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Star Wars Miniatures Computer Game Options
ImDrSpock
Posted: Thursday, January 13, 2011 5:36:28 AM
Rank: Ewok
Groups: Member

Joined: 1/13/2011
Posts: 2
Location: Milwaukee, WI
Hello to everyone,

I am announcing that I am in the process of developing a Star War Miniatures Computer Game.

The first version of the game will include the Rebel Storm and Clone Strike complete sets and their respective maps. Later versions will include the other complete sets and maps as well. Also, scenarios will be added from the Ultimate Missions books as well as from the Star Wars Minis website too.

I would like a little help though... There are a few things I need: I already have the complete stats for the entire SWM sets. If anyone has scans of any of the maps, that are good quality, would you please send them to me? Here is a list of all of the official maps: http://the-holocron.com/index.php?option=com_content&task=view&id=98&Itemid=46

It will be released for both Windows and Mac and will later support multiplayer.

If anyone has any scans of maps or knows where I can get them, that would be awesome. Even it is just scans of sections of the maps, I can put them together on the computer.

Thats the whole story, If anyone has any thoughts or ideas, or wants to help out, let me know.
FlyingArrow
Posted: Thursday, January 13, 2011 5:39:11 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
How would this be different from Vassal? Pretty much all of the maps can be found there.
EmporerDragon
Posted: Thursday, January 13, 2011 5:44:07 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
FlyingArrow wrote:
How would this be different from Vassal? Pretty much all of the maps can be found there.


I would imagine the big difference would be that it will actually use the rules rather than being a virtual tabletop.
Darth O
Posted: Thursday, January 13, 2011 6:04:05 AM
Rank: Advanced Bloo Milk Member
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
Sounds like an awesome idea that I had dreamed of before I heard of Vassal. I think they would both have their place, but I've personally always wanted a game where it actually follows the rules and has the stats, etc. Good on ya mate!
confute
Posted: Thursday, January 13, 2011 6:12:25 AM
Rank: Flash Speeder
Groups: Member

Joined: 8/5/2008
Posts: 41
Thank you!
Always thought that SW Minis could be made into a computer game.
Vassal is great, but a bit dated.
Pls keep us updated as to your efforts.
FlyingArrow
Posted: Thursday, January 13, 2011 6:25:03 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
Here's a dream... you play the game. After the game, a 3D animation (complete with blaster bolts, lightsabers flying, an accurate map, and animations for Force Push) replays the whole skirmish that you just played in about 60 seconds.
billiv15
Posted: Thursday, January 13, 2011 6:33:39 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/4/2008
Posts: 1,441
Nothing personal, but I'm not holding my breath on this being completed. Hope I'm wrong.
CerousMutor
Posted: Thursday, January 13, 2011 6:38:42 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/27/2008
Posts: 990
I hope this works, I think Vassal is overly complicated and I have a short temper when machines dont do what they are supposed too.
shinja
Posted: Thursday, January 13, 2011 7:22:14 AM
Rank: Administration
Groups: Administration

Joined: 10/2/2008
Posts: 351
Location: Kent, WA
If you're going to do this, I'd recommend supporting multiplayer from the start. It's 1000000x easier than trying to program AI for SWM...
saeseetiin
Posted: Thursday, January 13, 2011 7:28:42 AM
Rank: Advanced Bloo Milk Member
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Joined: 5/8/2009
Posts: 585
Location: New York City
shinja wrote:
If you're going to do this, I'd recommend supporting multiplayer from the start. It's 1000000x easier than trying to program AI for SWM...


That does make sense and I hope this works. Seems like its no easy task good luck.
engineer
Posted: Thursday, January 13, 2011 7:57:01 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/19/2008
Posts: 469
Location: Kalamazoo, MI
This poster has exactly one post and just joined the forum today.

Total unknown poster who has the skills to program a Vassal like game?
jak
Posted: Thursday, January 13, 2011 8:50:34 AM
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Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
GO FOR IT MAN,
I'd love to see some more SWM action
EmporerDragon
Posted: Thursday, January 13, 2011 9:44:28 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
engineer wrote:
This poster has exactly one post and just joined the forum today.

Total unknown poster who has the skills to program a Vassal like game?


While it is being taken with a bucketfull of salt, it's still a good pipe dream.
swinefeld
Posted: Thursday, January 13, 2011 9:54:33 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
EmporerDragon wrote:
engineer wrote:
This poster has exactly one post and just joined the forum today.

Total unknown poster who has the skills to program a Vassal like game?


While it is being taken with a bucketfull of salt, it's still a good pipe dream.



Agreed, and I wish him luck. BlooMilk

Looks like he's a young guy...
obsidian7788
Posted: Thursday, January 13, 2011 9:56:26 AM
Rank: Advanced Bloo Milk Member
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Joined: 2/19/2009
Posts: 286
well im excited. hope it all works out for ya let us all know. encouragment is a powerful tool peoples.
BENE
Posted: Thursday, January 13, 2011 10:09:15 AM
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Joined: 5/20/2009
Posts: 98
Location: Toronto
Sounds like fun! Go for it. Even if you find entering all the data for all the sets too daunting, at least the original sets you mentioned would be fun.
Sithborg
Posted: Thursday, January 13, 2011 11:25:41 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
I cleaned this thread a little bit. Let's not focus on past issues please.
FlyingArrow
Posted: Thursday, January 13, 2011 11:39:23 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
BENE wrote:
Sounds like fun! Go for it. Even if you find entering all the data for all the sets too daunting, at least the original sets you mentioned would be fun.


Entering the data would be easy. The challenge is to program all the rules interactions as new abilities were introduced with new sets.
ithai
Posted: Thursday, January 13, 2011 11:49:47 AM
Rank: Rancor
Groups: Member

Joined: 8/24/2008
Posts: 33
If you need a mac user to test versions I'd be glad to help!
EmporerDragon
Posted: Thursday, January 13, 2011 12:15:06 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
FlyingArrow wrote:
The challenge is to program all the rules interactions as new abilities were introduced with new sets.


I can see it now:

IF attacker.djemso = YES AND defender.djemso = YES AND (attacker.twin = YES OR defender.twin = YES) THEN

RUN computer(explode)

END IF
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