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Custom Set Return of the 80's [COMPLETE 2-5-11] Options
R5Don4
Posted: Saturday, December 4, 2010 2:25:09 PM
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Joined: 3/27/2008
Posts: 832
In the flavour of battles waged on bedroom floors across the country in the 80's we introduce 6 new Factions to the game.

Rebel

1. A-Wing Ace Pilot C
2. Alliance Communication Officer UC
3. Dresselian Sergeant UC
4. Gold Leader UC
5. Rebel Tactician UC


Imperial

6. AT-ST Field Commander C
7. Bridge Technician UC
8. Imperial Commander UC

9. ISB Infiltrator C
10. Sandtrooper with Flamethrower C
11. Veteran Stormtrooper UC

Fringe

12. Elom Brute C
13. Ewok Ranger UC
14. Human Fanatical Commando C
15. Ishi Tib Thug C
16. Klatoonian Henchman C
17. Lutrillian Colonel C
18. Malakili R
19. Nikto Skiff Guard C
20. Saurin Combat Trainer UC

GI Joe

21. Armadillo Mini Tank UC

22. Duke R
23. Flint R
24. Gung-Ho R

25. Rock 'n Roll R
26. Scarlett VR
27. Shipwreck VR
28. Snake Eyes VR
29. Stalker VR



Cobra

30. Baroness R
31. Cobra Commander R

32. Cobra Officer UC
33. Cobra Soldier C
34. Crimson Guard UC

35. Destro VR
38. Firefly R
36. Flight Pod UC
37. Hiss Tank UC
39. Storm Shadow VR
40. Tele-Viper C

41. Viper UC

Masters of the Universe

42. He-Man VR

43. Man at Arms R
44. Ram-Man R
45. Stratos Warrior C


Snake Mountain

46. Beast Man R
47. Merman R
48. Skeletor VR
49. Trap Jaw VR


Thunder Cats

50. Cheetarah R
51. Lion-O VR
52. Panthro VR

53. Ro-Bear Berbil Scout C

Mutants of Plun-Dar

54. Jackal Man Scout UC
55. Mumm-Ra the All Powerful VR
56. Mumm-Ra the Ancient R
57. Mumm-Ra the Ever-Living R
58. Simian Soldier C
59. Slythe R
60. Reptillian Warrior C

sdexam
Posted: Saturday, December 4, 2010 8:22:46 PM
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Joined: 12/9/2008
Posts: 152
Looks cool, any stats?
R5Don4
Posted: Sunday, December 5, 2010 12:45:02 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 832
Design Philosophies behind the new factions:

GI JOE
Centered around mid to low cost Uniques oozing with in faction synergy.

Cobra
A lot of tech and tricks from several Unique commanders with plenty of specialized but fragile grunts.


Masters of the Universe
Major beefcakes with big damage.

Snake Mountain
Brute force backed up by black magic.

Thunder Cats
Beefcakes with finesse.

Mutants of Plundarr
One high cost Unique character in various forms and low cost lackies.


Collected Stats All on Medium Base unless otherwise noted

1. A-Wing Ace Pilot C
Rebel
Cost 14
HP 50
DF 15
AT 10
DM 10

Double Attack
Squad Assault
Squad Firepower
Quick Reactions

2. Alliance Communication Officer UC
Rebel
Cost 6
HP 30
DF 14
AT 3
DM 10

Relay Orders

3. Dresselian Sergeant UC
Rebel
Cost 18
HP 80
DF 17
AT 12
DM 20

Commando
Stealth

CE
Allied Commandos Gain +4 Attack

4. Gold Leader UC
Rebel
Cost 23
HP 60
DF 15
AT 9
DM 10

Pilot
Cunning Attack

CE
Allied characters with Pilot gain Twin Attack

5. Rebel Tactician UC
Rebel
Cost 16
HP 40
DF 15
AT 7
DM 10

Tactical Foresight +6 to Initiative Roll if this character has line of sight to an enemy at the beginning of the round.

