Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/18/2010 Posts: 198 Location: Alderaan (What's left of it. Stupid Imperials, it
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Rebel Elite Rebel Trooper Commander Rebel, Medium Base Size, Uncommon, Cost 26 50 Hit Points, 17 Defense, +10 Attack, 20 Damage Double Attack (On its turn, this character can make 1 extra attack instead of moving) Sure Shot (If both of its attacks hit the same enemy, this character's second attack gets +10 Damage.) Commander Effect Rebel Trooper allies gain Double Attack and Sure Shot.
Luke Skywalker, Jedi Initiate Rebel, Medium Base Size, Rare, Cost 32 90 Hit Points, 19 Defense, +10 Attack, 20 Damage Unique, Melee Attack, Double Attack Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.) Flurry Attack (Whenever this character scores a critical hit, it can make 1 immediate extra attack) Force-Attuned Reactions (This character can make attacks of opportunity against characters with Flight) Force 4 Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11) Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11) Door Control Trick (Replaces turn; if there is low objects terrain within 6 squares of this character, he can designate one door within 6 squares as shut. That door stays open or shut until any time a character ends their move adjacent to that door; that character can choose to allow the door to stay shut, or open. Once the door is opened through these means, it is treated as a normal door for the rest of the skirmish.) The Force is strong in this one...
Leia Skywalker Rebel, Medium Base Size, Rare, Cost 23 70 Hit Points, 17 Defense, +8 Attack, 20 Damage Unique Mobile Attack (Can move both before and after attacking) Advantageous Attack (+10 Damage against an enemy who has not activated this round) Force 2 Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round) Commander Effect Non-Unique Rebel followers get a cumulative +2 Attack and Defense. Unique Rebel followers and non-Unique commanders get a cumulative +1 Attack and Defense.
Imperial
Captain Strok Imperial, Medium Base Size, Rare, Cost 24 50 Hit Points, 14 Defense, +7 Attack, 10 Damage Unique Affinity (This character can be in a squad with Unique Black Sun character, or a Black Sun commander, regardless of faction.) Agent of the Black Sun (This character is subject to commander effects that specify Black Sun characters only if he is within 6 squares of those commanders.) Faked Death (When this character is defeated, he immediately returns to play at full Hit Points and the Stealth special ability. He is placed in your original starting area. This ability can only be used once per skirmish.) Commander Effect Trooper followers within 6 squares gain Deceptive. Black Sun allies within 6 squares gain Avoid Defeat.
Darth Vader, Imperial Leader Imperial, Medium Base Size, Very Rare, Cost 83 140 Hit Points, 23 Defense, +16 Attack, 20 Damage Unique, Melee Attack, Triple Attack Dark Armor (Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.) Execute Order 66 (Cannot be targeted by characters with Order 66) Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings) Rapport (Non-Unique trooper allies cost 1 point less when in this character's squad.) Rapport (Unique allies with Order 66 cost 3 points less when in this character's squad.) Force 2, Force Renewal 1 Diffuse Energy (Force 2; Takes no damage from a non-melee attack from a non-adjacent enemy, save 6.) Force Grip 1 (Force 1, replaces attacks: sight; 10 damage) Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once) Sith Rage (Force 1: +10 Damage on all attacks this turn) Commander Effect Characters with Order 66 can be in this character's squad. Allies with Order 66 and non-Unique allies without a Force Rating gain Stormtrooper (This character counts as a character named Stormtrooper[/b]. Stormtrooper allies gain Extra Attack and Jedi Assassin (+10 Damage against enemies with a Force Rating).
Imperial Armor Smith Imperial, Huge Base Size, Uncommon, Cost 35 200 Hit Points, 13 Defense, +0 Attack, 0 Damage Armor Smith (Allies with armor on their figure gain Blast Armor 16 (When hit by a nonmelee attack, this character can reduce the damage by 10 with a save of 16. If the save is a natural 20, this character takes no damage.)) Independent Hired Worker (This character is not subject to commander effects.) Machinery (Industrial Repair removes damage from this character) Speed 0 (This character cannot move.) The Empire's troops have to get their armor somewhere.
