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Heavy weapon/charging fire question Options
Funggiss
Posted: Friday, June 4, 2010 1:28:34 PM
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Ok so I just got a Han Solo in stormtrooper armor and he give followers charging fire, so if I have a rebel heavy trooper with heavy weapon does the charging fire cancel the heavy weapon? Can the trooper now move up to double his speed then attack?


Thanks
EmporerDragon
Posted: Friday, June 4, 2010 1:34:23 PM
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No, the Heavy Trooper must still obey the restrictions of Heavy Weapon.
Funggiss
Posted: Saturday, June 5, 2010 2:34:48 AM
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Even though the charging fire speciel states move double speed then attack?
EmporerDragon
Posted: Saturday, June 5, 2010 2:57:47 AM
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Charging Fire does not bypass Heavy Weapon's restriction.

So, a Heavy Weapon character who uses Charging Fire would only be able to move double speed, but not attack.
Funggiss
Posted: Saturday, June 5, 2010 9:31:58 PM
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Ok thanks for the helpBigGrin
adidamps2
Posted: Monday, June 7, 2010 1:02:28 AM
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heavy weapon allows for ZERO movement when you want to fire...0x2=0 so therefore the Heavy Trooper can charging fire exactly zeros sqaures and fire...
Sithborg
Posted: Monday, June 7, 2010 4:14:37 AM
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That is incorrect, since Charging Fire requires you to move one square. There is nothing different in practice at the moment, but you pretty much can't use Charging Fire if you want to attack.
adidamps2
Posted: Tuesday, June 8, 2010 4:34:32 AM
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Sithborg wrote:
That is incorrect, since Charging Fire requires you to move one square. There is nothing different in practice at the moment, but you pretty much can't use Charging Fire if you want to attack.

I'm goin g to go out on a limb and guess your retort was directed at my comment...

yes or no?
Sithborg
Posted: Tuesday, June 8, 2010 4:40:27 AM
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Yes. Like I said there, there is not practical issue at the moment, but to say that you can use Charging Fire if you move 0 is incorrect, as you must move at least one space, just like Charging Assault or Furious Assault.
adidamps2
Posted: Tuesday, June 8, 2010 4:55:26 AM
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then you missed the smell of my sarcasim in my post which is as flavorful as EmporerDragon saying one can Charging Fire double your speed with a Heavy Weapon but can't attack.
swinefeld
Posted: Tuesday, June 8, 2010 4:57:36 AM
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Sithborg wrote:
Yes. Like I said there, there is not [a] practical issue at the moment, but to say that you can use Charging Fire if you move 0 is incorrect, as you must move at least one space, just like Charging Assault or Furious Assault.


I find this choice of wording intriguing. Something on the horizon, perhaps? Wink
Sithborg
Posted: Tuesday, June 8, 2010 6:55:01 AM
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adidamps2 wrote:
then you missed the smell of my sarcasim in my post which is as flavorful as EmporerDragon saying one can Charging Fire double your speed with a Heavy Weapon but can't attack.


That's fine, but I take a very strict reading of answers on this forum. Since such answers could potentially lead to wrong conclusions about how other stuff works.

And I really don't have much info on what the designers are making. As far as I know, I am only going to be in the process far later on.
adidamps2
Posted: Tuesday, June 8, 2010 7:40:35 AM
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well that all well and good...but to single out my post vice EmporerDragons post is silly...both could lead to wrong conclusions...considering there is no reason to Chargin Fire with a Heavy Weapon when a character can not attack at the end of the movement....which is essentially a standard movement...at least my sarcastic remark was more in line with saying you can not both CF and use HW...since HW only allows you to attack when you stand still...which is why I said it the way I did...but I tend to think you really just don't like my posting style or debating style of rules...hence why my post was called out over ED...
jedispyder
Posted: Tuesday, June 8, 2010 7:49:15 AM
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adidamps2 wrote:
well that all well and good...but to single out my post vice EmporerDragons post is silly...both could lead to wrong conclusions...considering there is no reason to Chargin Fire with a Heavy Weapon when a character can not attack at the end of the movement....which is essentially a standard movement...at least my sarcastic remark was more in line with saying you can not both CF and use HW...since HW only allows you to attack when you stand still...which is why I said it the way I did...but I tend to think you really just don't like my posting style or debating style of rules...hence why my post was called out over ED...