6. AT-ST Field Commander C
Imperial
Cost 12
HP 30
DF 14
AT 3
DM 10

Crack Gunner +10
Rapport This character's cost is 5 less in a squad with a character named AT-ST

CE
Allies named AT-ST gain +4 Attack +4 Defense and Stable Footing

7. Bridge Technician UC
Imperial
Cost 7
HP 20
DF 14
AT 4
DM 10

Relay Orders
Override

8. Imperial Commander UC
Imperial
Cost 15
HP 50
DF 14
AT 3
DM 10

CE

Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

9. ISB Infiltrator C
Imperial
Cost 18
HP 50
DF 16
AT 7
DM 10

Stealth
Infiltrator: You may set up this character anywhere on your half of the battle map instead of in the normal starting area.
Targeting



10. Sandtrooper with Flamethrower C
Imperial
Cost 9
HP 20
DF 16
AT 4
DM 10
Flamethrower 20

11. Veteran Stormtrooper UC
Imperial
Cost 14
HP 40
DF 16
AT 8
DM 10

Squad Defense
Squad Assault
Squad Firepower

In battle working as a team is the best means of survival


12. Elom Brute C
Fringe
Cost 10
HP 30
DF 15
AT 4
DM 30

Melee Attack
Cleave

13. Ewok Ranger UC
Fringe
Small Base
Cost 9
HP 30
DF 16
AT 4
DM 10

Stealth
Swarm +4
Defiance: Allies within six with Swarm +1 gain Swarm +4

14. Human Fanatical Commando C
Fringe
Cost 7
HP 20
DF 13
AT 3
DM 10

Stealth
Self Destruct 30

15. Ishi Tib Thug C
Fringe
Cost 14
HP 50
DF 15
AT 6
DM 10

Stealth
Twin Attack
Evade

16. Klatoonian Henchman C
Fringe
Cost 4
HP 10
DF 14
AT 4
DM 10

Melee Attack
Melee Reach 2
Black Sun
Internal Strife

17. Lutrillian Colonel C
Fringe
Cost 19
HP 50
DF 18
AT 6
DM 20

Advantageous Cover

CE
Non-Unique Soldier followers within 6 squares gain Twin Attack and +2 Defense

18. Malakili R
Fringe
Cost 9
HP 40
DF 14
AT 3
DM 10
Unique
Melee Attack
Empathy
Rancor Keeper-During Set up Choose an Ally whose name contains Rancor. That Ally is +6 AT +6 DF. If that Ally is defeated, this character cannot move or attack until he is attacked.

19. Nikto Skiff Guard C
Fringe
Cost 7
HP 10
DF 13
AT 2
DM 10
Gunner +20

20. Saurin Combat Trainer UC
Fringe
Cost 12
HP 50
DF 14
AT 8
DM 10

Melee Attack
Rapport Costs 1 less when in the same squad as a character named Jabba the Hutt

CE
Gammorean followers gain +4 Attack +10 Damage

21. Armadillo Mini Tank UC
GI JOE
Huge Base
Cost 44
HP 90
DF 16
AT 10
DM 30

Damage Reduction 10
Twin Attack
Mounted Weapon
Tow Cable
Stable Footing
Speed 8

22. Duke R
GI JOE
Cost 35
HP 100
DF 17
AT 10
DM 20

Unique
Flight
Accurate

CE
GI Joe Allies without Melee Attack gain Avoid Defeat

23. Flint R
GI JOE
Cost 30
HP 80
DF 18
AT 12
DM 20

Unique
NTMTO
Splash 20
Blast Cannon
Mobile Attack

24. Gung-Ho R
GI JOE
Cost 26
HP 60
DF 16
AT 8
DM 10

Unique
Missles 40
Bravado
Furious Assault

25. Rock 'n Roll R
GI JOE
Cost 20
HP 70
DF 16
AT 8
DM 20
Unique
Triple Attack
Deadeye

26. Scarlett VR
GI JOE
Cost 26
HP 90
DF 18
AT 12
DM 10

Unique
Twin Attack
Snare Rifle
Stealth

CE
GI JOE allies within 6 squares gain Gregarious

27. Shipwreck VR
GI JOE
Cost 23
HP 80
DF 17
AT 8
DM 10

Unique
Blast Cannon
Disruptive
Close Quarters Fighting
Opportunist

28. Snake-Eyes VR
GI JOE
Cost 58
HP 110
DF 20
AT 14
DM 20

Unique
Cloaked
Parry
Greater Mobile Attack
Double Attack
Twin Attack

29. Stalker VR
GI JOE
Cost 28
HP 70
DF 18
AT 11
DM 20

Unique
Stealth
Twin Attack
Cunning Attack

CE Allies (including this character) with Stealth in cover cannot be targeted by nonadjacent enemies.




