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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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New Jedi Order Sith 1. Vongerella
Imperial 2. Imperial Army Trooper
New Republic 3. Anakin Solo, Jedi Knight 4. Galactic Alliance Commander 5. Galactic Alliance Strike Trooper 6. Ganner Rhysode, Jedi 7. Jacen Solo, Jedi Knight 8. Jaina Solo, Jedi Knight 9. Jedi Healer 10. Kyp Durron, Jedi Knight 11. New Republic Commando 12. New Republic Guard 13. New Republic Honor Guard 14. New Republic Marine 15. New Republic Sergeant 16. Yuuzhan Vong Hunter Droid 17. Zekk
Fringe 18. Peace Brigade Commander 19. Peace Brigade Mercenary 20. Thracken Sal-Solo of the Peace Brigade
Yuuzhan Vong 21. Onimi 22. Shamed One 23. Shedao Shai 24. Supreme Overlord Shimmra 25. Vergere 26. Voxyn 27. Voxyn Queen 28. Vua Rapuung 29. Warmaster Nas Choka 30. Yammosk 31. Yuuzhan Vong Fire Breather 32. Yuuzhan Vong Infiltrator 33. Yuuzhan Vong Marauder 34. Yuuzhan Vong Officer 35. Yuuzhan Vong Priest 36. Yuuzhan Vong Slave 37. Yuuzhan Vong Spy 38. Yuuzhan Vong Warrior on Swoop Analog
Mandalorian 39. Mandalorian Defender 40. Mandalorian MilitiaSee also: Set #6: Heroes of the Old RepublicSet #7: New Jedi OrderSet #8: Galactic Civil War
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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I see some badly needed pieces in your set. New Jacen & Jaina (though Sword of the Jedi would have been my choice for the latter) are welcome as are first appearances by Onimi, Shimrra and Shedao. My one complaint would be that it is perhaps too focused on the main events during the time period. Glad to see the emphasis on two under-developed factions, but Mando could use a bit more love as well.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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I've got a bunch of other custom sets that have been sitting around for a year or so now, and Mandos get some love in quite a few of them.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Vongerella (23) Rare Medium
HP: 70 Def: 18 Atk: +10 Dmg: 20
Special Abilities Unique, Melee Attack, Stealth, Affinity (Yuuzhan Vong), Force Immunity
Force Powers Force 4 Pawn of the Dark Side, Force Corruption 1
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Imperial Army Trooper (3) Common Medium
HP: 10 Def: 13 Atk: +4 Dmg: 10
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Anakin Solo, Jedi Knight (30) Very Rare Medium
HP: 70 Def: 18 Atk: +8 Dmg: 20
Special Abilities Unique, Pilot, Melee Attack, Industrial Repair 20, Mettle, VongSense (Ignores Force Immunity when spending Force points)
Force Powers Force 2 Force Renewal 1, Lightsaber Defense, Force Valor
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Galactic Alliance Commander (19) Uncommon Medium
HP: 40 Def: 16 Atk: +8 Dmg: 20
Special Abilities Double Attack, Cunning Attack
Commander Effect Trooper followers within 6 squares gain Cunning Attack.
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Galactic Alliance Strike Trooper (15) Common Medium
HP: 20 Def: 15 Atk: +6 Dmg: 30
Special Abilities Heavy Weapon, Disruptor Rifle (This character’s attacks may not be prevented or redirected)
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Ganner Rhysode, Jedi (51) Rare Medium
HP: 150 Def: 20 Atk: 13 Dmg: 20
Special Abilities Unique, Melee Attack, Triple Attack, Quick Reactions, Parry, Resilient, Counter-Attack (Whenever this character rolls 16 or better on a save when using Parry, this character may make one immediate attack against that attacker)
Force Powers Force 2 Force Renewal 1, Lightsaber Precision, Jedi Mind Trick
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Jacen Solo, Jedi Knight (35) Very Rare Medium
HP: 80 Def: 19 Atk: +14 Dmg: 20
Special Abilities Unique, Melee Attack, Double Attack, Loner, VongSense, Synergy (+4 Attack and +4 Defense while an allied character whose name contains Jaina Solo is within 6 squares)
Force Powers Force 4 Lightsaber Block, Lightsaber Riposte
Commander Effect Trooper followers within 6 squares gain Double Attack.
