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adamb0nd
Posted: Wednesday, September 22, 2010 6:19:24 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,294
Fringe

Big Game Hunter
UC
Size: Medium
Cost 28
HP 40
Def 17
Attack +10
DMG 20

Savage Hunter: +4 attack +10 damage against enemies with Savage
Traps
Stealth
Snare Rifle


Text: These Hunters collect trophies from the most dangerous creatures in the galaxy.

Borra
C
Cost: 29
HP 100
DEF 16
ATK 6
DMG 20

Melee Attack
Double Attack
Ambush
Savage
Blood Thirsty
Momentum

Text: Often domesticated by the goraxes of the Forest Moon of Endor, these creatures are often sent out to do their master's bidding.

C3PO, Tale Teller
VR
Size: Medium
Cost: 6
HP 50
DEF 15
ATK 0
DMG 0

Evade
Draw Fire

Commander Effect:
Ewok Followers within 6 squares gain Protective+20 (+20 Damage while a wounded ally whose name contains C3PO is within 6 squares)

Text: Despite his claims, C3PO was better at making stories interesting then he thought.

Charal, Nightsister Witch
R
Size Medium
Cost: 27
HP 70
DEF 14
ATK: 0
DMG: 0

Unique
Force Powers:
Force 2, Force Renewal 1
Force Corruption 2
Force Alter
Illusion
Force Transformation
: Force 1, Replaces attacks. Until this character’s next activation, it gains flight, stealth, and Recon.

Text: In her bird form, Charal acts as a seer and scout for the leader of the Sanyassan Marauders.

Chief Chirpa
VR
Size: Small
Cost: 9
HP: 30
DEF 16
ATK: 6
DMG: 10

Unique Ewok
Melee Attack
Cunning Attack
Stealth
Swarm +2


Commander Effect:
Ewok Followers within 6 Squares with Swarm +1 gain Swarm +2

Chukha-Trok
R
Size: Medium
COST 9
HP: 40
DEF: 16
ATK: 6
DMG: 20
Unique Ewok
Melee Attac
k
Swarm +1
Bravado
(+4 Attack and +20 Damage against an adjacent enemy with a higher point cost)
Mighty Swing
Throw 10
: Replaces attack: 6 Squares; +4 attack for 10 Damage

Text: Chukha-Trok is amongst the largest, strongest, and gruffest of all Ewoks

Cindel Towani
VR
Size: Small
Cost: 8
HP: 30
DEF: 14
ATK: 0
DMG: 0

Unique
Synergy
: Characters named Wicket cost -1 when in the same squad as this character.
Commander Effect:
Ewok Allies gain Avoid Defeat

Text: After becoming Stranded on the Forest Moon of Endor, Cindel became accepted as family amongst the Ewok Tribes.

Deej Warrick's Hanglinder
R
Size: Medium
Cost: 9
HP: 20
DEF: 13
ATK: 4
DMG: 10

Unique
Recon
It’s a Trap!
Flight
Strafe Attack
Swarm +1


Text: Deej was one of the first Ewoks to master flight technology.

Enraged Trandoshan
C

Size: Medium
Cost 30
HP 80
DEF 14
ATK 10
DMG 30

Savage
Regeneration 10
Double Claw attack
Rend 10
Frenzied Charge:
Replaces turn: Can move up to double speed, then attack an adjacent enemy. After movement, but before the attack resolves, this character takes 20 damage. This attack counts as a natural 20.


Ewok Archer
C
Size Small
Cost 6
HP: 10
DEF 12
ATK 3
DMG: 10

Swarm +1
Squad Firepower


Text: Even heavily armored Imperial Troopers find a volley of arrows to be a real threat.

Ewok Bola Thrower
C
Size: Small
Cost 7
HP 10
DEF 12
ATK +3
DMG 10

Swarm +1
Snare Gun


Ewok Catapult
C
Size Large
Cost 14
HP 60
DEF 14
ATK+ 2
DMG 40
Swarm +1
Speed 1
Fragile 10
Mounted Weapons
Heavy weapons
Splash 20
Warning Cry
: Allies need to only roll a save of 6 to avoid this characters splash ability.

