|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2009 Posts: 388
|
It's good to vent on occasion MM, I say don't worry about it. I've seen much worse said about characters produced by wizards over the ages, hehe.
The three characters from Mortis would be cool. I'll be honest and tell you I don't feel that whole story arc is very star wars like, but it was certainly very interesting. Someone told me a lot of the inspiration was drawn from some of Lucas old files... could be true, but hey, maybe thats why it doesn't feel very much like SW. because everyone else has a better grasp on the world than he does haha.
back to Savage for a second, I was not thrilled with his story. I liked what they did with Asajj Ventress however. A fair chunk of a retcon, but I think it was a nice idea. I think Savage could have been used much better than they used him in the end.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
|
Dimetrodon wrote:I suppose it's fine to post it here as well as the customs section.
Round 1 of the contest is over, with Round 2 now posted.
New Republic Queen Mother Tenel Ka Cost 33
HP 100 DEF 20 ATK +12 DAM 20
Special Abilities Melee Attack Unique. Double Attack Empathy [Allies with Savage within 6 squares lose Savage] Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11] Parry [When hit by a melee attack, this character takes no damage with a save of 11] Rival [This character cannot be in a squad that contains any character whose name contains Xizor or Black Sun]
Force Powers Force 4 Force Whirlwind [Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11] Knight Speed [Force 1: This character can move 4 extra squares on h is turn as part of its move]
Commander Effect Non-Unique followers within 6 squares gain Deadeye [On this character's turn, if it doesn't move, it gets +10 Damage]. Yay another one of those oh you hit me, ok let me roll, alright no damage, ok you hit me again, alright roll, failed, ok leia lets me reroll, i failed again ok, force point, yay got it, no damage....
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
So that CE on Tenel Ka - Non-Unique followers within 6 squares gain Deadeye [On this character's turn, if it doesn't move, it gets +10 Damage].
It's going to be fun using Ganner to lob a Gray Jedi or Wookie Jedi for multiple attacks at +10 damage, right?
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
|
I always liked Tenel Ka and I'm really happy to see her inclusion in here. And I absolutely love the "Rival" Ability. In one of my customs I attempted to do something like that for a fringe Xanatos and Qui-Gon but couldn't think of how to word it just right. Absolutely love it AND really like Tenel. Fun new options for the NR are always great in my book! Her and Jacen JK together are going to be a blast!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
|
Deaths_Baine wrote:Dimetrodon wrote:I suppose it's fine to post it here as well as the customs section.
Round 1 of the contest is over, with Round 2 now posted.
New Republic Queen Mother Tenel Ka Cost 33
HP 100 DEF 20 ATK +12 DAM 20
Special Abilities Melee Attack Unique. Double Attack Empathy [Allies with Savage within 6 squares lose Savage] Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11] Parry [When hit by a melee attack, this character takes no damage with a save of 11] Rival [This character cannot be in a squad that contains any character whose name contains Xizor or Black Sun]
Force Powers Force 4 Force Whirlwind [Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11] Knight Speed [Force 1: This character can move 4 extra squares on h is turn as part of its move]
Commander Effect Non-Unique followers within 6 squares gain Deadeye [On this character's turn, if it doesn't move, it gets +10 Damage]. Yay another one of those oh you hit me, ok let me roll, alright no damage, ok you hit me again, alright roll, failed, ok leia lets me reroll, i failed again ok, force point, yay got it, no damage.... yay, another I've never heard of this character, read her Wookiee page, or taken a few minutes to make a squad with her comments...
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
|
No offence intended to the designers, but Savage Oppress is an epic failure of a character in TCW and although I'm sure the mini will be decent, his inclusion is very to me. On Tenal Ka, I don't think she's that tough, certainly no tougher than many of the other options out there, and her design makes it hard to run the normal evade/GMA NR squads because you can't have a TBSV. I think she'll be tier 2, or 1.5 at best, but she'll be fun.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
|
billiv15 wrote:Deaths_Baine wrote:Dimetrodon wrote:I suppose it's fine to post it here as well as the customs section.
Round 1 of the contest is over, with Round 2 now posted.