30. Baroness R
Cobra
Cost 32
HP 80
DF 19
AT 14
DM 20

Unique
Accurate
Sniper
Mobile Attack
Recon

CE
Cobra followers gain It's a Trap

31. Cobra Commander R
Cobra
Cost 42
HP 60
DF 18
AT 6
DM 10

Unique
Breath Mask
Iron Fist: Cannot be targeted by non unique Cobra units
Betrayal

CE
When a Non Unique Cobra ally without Melee Attack is defeated a new unit with the same name is placed in the starting area.



33. Cobra Soldier C
Cobra
Cost 6
HP 10
DF 15
AT 5
DM 10

34. Crimson Guard UC
Cobra
Cost 19
HP 50
DF 16
AT 9
DM 20

Careful Shot +6
Accurate Shot

35. Destro VR
Cobra
Cost 33
HP 80
DF 18
AT 11
DM 20

Unique
Double Attack
Merciless
Munitions Supplies
Grenades 20

CE
Cobra followers within 6 squares gain +3 AT +3 DF

36. Firefly R
Cobra
Cost 36
HP 90
DF 18
AT 10
DM 20

Unique
Stealth
Loner
Grenades 20
Twin Attack
Demolition Charge
Sabotage



37. Flight Pod UC
Cobra
Large base
Cost 38
HP 70
DF 14
AT 8
DM 20
Mounted Weapon
Twin Attack
Flight
Missles 20
Speed 10

38. Hiss Tank UC
Cobra
Huge Base
Cost 52
HP 100
DF 18
AT 12
DM 30

DR 10
Vulnerable Point: Critical Hits do Triple damage against this character
Twin Attack
Mounted Weapon
Stable Footing
Speed 10
Charging Fire


39. Storm Shadow VR
Cobra
Cost 60
HP 120
DF 22
AT 12
DM 20

Unique
Affinitity May be on Squad with character whose name contains Snake Eyes
Melee Attack
Invisibility
Triple Attack
Ambush
Cunning 20
Parry
Wall Climber
Deadly Attack

40. Tele-Viper C
Cobra
Cost 10
HP 30
DF 14
AT 3
DM 10
Override
Industrial Repair 20
Relay Orders

41. Viper UC
Cobra
Cost 16
HP 40
DF 16
AT 6
DM 20

Missles 20
Grenades 30

42. He-Man VR
Masters of the Universe
Cost 70
HP 190
DF 23
AT 16
DM 30

Unique
Double Attack
Sheilds
Mighty Swing
Mettle

Force 6
Master of the Force 2
Overwhelming Force
Reposte
Precision

43. Man at Arms R
Masters of the Universe
Cost 54
HP 140
DF 22
AT 13
DM 30

Unique
Melee Attack
Double Attack
Dark Armor
Resilient

CE
Followers within 6 gain Close Quarters Fighting


44. Ram-Man R
Masters of the Universe
Cost 57
HP 160
DF 18
AT 12
DM 30

Unique
Melee Attack
Slam -If this character moves before it hits with an attack using Overwhelming Force, the target is moved 1 square away. This movement does not provoke Attacks of Opportunity.
Momentum
Charging Assault +20
Dark Armor

Force 4
Overwhelming Force
Force Leap


45. Stratos Warrior C
Masters of the Universe
Medium
Cost 13
HP 70
DF 17
AT 9
DM 20

SA
Melee Attack
Flight
Cunning Attack

46. Beast Man R
Snake Mountain
Cost 24
HP 90
DF 17
AT 8
DM 20

Unique
Melee Attack
Melee Reach 2
Double Claw Attack
Rend +10
Mercenary

47. Merman R
Snake Mountain
Cost 34
HP 100
DF 15
AT 8
DM 20

Unique
Double Attack
Opportunist
Poisoned Blade

48. Skeletor VR
Snake Mountain
Cost 68
HP 140
DF 21
AT 15
DM 20

Unique
Energy Sheild
Triple Attack
Domination

Force 2
Force Renewal 1
Sith Sorcery
Force Lightning 2
Illusion


CE
Followers within 6 squares gain Deadly Attack and Flurry Attack. At the end of this characters turn 2 allies with the same base size within six may switch positions.