Text: Ewoks were the second native of Endor's moon to fly. First came the rock.


Ewok Escapee
UC
Size: Small
Cost 6
HP 20
Def 16
Attack +2
Dmg: 10

Melee Attack
Swarm +1
Stealth
Scrounge Blaster
: If this character defeats an adjacent enemy without melee attack, this character loses melee attack for the remainder of the skirmish.
Scrounge Grenades: If this character defeats an adjacent enemy with Grenades, it gains the grenades 10 for the remainder of the skirmish.

Text: When Noa freed the captive Ewoks, they had to make due with whatever weapons they could find

Ewok on Deck Gun
UC
Size: Large
Cost: 15
HP: 80
DEF: 12
ATK: +5
DMG: 30
Emplacement
Swarm +1
Advantageous Cover
Mounted Weapons
Twin Attack
Shields 1


Text: Once powered, the Ewoks found deck guns to be relatively easy to use effectively against Terak's marauders.

Ewok on Speeder Bike
UC
Size: Large
COST: 10
HP: 20
DEF: 14
ATK: 2
DMG: 20

Flight
Accelerate
Draw fire
Swarm +1
Self Destruct 20
Bail Out
: When this character is defeated place a character named Ewok in an adjacent square.

Ewok Soothsayer
C
Size: small
Cost 9
HP 20
DEF 12
ATK 0
DMG 10

Melee Attack
Swarm +1


Force Powers:
Force 2
Force Sense
Anticipation

Text: Ewok Soothsayers are consulted before any journey for foresight and advice.


Force Adept, Beast Master
UC

Size Medium
Cost: 16
HP 40
DEF 16
ATK +6
DMG 10

Melee attack

Force Powers:
Force 2, Force Renewal 1
Force Stun
Force Weapon

Commander Effect:
Allied savage characters within 6 squares gain Force Renewal 1.



The Gorax
VR
Cost 81
Size: Huge
HP 200
DEF 20
ATK 12
DMG 40

Unique
Savage
Melee Attack
Double Attack
Ambush
Speed 8
Cleave
Damage Reduction 10
Melee Reach 3
Mighty Swing
Doctrine of Fear


Text: Amongst the largest creatures in the galaxy, the Gorax's raw power strike fear into the hearts of its enemies.

Kaink
VR
Size: Small
Cost 10
HP 20
DEF 16
ATK 4
DMG 10

Unique Ewok
Melee Attack
Swarm +1

Force powers:
FP 4
Force Push 1
Force Stun
Force Rage: Force 2, replaces attack: range 6; target living enemy gains savage for the remainder of the skirmish; save 11

Text: Kaink joined the Caravan of Courage after discovering Cindel Towani's pure heart and good intentions.

Mace Towani
R
Size: Medium
Cost 11
HP 50
DEF 16
ATK +8
DMG 20

Unique
Towani’s Bodyguard
Mobile attack
Blaster Overload
: Replaces attack; this character gains splash 20, and makes an attack at +4 attack and +20 damage. After the attack resolves, this character loses Splash 20 and gain Melee Attack for the rest of the skirmish.


Text: Mace would give his life to protect his family

Malakili, The rancor keeper
R
Size: Medium
COST 14
HP 60
DEF 15
ATK 4
DMG 10

Unique
Melee Attack
Synergy:
Characters with savage cost -1 when in the same squad as this character.
Greater Empathy: Allies within line of site ignore the effects of savage
Savage Sympathy: When an ally with savage within line of site is defeated, this character takes 10 damage

Malakili’s Rancor
R
Size: Huge
Cost 53
HP 140
DEF 20
ATK 12
DMG 20

Unique
Savage
Melee Attack
Melee Reach 2
Triple Attack
Regeneration 10
Synergy
(+4 attack and +4 defense when within 6 squares of a character whose name contains Malakili)
Consumption: When this character defeats an enemy, it regains 20 HP.