I really don't want to start a flame war, but there was nothing wrong from a rules point of view with Emperor Dragon's post yet there was with yours. There was no picking on you specifically and not Emperor Dragon. Sithborg only wanted to make people didn't get confused when they read your post and mistake how Charging Fire works. That is all.
adidamps2
Posted: Tuesday, June 8, 2010 7:59:37 AM
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Charging Fire with out attacking at the end of the movement with A Heavy Weapon is NOT Charging Fire anymore so than Attacking with a Heavy Weapon whilst having Charging Fire and NOT moving...Neither of which result in a Charging Fire....from a rules POV.
Echo24
Posted: Tuesday, June 8, 2010 9:24:36 AM
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adidamps2 wrote:
Charging Fire with out attacking at the end of the movement with A Heavy Weapon is NOT Charging Fire anymore[...]


Sure it is. Assuming that you may opt out of making the attack at the end of Charging Fire (which I believe you can, but to be honest I could be wrong about that), you can technically declare that you are using Charging Fire and then not make an attack (aside: now that this has come up, can I get a confirmation on whether or not the attack actually is optional? I believe it is, but like I said, I could be wrong).

I don't think there are any reasons to do this right now, but it's a possibility. Say an ability similar to Snare Rifle is made, but it only prevents regular movement while allowing movement provided by CEs/SAs (so, say, someone could still get levitated). A character with Charging Fire could essentially still move up to double speed.

Now the rules issue with what you said (that Charging Fire and Heavy Weapon make the 0x2=0 scenario) is more likely to cause a problem, mostly because of Furious Assault and Charging Assault. Say a character is made with Mercenary and Heavy Weapon. You could play this character with the Mercenary Commander to give them Furious Assault. Under the true rules, you cannot use Furious Assault with Heavy Weapon, since Furious Assault requires you to move at least 1 square, and then Heavy Weapon prevents you from attacking. Under YOUR interpretation of the rules (the 0x2=0 scenario), you could stay still and use Furious Assault, allowing you to attack each legal target once. This is obviously not the case.


No one was picking on you or singling you out. It's just that ED's post was technically true and not, and your post could lead to some other incorrect conclusions via very valid lines of thinking (like the Furious Assault scenario I pointed out).
adidamps2
Posted: Tuesday, June 8, 2010 10:01:46 AM
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I'll make this as simple as I can: Heavy Weapon = ZERO movement right...and 0x2=0 if Charging Fire require one to move atleast 1 square...then by moving ZERO sqaures you can not Charging Fire. which is what my comment said...it was a sarcastic remark...as much so as saying you can Charging Fire and not make an attack if you have a Heavy Weapon...since if you move double your speed and make no attack due to having a Heavy Weapon then you have in fact NOT made a Charging Assault, since a Charging Assault ends in an attack...
Sithborg
Posted: Tuesday, June 8, 2010 10:36:55 AM
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Rereading his post perhaps. For the most part, this is merely an arguement of semantics that should never be an issue. If the attack were mandatory (which is possible, but again, for all practical purposes of the game, never really comes up), then my answer would be equally against Emperordragon's, in that Charging Fire could only be used if you could move and attack. At this point in time, that is all that you can do, and there is nothing that affects "replaces turns" abilities, so for the most part, in terms of Heavy Weapon, it is merely semantics if you are using Charging Fire or not.

Now, adidamps, you brought up the concept of Move 0. Look at your answer, and honestly tell me you that you can't see how others may take your answer, and apply it to Furious Assault or Charging Assault +X. That is why I responded to your post.

