RegisterDonateLogin

Warning: May cause whining, latent Force abilities, and general "Luke"-ness.

Welcome Guest Active Topics | Members

The worst of the best Options
DarkLordVerjal
Posted: Wednesday, March 6, 2013 2:33:28 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 157
I've seen the "favorite piece, least favorite piece" threads, but I am curious about something else; what are the top 5 most broken V-set pieces? Broken by being so completely over powered, broken by being so utterly useless and unplayable, and what are your reasons for your opinion?
fingersandteeth
Posted: Wednesday, March 6, 2013 2:34:25 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/2/2008
Posts: 522
Location: Chicago
Vset 2 Dooku
thereisnotry
Posted: Wednesday, March 6, 2013 2:54:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/29/2008
Posts: 1,784
Location: Canada
Poggle the Lesser

Rapport for Drones? Okay, I guess, because they're useless for anything except activation fodder. Even so, we've already learned that 2pt pieces are a bad idea.

.........But SD20? Cursing Cursing Cursing


fingersandteeth
Posted: Wednesday, March 6, 2013 3:16:08 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/2/2008
Posts: 522
Location: Chicago
yeah, probably should've been SD10.
Echo24
Posted: Wednesday, March 6, 2013 3:18:00 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/30/2008
Posts: 1,288
#1 is definitely Poggle the Lesser. 2 point pieces are BAD.

I still really don't like the design concepts behind Bastila, but that's a dead horse that has been beaten far too much.

Set 2 Dooku is pretty bad. He's a very interesting piece, but he contradicts himself too much.
TheHutts
Posted: Wednesday, March 6, 2013 3:20:12 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
I think the v-sets are great, but:

Could have been de-powered a bit:
Poggle the Lesser: Self-Destruct 20 is too strong on a 2 point piece, and 2 point pieces aren't a great idea.
Naboo/Panaka - I like the way they play, but they're marginally too powerful for their cost - even losing Panaka's rapport would help.
On the other hand, neither of these are completely broken, as they're susceptible to Disruptive/Bastila

And lost opportunities - interesting pieces that could have been better:
Chewbacca and Ewoks in AT-ST
Anakin Skywalker and Padmé Amidala on Reek
Imperial Triumvirate - hope they have another go at this sometime
markedman247
Posted: Wednesday, March 6, 2013 3:30:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
I still (yes, another dead horse beaten far too long) believe that Laranth Tarak was a missed opportunity
Echo24
Posted: Wednesday, March 6, 2013 3:40:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/30/2008
Posts: 1,288
As for missed opportunities, Galen Marek is still my biggest regret. Rebels needed (and still need) a big strong beatstick, and I really wanted him to be it. Unfortunately there were concerns of him being too powerful, which have obviously been proven to be unfounded (Galen is definitely overcosted). It's an example of a single playtester being wrong about a piece, but us designers listening anyway.

Oh well, live and learn.
swinefeld
Posted: Wednesday, March 6, 2013 4:03:31 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Master Thon - expensive, too easy to hinder him.

Force Leap would have helped a lot.

The Celestial Warrior
Posted: Wednesday, March 6, 2013 4:19:19 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 414
Echo24 wrote:
As for missed opportunities, Galen Marek is still my biggest regret. Rebels needed (and still need) a big strong beatstick, and I really wanted him to be it. Unfortunately there were concerns of him being too powerful, which have obviously been proven to be unfounded (Galen is definitely overcosted). It's an example of a single playtester being wrong about a piece, but us designers listening anyway.

Oh well, live and learn.


Sigh, just reread that thread....affinity, blasted you, affinity!
markedman247
Posted: Wednesday, March 6, 2013 4:19:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Echo24 wrote:
As for missed opportunities, Galen Marek is still my biggest regret. Rebels needed (and still need) a big strong beatstick, and I really wanted him to be it. Unfortunately there were concerns of him being too powerful, which have obviously been proven to be unfounded (Galen is definitely overcosted). It's an example of a single playtester being wrong about a piece, but us designers listening anyway.

Oh well, live and learn.


