RegisterDonateLogin

Obi-Kenobi approved.

Welcome Guest Active Topics | Members

GMLS's best friend is Tile Wars? Options
wannabe mexican
Posted: Monday, October 4, 2010 11:05:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/10/2010
Posts: 1,153
I don't want to start another controversial debate on Grand Master Luke, but I was looking at building some Tile Wars squads this morning, and came across one I built with Ganner, Kyp Durron and GMLS. It got me thinking, that in this format, I think GMLS could theoretically shine. I will play a game tonight, but don't have my minis, hopefully I can use a proxy for Ganner.

My thinking is this, Ganner can literally levitate Luke to almost anywhere on the tiles. There is little need for door control. Activations are semi important, yes, but Luke doesn't need to spend as much time manuvering into a great position. You can basically levitate him straight away next to someone and triple twin them. Levitate him next to their main shooter if they have one. Obviously he is weak HP wise, but if you can take out their main shooting threat, or just main beat then Luke doesn't need to worry as much.

Those are just some musings. I will probably play this tonight and will let people know how it goes.
Disturbed1
Posted: Tuesday, October 5, 2010 12:30:04 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/27/2009
Posts: 205
Location: Southern Illinois
One of the problems I forsee you having is lack of initiative control. If you were to face off against something that uses Mara Jedi and has init control, she couldwind up smacking Luke for alot of dmg, or just downing one of the other pieces before you even get to activate.

Also, Vong might give you problems.
cicrush13
Posted: Tuesday, October 5, 2010 12:39:28 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
luke can force cancel mara right off the bat and then shes done for the turn. GAThrawn and Talon Karde are the biggest threats cuz of ysalarmi
wannabe mexican
Posted: Tuesday, October 5, 2010 12:45:02 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/10/2010
Posts: 1,153
If you begin with Ganner adjacent to Luke then Mara has to decide who to put her 120 Dam on. If she kills Ganner then he is next to Luke and he and Kyp can kill her. If she goes for Luke, she had better hope she kills him. If she goes for someone else then levitate Luke in after her and get her. She would obviously be the first target.
Disturbed1
Posted: Tuesday, October 5, 2010 3:50:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/27/2009
Posts: 205
Location: Southern Illinois
cicrush13 wrote:
luke can force cancel mara right off the bat and then shes done for the turn. GAThrawn and Talon Karde are the biggest threats cuz of ysalarmi


1) Luke has 2FP at the start of the game, and Force Defense costs 3, so no, he couldnt just absorb her Assault and end her turn. On the other hand, yes, he could just try to block two of her attacks with Lightsaber Defense, but still, my point is valid.

2) Do you mean a combination of GA Thrawn with Karrde? Cause Karrde doesnt have Ysalmiri...

@ wannabemexican: I agree, obviously she is the first target, but if she gets that big dmg on you a single time, then her job is more or less done. She's done considerable dmg to you, likely putting at least 90 on her target of choice(assuming Luke would make 1 save and miss another), while the Mara player would only be down 45 points.

Actually, a better idea might be to go for Ganner and down him immediately, so you can make Kyp Savage, so he cant push you without being adjacent for the rest of the match...hmmm...

Im not saying thats a good boat to be sitting in, but its not terrible either.

The point Im making is that there are at least a few good options that are going to leave Luke hurting in 200pt TW with only 3 activations for your team.

MTB + Felucian + Anakin could do a world of hurt on that three man team as well.
cicrush13
Posted: Tuesday, October 5, 2010 4:09:36 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
for some reason I thought Karde has Ysalarmi. I guess someone's custom stats got stuck in my head or I have been reading way too many comics.

GMLS acts first and attacks mara. He gains 2 FP and then cancels 2nd turn.
billiv15
Posted: Tuesday, October 5, 2010 4:50:12 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/4/2008
Posts: 1,441
cicrush13 wrote:
for some reason I thought Karde has Ysalarmi. I guess someone's custom stats got stuck in my head or I have been reading way too many comics.

GMLS acts first and attacks mara. He gains 2 FP and then cancels 2nd turn.