49. Trap Jaw VR
Snake Mountain
Cost 52
HP 130
DF 17
AT 9
DM 30

Unique
Double Attack
Paralysis
Cyborg
Mighty Swing
Self Destruct 40

50. Cheetarah R
Thunder Cats
Cost 30
HP 100
DF 18
AT 8
DM 20

Unique
Melee Attack
Intuition
Speed 12
Melee Reach 3
Galloping Attack


51. Lion-O VR
Thunder Cats
45
HP 130
DF 20
AT 12
DM 20

Unique
Lord of the Thundercats: May not be in a squad with another character with this Special Ability.
Melee Attack
Bravado
Twin Attack
Intuition
Sheilds 20
Thunder Cats Reserves 30 (init of 11)

Force 2
Force Renewal 1
Force Valor
Lightsaber Assault


CE
Allied Thunder Cats gain Ambush


52. Panthro VR
Thunder Cats
Cost 44
HP 120
DF 20
AT 12
DM 20

Unique
Melee Attack
Double Attack
Melee Reach 2
Cunning Attack
Stun Gas
Stealth

53. Ro-Bear Berbil Scout C
Thunder Cats
Small Base
Cost 10
HP 10
DF 12
AT 0
DM 10

Droid
Heal 10
Industrial Repair 10
Recon

54. Jackal Man Scout UC
Mutants of Plun-Dar
Cost 14
HP 50
DF 15
AT 6
DM 10

Stealth
Double Attack
Viscious Attack

55. Mumm-Ra the All Powerful VR
Mutants of Plundarr
Large Base
Cost 134
HP 230
DF 22
AT 18
DM 30

Unique
Flight
Triple Attack
Twin Attack
Greater Mobile Attack
Drain Life Energy
Speed 8


Force 3
Force Renewal 2
Master of the Force 2
Force Lightning 4
Aing-Tii Flow-Walking
Surprise Move
Anticipation

56. Mumm-Ra the Ancient R
Cost 50
HP 110
DF 20
AT 0
DM 0

Unique
Interdimensional Reinforcements 30 -During setup, after seeing your [opponent]’s [squad], you can add up to 30 points of characters to your squad from any Faction. These characters don’t count toward the cost of your squad, and your opponent doesn’t have to [defeat] them to win the [skirmish]. If you are scoring points for defeats, or in a tiebreaker, defeating these extra characters doesn’t score points.

Force 4
Force Renewal 2
Pawn of the Darkside
Force Corruption 4
Force Storm

57. Mumm-Ra the Ever-Living R
Mutants of Plun-Dar
Cost 82
HP 180
DF 22
AT 15
DM 20

Unique
Triple Attack
Jedi Hunter
Flight

Force 4
Force Renewal 2
MotF 2
Force Bubble
Absorb
Force Storm
Sith Sorcery
Unleash the Force 60

58. Reptillian Warrior C
Mutants of Plun-Dar
Cost 8
HP 30
DF 15
AT 6
DM 10

Melee Attack
Melee Reach 2

59. Simian Soldier C
Cost 18
HP 60
DF 14
AT 8
DM 10

Wallclimber
Opportunist
Impulsive Momentum


60. Slythe R
Mutants of Plun-Dar
Cost 20
HP 70
DF 15
AT 7
DM 20

Unique
Melee Attack
Melee Reach 2
Cunning Attack
CE Once per round, after initiative is determined, 1 follower can immediately move up to its speed before any character activates
R5Don4
Posted: Sunday, December 5, 2010 12:51:50 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
Future Faction possibilities

Jayce & the Wheeled Warriors
Black Star
Silver Hawks
Battle Star Galactica
Cylons
Dukes of Hazzard
She-Ra Princess of Power
The Horde
Insectaurs
WWF
Buck Rogers
Tron
Flash Gordon
Terminator
Conan
Metallica