Mantigrue
UC
Size: Large
Cost: 18
HP 30
DEF 16
ATK 6
DMG 20

Melee Attack
Savage
Flight
Strafe Attack
Artillerist

Nerf Herder
C
Cost: 3
HP: 10
Def 11
ATK 0
DMG 10

Melee attack
Empathy


Noa Briqualon

R
Size: Medium
Cost 12
HP 80
DEF 16
ATK 8
DMG 10
Unique

Melee Attack
Traps
Guardian
(This character gains body guard when next to a small character)
Wall Climber
Industrial Repair 20


Commander Effect:
Allies that start their turn next to this character gain Wall Climber until end of turn.

Rodian Avian Huntsman
C
Cost 14
HP 50
DEF 17
ATK 6
DMG 20

Savage Hunter (+4 attack and +10 damage against savage enemies)
Artillerist
Anti-Air Weaponry
(Characters with flight still provoke attacks of opportunity against this character)

Sanyassan Heavy Gunner
C
Size Large
Cost 12
HP 40
DEF 14
ATK +8
DMG 30

Heavy Weapons
Speed 2
Twin Attack
Splash 10.
Self Destruct 20


Sanyassan Munitions Runner
UC
Size Medium
Cost: 11
HP 40
DEF 15
Atk: 4
Damage 10
Speed 4
Munitions Supplies
Grenades 20


Commander Effects:
At the end of this characters turn, one ally within 6 squares with Heavy Weapons or Mounted Weapon may make an immediate attack at +4.


Sanyassan on Blurrg
UC
Size: Huge
Cost: 22
HP 110
DEF 16
ATK +8
DMG 20

Speed 8
Charging Fire
Galloping Attack
Unreliable Mount:
When this character takes damage, it gains Savage for the remainder of the skirmish, save 11.

Sanyassan Marauders
C
Size: Huge
Cost: 5
HP: 10
Def: 10
Attack: 4
Damage: 30

Heavy Weapon


Sanyassan Pirate
C
Size Medium
Cost 26
HP 50
DEF 16
ATK 8
DMG 20

Demolition Charge
Furrious Assault


Sanyassan Tech Specialist
UC
Size: Medium
Cost 10
HP 20
Def 15
Attack +5
Dmg 20

Self Destruct 40

Text: "What that doooo?"

Sarlac Pit
UC
Size Huge
Cost 29
HP 100
DEF 14
ATK +10
DMG 20
Melee attack
Triple Attack
Savage
Emplacement
Clamp
Invisibility
Melee Reach 3
Consumption
: When this character defeats an enemy, it regains 20 HP.

Spice Pusher
C

Cost 7
HP 10
Def 12
ATK 2
DMG 10

Spice Deal: Replaces Attack; Roll a d20. Target adjacent Ally gets the following:
Roll of 1-5: Target ally gains savage until the end of its next activation.
Roll of 6-10: Target ally gains DR10 until the end of its next activation.
Roll of 11-15: Target ally takes 10 damage
Roll of 16-20: Target ally gains +4 attack until the end of it's next activation.

Teek
VR
Size: Small
Cost: 7
HP: 20
DEF: 17
ATK: 2
DMG: 10

Unique
Counts as an Ewok
Melee attack
Accelerate
Stealth
Disruptive


Terak
VR
Size: Medium
Cost: 32
HP 100
DEF 18
ATK 10
DMG 20

Unique
Melee Attack
Double Attack
Momentum
Merciless 20


Commander Effect:
Fringe followers within 6 squares gain +4 attack and +10 damage against non-living enemies.

Text: "I want the POWER!"

Trandoshan Huntmaster
C
Cost: 32
HP: 100
DEF: 17
ATK: 7
DMG: 20

Double Claw Attack
Rend +10
Regeneration 10
Ambush


Commander Effect:
Trandoshan Allies gain Ambush.