Moff Nieve Gromia Imperial, Medium Base Size, Rare, Cost 27 50 Hit Points, 17 Defense, +9 Attack, 10 Damage Unique Affinity (This character can be in a squad with Unique Black Sun character, or a Black Sun commander, regardless of faction.) Agent of the Black Sun (This character is subject to commander effects that specify Black Sun characters only if he is within 6 squares of those commanders.) Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy) Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) Unwilling to Cooperate (This character costs 10 points more in a squad with a character whose name contains Calixte[/b] Commander Effect Allies whose name contains "spy" gain Stealth. Allies whose name contains "spy" who have Stealth printed on their cards gain Cloaked. At the end of this character's turn, choose one enemy. Followers within 6 squares get +4 Attack against that enemy. "If the Empire is going to pass me over and stick me out in this desolate place—if it's going to show me no loyalty—then I have no qualms about using my position to better myself."
Stormtrooper Lieutenant Imperial, Medium Base Size, Uncommon, Cost 19 30 Hit Points, 17 Defense, +7 Attack, 20 Damage Commander Effect Trooper followers gain Squad Formation (+1 Attack for each ally with the same name as this character within 6 squares and within line of sight of this character's target.). Trooper followers lose Squad Assault.
Separatists
Battle Droid Corporal Separatist, Medium Base Size, Uncommon, Cost 13. 30 Hit Points, 12 Defense, +4 Attack, 10 Damage Droid Mobile Attack (Can move both before and after attacking) Commander Effect Droids are subject to this effect: Non-Unique Droid followers within 6 squares gain Mobile Attack. "Check it out Corporal, we'll cover you." "Roger Roger."
Darth Maul, Sidious' Apprentice Separatist, Medium Base Size, Very Rare, Cost 74 170 Hit Points, 22 Defense, +17 Attack, 20 Damage Unique, Melee Attack, Quadruple Attack Joyu Style Fighting (If this character has taken damage, but has not spent any Force Points, he gets +10 Damage.) Niman Style (+2 Attack and +2 Defense while this character has more than half Hit Points remaining) Force 1, Force Renewal 1 Force Grip 1 (Force 1, replaces attacks: sight; 10 damage) Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks) Sith Rage (Force 1: +10 Damage on all attacks this turn)
Darth Sidious, Separatist Leader Separatist, Medium Base Size, Very Rare, Cost 65 140 Hit Points, 21 Defense, +0 Attack, 0 Damage Unique Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish) Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that character gains Lightsaber Duelist.) Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.) Force 2, Force Renewal 2 Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target) Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage) Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack) Force Concealment (Force 10; For the rest of the skirmish, this character cannot be targeted with abilities that affect specifically characters with a Force rating unless he has used a Force Power this round. Enemy effects that target this character can only be used if that enemy is within 6 squares.) Commander Effect Droids are subject to this effect: Non-Unique allies with a printed damage value of 10 or higher gain Jedi Hunter. Allies with a Force rating gain Lightsaber Duelist and Vicious Attack.
Battle Droid with Repeating Blaster Separatist, Medium Base Size, Uncommon, Cost 15 20 Hit Points, 9 Defense, +2 Attack, 20 Damage Droid, Quadruple Attack Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking) If it fires enough shots, even the technologically disadvantaged B1 Battle Droids can hit something
Republic
Republic Navy Trooper Republic, Medium Base Size, Common, Cost 17 30 Hit Points, 15 Defense, +7 Attack, 20 Damage Order 66, Pilot Industrial Repair 20 (Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon) Crack Gunner +20 (Can combine fire with adjacent allies who have Mounted Weapon, granting +20 Damage. The attack cannot be prevented or redirected)
Tarnese Bleyd Republic, Medium Base Size, Rare, Cost 27 50 Hit Points, 17 Defense, +6 Attack, 10 Damage Unique Affinity (This character can be in a squad with Unique Black Sun character, or a Black Sun commander, regardless of faction.) Agent of the Black Sun (This character is subject to commander effects that specify Black Sun characters only if he is within 6 squares of those commanders.) Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) Commander Effect Pilot allies and allies with Smuggler in their names gain Resourceful (This character gets +6 Defense from cover instead of +4). Allies with Stealth or Resourceful gain Deceptive. "The only way to be a successful criminal was to commit a crime nobody knew about. It didn't have to be perfect—simply one that couldn't be traced to your door."