And if Mara has init control on her side?

You do that and Mara moves up after your 3 acts have finished, and assaults Luke. Cancel away if you want. If you do, she wins init, and does it again next turn this time with cunning. If you hold off, her own Ganner simply moves her out of range of Luke.

Obviously the point was that Mara was one example of a piece that can do a number on Luke. Tile Wars is a different format, in that the things you regularly see are not that common. I wouldn't count on Luke being able to cancel, and then also be of a whole lot of use otherwise (no djem so rerolls, and no lightsaber defenses if he's using his force for force defense). I'd be more than happy to burn luke up on using his force thusly.
wannabe mexican
Posted: Tuesday, October 5, 2010 8:04:10 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/10/2010
Posts: 1,153
Oh, the team actually has more than just 3 activations.

My squad is this:

GMLS
Ganner
Kyp
Ng'ok
3x Mice

Maybe that wasn't clear from the beginning. So the Ng'ok can BG a bunch of damage as well. I totally forgot to mention that he is there specifically to absorb as much damage as possible against Luke and Ganner.
EmporerDragon
Posted: Tuesday, October 5, 2010 8:06:34 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
wannabe mexican wrote:
So the Ng'ok can BG a bunch of damage as well. I totally forgot to mention that he is there specifically to absorb as much damage as possible against Luke and Ganner.


The Ng'ok doesn't have bodyguard.
Disturbed1
Posted: Tuesday, October 5, 2010 8:10:55 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/27/2009
Posts: 205
Location: Southern Illinois
He probably meant to put the Houjix...I think thats the one with BG anyway.

Anywho, yes, Bill said it for me. That was the point of the example.
Lobotnik
Posted: Wednesday, October 6, 2010 10:58:41 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/9/2010
Posts: 243
HAH! My brother mexican did not think I would find this as I am at my new job, but now I know what to prepare for. Super bulk loader droids it is!
Mandelmauler
Posted: Thursday, October 7, 2010 3:33:42 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/2/2009
Posts: 230
Location: near Madison, WI
Not to hijack the thread too far, but how effective would GA Thrawn be in tile wars? Are Force powers used that often?
cicrush13
Posted: Thursday, October 7, 2010 3:56:46 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
It ruined my squad at GenCon!!!!!!Cursing Cursing Sneaky
wannabe mexican
Posted: Thursday, October 7, 2010 4:23:07 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/10/2010
Posts: 1,153
Lol yeah I meant the Houjix.

@Lobotnik, it is just one of many Tile wars squads I could pull out on you.
Disturbed1
Posted: Thursday, October 7, 2010 7:25:59 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/27/2009
Posts: 205
Location: Southern Illinois
Mandelmauler wrote:
Not to hijack the thread too far, but how effective would GA Thrawn be in tile wars? Are Force powers used that often?


Yes, he can be handy, as lots of people play FP heavy stuff in Tile Wars.

2x Uggernaught, GA Thrawn, GM Tarkin, Gen Veers, Jabba CL, Arica, and I think you can fit like 8 more points or something. If Wicket fits, which I think he does, then go for him.

If they dont start behind some doors, you make sure to place so Tarkin can draw los right off, so you can go with 3 before they activate. With the two uggernaughts shooting, and arica if you decide not to swap, they ought to lay some serious hurt down on your opponent before they even get to take a turn.

Dont know how this will fair against the Luke GM squad that this thread is about, but I think its pretty good, none the less.
Weeks
Posted: Thursday, October 7, 2010 5:50:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/23/2009
Posts: 1,195
Luke is a good piece. I don't think tiles is his place though. There are too many good shooters that can destroy him.

That being said at 200 points that squad base the OP has is what i ran at gencon in the team tourney. I think it was luke, ganner, kyp, r7, mice and uggies. It's prob the best build your going to get with GMLS as of now :).

Anyway force defence is like the last thing you want to use on luke anyway. He wont last 2 rounds on tiles if he has to FD stuff. He is a really fun piece but is EXTREMELY complicated to run, ive seen him ran SO many times and very few have ran him well.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.