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Jaina Solo, Jedi Knight (31) Very Rare Medium
HP: 90 Def: 20 Atl: +13 Dmg: 20
Special Abilities Unique, Pilot, Melee Attack, Double Attack, Cunning Attack, Synergy (+4 Attack and +4 Defense while an allied character whose name contains Jacen is within 6 squares)
Force Powers Force 4 Knight Speed, Lightsaber Deflect, Lightsaber Riposte
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Jedi Healer (20) Uncommon Medium
HP: 60 Def: 16 Atk: +8 Dmg: 20
Special Abilities Melee Attack, Heal 10, Emergency Life Support
Force Powers Force 4 Force Heal 20
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Kyp Durron, Jedi Knight (38) Rare Medium
HP: 80 Def: 19 Atk: +11 Dmg: 20
Special Abilities Unique, Pilot, Melee Attack, Double Attack, Lightsaber Duelist, Impulsive Reprisal, Yuuzhan Vong Hunter (+4 Attack and +10 Damage against Yuuzhan Vong enemies)
Force Powers Force 2, Force Renewal 1, Dark Temptation, Lightsaber Defense, Lightsaber Sweep, Force Grip 1
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New Republic Commando (15) Common Medium
HP: 30 Def: 16 Atk: +8 Dmg: 20
Special Abilities Stealth, Advantageous Cover, Sniper
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New Republic Guard (5) Common Medium
HP: 10 Def: 14 Atk: +7 Dmg: 10
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New Republic Honor Guard (13) Common Medium
HP: 30 Def: 16 Atk: +6 Dmg: 10
Special Abilities Bodyguard, Protective +10 (Unique allies)
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New Republic Marine (9) Common Medium
HP: 10 Def: 16 Atk: +5 Dmg: 20
Special Abilities Pilot
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Rank: Hailfire Droid Groups: Member
Joined: 8/23/2008 Posts: 36 Location: Washington
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everything looks good so far I like Kyp's stats but why does the Honor Guard have less attack than the regular guard?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Mostly because I modeled the Honor Guard on the the Rebel Honor Guard and the Guard on the New Republic Trooper and the Old Republic Guard.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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New Republic Sergeant (23) Uncommon Medium
HP: 30 Def: 15 Atk: +10 Dmg: 20
Special Abilities Double Attack, Advantageous Attack, Net Gun 11 (as per Net Gun), Electro-Net (A character that is subject to this character’s Net Gun ability takes 20 damage; save 11)
Commander Effect Trooper followers within 6 squares gain Net Gun 6 and Electro-Net.
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Yuuzhan Vong Hunter Droid (50) Uncommon Medium
HP: 100 Def: 18 Atk: +8 Dmg: 20
Special Abilities Droid, Triple Attack, Regeneration 10, Damage Reduction 10, Sonic Stunner, Yuuzhan Vong Hunter (+4 Attack and +10 Damage against Yuuzhan Vong enemies)
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Zekk (40) Very Rare Medium
HP: 110 Def: 18 Atk: +10 Dmg: 20
Special Abilities Unique, Melee Attack, Double Attack, Advantageous Cover, Bodyguard, Protective +20 (Jaina)
Force Powers Force 2 Force Renewal 1, Force Leap, Force Sense, Lightsaber Block
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Peace Brigade Commander (15) Uncommon Medium
HP: 40 Def: 14 Atk: +5 Dmg: 10
Special Abilities Twin Attack, Peace Brigade (Subject to Yuuzhan Vong Commander Effects)
Commander Effect Non-Unique Peace Brigade allies gain Twin Attack.
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Peace Brigade Mercenary (7) Common Medium
HP: 20 Def: 15 Atk: +3 Dmg: 10
Special Abilities Mercenary, Peace Brigade, Merciless
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Thracken Sal-Solo of the Peace Brigade (16) Very Rare Medium
HP: 40 Def: 14 Atk: +0 Dmg: 0
Special Abilities Unique, Diplomat, Peace Brigade
Commander Effect If your squad contains a Yuuzhan Vong ally, once per turn, each follower within 6 squares may reroll 1 attack at +4 Attack and +10 Damage. If the result of the rerolled attack is a miss, the attacking character is defeated.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Looks good!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/3/2010 Posts: 89
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Looks really nice!
I personally think that the Vong need more characters.
They could be a real force, if they had some better commanders and some good receivers.
I also think the new republic is too underrated.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Yeah, the Vong definitely needed more characters, especially at the time I created this but even so now. The only problem I found with this set was that I had seemed to expend all my ideas for non-Unique Yuuzhan Vong characters, and so in the seven other custom sets since I've only created three more Vong characters. Sort of makes me feel like WotC now that I think about it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Onimi (32) Very Rare Medium
HP: 80 Def: 16 Atk: +6 Dmg: 10
Special Abilities Unique, Melee Attack, Stealth, Paralysis, Dominate, Force Immunity
Force Powers Force 4 Force Alter, Secrete Venom (Force 2, useable only on this character’s turn: Until the end of this character’s next turn, this character has Spit Acid 30 [Replaces attacks: range 6; 30 damage to target enemy] and Poison +20 [This character gets +20 damage whenever it hits a living enemy; save 11])
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Shamed One (3) Common Medium
HP: 10 Def: 12 Atk: +1 Dmg: 10
Special Abilities Melee Attack, Stealth, Force Immunity, Shamed One (Not subject to Yuuzhan Vong commander effects)
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Shedao Shai (51) Rare Medium
HP: 100 Def: 19 Atk: +11 Dmg: 10
Special Abilities Unique, Melee Attack, Double Attack, Force Immunity, Vonduun Crab Armor 6, Jedi Hunter, Bloodthirsty, Embrace of Pain (Whenever this character is at half Hit Points or less, this character gains +4 Attack and +10 Damage)
Commander Effect Yuuzhan Vong allies within 6 squares gain Bloodthirsty and Embrace of Pain.