Fringe
Alexi Garyn, Black Sun Overlord Fringe, Medium Base Size, Very Rare, Cost 83 120 Hit Points, 20 Defense, +10 Attack, 20 Damage Unique Fringe Reserves 30 Rapport (Black Sun allies who cost more than 50 points cost 5 points less.) Rapport (Black Sun allies who cost 21-50 points cost 3 points less.) Rapport (Black Sun allies who cost 11-20 points cost 2 points less.) Rapport (Black Sun allies who cost 10 points or less cost 1 point less.) Unknown Talent (This character does not count as having a Force rating.) Force 3 Force Valor Commander Effect Adjacent followers gain Bodyguard Black Sun allies gain Cunning Attack. Fringe followers within 6 squares get +2 Attack and Defense, and +10 Damage on their turns. Alexi Garyn, the leader of the Black Sun, showed some Force Talent, but was too old to be trained. Nonetheless, he managed to create a position of power for himself...
Anja Gallandro Fringe, Medium Base Size, Very Rare, Cost 43 100 Hit Points, 19 Defense, +13 Attack, 20 Damage Unique, Melee Attack, Double Attack Andris Spice Addiction (Whenever this character activates, she must attempt a save of 11. If the save is made, this character can spend Force Points until her next activation. If the save fails, she takes 30 Damage, and cannot spend Force Points until her next activation. If the save fails, save 6 reduces the damage to 10.) Black Sun Operative (This character gains Twin Attack while an allied Black Sun commander is within 6 squares.) Lightsaber Wielder (This character's attacks count as attacks with a Lightsaber.) Unknown Talent (This character does not count as having a Force rating.) Force 6, Force Renewal 1 Andris Spice Reactions (Force 1; when this character takes damage, she can avoid it with a save of 6.) Lightsaber Assault Lightsaber Defense Anja Gallandro, the son of Han Solo's rival Gallandro, had an addiction to andris spice, which allowed her to wield a lightsaber with Jedi-like dexterity.
Asa Naga Fringe, Medium Base Size, Rare, Cost 16 30 Hit Points, 13 Defense, +5 Attack, 10 Damage Unique Advanced Warning (If an ally within line of sight of this character, and he is within 12 squares of an allied commander, one ally can immediately activate.) Avoid Defeat Black Sun "You're...letting me live. Why would you do that?." "Someone needs to." -Asa Naga and Darth Maul
Avaro Sookcool Fringe, Medium Base Size, Rare, Cost 21 40 Hit Points, 16 Defense, +7 Attack, 10 Damage Unique, Speed 5 Black Sun Ties (Cancel an attack by an enemy within 6 squares against this character, save 11.) Cunning Attack Disguise Aqcuiration (At the beginning of the skirmish, choose two allies. Those allies gain Stealth.) Despite his nephew, Greedo's, death, Avaro held no grudge against Han Solo or his friends, because "he wath not vewwy bwight, my nephew."
Black Sun Fighter Pilot (Chaen) Fringe, Medium Base Size, Common, Cost 8 30 Hit Points, 14 Defense, +6 Attack, 10 Damage Gregarious Industrial Repair 10
Black Sun Fighter Ace (Arlem Demonrunner) Fringe, Medium Base Size, Common, Cost 13 50 Hit Points, 16 Defense, +9 Attack, 20 Damage. Industrial Repair 20
Black Sun Negotiator (Tvinnii Blackrunn) Fringe, Medium Base Size, Uncommon, Cost 14 10 Hit Points, 11 Defense, +3 Attack, 0 Damage Melee Attack Deceptive Diplomat Situational Negotiations (If the initiative roll ties while this character is in play, and the roll is 11 or higher, you may immediately add 20 points of non-Unique Fringe characters to your squad, and your opponent wins the initiative. If the initiative roll ties while this character is in play, and the roll is 10 or lower, your opponent may immediately add 20 points of non-Unique Fringe characters to their squad, and you win initiative.)
