RegisterDonateLogin

Is indeed as powerful as the Emperor has foreseen.

Welcome Guest Active Topics | Members

Poll Question : Which Lobot Would You Rather Use?
Choice Votes Statistics
Lobot 26 86.666666 %
Lobot, Computer Liaison Officer 4 13.333333 %

Lobot Options
501 Trooper
Posted: Sunday, August 26, 2012 5:03:46 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2011
Posts: 285
Location: Wisconsin
I always see people saying that the original Lobot is better. I, however, disagree. Lobot, CLO is cheaper, and (I'm a guy that takes risks, so others may say, "Well you can also get 0 reserves") you can get more than 1 reserves. Not only that, but you get more points from Lobot, CLO's reserves.

Thats just what I think. Let me know your opinion.
FlyingArrow
Posted: Sunday, August 26, 2012 5:06:20 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
One issue is that if you're playing for points, killing reinforcements is worth zero. Killing reserves is worth their cost. But the bigger issue is not having that important counter at the beginning of the skirmish. If you get them later, that's okay but the skirmish may have been lost by then... or you might not get them at all.
MaliciousCrumb
Posted: Sunday, August 26, 2012 5:08:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/12/2012
Posts: 332
Location: Earth
To me, it depends on your squad and the opponent's squad. If it has weaknesses, it can be countered with your reinforcements from lobot. With LCLO, you also get recon, getting you 2 chances at reserves. Combining that with Wat tambor or other Sep reserve characters is a good idea. I won't choose either, because they are even to me, but Lobot is more useful in most situations.
TheHutts
Posted: Sunday, August 26, 2012 5:32:08 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
The previous posters have already summed it up well, but for me CLobot's only really good in a squad where your whole strategy is based on getting reserves, and you have special abilities like Recon, Anticipation, and other pieces with Reserves in your squad.
MaliciousCrumb
Posted: Sunday, August 26, 2012 6:33:18 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/12/2012
Posts: 332
Location: Earth
It's too bad LCLO doesn't have more love...Heart I think that there will be some more V-set characters with reserves and immediate reinforcements, which might help him out.

I have to say that you can't rely on reserves, though. I've made that mistake too many times before, and it's just got me frustrated.Cursing

I've gone up to about 16 rounds when I just had San Hill and Lobot left, desperately trying to get one of the two lucky numbers. I didn't, and my opponent took me out easily.
501 Trooper
Posted: Sunday, August 26, 2012 7:01:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2011
Posts: 285
Location: Wisconsin
MaliciousCrumb wrote:
I've gone up to about 16 rounds when I just had San Hill and Lobot left, desperately trying to get one of the two lucky numbers. I didn't, and my opponent took me out easily.


That sounds fun! LOL I'm going to have to try that sometime!
MaliciousCrumb
Posted: Sunday, August 26, 2012 7:34:21 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/12/2012
Posts: 332
Location: Earth
501 Trooper wrote:
MaliciousCrumb wrote:
I've gone up to about 16 rounds when I just had San Hill and Lobot left, desperately trying to get one of the two lucky numbers. I didn't, and my opponent took me out easily.


That sounds fun! LOL I'm going to have to try that sometime!


Yeah, just use rigged dice!LOL
(or else you'll end up in the same position as I was.ThumbDown (
But you could get lucky and score the magic numbers, like I did once with San Hill, Lobot, Wat Tambor, and Nute Gunray. (150 free points is something you've gotta like!!)
countrydude82487
Posted: Monday, August 27, 2012 3:55:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
i have to go with Lobot over CLo. THough reserves is one of my favorite abillities, and i have several Squads built around them, they are not as competitive as Reinforcements
adamb0nd
Posted: Monday, August 27, 2012 5:49:19 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,302
I actually hate "Lobot", as i get so sick of seeing him. I'll be more than pleased the day the vsets make another option. At this point, the bribery pieces I don't think are quite good enough to make Lobot not worth playing... or I imagine a lot of people are playing both him and bribery.

