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Magnificent Seven Options
Rikalonius
Posted: Saturday, March 12, 2011 5:21:26 PM
Rank: Advanced Bloo Milk Member
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Joined: 9/20/2010
Posts: 109
A friend and I were talking about minis. We had played a few booster pack games lately and we were having fun doing that. I got me to thinking, what if we picked a set, or possibly everything, and picked a squad based on the booster pack format. One Rare/Very Rare, Two Uncommon, and Four Commons, with no duplicates. The ultimate Booster pack, so to speak. It might be a fun and possible fast way to play out a game of minis. So I think we are going to try that out. Anyone have any ideas for Magnificent Seven squads?



R5Don4
Posted: Saturday, March 12, 2011 11:56:40 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
I'd be pretty stoked if I was playing sealed and pulled any of these:

57 General Grievous, Droid Army Commander
49 Sith Heavy Assault Droid
17 IG-86 Assassin Droid
16 Juggernaut War Droid
14 Heavy Super Battle Droid
8 Aqualish Technician
8 Security Battle Droid

(169pts. 7 activations)


68 Mandalore the Indomitable
51 Basilisk War Droid
24 Mandalorian Jedi Hunter
23 Mandalorian Captain
19 Mandalorian Scout
14 Mandalorian Warrior
8 Taung Warrior

(207pts. 7 activations)

115 Grand Master Luke Skywalker
45 Jensaarai Defender
26 Jedi Weapon Master
24 Jedi Watchman
22 Dark Jedi Assassin
21 Houjix
21 Sith Acolyte

(274pts. 7 activations)
Darthbane53
Posted: Sunday, March 13, 2011 10:29:18 AM
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Joined: 7/26/2010
Posts: 1,390
Location: Florida
As long as Darth Bane is my rare you can give me 6 gran raiders and im good!
R5Don4
Posted: Sunday, March 13, 2011 12:01:45 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 832
The way I understood it, point cost is not a factor. Whatever you pull, you play and the object is just to make the most broken no faction squad possible with the rarity breakdown of a booster.

Now that is not the way I've ever played sealed, it was always everyone builds within the same limit from the pool they aquire from usually two boosters of the same set. I think since the object is to make the craziest booster point cost is not an issue.
Rikalonius
Posted: Sunday, March 13, 2011 5:46:57 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/20/2010
Posts: 109
Cost is not the issue. I was inclined to stay within a certain set however. Rather than just play a sealed booster, we though, what if you got the ultimate booster for that set, and how many good teams could make, using the booster format for that set.
swinefeld
Posted: Monday, March 14, 2011 4:52:51 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Ah, something fun!

Darth Malak, Dark Lord of the Sith VR
Sith Heavy Assault Droid UC
Mandalorian Captain UC
Echani Handmaiden C
Mandalorian Scout C
Wookiee Elite Warrior C
Juggernaut War Droid C

I like it. :)
R5Don4
Posted: Monday, March 14, 2011 12:13:49 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 832
Rikalonius wrote:
Cost is not the issue. I was inclined to stay within a certain set however. Rather than just play a sealed booster, we though, what if you got the ultimate booster for that set, and how many good teams could make, using the booster format for that set.


Okay with those restrictions let's see:

RS

--Mag 7--
50 Boba Fett
14 Imperial Officer
12 Quarren Assassin
10 Mon Calamari Mercenary
10 Rebel Pilot
5 Bespin Guard
5 Stormtrooper

(106pts. 7 activations)



BH

--Mag 7--
68 Mandalore the Indomitable
51 Basilisk War Droid
23 Mandalorian Supercommando
18 Mandalorian Blademaster
16 Mandalorian Soldier
14 Defel Spy
14 Mandalorian Warrior

(204pts. 7 activations)

Universe

--Mag 7--
75 Darth Vader, Jedi Hunter
54 AT-ST
27 Vornskr
24 Rodian Black Sun Vigo
16 Noghri
14 Dressellian Commando
8 Abyssin Black Sun Thug

(218pts. 7 activations)

A&E

--Mag 7--
45 Mara Jade, Jedi
18 Rebel Commando Strike Leader
14 Rebel Commando
14 Rodian Scoundrel
14 Wookiee Freedom Fighter
12 Elite Hoth Trooper
7 Duros Explorer

(124pts. 7 activations)

--Mag 7--
48 Vader's Apprentice, Redeemed
45 Luke's Snowspeeder
21 Gotal Imperial Assassin
21 Hoth Trooper with Repeating Blaster Cannon
16 Felucian Stormtrooper Officer
12 Elite Hoth Trooper
5 Caamasi Noble
5 Raxus Prime Trooper

(173pts. 8 activations)


JA

--Mag 7--
115 Grand Master Luke Skywalker
45 Jensaarai Defender
22 Praetorite Vong Warrior
22 Sith Apprentice
20 Disciple of Ragnos
15 Death Watch Raider
12 Antarian Ranger

(251pts. 7 activations)




GAW

--Mag 7--
23 Clone Trooper with Repeating Blaster
20 General Whorm Loathsom
20 Senate Commando
13 501st Clone Trooper
13 Clone Trooper with Night Vision
11 ARF Trooper
8 R7 Astromech Droid

(108pts. 7 activations)


Qynst
Posted: Monday, March 14, 2011 5:49:02 PM
Rank: AT-ST
Groups: Member

Joined: 3/9/2011
Posts: 56
Location: Portsmuth, UK
I was going to do what RS did and list a pack from each set but I settled on Universe, still my fave set :)

Universe

41 Obi and Boga
46 Viper Droid
17 Sith Witch
21 Young Jedi Knight
27 Vornskr
12 Gonk Droid
10 Super battle droid

(174 Pts 7 activations)
R5Don4
Posted: Tuesday, March 15, 2011 11:48:30 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 832
A double Huge booster, now that would be a heavy weight!
swinefeld
Posted: Wednesday, March 16, 2011 5:14:53 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
What I came up with for Universe:

75 Darth Vader, Jedi Hunter
46 X-1 Viper Droid
27 Vornskr
21 Young Jedi Knight
19 Super Battle Droid Commander
14 Dressellian Commando
10 Super Battle Droid


and Clone Strike (tough set)

63 Mace Windu
18 ARC Trooper
13 Clone Trooper Commander
10 Clone Trooper Sergeant
18 Clone Trooper x2 (different sculpts)
9 Clone Trooper Grenadier

would be cool to pull a single faction booster
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