|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
|
My play groups is disappointed that there is not a Rebel Mon Mothma. So could some people create some and post the links? We would like something that may have reserves, attack upgrade for followers, and maybe a cool special ability all for a reasonable price. You can deviate and I will look at all of them so you don't have to use those three things. Thank you.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
|
Mon Mothma of Chandrilia Rebel Cost 19 HP 30 DF 11 AT 0 DM 0 Unique Affinity New Republic Rebel Reserves 20 on Initiative roll of 20 Rapport Bothans cost 1 less
Commander Effect Followers gain +3 Attack; Bothan Allies gain Avoid Defeat
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
|
I honestly wouldn't be surprised to see something like this in RnR or Vset 3.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
|
R5Don4 wrote:Mon Mothma of Chandrilia Rebel Cost 19 HP 30 DF 11 AT 0 DM 0 Unique Affinity New Republic Rebel Reserves 20 on Initiative roll of 20 Rapport Bothans cost 1 less
Commander Effect Followers gain +3 Attack; Bothan Allies gain Avoid Defeat
I like. My question though would be do we want Bothan Nobles and Commandos with Avoid Defeat? I am fine with it honestly though. What about one that is specific for rebel troopers?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2009 Posts: 487
|
Mon Mothma, Rebel Leader 47 pts
hp 60 df 14 at - dm -
Diplomat Cohesive Force (Allied commander effects can be cumulative)
CE Non-unique allies get +3 attack, +3 defense, and +10 damage
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
|
Define cumulative please.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
|
They can stack. Like she gives +3 attack (im not up to date with rebel stats but ill make em up) han solo gives +3 attack, wedge gives +3 attack, they gain +9 total attack as opposed to usaully +3 totall.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
|
R5Don4 wrote:Mon Mothma of Chandrilia Rebel Cost 19 HP 30 DF 11 AT 0 DM 0 Unique Affinity New Republic Rebel Reserves 20 on Initiative roll of 20 Rapport Bothans cost 1 less
Commander Effect Followers gain +3 Attack; Bothan Allies gain Avoid Defeat
Nice job R5Don4, looks good.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,431
|
Similar to R5Don4's, but targeted more specifically to boost the Bothan Spy...
Mon Mothma Rebel Cost 10 HP 30 Def 11 Att 0 Dmg 0 Unique Melee Attack Rebel Reserves 20 Rapport Bothans cost 1 less
Commander Effects Allies whose name contains Bothan Spy gain +4 attack, +4 defense, and Cloaked. Allies whose name contains Spy do not provoke attacks of opportunity and may move through enemies if they begin and end their move in Low Objects.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
|
Hey Flying Arrow, just noticed something. You have Melee attack but for damage you have 0. Looks cool otherwise. Maybe slightly under priced for those CE's, but still cool none the less.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,029
|
SquelchDog wrote:Hey Flying Arrow, just noticed something. You have Melee attack but for damage you have 0. What's wrong with that? a person with 0 damage can still attack - melee just prevents Mon Mothma from picking up rocks and hurling them across the board!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
|
Lord_Ball wrote:SquelchDog wrote:Hey Flying Arrow, just noticed something. You have Melee attack but for damage you have 0. What's wrong with that? a person with 0 damage can still attack - melee just prevents Mon Mothma from picking up rocks and hurling them across the board! First, those rocks are dangerous. Ask scout troopers. Secondly, Mon Mothma looks the type to toss a rock at someone from beneath her robes.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/25/2008 Posts: 516 Location: Dover, DE (soon Cedarville OH)
|
I don't think a CE that helps Bothans would fit Mon Mothma. After all, "Many Bothans died to bring us this information." If it were a Bothan-centric CE, I think it should be something like Shimrra's CE: Rerolls, defeated if you fail, defeated piece in this manner boosts allies.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/7/2008 Posts: 377 Location: Mexico D.F.
|
LeftiesWillRule wrote:I don't think a CE that helps Bothans would fit Mon Mothma. After all, "Many Bothans died to bring us this information." If it were a Bothan-centric CE, I think it should be something like Shimrra's CE: Rerolls, defeated if you fail, defeated piece in this manner boosts allies. I agree I think Rapport for Bothan are ok, but not a CE for they, I think that more Attack, Defense or Damage to Rebel and New Replublic Characters, are better, like Shatterpoint7 suggest, greettings
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
|
Mon Mothma, Rebel Leader 23 Hit Points: 20 Defense: 13 Attack: -- Damage: --
Special Abilities Unique Rebel Reserves (If you roll exactly 3 for initiative, you can add up to 30 points of Rebel characters to your squad immediately before your first activation of the round) Tactician +4 (Add +4 to the initiative roll except on a roll of 1)
Commander Effect Rebel commanders within 6 squares gain Extra Attack
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
|
I am liking all of the input. Thank you for giving us a lot of options!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
|
Lord_Ball wrote:SquelchDog wrote:Hey Flying Arrow, just noticed something. You have Melee attack but for damage you have 0. What's wrong with that? a person with 0 damage can still attack - melee just prevents Mon Mothma from picking up rocks and hurling them across the board! Rocks would still cause damage. Maybe if she flicked boogers at them instead.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
|
Sashlon wrote:Mon Mothma, Rebel Leader 23 Hit Points: 20 Defense: 13 Attack: -- Damage: --
Special Abilities Unique Rebel Reserves (If you roll exactly 3 for initiative, you can add up to 30 points of Rebel characters to your squad immediately before your first activation of the round) Tactician +4 (Add +4 to the initiative roll except on a roll of 1)
Commander Effect Rebel commanders within 6 squares gain Extra Attack
Sweet! Nice job Sashlon. Gonna have to try this one out.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
|
I just noticed that with tactician and the 3 for reserves you would never be able to roll a three because the tactician would not allow it.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
|
Kaxel Vofer wrote:LeftiesWillRule wrote:I don't think a CE that helps Bothans would fit Mon Mothma. After all, "Many Bothans died to bring us this information." If it were a Bothan-centric CE, I think it should be something like Shimrra's CE: Rerolls, defeated if you fail, defeated piece in this manner boosts allies. I agree I think Rapport for Bothan are ok, but not a CE for they, I think that more Attack, Defense or Damage to Rebel and New Replublic Characters, are better, like Shatterpoint7 suggest, greettings I don't know if Moth is ruthless enough of a leader to be killing her own. Afterall that is a take on a Vader CE, killing his underlings for failure. Her RotS CE with the death shot is more in character. As far as boosting the Bothan Spy, that crap piece needs quite a boost to do anything, with it's terrible stats.
|
|
Guest |