That can be easily rectified with a good rapport on a new Kota or Juno Eclipse.
pegolego
Posted: Wednesday, March 6, 2013 4:27:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/29/2011
Posts: 1,766
Location: In a sinkhole on Utapau
While not all the v-set pieces are perfect, I don't see any point in a thread trying to draw out the worst in it. The designers all work hard on the v-sets and care greatly about this game I'm sure, and do their best. Not everything they put out will be perfect.
keet fisto
Posted: Wednesday, March 6, 2013 4:34:13 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/12/2012
Posts: 178
Location: Vancouver, BC
Echo24 wrote:
As for missed opportunities, Galen Marek is still my biggest regret. Rebels needed (and still need) a big strong beatstick, and I really wanted him to be it. Unfortunately there were concerns of him being too powerful, which have obviously been proven to be unfounded (Galen is definitely overcosted). It's an example of a single playtester being wrong about a piece, but us designers listening anyway.

Oh well, live and learn.


I don't understand how he is over costed. Albeit I play casually, not competitively but speaking as someone who has very little experience with ANY of the v-set characters, I find most of the high costed v-set character to be too powerful and have too many abilities.

I would way rather see these pieces be "over costed" or better yet, have less abilities.
TheHutts
Posted: Wednesday, March 6, 2013 4:41:00 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
keet fisto wrote:
I don't understand how he is over costed. Albeit I play casually, not competitively but speaking as someone who has very little experience with ANY of the v-set characters, I find most of the high costed v-set character to be too powerful and have too many abilities.

I would way rather see these pieces be "over costed" or better yet, have less abilities.


The problem in perception is that almost all of the 40+ point pieces from WotC pieces were overcosted - there were a few really good ones like Mara Jade Jedi, GOWK, GGDAC, Yoda on Kybuck, Kyle Kararn JBM, and Lord Vader, but generally the game was dominated by cheaper pieces (especially Rebels) that synergised well together. Now they're getting it right so that there are lots of viable higher point pieces.
pegolego
Posted: Wednesday, March 6, 2013 4:56:19 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/29/2011
Posts: 1,766
Location: In a sinkhole on Utapau
swinefeld wrote:
Master Thon - expensive, too easy to hinder him.

Force Leap would have helped a lot.



I think Thon is pretty awesome! Not perfect, and Leap would have helped him, but he can help your squad SO much.

That said, I don't like his Proxy.
corranhorn
Posted: Wednesday, March 6, 2013 4:59:25 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
Echo24 wrote:
As for missed opportunities, Galen Marek is still my biggest regret. Rebels needed (and still need) a big strong beatstick, and I really wanted him to be it. Unfortunately there were concerns of him being too powerful, which have obviously been proven to be unfounded (Galen is definitely overcosted). It's an example of a single playtester being wrong about a piece, but us designers listening anyway.

Oh well, live and learn.



I think Galen turned out pretty well. He's not competitively viable but as mm247 said Rapport and/or Camaraderie from a new Juno would fix that up. I also have to say, Galen has got to be one of my favorite sets of stats, ever. He is a blast to use and playing him feels just like playing TFU.
Weeks
Posted: Wednesday, March 6, 2013 5:37:41 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/23/2009
Posts: 1,195
Rebel Kyle Katarn. Lots of cool things in an overpriced package.
corranhorn
Posted: Wednesday, March 6, 2013 5:51:06 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
Others may disagree but one of the few pieces I think didn't turn out very well was the Terentatek from Epic Set 1. 10 base damage kinda ruined a lot of its potential, imo.
Darthbane53
Posted: Wednesday, March 6, 2013 5:53:20 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/26/2010
Posts: 1,390
Location: Florida
I think the biggest swing and a miss was shimmra. We defiantly need a new version of him.
Darthbane53
Posted: Wednesday, March 6, 2013 5:54:01 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/26/2010
Posts: 1,390
Location: Florida
Weeks wrote:
Rebel Kyle Katarn. Lots of cool things in an overpriced package.


I disagree, I have only used him once and dont know much about the character but I thought he was well worth the points.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.