, and by the end of the 2nd Initiative, the Game was pretty much over after I locked the Speeder in a room.
Its mostly a fun squad, but it does alot of Damage.
Aurra is basically a cleanup piece, being that she has accurate as well, its easier for her to finish a pesky Commander.
The original concept was to have a Blizzard Scout as the swap Bait with the Ugger, but with 2 Ugger doing copious amounts of Damage, I ditched the Blizz (he only has Charging assault and a Twin, respectfully)
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.