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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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So a little while ago there was a massive argument under Yaddle over whether her figure was a good representation of her character or not. I'm not trying to start anything like that, however i'd like to know peoples opinions on whether the new "Darth Plagueis the Wise" figure from V-Set 12 is an accurate representation of him. I understand that the abilites and commander effect on him are almost nescessary at this point to help balance the meta, and i love how V-Set 12 has a lot of focus on defence. But i just can't help but feel that the abilities and especially the commander effect would have "made more sense" (in a manner of speaking) on another character. What do you all think?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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Bump
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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The CE relates to his quest for eternal life, keeping things alive, etc. Shrouded relates to the fact that he was 'hidden in plain sight' as Hego Damask. Other abilities might not be quite so thematic, though.
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Rank: Advanced Bloo Milk Member Groups: Member
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do.. dun moch or whatever... how does that work.... seems like they couldn't use melee attack.. double... ?
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Joined: 4/30/2008 Posts: 2,093
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Dun-Moch is on his own turn.
So when Plageuis goes, enemy characters can do very little to him. No Djem-so, no riposte, etc.
Since Dun-Moch is on his turn, on the enemy character's turn, they can attack like normal.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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oh ok sorry pdf was incredibly small couldn't read it well
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
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no problem.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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Shrouded i get, Dun Moch i especially get. I just trying to think if there was a more fitting character to put the CE on. The eternal life explanation kinda works, but at the same time not sure im convinced
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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I like it, have you read the Plagueis book? He was all about weird life manipulation and stuff. So makes sense that he could heal and harden his allies bodies if he focuses. And it's more beneficial with a smaller team which would fit for his shrouded secret operations. I think he's pretty bang on.
Now Ziro the Hutt on the other hand... Hahaha
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I definitely think his CE is a large stretch. Especially the Damage Reduction 10 part. I like that there is a powerful Plagueis, I just dont know if I like the feel of this guy because of the following. -4 to saves and Exar Kun will give them another -4 to saves. that means that anyone wanting to block his 8 attacks via Makashi, block, defense, etc. must roll a 19 to do it. And he can easily use Sith Rage and gain +10 from Bandon right? 40 damage a pop where the other person has to roll a 19 is pretty absurd, especially for guy that really didnt even like his lightsaber.
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8 Attacks?... I thought he had Double/Twin?
CE is definitely weird, but I'm willing to roll with it.
For the saves... that is a bummer, but at the same time, he'll keep some of those uber-tank shenanigans in check. Folks like GOWK and Zannah are in for a real rough time against him. That's good, isn't it?
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jen'ari wrote:I definitely think his CE is a large stretch. Especially the Damage Reduction 10 part. I like that there is a powerful Plagueis, I just dont know if I like the feel of this guy because of the following. -4 to saves and Exar Kun will give them another -4 to saves. that means that anyone wanting to block his 8 attacks via Makashi, block, defense, etc. must roll a 19 to do it. And he can easily use Sith Rage and gain +10 from Bandon right? 40 damage a pop where the other person has to roll a 19 is pretty absurd, especially for guy that really didnt even like his lightsaber. Plaguies doesn't get 8 attacks and Exar is a speed 4 spirit who can be dispelled with a force point. Sure, it could be a powerful combo but the Republic faction has plenty of those.. why can't the Sith?
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Exar is not easily dispelled at all. He gets to reroll the save, so 75% chance you just wasted a FP and your attack. Although Marn can drain his fp.
Most importantly with Plagueis - the lightsabers go straight through him.
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Sorry about hat 8 attack thing, haha most likely mixing 80 base damage with 4 attacks.
Ya, his defense is not great, however, sith do have good ways to bodyguard, defend, etc. I dont think he is broken or anything, I just dont like the idea of having a 40 damage for 4 attacks where the opponent can do very little about it. especially with things available like sith recruits and thse caste droid guys to help out.
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@ corellian comedian I am all for GOWK hate.
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CorellianComedian wrote:he'll keep some of those uber-tank shenanigans in check. Folks like GOWK and Zannah are in for a real rough time against him. That's good, isn't it? Heck yes it is!
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Rank: Advanced Bloo Milk Member Groups: Member
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WotC Plagueis from Jedi Academy was the first representation of Plagueis in toy form. It portrays the Munn Master with a breathing respirator mask. A high cost character, full of force powers and a side of Parry to show he had some saber skillz... He was a Sith Lord who was clinging onto life beyond his expiration date until his apprentice came along to tuck him in night-night. ..
At start of vset-12 we were handed a new cannon and told… everything you knew before is gone. Despite the novel bearing his name, Darth Plagueis had been shoved back into obscurity. We were left with an opera scene (queue ominous music) where Palpatine lures Anakin with tales of a Sith Lord who could prevent death. The Tarkin novel acknowledged Plagueis as Palpatine’s master and that he was murdered in his sleep. But everything else you know about Plagueis is GONE... We don’t even know if Plagueis is really a freaking MUNN!!!