Black Sun Smuggler (Owal Sopil) Fringe, Medium Base Size, Common, Cost 20 20 Hit Points, 14 Defense, +4 Attack, 10 Damage Pilot Cunning Attack Evade Smuggler (Replaces turn; if this character is within 4 squares of a non-wall edge of the battle map, he can make a save of 11. If the save is successful, you can immediately add a non-Unique Fringe character who costs 20 points or less to your squad; this character costs half of its printed cost in victory points. If the save fails, this character is defeated.)
Black Sun Smuggler Captain (Bho Vendoll) Fringe, Medium Base Size, Uncommon, Cost 30 40 Hit Points, 16 Defense, +7 Attack, 20 Damage. Pilot Cunning Attack +20 Evade Expert Smuggler (Replaces turn; if this character is within 4 squares of a non-wall edge of the battle map, he can make a save of 9. If the save is successful, you can immediately add a non-Unique Fringe character who costs 30 points or less to your squad; this character costs half of its printed cost in victory points. If the save fails, this character is defeated.)
Chackra Fringe, Medium Base Size, Rare, Cost 26 90 Hit Points, 19 Defense, +9 Attack, 20 Damage Unique Black Nebula Dequc's Bodyguard Black Sun Operative Rapport (This character costs 1 point less with an ally who counts as Dequc.) Get Down! (If this character takes damage for an ally from an ally not adjacent to this character or the ally, he can avoid the damage with a save of 11.) Commander Effect Allied bodyguards gain Get Down!.
Cho'paa Notimo, Black Sun Bounty Hunter Fringe, Medium Base Size, Rare, Cost 31 120 Hit Points, 21 Defense, +13 Attack, 20 Damage Unique, Melee Attack, Double Attack Bounty Hunter +6 Electrostaff +20 Mandalorian Bounty Hunter (This character counts as a character from both the Mandalorian and Fringe factions for all purposes.) Parry
Chop'aa Notimo on Basilisk War Droid Fringe, Huge Base Size, Very Rare, Cost 89 200 Hit Points, 17 Defense, +9 Attack, 30 Damage. Unique, Flight Black Sun Rapid-Fire Cannon Speed 10 Strafe Attack Shot Down (When this character is defeated, make a save of 13. If the save is made, put a character named Chop'aa Notimo, Black Sun Bounty Hunter in a square formerly occupied by this character.)
Corellian Black Market Dealer (Sajsh) Fringe, Medium Base Size, Common, Cost 17 10 Hit Points, 14 Defense, +5 Attack, 10 Damage Black Sun Maintenance Supplies Medical Supplies Munitions Supplies Repair Supplies
Corellian Black Sun Operative (Voydd Blancken) Fringe, Medium Base Size, Common, Cost 8 20 Hit Points, 14 Defense, +7 Attack, 10 Damage Cunning Attack Stealth
Czethros Fringe, Medium Base Size, Very Rare, Cost 42 110 Hit Points, 19 Defense, +9 Attack, 20 Damage Unique Andris Spice Supplies (At the beginning of the skirmish, choose one living allied character without a Force Rating. That character gains Andris Spice Addiction, Force 6, Unknown Talent, Force Anticipation (When this character is hit by an attack from a nonadjacent enemy, take no damage save 11.), Force Renewal 1, and, if they have Melee Attack, Block (When hit by a melee attack, take no damage, save 11.). That ally retains these abilities until this character is no longer in play.) Bounty Hunter +6 Cybernetics (Living enemies with cover only get +2 defense against this character's attacks, instead of +4.) Stealth Rapport (A character whose name contains Anja Gallandro costs 3 points less.) Twin Attack Commander Effect Black Sun allies with cover don't count as the nearest enemy for enemies farther than 12 squares away from them. Czethros, a humanoid bounty hunter, planted spies for the Black Sun in the New Republic, planned assassinations across the galaxy, and kept Anja Gallandro under his control using her spice addiction until Anakin and Jaina Solo and Lowbacca captured him on Kessel.