Added by popular demand giant robots & monsters:

Autobots
Decepticons
Go-Bots
Shogun Warriors
Godzilla
King Kong

SquelchDog
Posted: Sunday, December 5, 2010 7:15:02 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/2/2009
Posts: 1,686
Location: New York, Albany Just south of Darth Maul's House
Cool! ThumpUp Ya know I gotta say. If they made a GI-JOE miniatures game with similar rules, I could definitely get into that game. Star Wars and GI-JOE were my two favorite toys growing up in the 80's! Sounds cool R5Don4. ThumbsUp
R5Don4
Posted: Saturday, December 11, 2010 11:50:43 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
List of future characters

GI Joe
Snake Eyes Commando (lower cost, no cloaked or parry) maybe CE
Storm Shadow
Lady Jaye
Rip Cord
Airborne
Blowtorch
Low Light
Beach Head
Spirit
Mutt
Junkyard
Freedom
Timber
Mainframe (Override)
Dial Tone (Relay Orders)
Breaker (Relay Orders)
Flash
Clutch
Sci-Fi
Cover Girl
Bazooka
Alpine
Footloose
Dusty
Quick Kick
Air Tight
Roadblock
Trip Wire
Short Fuze, Mortar Soldier
Grunt
Hawk
Steeler Tank Commander
Tunnel Rat
Wild Bill
Leatherneck
Wetsuit
Deep Six
Recondo
RAM Motorcycle
Outback
Doc
Lifeline
J.U.M.P. (jetpack)
Whirlwind (AA Gun)
Howitzer
A.S.P.
Mirage Motorcyle
Jinx

Cobra
Zartan
Torch
Buzzer
Ripper
Ferret ATV
Serpentor
Dr. Mindbender
Tomax
Xamot
Storm Shadow Assassin
B.A.T.S.
Cobra Ninja
Cobra Glider
Copper Head
Snow Serpent
Major Blood
Scrap Iron
Wild Weasel
Cobra Commander, Supreme Leader
Cobra Commander in Battle Armor
F.A.N.G. copter
S.N.A.K.E.
Eels
Thunder Machine
Glider
Masters of the Universe
Teela
Stratos
Zodac
Moss Man
Orko
He-Man with Power Sword
Fisto
Snout Spout
Battle Cat
The Sorceress
Mekaneck
Man-E-Faces

Snake Mountain
Grizzlor
Whiplash
Stinkor
Hordak
Tri-Clops
Scare Glow
Ninjor


Thunder Cats
Tigra
Thunder Tank
Wiley Kit
Wiley Kat
Snarf


Mutants of Plundar
Monkian
Jackal Man
Vulture Man
Berserkers

R5Don4
Posted: Sunday, December 12, 2010 1:02:21 PM
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12. Elom Brute C
Fringe
Cost 10
HP 30
DF 15
AT 4
DM 30

Melee Attack
Cleave
R5Don4
Posted: Monday, December 13, 2010 12:22:16 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
41. Viper UC
Cobra
Cost 16
HP 40
DF 16
AT 6
DM 20

Missles 20
Grenades 30
R5Don4
Posted: Wednesday, December 15, 2010 12:36:27 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
37. Hiss Tank UC
Cobra
Huge Base
Cost 52
HP 100
DF 18
AT 12
DM 30

DR 10
Vulnerable Point: Critical Hits do Triple damage against this character
Twin Attack
Stable Footing
Speed 10
Charging Fire
R5Don4
Posted: Saturday, December 18, 2010 12:38:21 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
53. Ro-Bear Berbil Scout C
Thunder Cats
Small Base
Cost 10
HP 10
DF 12
AT 0
DM 10

Droid
Heal 10
Industrial Repair 10
Recon
falcon
Posted: Saturday, December 18, 2010 12:01:53 PM
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Joined: 1/11/2009
Posts: 69
I am a bigger Transformers fan than even Star Wars... I always thought it would be cool to see transformers mini stats.
R5Don4
Posted: Sunday, December 19, 2010 2:04:09 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 832
Yeah I would have liked to include, Transformers, Go-Bots, Voltron, Tranzor-Z (Mazinger-Z), Shogun Warriors but they are really big and I don't think would mesh well with SWM and still be representative of the characters. They belong in Mon-Poc world as they only would end up beating on each other and then there is the whole transforming thing where you would need another mini/set of stats for the transformed version.