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Supreme Overlord Shimmra (76) Very Rare Medium
HP: 200 Def: 22 Atk: +15 Dmg: 10
Special Abilities Unique, Melee Attack, Quadruple Attack, Force Immunity, Vonduun Crab Armor 6, Paralysis, Parry, Poison +10, Jedi Hatred (+10 Damage against enemies with a Force rating)
Commander Effect Yuuzhan Vong allies gain Jedi Hatred.
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Vergere (35) Rare Medium
HP: 80 Def: 20 Atk: +0 Dmg: 0
Special Abilities Unique, Mobile Attack, Flight, VongSense, Affinity (Republic, Sith or New Republic), Mentor (An allied character within 6 squares whose name contains Jacen Solo gains +4 Attack and 1 Force point)
Force Powers Force 3, Force Renewal 1 Force Heal 30, Sever Force, Force Cloak, Art of the Small (Force 1: Until the end of the round, this character is not considered to have a Force rating for the purposes of special abilities, Force powers or commander effects that target characters with a Force rating)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Darth Mavoc wrote:Onimi (32) Very Rare Medium
HP: 80 Def: 16 Atk: +6 Dmg: 10
Special Abilities Unique, Melee Attack, Stealth, Paralysis, Dominate, Force Immunity
Force Powers Force 4 Force Alter, Secrete Venom (Force 2, useable only on this character’s turn: Until the end of this character’s next turn, this character has Spit Acid 30 [Replaces attacks: range 6; 30 damage to target enemy] and Poison +20 [This character gets +20 damage whenever it hits a living enemy; save 11])
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Shamed One (3) Common Medium
HP: 10 Def: 12 Atk: +1 Dmg: 10
Special Abilities Melee Attack, Stealth, Force Immunity, Shamed One (Not subject to Yuuzhan Vong commander effects)
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Shedao Shai (51) Rare Medium
HP: 100 Def: 19 Atk: +11 Dmg: 10
Special Abilities Unique, Melee Attack, Double Attack, Force Immunity, Vonduun Crab Armor 6, Jedi Hunter, Bloodthirsty, ??????????? (Whenever this character is at half Hit Points or less, this character gains +4 Attack and +20 Damage) Commander Effect Yuuzhan Vong allies within 6 squares gain Bloodthirsty and Embrace of Pain.
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Supreme Overlord Shimmra (76) Very Rare Medium
HP: 200 Def: 22 Atk: +15 Dmg: 30
Special Abilities Unique, Melee Attack, Quadruple Attack, Force Immunity, Vonduun Crab Armor 6, Paralysis, Parry, Poison +10, Jedi Hatred (+10 Damage against enemies with a Force rating)
Commander Effect Yuuzhan Vong allies gain Jedi Hatred.