The rumor mill leading up to Force Awakens was full of speculation and the most popular was– Snoke is Darth Plagueis. But our game is built with EU Star Wars and we wanted THE Plagueis from the stories and from Legend.... before the new cannon could screw anything up. So we brushed up on Plagueis lore and looked at YOUR Plagueis customs on bloomilk. The base stats, cost, and abilities were all derived from the communities Plagueis customs and the work of our playtesters. We even got several community playtests with Plagueis from people outside our normal group of playtesters. It was fantastic! In the novel before Plagueis was nearly killed by Maladian assassins and had to suck air through a tube, he did use a combination of lightsaber combat and force abilities. Although he did prefer overwhelming his enemies with the force, he was a master of the art of lightsaber combat. He was so fast dueling Venamis that he looked like a thunderbolt. Plagueis would absorbing blaster bolts and then channeling it into Force lightning. He was able to defend himself against an entire league of assassins who tried to jump on him with flying decapitator discs. While fighting his assassins, Plagueis used a heart stunning technique to keep two of his three hearts from failing, and conjured a Force Wave so powerful, he atomize six of his assailants, and brought it around to atomize a few more.
Twin- Plagueis was an expert in dual wielding lightsaber combat. His apprentice often fought with two sabers (against Maul and Savage). Plagueis trained Sideous in the art of dual wielding, who then trained Maul. Plagueis even commented on Maul having mastered the dual wielding style... and he would know because he was a sith saber master.
DR10- Plagueis was able to manipulate the midi-chlorians in himself and others to stave off death. He could heal himself and others and do weird tricks like he did with his heart(s). We felt DR10 reflected that without us creating ANOTHER new abilty for this character. DR10 is also good for Melee squads because it doesn’t hurt Sabers and helping out low act melee squads was an overall goal for our set.
Dun Möch Style Mastery- "This is the Sith LS style" it creates an attack of opportunity by taunting and misdirecting opponents. Honestly, we learned of this ability by looking Plagueis customs on bloomilk. Also, he proved too weak to sabers and this gave him a chance to survive against the uber powerful Jedi.
Absorb Energy - He does this and it's where he really shines. With DR10 he has real durability against shooters… after being shot 2 or 3 times he can Absorb Energy and soak lots of damage.
Chain lighting 4- He was very skilled in force lightning. It also represents his Atomizing several dudes with a force wave. It's cost prohibitive enough that he won't have easy access to it. Especially if you’re spending fpts on absorb energy and rerolls.
Force-Attuned Refexes- the Maladians attacked Plagueis with flying decapitator disks which took off the lower part of his face and severed his trachea and several blood vessels. But Plagueis was still able to lash out and kill them... Also, strafe hate... not gonna apologize.
Shrouded- Plaguies remained hidden for hundreds of years and was the longest lived of Bane's Order of Sith. He was a Force Mystic and doubted the existence of Force ghosts and was similarly weary of supposed prophecies. He rejected interpersonal ties as artificial restrictions fabricated by the weak to control the strong, Also, playtesting showed he was too powerful gaining abilities from Vergere and Blast Bugs were shredding everything in playtesting. Force Mystic would have been a a cool ability name but Shrouded had more universal applications.
I hope this explains some of the thematic and game design choices for this piece. A big thank you to this community for inspiring and helping playtest Darth Plaguies, the Wise. I hope he will be a good representation of the character on your gaming table.
My one regret is that there wasn't room on the card for his flavor text...
“In the annals of Sith history, you will be known as Plagueis the Wise.” – Darth Sideous
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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Wow. Thats awesome. I love hearing from designers, the fact you looked at community customs is really cool. Like i said, i was just concerned about the CE. Dont get me wrong i love it i just didn't think it was really " Plageuis Like". But i'm totally content with it now
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Cassus fett wrote:Wow. Thats awesome. I love hearing from designers, the fact you looked at community customs is really cool. Like i said, i was just concerned about the CE. Dont get me wrong i love it i just didn't think it was really " Plageuis Like". But i'm totally content with it now Not only is Bryan an excellent new designer, but without a doubt is an avid student of the Star Wars universe, and does his research thoroughly. I actually think this is not only a fantastic interpretation in universe, but also an excellent answer to the competitive game. Function versus flavor is always something you try and balance in stat design. In all honesty some pieces are going to lean more heavily in one direction, and other pieces when we more heavily on the other. Both sides are ultimately needed in the game. It's a rare figure that can find that balance perfectly. Don't give me wrong I think this has potential to be a top-tier piece, but it's not overtly broken. I'll be very interested to see what squads are built around him.
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If he makes a big splash, it may become an all-lightsaber meta.
Oh, and blast bugs. Maybe an all blast bug meta.
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