Just doesn't work for SWM.
R5Don4
Posted: Monday, December 20, 2010 7:43:47 PM
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Joined: 3/27/2008
Posts: 832
59. Slythe R
Mutants of Plun-Dar
Cost 20
HP 70
DF 15
AT 7
DM 20
Melee Reach 2
Cunning Attack
CE Once per round, after initiative is determined, 1 follower can immediately move up to its speed before any character activates
R5Don4
Posted: Tuesday, December 21, 2010 11:03:10 AM
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Joined: 3/27/2008
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Klatoonian Henchman
Fringe
Cost 4
HP 10
DF 14
AT 4
DM 10

Melee Attack
Melee Reach 2
Black Sun
Internal Strife
R5Don4
Posted: Wednesday, December 22, 2010 11:31:15 AM
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Joined: 3/27/2008
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14. Human Fanatical Commando C
Fringe
Cost 7
HP 10
DF 13
AT 3
DM 10

Stealth
Self Destruct 30
R5Don4
Posted: Thursday, December 23, 2010 12:15:40 PM
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Joined: 3/27/2008
Posts: 832
42. He-Man VR
Masters of the Universe
Cost 70
HP 190
DF 23
AT 16
DM 30

Unique
Double Attack
Sheilds
Mighty Swing
Mettle

Force 6
Master of the Force 2
Overwhelming Force
Reposte
Precision
R5Don4
Posted: Sunday, December 26, 2010 1:37:45 PM
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The MotU is pretty broken, Overwhelming Force is just too powerful. I'll have to rework them a bit.
R5Don4
Posted: Saturday, January 1, 2011 11:41:54 AM
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19. Nikto Skiff Guard C
Fringe
Cost 7
HP 10
DF 13
AT 2
DM 10
Gunner +20
gwek
Posted: Sunday, January 2, 2011 9:34:56 PM
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Joined: 8/7/2008
Posts: 400
I feel like a lot of the pieces are underpriced. The Joes, for example, seem to average 4-5 special abilities, but they often have more than one premium special abilities, although most cost under 30. You may want to compare them closely to existing characters with similar abilities if you haven't already.

Cobra Commander's CE can prove troublesome in a standard game:

"When a Non Unique Cobra ally is defeated a new unit with the same name is placed in the starting area."

With no save or o ther limitation, it is essentially impossible for an opponent to have a net gain with respect to non-unique Cobras without first killing Cobra Commander. I assume you're trying to go for an "endless hordes" feel, but this doesn't seem particularly fair and is sure to significantly alter playing strategy against Cobra.

There are a lot of fun ideas here; I just think the costs may need to be looked at a little more closely.

R5Don4
Posted: Monday, January 3, 2011 11:30:25 AM
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Joined: 3/27/2008
Posts: 832
Well, Gwek firstly I don't know whether I'm more flattered or shocked someone actually took the time to study the stats in this thread. Thanks for the feedback.

I'm trying to have the new factions not suffer from the same "lesser faction syndrome" that the formerly known as the crap pre-DotF factions had. Therefore I'm costing a lot of them along the lines of TBSV, Jareal, General Rieken and the like so they can compete with the big boys. Mind you I'm totally open to suggestions on tweaking the stats. The Armadillo for instance is a bit too beastly and needs to be softened up a bit.

Yammosk notwithstanding my thought was limiting Cobra Commander's CE to non-unique Cobra followers and the cost of the CE added to Cobra Commander's own unspectacular stats balanced the strength of the CE. It is a version of Leia HC's of course, a CE which promised plenty but never really lived up to the hype with it's 25% success rate. A squad built around it is hindered pretty harshly by Disruptive. The biggest weakness to it though that doesn't happen with Leia is it does not deny points scored to your opponent on units defeated. If you just let your units get decimated in wave after wave it will cost you the match. I thought this CE really suited the feel of Cobra Commander.

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