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Djem So Style and Twin Attack Options
Jimmigration
Posted: Monday, December 6, 2010 5:17:56 AM
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Say there is a GML(A) vs GML(B) fight. A attacks B, B makes the Djem save. Now does A get to use his twin attack before B gets to respond? Also if and when B attacks with his Djem does that mean A gets to respond with his Djem and if so when? I'm picturing a one turn event where essentially one character dies and one is really badly wounded.

Also do FS count for purposes of gambit points?
imyurhukaberry
Posted: Monday, December 6, 2010 5:46:43 AM
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You follow each attack with the Djem So.

Obviously this will get complicated fast, so you should track the attacks on paper to know the end result.
imyurhukaberry
Posted: Monday, December 6, 2010 5:49:10 AM
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"FS" meaning Force Spirit characters?
If so, check the expanded definition in the Glossary under "Light Spirit". Wink
General Ed
Posted: Monday, December 6, 2010 2:43:36 PM
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Technically each individual attack that hits gets a Djem So response. So before the Twin activates the Djem So go into effect. As imyourhukaberry stated, It'll get complicated quickly, so keep track of who's turn it is, how many twins still need resolved for each character, and anything else that can be important. It will be a heck of a blood bath for sure.
Chargers
Posted: Tuesday, December 7, 2010 3:26:28 AM
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General Ed wrote:
Technically each individual attack that hits gets a Djem So response. So before the Twin activates the Djem So go into effect. As imyourhukaberry stated, It'll get complicated quickly, so keep track of who's turn it is, how many twins still need resolved for each character, and anything else that can be important. It will be a heck of a blood bath for sure.


Exactly. Complicated and bloody.

And would make an excellent rules topic for a podcast to cover. Oh, wait, SWMiniverse already did. #24 recaps the impact of an actual game experience.
Jonnyb815
Posted: Tuesday, December 7, 2010 1:18:03 PM
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well you only have to roll the save not the attack
So it doesnt have to be bloody if you dont want it too.
Chargers
Posted: Wednesday, December 8, 2010 2:30:56 AM
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Jonnyb815 wrote:
well you only have to roll the save not the attack
So it doesnt have to be bloody if you dont want it too.


Good point. True, but that's just not any fun. Why have the big guy hold back when whirling sabers can be flashing everywhere. BigGrin
Mandelmauler
Posted: Wednesday, December 8, 2010 4:12:08 AM
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Chargers wrote:
Jonnyb815 wrote:
well you only have to roll the save not the attack
So it doesnt have to be bloody if you dont want it too.


Good point. True, but that's just not any fun. Why have the big guy hold back when whirling sabers can be flashing everywhere. BigGrin


Really only matters after you have put enough damage on the opponent to kil him and you are still alive. If you continue the attack, his returning Djem So might kill YOU. Scared
Durge4-LOM
Posted: Friday, December 17, 2010 10:49:47 AM
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for the Force spirit question-It says in the definition that they can't score victory points.
Mandelmauler
Posted: Friday, December 17, 2010 12:30:43 PM
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Durge4-LOM wrote:
for the Force spirit question-It says in the definition that they can't score victory points.


They cannot contribute via Gambit victory points, but they can contribute via kill victory points.
TreebeardTheEnt
Posted: Friday, December 17, 2010 12:49:38 PM
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This is my first experience with Djem So Style...

Code:
Anakin Skywalker, CoN: HP 120, FP: 2R, Def: 19, Atk: 12, Dam: 20
Twin, Djem So Style
GM Luke Skywalker: HP 150, FP: 2R, Def: 23, Atk: 19, Dam: 20
Triple, Twin, Djem So Style Mastery, Lightsaber Defense, MotF 2

Here is the situation: Anakin moves in to twin Luke…
1. First attack hits: Luke HP130
   a. Luke DSSM save, succeeds
   b. Luke First DSSM hits: Anakin HP 90
      i. Anakin DSS save, succeeds
      ii. Anakin First DSS, misses
      iii. Anakin First DSS Twin, hits: Luke HP110
         1. Luke Second DSSM save, misses
         2. FPRR, succeeds
         3. Lukes Second DSSM, hits: Anakin HP 60
            a. Anakin Second DSS save, succeeds
            b. Anakin Second DSS, misses
            c. Anakin second DSS twin, misses
         4. Lukes Second DSSM Twin, hits: Anakin HP 40
            a. Anakin Third DSS save, misses
            b. FPRR, succeeds
            c. Anakin third DSS, misses
            d. Anakin third DSS twin, Crit
            e. Luke Lightsaber Defense, misses: Luke HP 70
               i. Luke third DSSM save, misses
   c. Luke First DSSM twin, hits: Anakin HP 20
      i. Anakin forth DSS save, succeeds
      ii. Anakin forth DSS, hits: Luke HP 50
         1. Luke forth DSSM save, succeeds
         2. Luke forth DSSM, hits: Anakin HP -10
2. First Twin never happened

And that is why you need paper Blink
imyurhukaberry
Posted: Tuesday, December 21, 2010 5:44:31 AM
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I guess the big question is "when do you continue past Step 10 in the Attack Resolving Effects flow?"
In the above example, even though Anakin would be at -10HP, he was still hit and would get a chance at a DSS save before the damage is applied correct? (damage isn't applied until Step 12)
Sithborg
Posted: Tuesday, December 21, 2010 6:23:33 AM
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imyurhukaberry wrote:
I guess the big question is "when do you continue past Step 10 in the Attack Resolving Effects flow?"
In the above example, even though Anakin would be at -10HP, he was still hit and would get a chance at a DSS save before the damage is applied correct? (damage isn't applied until Step 12)


Pretty much when a Djem So save is failed or they decline the attack. You then add the damage to the character, and then resolve the Twin...
imyurhukaberry
Posted: Tuesday, December 21, 2010 10:30:35 PM
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To make sure for everyone, in the above example, Anakin's player needs to make the DSS save and then has the option to attack back (which I would hope he would). If the attack is made and it hits, it is highly likely that the Luke player would opt not to attack back to save Luke from being defeated.
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