Your answer can have correct final outcome for the wrong reason, and many are fine with that. I'm a rules lawyer, so I see a wrong reason as still wrong.
jedispyder
Posted: Tuesday, June 8, 2010 10:39:11 AM
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adidamps2 wrote:
I'll make this as simple as I can: Heavy Weapon = ZERO movement right...and 0x2=0 if Charging Fire require one to move atleast 1 square...then by moving ZERO sqaures you can not Charging Fire. which is what my comment said...it was a sarcastic remark...as much so as saying you can Charging Fire and not make an attack if you have a Heavy Weapon...since if you move double your speed and make no attack due to having a Heavy Weapon then you have in fact NOT made a Charging Assault, since a Charging Assault ends in an attack...

The problem lies with how you worded your original statement. Sarcastic or not, it was wrong. You stated: "heavy weapon allows for ZERO movement when you want to fire...0x2=0 so therefore the Heavy Trooper can charging fire exactly zeros sqaures and fire...(sic)" It should be "the Heavy Trooper cannot charging fire exactly zeros squares and fire" instead of using the word "can" (which is incorrect). There is no way to move zero squares. You cannot say that the mini is "moving double their speed" because they have Speed 6, not Speed 0. Sure, Heavy Weapon does not allow you to move and attack but it does not grant you Speed 0, so all your statements about the Heavy Trooper using double Speed are incorrect.
adidamps2
Posted: Wednesday, June 9, 2010 12:10:21 AM
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Well since we are getting ALL Rules Lawyering here, then in fact one could move ZERO squares and Charging Fire… there is no minimum movement required by the rules or listed in the glossary. There is no minimum of 1 square MUST be moved to activate this SA listed anywhere with the RAW. It simply states that you CAN move up to double speed (which is optional) and since Heavy Weapon does not allow you to move and attack your Movement is considered ZERO, since you character is standing still to attack. See the word Speed indicates that one has a set number of squares available to them to move, be it 2, 4, or 6 etc… but movement doesn’t indicate a set number of squares…therefore the value can be ZERO. So if one chooses to use ZERO of their Speed to move…then in fact ZERO times 2 equals ZERO and the prerequisite for Charging Fire is still met (actually it is pointless to mention the x2 speed here, since it is optional to move 2x speed...but it was mentioned for GP I suppose)…And since the character has moved nowhere the prerequisite for Heavy Weapon is also met which allows it to be used as well…if however the rule was written in stone in the FAQ or here on Bloomilk in the Glossary that Charging Fire requires a minimum of 1 square movement then indeed Heavy Weapon would not function with it. But as it stands right now, it is not written or stated as such (or if it is please kindly provide the link the Official Rules indicating such).

Quote:
Charging Fire
Replaces turn: Can move up to double speed, then attack


Quote:
Glossary Text:
Instead of taking its normal turn, this character can move up to double speed and, after moving*, make an attack on the same turn.
*movement here is not listed as a minimum and when announcing movement one can simply state I use ZERO of my speed for my movement...

Quote:
Heavy Weapon
Can't attack and move in the same turn


Quote:
Glossary Text:
This character can't attack and move in the same turn. It can still make an attack of opportunity as normal.
Since the character has in fact not moved, due to using ZERO of their optional speed they are able to still use the Heavy Weapon special ability.

Quote:
move/movement
A character can move up to its speed and make an attack during its turn. It can move up to double speed if it doesn’t attack.

Since no minimum number is listed to indicate that this number must be met for it to be counted as "move" then any value can be used to represent a movement phase, even ZERO, since movement is indeed an option. However any SA that indicates a minimum value/# of squares to move would require more than ZERO movement for the SA to take place....but Charging Fire does not list a minimum value of squares to be moved.

BTW according to the Bloomilk glossary there is no minimum movement required for Charging Fire or Furious Assault; however Charging Assault does require a minimum of 1 square movement.

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