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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
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If there was a custom made of yourself, what would it be like? There are little to no rules on what you're self-mini can be. Using your username as the character's name might make things easier to tell who's who. I'll post mine once a few people post here first.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Well, I've already made one of myself on my customs thread. (Please check out my thread if you can):
mercenary_moose
Fringe Cost: 1
HP: 10 Def: 12 Atk: +5 Dam: 10
SAs: Unique,
Rapport (This character is free in a squad having a character whose name contains Moose),
Moose Defender (If an allied Moose within 6 squares is attacked, this character can take the damage with no save),
Save the Moose! (This character gets +8 attack and +30 damage against an enemy that targets a Moose this turn),
Spam the Forum! (All enemies with a Bloo Milk account must sit and spend their turn reading the wave of mindless Nym-loving crap and moose rants I post on the forums)
SWShoebox account (When this character is killed, he can come back on SWShoebox, save 6, but loses -4 on all save rolls due to the utter inferiority of the site)
Coming from the piece-of-crap site known as SWShoebox, mercenary_moose quickly made a name for himself on Bloo Milk for his mindless Nym and moose love
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Rank: AT-ST Groups: Member
Joined: 3/16/2009 Posts: 55
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Ironically enough, when I'm done making NPCs for SWRPG campaigns, I like to miniaturize them, because Saga edition makes it pretty easy to do so... so here goes
Lyrek Galstan, Dark Jedi (VR, Republic) HP: 120 Defense: 18 Attack: +12 Damage: 20 Special Abilities Unique (Counts as Darth Ranan) Melee Attack: Double Attack Twin Attack Mighty Swing Blade Repulse (adjacent enemies who take damage form this character's attacks are pushed back 3 squares in as straight a line as possible. If they cannot make the full distance, they take an additional 10 points of damage instead, save 11. Characters pushed into pits by this movement may make a save of 6 to avoid being defeated.) Elusive (This character gains an additional +4 from adjacent characters who would provide cover against ranged attacks) Juyo Style (This character scores critical hits on a 19-20, and deals an additional 10 points of damage to adjacent characters when reduced to 60 HP or fewer.) Force Powers: Force 5 Force Grip 10 Force Leap Force Valor Points: 61 "This Corellian Knight finds it harder and harder to stay along the light path while pursuing Dark Jedi"
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/17/2009 Posts: 129
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Strate_Jakit cost:20 hp:50 def:15 atk:+9 dmg:0
abilities: unique, melee attack, grapple(when hit by a melee attack make I take no damage; save11; the attackers turn is immediately ended), protective20(any friend), pacifist(I cannot attack until an ally has been defeated), rage(when an ally is defeated I get +10 dmg against the enemy who defeated him; if the ally is a friend, the next time I attack that character I may continually attack until I miss)
Strate_jakit is a determined pacifist and will only attack when a friend is threatened, but when moved he never loses.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2008 Posts: 208 Location: The Western Front.
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Mine. Valens Starrunner, Campion of the ForceCost:55 HP:140 DF:22 AT:+15 DA:20 SA:Unique. Melee Attack, Twin Attack, Affinity (New Republic) Djem So Style FP:Force 2, Force Renewal 2, Master of the Force 2, Lightsaber Assault (Force 1) Lightsaber Defense 2 (Force 2: Save 6) Valens is a Latin word for strong.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/17/2009 Posts: 129
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mercenary_moose wrote: Coming from the piece-of-crap site known as SWShoebox, mercenary_moose quickly made a name for himself on Bloo Milk for his mindless Nym and moose love
I don't know what you're talking about "mindless", meese are awesome. They taste good too.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
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Since this thread's gotten a few replies, I'll post my custom now.
IG-108 Separatist- 52 HP:120 Def: 20 Att: 12 Dm: 20 SP: Unique Cyborg Melee Attack Twin Attack Opportunist Makashi Style Mastery Grievous's Bodyguard (when a character who's name contains General Grievous takes damage, this character may take the damage instead.) Rapport (All droid characters cost 1 less when in this character's squad) Preferred Bodyguard (Costs 2 less when in a squad with a character who's name contains General Grievous) Undying Loyalty (This character is unaffected by Betrayal.) Immediate Droid Reserves 30 CE: All droid allies gain Opportunist FP: Force 8 Lightsaber Assault Force Lighting 2 Force Push 2 Lightsaber Deflect FT: Neither Jedi nor Sith, IG-108 is a loyal supporter of the Confederacy of Independent Systems, and did whatever it took to gain respect in the eyes of their highest ranking General.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/28/2008 Posts: 1,378 Location: Indianapolis
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I'm gonna go crazy with this one:
Uggie Demo, Ugnuaght Leader Fringe:19 HP:50 DF:17 AT:+6 DA:10 SA: Unique, Melee Attack, Sachel Charge, Shatter Beam, Over ride, Rapport(ugs) CE: Uggie allies gain +2 defense, Shatter Beam, and self-destruct 30.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/17/2009 Posts: 129
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Uggie Demo wrote:I'm gonna go crazy with this one:
Uggie Demo, Ugnuaght Leader Fringe:19 HP:50 DF:17 AT:+6 DA:10 SA: Unique, Melee Attack, Sachel Charge, Shatter Beam, Over ride, Rapport(ugs) CE: Uggie allies gain +2 defense, Shatter Beam, and self-destruct 30.