Dal Perhi, Black Sun Underlord Fringe, Small Base Size, Rare, Cost 31 70 Hit Points, 17 Defense, +6 Attack, 10 Damage. Unique, Double Attack, Greater Mobile Attack Rapport (Non-Unique Black Sun followers cost 1 point less.) Commander Effect Black Sun allies within 6 squares gain Avoid Defeat
Dequc Fringe, Medium Base Size, Very Rare, Cost 33 80 Hit Points, 19 Defense, +5 Attack, 10 Damage Unique, Melee Attack Black Sun Operative Commander Effect Black Nebula allies get +4 Attack and +4 Defense.
Devaronian Black Sun Operative (Gnarkh) Fringe, Medium Base Size, Common, Cost 14 40 Hit Points, 16 Defense, +7 Attack, 10 Damage Cunning Attack Double Attack
Dovrin Fringe, Medium Base Size, Rare, Cost 21 70 Hit Points, 14 Defense, +8 Attack, 20 Damage Unique, Pilot Opportunist Tech Theft (If this character defeats an adjacent enemy without the Melee Attack or Lightsaber special abilities, he can choose to gain that enemy's Damage and abilities that have the word 'attack' in their descriptions. He gains those abilities until he chooses to gain the abilities of a different enemy.) "If it's death yer playing at, Dovrin's ready to oblige!"
Dug Black Sun Vigo (Darnada) Fringe, Medium Base Size, Uncommon, Cost Unique, Double Attack Advantageous Attack Duros Smuggler (Kalend Thora) Etti Black Sun Vigo (Wumdi) Falleen Black Sun Vigo (Xist) Falloon Fellion Filba the Hutt Fliry Vorru Gargachykk Grobber Guri, Bodyguard Droid Hammond Ballater Houk Black Sun Vigo (Lun Rask) Howzmin Human Black Sun Commander (Green) Human Black Sun Lieutenant (Antonin) Human Bounty Hunter (Gyran) Human Smuggler (Mathal) Human Tactical Aide (Fitch) Hutt Black Sun Administrator (Shiltu) Hutt Black Sun Vigo (Durga the Hutt) Iktotchi Black Sun Vigo (Narees) Iotran Black Sun Operative (Bel Att) Jeodu Bodyguard (Clomv) Jodo Kast Kaird Ket Maliss Kian'thar Black Sun Operative (Shal'mak) Kian'thar Black Sun Vigo (Kree'tah) Kleef, Black Sun Operative Klo Merit Ku Vrat Kymn Lilmit Limna Yith Macus Kayniph Mal Coramma Malva Greeku Mighella Mon Calamari Black Sun Vigo (Morn) Mon Calamari Black Sun Lieutenant (Perit) Mother Dean Mriss Black Sun Operative (Kisquar) Nakia Yoru Nalroni Black Sun Vigo (Sprax) Naxy Screeger Nuutu Plunb Obrio Caldori Ondara Oolth Prince Xizor of the Falleen Phuii Black Sun Vigo (Nep Chung) Quarren Black Sun Vigo (Vekker) Rilus Rodian Black Sun Commander (Dardo) Rodian Black Sun Lieutenant (Clezo) Rodian Bounty Hunter (Zarfeen) Rodian Spy (Dev Breeger) Sakiyan Black Sun Operative (Tuden Sal) Savan Sector 1138 Guard Shalera the Hutt Shotarr Kass Sint Yoru Sinya Skinker Snoova Takora Black Sun Vigo (Whee Tillatch) Talonbane Cobra Thix Torvon Twi'lek Black Sun Commander (Lonay) Twi'lek Black Sun Lieutenant (Cash Garrulan) Xizor's Spy (Puln) Y'ull Acib Zakka Thyne Zan Pike Ziro Desilijic Tiure Zu Pike
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