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Utapau Options
creme_brule
Posted: Sunday, January 23, 2011 7:52:50 AM
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i was going to create a custom scenario of Order 66 on Utapau; but i dont know what map to use. Thoughts?
Kaxel Vofer
Posted: Monday, January 24, 2011 2:17:16 AM
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What about the Rancor's Pen, from the AoE set, the rocks will be similar to the rocky planet, greettings.
armoredgear7
Posted: Monday, January 24, 2011 6:03:15 AM
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I'd like to make a Utapau map at some point. It's one of the few major film locations we don't have represented, which I think is a shame.

As for a substitute for the time being, I agree with Kaxel Vofer that the Rancor Pit is probably the closest to the Utapau cave network, or maybe Chris West's deep caverns from his Forsaken Lands 2 pack. We don't have anything suitable (that I can think of) for the landing pad area though.
Jedi Christian
Posted: Monday, January 24, 2011 7:32:08 AM
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The Geonosis Arena map could work also could add ship tiles on top of arena stone pilars and you can have a landing pad.
Kaxel Vofer
Posted: Monday, January 24, 2011 11:36:22 AM
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Jedi Christian wrote:
The Geonosis Arena map could work also could add ship tiles on top of arena stone pilars and you can have a landing pad.


I agree with you, greettings.
Squid89
Posted: Tuesday, January 25, 2011 6:13:33 AM
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Some other options besides the ones mentioned which I think all could work:

West's Deep Caverns is a good layout for the water area Obi-Wan dives into to escape if you want that part of the movie. It seems like I remember the clones going down into the water to search for him in the novel version of the movie - could work. It also connects nicely to his Swamp Caves map which has an area for a landing pad. Not sure if you want to go two maps long though.

Ossus is another option for the landing pad area for where Obi fights Grievous as he tries to flee. Although this map is a bit harder for others to access for a scenario game.

JC / AG7's Asteroid Base might be an option - lots of doors that I don't recall from the movie, but you can always make a scenario rule to ignore doors. It's got lots of places that Boga or Wheelbike (to fit the theme) could travel as well without being wide open.

Whichever you decide, I look forward to seeing what you come up with.
Kaxel Vofer
Posted: Tuesday, January 25, 2011 9:41:57 AM
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Squid89 wrote:

JC / AG7's Asteroid Base might be an option - lots of doors that I don't recall from the movie, but you can always make a scenario rule to ignore doors. It's got lots of places that Boga or Wheelbike (to fit the theme) could travel as well without being wide open.


Which one is that Map, is one of the Mapmaker???, greettings.
Jedicartographer
Posted: Tuesday, January 25, 2011 8:18:50 PM
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you can use Ossus as a one of the landing platforms!
Squid89
Posted: Wednesday, January 26, 2011 6:00:00 AM
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Kaxel Vofer wrote:
Squid89 wrote:

JC / AG7's Asteroid Base might be an option - lots of doors that I don't recall from the movie, but you can always make a scenario rule to ignore doors. It's got lots of places that Boga or Wheelbike (to fit the theme) could travel as well without being wide open.


Which one is that Map, is one of the Mapmaker???, greettings.


It's a custom one from Map Pack 4 (Strongholds and Fortresses) by JediCartographer/ArmoredGear07. The detailed view is here: http://www.adventurers-atlas.com/2010/10/asteroid-base/
LeftiesWillRule
Posted: Wednesday, January 26, 2011 7:10:34 AM
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I worked on a custom Utapau map last summer, and it was turning out pretty good (even somewhat competitive) but I never finished it. Its sitting under my dresser waiting for me. I got the layout done, I just need to finish coloring it.
creme_brule
Posted: Wednesday, January 26, 2011 1:18:13 PM
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LeftiesWillRule wrote:
I worked on a custom Utapau map last summer, and it was turning out pretty good (even somewhat competitive) but I never finished it. Its sitting under my dresser waiting for me. I got the layout done, I just need to finish coloring it.

please finish it (and post it)! Id love to see it :).

@armoredgear: PM sent.
armoredgear7
Posted: Wednesday, January 26, 2011 10:29:41 PM
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creme_brule wrote:

please finish it (and post it)! Id love to see it :).


+1 (always interested in seeing more maps)
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