why does he have satchel charge and shatter beam, doesn't that seem redundent
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/28/2008 Posts: 1,378 Location: Indianapolis
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strate_jakit wrote:Uggie Demo wrote:I'm gonna go crazy with this one:
Uggie Demo, Ugnuaght Leader Fringe:19 HP:50 DF:17 AT:+6 DA:10 SA: Unique, Melee Attack, Sachel Charge, Over ride, Rapport(ugs) CE: Uggie allies gain +2 defense, Shatter Beam, and self-destruct 30.
why does he have satchel charge and shatter beam, doesn't that seem redundent yes, i will change it. sticking with sachel charge because that is what the first ugs have.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/1/2008 Posts: 142
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Arrcot Havok Fringe 55 pts Health 120 defense 22 attack +12 damage 20
Sa Pilot twin attack , Rebel Reserves 30, bounty hunter +4, Jedi Hunter 20 Parry, evade
Force powers force 1 force renewal 1 force push 4 knight speed force grip 1
A Star wars galaxies player, Former elder jedi/bounty hunter/commando/rifleman/teri kasi master/doctor Arrcot was forced from his home when the New game enhancements took the life out of an otherwise great game.
Oh SOE why do you hate me so
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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IMYURHUKABERRY Fringe Cost: 36 HP: 90 Def: 19 Att: +15 Dam: 20
Special Abilities: Unique (counts as Doc Holliday) Accurate Shot Bounty Hunter +6 Greater Double Attack (this character can make two attacks even if it moves this turn.) Moral Affinity (can only be used in Light side squads.) Lunger (this character takes 10 damage each round, save 11. On an unsuccessful save this character gains Speed 4 until a save is successful.)
"I'm your huckleberry. Why that's just my game."
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Rank: Moderator Groups: Member
, Moderator
Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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Urza Planeswalker, Jedi Master Cost 100 HP 200 DEF 26 ATT +15 DAM 20
Special Abilities Unique, Melee Attack, Twin Attack Speed 0 Planeswalker (Once per round, after initiative is determined, this character may move to any square that is not occupied by another character. This does not provoke attacks of opportunity) Meekstone (Enemies within 6 squares with a printed Attack rating of 16 or more cannot activate) Mightstone (Allies within 6 squares with a printed Attack rating of 12 or less gain +4 Attack) Glasses of Urza (This character ignores Walls and Doors when targeting) Urza's Armor (Whenever this character takes damage, reduce the damage dealt by 10.)
Force Powers Force 4 Force Renewal 2(This character gets 2 Force points each time he activates) Urza's Rage (Force 10, replaces turn: Choose 1 enemy within line of sight. That enemy and each enemy within 6 squares takes 60 damage; push back Huge or smaller characters 6 squares from this character [This includes Emplacements]. Huge or smaller characters are considered activated Urza's Guilt (Whenever an Allied character is defeated, this character takes 20 damage and gains 1 Force Point)
"The only difference between Urza and Yawgmoth was that Yawgmoth had a 4,000 year head start." - Gerrard Capashen, Heir to the Legacy
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/9/2009 Posts: 574 Location: Keldabe, Mandalore
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Bob Chizo Fringe-1 hp-30 def-18 atk-19 dmg-40
sa-unique, quadruple atk,grter mobl atk,twin atk,splash 40
ce-droids and savage too, allies must make a save of 20 to activate, without spending force points to reroll
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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swm imperial 130 Faction Rebel( ) Cost 30 HP 130 Def 23 Att 12 Dam 30 SA: Unique, Angered(When this character is damaged, he gains 10 attack, 50 damage, quadruple attack, and twin attack) FP:6 MOTF5 Force Renewal 5 All force Powers
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/1/2008 Posts: 142
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muahahahaha the overpowering of the game for the win. btw like the custom, urza
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Rank: Moderator Groups: Member
, Moderator
Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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arrcot wrote: btw like the custom, urza Thanks
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 328 Location: Akron, Ohio
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ArtemisCFrog43 Faction: Rebel Cost 84
130 HP 20 DEF +15 ATT 20 DAM
Unique, Melee Attack, Double Attack, Twin Attack, Blaster 20, Stealth, Greater Mobile Attack, Gregarious
Force 3 MOTF2, Renewal 3, LS Sweep, LS Reflect, LS Defense
CE- Followers gain Gregarious and Mobile Attack
Overpowered? Who cares? This is my fantasy dang it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
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swmimperial130 wrote:swm imperial 130 Faction Rebel( ) Cost 30 HP 130 Def 23 Att 12 Dam 30 SA: Unique, Angered(When this character is damaged, he gains 10 attack, 50 damage, quadruple attack, and twin attack) FP:6 MOTF5 Force Renewal 5 All force Powers This one just screams: "I dare you to shoot me".
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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That's the point!!!
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