Wicket Warrick, Ewok Scout

R
Size: Small
COST 7
HP 20
DEF 15
ATK 6
DMG 10
Unique Ewok
Stealth
Swarm +1
Stable Footing
Pathfinder
Courage
(+4 attack and +4 defense damage against medium or larger enemies)

Rebels

Luke Skywalker, Savior of the Rebellion
VR
Cost 61
HP 130
DEF 21
ATK 14
DMG 20

Unique
Melee Attack
Triple Attack
Greater Mobile Attack
Djem So Style
Betrayal


Force Powers
Force 2, Force Renewal 1
Master of the Force 2
Lightsaber Defense
Indiscriminate Rage
Knight Speed
Force Leap

Text: After almost losing himself to the emperor's temptations, Luke finally stood victorious, with his father at his side.

Sith


Sith Frenzy Starter
UC

Size: Medium
Cost 29
HP 100
DEF 17
ATK 9
DMG 20

Melee Attack
Savage
Long Shot 10
Blood Thirsty


Force Powers:
Force 4
Sith Rage
Lightsaber Riposte

Commander Effect:
Non-unique force user followers within 6 squares gain Savage.
Non-unique Savage allies within 6 squares gain Long shot 10 and Blood thirsty


cicrush13
Posted: Thursday, September 23, 2010 11:45:57 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
adamb0nd wrote:
Sarlac Pit
UC
Size Huge
Cost 29
HP 100
DEF 14
ATK +10
DMG 20
Melee attack
Triple Attack
Savage
Emplacement
Clamp
Invisibility
Melee Reach 3
Consumption
: When this character defeats an enemy, it regains 20 HP.


How can it be savage and an emplacement? Also might wanna change invisibility to something like below ground (cannot be targeted by any enemy, even with accurate shot, unless it is within 6 squares of this character) and maybe add paralysis.
adamb0nd
Posted: Friday, September 24, 2010 12:20:20 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,294
cicrush13 wrote:
adamb0nd wrote:
Sarlac Pit
UC
Size Huge
Cost 29
HP 100
DEF 14
ATK +10
DMG 20
Melee attack
Triple Attack
Savage
Emplacement
Clamp
Invisibility
Melee Reach 3
Consumption
: When this character defeats an enemy, it regains 20 HP.


How can it be savage and an emplacement? Also might wanna change invisibility to something like below ground (cannot be targeted by any enemy, even with accurate shot, unless it is within 6 squares of this character) and maybe add paralysis.


Despite the fact that it cant actually move, savage has some other important effects. Namely, it makes it so the sarlac cannot receive regular commander effects. It also makes it susceptible to other set specific commander effects and abilities this set has to offer.

Invisibility is a great mechanic, because it reflects that this thing is below ground, and you literally have to climb right up to it to get a shot on it... however the name "invisibility is not the best descriptor for this ability... but it seems silly to make a new ability that has no mechanical difference. Paralysis isnt a bad idea. Let me put some thoughts into this, and thanks for the feedback.
saber1
Posted: Friday, October 1, 2010 1:15:24 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
Does Consumption remove 20 damage or add 20 HP. That is a very important distiction.
yuuzhanvonghunter
Posted: Monday, October 4, 2010 12:30:32 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/14/2010
Posts: 210
Location: Felucia
Dude. I soooooooooooo wish this was a real set. It looks awesome!
cicrush13
Posted: Monday, October 4, 2010 12:42:56 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
Why does Luke have Betrayal?
adamb0nd
Posted: Monday, October 4, 2010 12:47:09 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,294
cicrush13 wrote:
Why does Luke have Betrayal?


To simulate turning vader back to the light side :)
adamb0nd
Posted: Monday, October 4, 2010 12:47:57 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,294
saber1 wrote:
Does Consumption removed 20 damage or add 20 HP. That is a very important distiction.


Consumption removes 20 damage, so you cannot end up with more HP then the character's stat card starts with.
cicrush13
Posted: Monday, October 4, 2010 1:19:06 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
adamb0nd wrote:
cicrush13 wrote:
Why does Luke have Betrayal?


To simulate turning vader back to the light side :)


I don't think that the ability is worded right then. You might want something like what the Imperial Inquisitor has?
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