|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/18/2010 Posts: 123
|
can you use a clone with repeater's quad attack, then use rex, 501st commander's CE to move 2 extra squares after the clone's 4 attack?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/28/2009 Posts: 414
|
Did they end their/a movement? There's your answer.
It's no.
For 8 points less you can use the older Rex and give them Greater Mobile, which would be significantly better than 2 squares.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
|
The Celestial Warrior wrote:Did they end their/a movement? There's your answer.
It's no.
For 8 points less you can use the older Rex and give them Greater Mobile, which would be significantly better than 2 squares. ...also unfortunately significantly harder to find :D
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
|
To note, this is covered in the FAQ under Princess Leia, Senator.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/18/2010 Posts: 123
|
I was playing noobs, so they didn't believe me. Now they have to. thanks.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/30/2009 Posts: 1,389 Location: New Zealand ( kind of by Australia)
|
Sorry to threadjack, but does the same apply to General Kenobi's CE?
|
|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
Darth O wrote:Sorry to threadjack, but does the same apply to General Kenobi's CE? Not really, as the two CE's work completely different. General Kenobi's adds to their normal movement, whereas Rex/Gree/Leia adds some additional movement at the end of the turn. You have to move for both of the CE's, but the timing of when you use them are completely different.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2009 Posts: 143
|
Another threadjack. LOL. What about with Major Veers. On a missed attack against them, they can move 2 squares. My thought there is that they can move because the movement is not on there turn. (Practically answering myself. Idiot!)
|
|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
Yes, if it is outside their turn. It doesn't have any effect on a character affected by Snare Rifle/Clamp, since they can't move for the remainder of the round.
|
|
Guest |