Rank: AT-ST Groups: Member
Joined: 3/9/2011 Posts: 56 Location: Portsmuth, UK
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Greetings all. Been floating around as a viewer for some time but last night played a few games with a 'fun squad' that turned out to be pretty useful. played 5 won 4 and lost 1 due to very lucky roll by my brother. Anywho, would appreciate some feedback. Remember it was a fun squad and never planned to be used for real, but maybe with some tweaks....
anyways, 200 points :)
Star Wars® Miniature Inventory Squad
Squad Name: BH scum Squad Faction: Fringe Squad Value: 230 (Jabba grants 30 pts reinforcement - T3-M4, Rodian Trader, Uggy)
38 pts Boba Fett, Enforcer 15 pts Lobot, Computer Liaison Officer 3 pts Rodian Brute 10 pts Rodian Trader 3 pts Ugnaught Demolitionist 3 pts Ugnaught Demolitionist 31 pts Dengar, Hired Killer 17 pts T3-M4 6 pts Snivvian Fringer 6 pts Snivvian Fringer 23 pts Lando Hero of Tanaab 50 pts Jabba the Hutt 21 pts Bossk, Bounty Hunter
Squad Commander Effects
Jabba the Hutt Bounty Hunter followers get +2 Attack.
Lando Calrissian, Hero of Tanaab Non-Unique followers within 6 squares of this character gain Mobile Attack (This character can move both before and after attacking)
It is worth noting that should I roll an 11 Lobots reinforcements would usually be Dash Rendar first off and on the only occasion I got it twice in one match I called in 2 Human Scoundrels and a Snivvian fringer.
Theres pleny of door control with 2 Uggys, Lobot and T3. Lobot is really very important, not only does he have the ability to call on backup his Recon goes a long way to helping establish an early foothold.
My Brother Laughed at me when I rolled that particular Fett and Dengar out, but with that combo, any one with 80 HP or less stands a chance of being an ex-Mini. Add T3 and his Flamethrower in you can say 100 HP can be wiped out pretty effectively with little effort. The Trader turned out to be a genius move, giving anyone Heal and having Lando allow the Uggys to run out, heal someone and run back again was so funny. My Bro and his Flatmate were both plotting ways to kill the Trader early after the first game and of course that just made it easy to pick them off. Jabba, aside from the 30 Points you get at the start, was an obvious choice with me packing so many Bounty Hunters. 5 in fact, giving dengar a +14 off the bat and +18 against Uniques made my earlier statement about the combo with Fett pretty hard to deal with.
Im sure I could swap some bits out, maybe Lando for something more impressive and I may have gone Overboard on the Door Control but it seemed to work last night!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
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Well first off welcome to Bloomilk. And secondly, nice squad, love the Bounty Hunter theme. They are my favorites. Don't have much to say as far as tweaking it. Other people here are better at that sort of thing than I am. Just wanted to say nice squad and I may unleash that one on my son the next time we play. Gotta love the Bounty Hunters.
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Rank: AT-ST Groups: Member
Joined: 3/9/2011 Posts: 56 Location: Portsmuth, UK
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Sounds like a plan dog! Played it again last night, now stands at played 8, won 7. Lost 1. On paper it looks like its lacking but it just seems to click!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 168
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Yeah, welcome to bloomilk. I like the squad. I am always a fan of theme builds. Perhaps, throw salacious crumb in there?
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Rank: AT-ST Groups: Member
Joined: 3/9/2011 Posts: 56 Location: Portsmuth, UK
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Hmmm Crumb. Perhaps, If i did it would the first time hes ever been played i think (for me anyway)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
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Qynst wrote:Sounds like a plan dog! Played it again last night, now stands at played 8, won 7. Lost 1. On paper it looks like its lacking but it just seems to click! 7-1, not too shabby.
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