LCLO is a great piece, but in competitive play, he's lacking. The original Lobot is better for competitive builds as it lets you react to your opponent's squad, and as others have stated, reserves often works against you. I have heard reserves are much better in higher point games. I'm not sure why that is, but i've heard it restated enough times that i'm sure theres some truth to it.
DARPH NADER
Posted: Monday, August 27, 2012 7:04:24 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/29/2011
Posts: 1,246
Location: SWMing now in the 936
Hands down its Lobot but CLO sees much more play in the Epic 500 format.
knappskirata
Posted: Monday, August 27, 2012 8:03:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/1/2012
Posts: 643
They should maske a V set Lobot
jedispyder
Posted: Monday, August 27, 2012 8:47:26 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
For a V-Set Lobot, what would you guys look for? I think both of the WotC versions are pretty ultimate, sort of difficult to see a new one made.
adamb0nd
Posted: Monday, August 27, 2012 8:51:35 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,302
jedispyder wrote:
For a V-Set Lobot, what would you guys look for? I think both of the WotC versions are pretty ultimate, sort of difficult to see a new one made.


Camaraderie for lando.
501 Trooper
Posted: Monday, August 27, 2012 9:16:10 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2011
Posts: 285
Location: Wisconsin
adamb0nd wrote:
jedispyder wrote:
For a V-Set Lobot, what would you guys look for? I think both of the WotC versions are pretty ultimate, sort of difficult to see a new one made.


Camaraderie for lando.


That would be cool. Maybe to satisfy people that like reserves on LCLO, and people that like the reinforcements on Lobot, it could have both. It would probably make it a little expensive, but it would be cool.
FlyingArrow
Posted: Monday, August 27, 2012 9:48:09 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
I'd want a new flavor for Lobot - not a reinforcements/reserve Lobot.

One suggestion: an uber-movement breaker solely for Bespin guards. Something like...

Security Coordination: Allied Bespin Guards may move off the battle grid. Bespin Guards that exit the battle grid are placed on their cards. At the beginning of each round, after initiative is determined, any Bespin Guard on its card is placed on an edge square on your half of the battle grid.
501 Trooper
Posted: Monday, August 27, 2012 9:54:48 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2011
Posts: 285
Location: Wisconsin
FlyingArrow wrote:
I'd want a new flavor for Lobot - not a reinforcements/reserve Lobot.

One suggestion: an uber-movement breaker solely for Bespin guards. Something like...

Security Coordination: Allied Bespin Guards may move off the battle grid. Bespin Guards that exit the battle grid are placed on their cards. At the beginning of each round, after initiative is determined, any Bespin Guard on its card is placed on an edge square on your half of the battle grid.


Thats a pretty cool idea.
TimmerB123
Posted: Monday, August 27, 2012 1:50:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
For the casual, fun game - maybe CLObot, but otherwise hands down old skool UH Lobot.

So many reasons why, ask any of the top gamers and they will tell you UH Lobot instantly.

What is THE ONLY figure that has been in every one of the world championship winning squad since 2009? UH Lobot.

What figure has been in the most Regional winning squads in the history of the game since 2010? UH Lobot. (31 vs CLObot 2, and those two CLObot squads were back in 2010 at small regionals without top level players)

There is a valid argument that UH Lobot is the best figure in the game, period. It's laughable to even compare him to CLObot outside of casual fun games.
wannabe mexican
Posted: Monday, August 27, 2012 11:12:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/10/2010
Posts: 1,153
Do you guys think there will ever be call for a new Lobot who is more geared towards buffing Cloud City Guards?
adamb0nd
Posted: Tuesday, August 28, 2012 6:26:42 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/16/2008
Posts: 2,302
wannabe mexican wrote:
Do you guys think there will ever be call for a new Lobot who is more geared towards buffing Cloud City Guards?


I would love to see the cloud city forces formed into a subfaction. Lobot and lando could certainly help to do this. I also am reminded of lando's little Rolex watch that he pushes to alert lobot... might only be in the special editions. but it would be neat to have something like this on Lando:

Remote Caller: If a character named lobot is in your squad, you may activate that character immediately after this characters turn, ignoring the activation rules.
kezzamachine
Posted: Tuesday, August 28, 2012 8:21:43 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/23/2008
Posts: 1,487
Location: Lower the Hutt, New Zealand
New Lobot: definitely Master of the Force 3 and Pilot.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.