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I don't get it, what's a "Bloom ilk"?

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My Questions Three...: Options
kezzamachine
Posted: Friday, December 24, 2010 1:27:39 PM
Rank: Moderator
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Joined: 9/23/2008
Posts: 1,487
Location: Lower the Hutt, New Zealand
Confirm for me this'n: if someone moves their move up to a door and stop and then it opens (at the end of his turn), Leia (granted the extra move of two) then allows him to move two squares through it so he is no longer adjacent to the door, the door remains open, right?

Kyp's Force Push... he gets Impulsive Renewal giving him the chance to use his Force Push 5, but he also gets Imp Sav meaning he has to end his move next to an enemy if he can. So, he can't just Force Push someone (if a unique ally has died) if he's within range as he has to move adjacent... and then if he was adjacent, he'd push himself (being adjacent to the target)... yes?

Yammosk: The War Coordinator thingee says makes the abilities OR the commander effects go unlimited... that's a wording thing, right? You don't actually have to chose whether you use abilities or CEs... a?
Sithborg
Posted: Friday, December 24, 2010 1:39:08 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
1. Yes, though the door would close at the end of the next turn.
2. When Savage, he can only use his Force Push 5 if he is adjacent to an enemy, and thus affect himself (only the damage, since he can't move further away from himself).
3. Yes, it is both. Weird wording, possibly needs a minor errata.
jedispyder
Posted: Friday, December 24, 2010 1:40:20 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
Yes, Leia allows you to move 2 extra squares through a door and the door remains open because the door check has already occurred that turn.

Yes, Kyp must move adjacent even if he can FP5 someone at the start of his turn. Effectively, he's forced to use FP5 on someone adjacent and thus himself as well.

It's just a wording thing, both Vong specific SA's and all CEs are boardwide now.
Big D
Posted: Sunday, December 26, 2010 1:04:19 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/21/2010
Posts: 115
Im thinking that the Yammosk might be my favorite card.
Jester007
Posted: Sunday, December 26, 2010 2:56:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/20/2009
Posts: 522
Big D wrote:
Im thinking that the Yammosk might be my favorite card.


Normally, I would argue against one piece that does so many good things like the Yammosk does; but the Vong were propably the most uncompetitive faction in the whole game, and they really needed a boost like the War Cooridinator. The beauty of the Yammosk is that it's still balanced. It can only copy a single CE and you can only have one Yammosk. Even if you can copy an opponent's CE, some still won't work for the Vong (GGDAC's CE for example).

Sincerely,
Jester007
Weeks
Posted: Sunday, December 26, 2010 9:50:00 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/23/2009
Posts: 1,195
Jester007 wrote:
Big D wrote:
Im thinking that the Yammosk might be my favorite card.


Normally, I would argue against one piece that does so many good things like the Yammosk does; but the Vong were propably the most uncompetitive faction in the whole game, and they really needed a boost like the War Cooridinator. The beauty of the Yammosk is that it's still balanced. It can only copy a single CE and you can only have one Yammosk. Even if you can copy an opponent's CE, some still won't work for the Vong (GGDAC's CE for example).

Sincerely,
Jester007


Also keep in mind that even though they can copy thrawn they can't copy ozzel too. So you have to pick to get outacted like crazy and have movement or break even on acts and get outmanuvered.

Yommask is really strong but its not all that hard to work around with a little patience.
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