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Force Push Question's' Options
Roland Alistair
Posted: Tuesday, October 12, 2010 8:58:14 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/19/2010
Posts: 86
Location: Springfield Illinois
What is the (simplified) order of events of I base a kel-dor bounty hunter with force push? eg. does the kel-dor self-destruct before or after he is pushed?

On the same note, would the kel-dor pushed into a pit, then fail the save, self-destruct "in" the pit or on the square he would leave to get "in" the pit?
Sithborg
Posted: Tuesday, October 12, 2010 9:43:15 AM
Rank: Moderator
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Joined: 8/24/2008
Posts: 5,201
Damage is resolved before the push movement.

I'm having some trouble finding the entry, but I believe the character is defeated in the Pit Square they are pushed into.
Roland Alistair
Posted: Tuesday, October 12, 2010 9:44:21 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/19/2010
Posts: 86
Location: Springfield Illinois
Thank you very much.BlooMilk
juice man
Posted: Tuesday, October 12, 2010 11:19:05 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
Movement: Characters cannot move into a square containing
a pit unless they have the Flight special ability. Characters
with Flight can move through a square containing a pit but
cannot end their movement in that square. If a character
somehow ends its turn in a pit square, it is defeated.

Rulebook, page 30.
Minkzx
Posted: Tuesday, October 12, 2010 12:40:45 PM
Rank: Advanced Bloo Milk Member
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Joined: 9/6/2010
Posts: 198
Location: Springfield (I am Bart's son)
juice man wrote:
Movement: Characters cannot move into a square containing
a pit unless they have the Flight special ability. Characters
with Flight can move through a square containing a pit but
cannot end their movement in that square. If a character
somehow ends its turn in a pit square, it is defeated.

Rulebook, page 30.

Save! *Rolls 10* That was my...... GMLS....... no FP left.....
I would LOL if that happened
Roland Alistair
Posted: Tuesday, October 12, 2010 1:11:22 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/19/2010
Posts: 86
Location: Springfield Illinois
Minkzx wrote:

Save! *Rolls 10* That was my...... GMLS....... no FP left.....
I would LOL if that happened


Too right!LOL Unfortunately there is a save...I almost based my brother's Roan Fel except he made the save...Angry
countrydude82487
Posted: Tuesday, October 12, 2010 2:39:16 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
juice man wrote:
Movement: Characters cannot move into a square containing
a pit unless they have the Flight special ability. Characters
with Flight can move through a square containing a pit but
cannot end their movement in that square. If a character
somehow ends its turn in a pit square, it is defeated.

Rulebook, page 30.

Actualy i believe they get a save of 11 unless they have flight then it is a save of 6
jedispyder
Posted: Tuesday, October 12, 2010 3:44:40 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
That is correct.
juice man
Posted: Wednesday, October 13, 2010 9:37:35 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
Looking at my answer, it seems a little, insulting. This is not ment to be.
When I give an answer I try to include a source so a person can quickly check and verify the answer. After all I'm just some guy, not SithBorg or the other frequent rules responders.BlooMilk
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