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Vergere (35) Rare Medium
HP: 80 Def: 20 Atk: +0 Dmg: 0
Special Abilities Unique, Mobile Attack, Flight, VongSense, Affinity (Republic, Sith or New Republic), Mentor (An allied character within 6 squares whose name contains Jacen Solo gains +4 Attack and 1 Force point)
Force Powers Force 3, Force Renewal 1 Force Heal 30, Sever Force, Force Cloak, Art of the Small (Force 1: Until the end of the round, this character is not considered to have a Force rating for the purposes of special abilities, Force powers or commander effects that target characters with a Force rating) Nice but need a change in some. Shedao Shai should ahve something heavier instead of embrace of pain. And Overlords base damage should be increased LOTS! Think of him as Darth Bane of Vong world. Bane deals damage because he was hugely powerful, physically and in the force. Overlord was genetically modified to be a an amoured beast for onimi.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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CerousMutor wrote:Nice but need a change in some. Shedao Shai should ahve something heavier instead of embrace of pain. And Overlords base damage should be increased LOTS! Think of him as Darth Bane of Vong world. Bane deals damage because he was hugely powerful, physically and in the force. Overlord was genetically modified to be a an amoured beast for onimi. I'm not sure about having him with base 30 and Quadruple Attack, Paralysis, Poison and Jedi Hunter plus the other numerous benefits he can potentially recieve (Scarification, Shaper +10, etc.)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Darth Mavoc wrote:CerousMutor wrote:Nice but need a change in some. Shedao Shai should ahve something heavier instead of embrace of pain. And Overlords base damage should be increased LOTS! Think of him as Darth Bane of Vong world. Bane deals damage because he was hugely powerful, physically and in the force. Overlord was genetically modified to be a an amoured beast for onimi. I'm not sure about having him with base 30 and Quadruple Attack, Paralysis, Poison and Jedi Hunter plus the other numerous benefits he can potentially recieve (Scarification, Shaper +10, etc.) Quadruple will only be worth it on him if you raise his base attack to at least 20. He's not a follower. The only person who should give him any help is Onimi via affinity. If you are wanting to help and or change the vong, this one wont do it. Unless you at least give him mobile attack.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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CerousMutor wrote:Quadruple will only be worth it on him if you raise his base attack to at least 20. He's not a follower. The only person who should give him any help is Onimi via affinity. If you are wanting to help and or change the vong, this one wont do it. Unless you at least give him mobile attack. Oh, Shimmra's got some stuff coming his way. Mostly from the Yammosk, but good stuff nevertheless.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Lol. That Shimra is fine as 10 base damage. He has 2 ways built in to boost his damage, not to mention Scarification or Shaper that already exist. Combined with his mass of defensive abilities, he is fine at that cost.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Hes not an accurate representation to the books. He's good but he's not fine. From a certain point of view
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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Voxyn (40) Uncommon Huge
HP: 100 Def: 18 Atk: +8 Dmg: 20
Special Abilities Melee Attack, Jedi Hunter, Paralysis, Speed 8, Poison +10, Momentum, Bestial (Not subject to commander effects; counts as a character with Savage)
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Voxyn Queen (49) Rare Huge
HP: 120 Def: 19 Atk: +12 Dmg: 20
Special Abilities Unique, Melee Attack, Stealth, Jedi Hunter, Paralysis, Bestial, Cleave, Spit Acid 30 (Replaces attacks: range 6; 30 damage to target enemy), Rapport (Voxyns -1)
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Vua Rapuung (40) Rare Medium
HP: 180 Def: 14 Atk: +10 Dmg: 10
Special Abilities Unique, Melee Attack, Triple Attack, Force Immunity, Shamed One, Momentum, Furious Assault, Rolling Cleave, Affinity (May be in squad that contains a character whose name contains Anakin Solo regardless of faction)
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Warmaster Nas Choka (55) Very Rare Medium
HP: 150 Def: 18 Atk: +14 Dmg: 10
Special Abilities Unique, Melee Attack, Double Attack, Force Immunity, Razorbug, Thud Bug, Deceptive Strategist (Allied characters may use 2 abilities that replaces attacks instead of 1 on its turn on targets that have activated this round), Vonduun Crab Armor 6
Commander Effect Yuuzhan Vong allies gain Razorbug.
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Yammosk (67)* Uncommon Medium
HP: 70 Def: 15 Atk: +5 Dmg: 10
Special Abilities Emplacement, Melee Attack, Dovin Basal (Characters within 6 squares cannot spend Force points and may not use abilities whose name contains Shield. Characters within 6 squares gain Force Immunity [Enemies cannot affect this character with Force powers or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]), Battle Tactics (Yuuzhan Vong allies gain Squad Defense [+4 Defense while 3 allies with the same name as this character are within 6 squares], Squad Assault [+4 Attack while 3 allies with the same name as this character are within 6 squares] and Swarm +1 [This character gets +1 Attack against a target for each other allied Yuuzhan Vong adjacent to that target]. Yuuzhan Vong allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad)
Commander Effect Yuuzhan Vong allies may move up to their speed and still use Special Abilities that replaces attacks or turns.
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Yuuzhan Vong Fire Breather (56) Rare Huge
HP: 100 Def: 14 Atk: +0 Dmg: 0
Special Abilities Bestial, Flamethrower 30, Damage Reduction 10, Stable Footing, Anti-laser Aerosol (Characters within 6 squares with nonmelee attacks may not attack. They still may use Special Abilities and Force Powers that replaces attacks and do not involve attacking), Imbedded Weapon (Only allies with Mounted Weapon, Imbedded Weapon or adjacent characters with Gunner may combine fire with this character. Counts as a character with Mounted Weapon for the purposes of combining fire with allies)
*Disclaimer: Yes, I do realize it may be too powerful. However, I'm hoping that putting too many eggs in one basket may mitigate this. Alternatively, I was thinking of making it Unique.
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