New Republic Queen Mother Tenel Ka Cost 33
HP 100 DEF 20 ATK +12 DAM 20
Special Abilities Melee Attack Unique. Double Attack Empathy [Allies with Savage within 6 squares lose Savage] Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11] Parry [When hit by a melee attack, this character takes no damage with a save of 11] Rival [This character cannot be in a squad that contains any character whose name contains Xizor or Black Sun]
Force Powers Force 4 Force Whirlwind [Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11] Knight Speed [Force 1: This character can move 4 extra squares on h is turn as part of its move]
Commander Effect Non-Unique followers within 6 squares gain Deadeye [On this character's turn, if it doesn't move, it gets +10 Damage]. Yay another one of those oh you hit me, ok let me roll, alright no damage, ok you hit me again, alright roll, failed, ok leia lets me reroll, i failed again ok, force point, yay got it, no damage.... yay, another I've never heard of this character, read her Wookiee page, or taken a few minutes to make a squad with her comments... oh bill always so offended by everything, I do know who she is i do read books lol. Anyways, back to the character herself, I just think that with charcaters such as her, zannah, the huntress and some more that I can't mention yet coming out the game is quickly going to turn into, ok i hit, ok i negate, ok i hit, ok i negate, ok i hit, ok i negate...... heck with this i am going to go play skyrim, lol.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
|
Sashlon wrote:No offence intended to the designers, but Savage Oppress is an epic failure of a character in TCW and although I'm sure the mini will be decent, his inclusion is very to me. On Tenal Ka, I don't think she's that tough, certainly no tougher than many of the other options out there, and her design makes it hard to run the normal evade/GMA NR squads because you can't have a TBSV. I think she'll be tier 2, or 1.5 at best, but she'll be fun. Regardless of tier it is frustrating for people when everytime they attack a roll of 11 negates their damage. Just think that squad building will be less and less important the more evade+parry characters come out.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
Once upon a time, there was a little girl named Goldilocks. She went for a walk in the forest. Pretty soon, she came upon a house. She knocked and, when no one answered, she walked right in.
At the table in the kitchen, there were three new previews. Goldilocks was intrigued. She looked at the first preview.
"This piece has too much high-end damage output!" she exclaimed. "Ugggh!"
So, she checked out the second piece.
"This piece is too hard to kill" she said, rolling up her sleeve to practice rolling save 11s. She rolled her d20 200 times. She got 102 rolls of 11 or higher.
So, she glanced at the third piece.
"Ahhh, this piece is just right," she said happily and she ate it all up.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
|
Oh, Hutts. You make me laugh muchly!
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2009 Posts: 388
|
kezzamachine wrote:Oh, Hutts. You make me laugh muchly! yeah, something about Kiwi's one of my good friends was from the south island, the guy is endless laughs.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
|
Deaths_Baine wrote:Sashlon wrote:No offence intended to the designers, but Savage Oppress is an epic failure of a character in TCW and although I'm sure the mini will be decent, his inclusion is very to me. On Tenal Ka, I don't think she's that tough, certainly no tougher than many of the other options out there, and her design makes it hard to run the normal evade/GMA NR squads because you can't have a TBSV. I think she'll be tier 2, or 1.5 at best, but she'll be fun. Regardless of tier it is frustrating for people when everytime they attack a roll of 11 negates their damage. Just think that squad building will be less and less important the more evade+parry characters come out. Also remember that Damage output has consistantly grown over time. There are pleanty of characters who can kill any piece you field in one phase. NR is good at negating figures like this. Also recall she is the same cost as jacen and also has parry and is hard to kill (hmmmm, aint that something. Its almost like they go together or something :)) NR is a good defencive faction. Tenal and Jacen can hold off waves of enemy Vong (Just like in the Movies!). Parry + Evade is on 3 figures I beleive. Jarael, Tenal, and Huntress....correct me if I'm wrong please. All 3 are easily killed by basing them with shooters and hitting the fire button on your controller repeatedly. Sure they are hard to kill with melee, but isnt that the point? Normally Melee pieces can just run over 30 point pieces like a mac truck. NR says "screw all that" you got to fight us straight up. I like this piece shes fun and ties in well with the faction and suites her backstory pretty good. Shes the best one armed fighter since Guts
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
|
Deaths_Baine wrote:...... heck with this i am going to go play skyrim, lol. Great Logic. I approve. I want that game so bad XD
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
|
Yes, being a Kiwi (the people, not the bird) is all the rage at the moment. Everyone I talk to is Kiwi.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2009 Posts: 388
|
kezzamachine wrote:Yes, being a Kiwi (the people, not the bird) is all the rage at the moment. Everyone I talk to is Kiwi. I would imagine they are. took a trip down there a few years ago btw, good times for sure.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
|
Weeks wrote:Deaths_Baine wrote:Sashlon wrote:No offence intended to the designers, but Savage Oppress is an epic failure of a character in TCW and although I'm sure the mini will be decent, his inclusion is very to me. On Tenal Ka, I don't think she's that tough, certainly no tougher than many of the other options out there, and her design makes it hard to run the normal evade/GMA NR squads because you can't have a TBSV. I think she'll be tier 2, or 1.5 at best, but she'll be fun. Regardless of tier it is frustrating for people when everytime they attack a roll of 11 negates their damage. Just think that squad building will be less and less important the more evade+parry characters come out. Also remember that Damage output has consistantly grown over time. There are pleanty of characters who can kill any piece you field in one phase. NR is good at negating figures like this. Also recall she is the same cost as jacen and also has parry and is hard to kill (hmmmm, aint that something. Its almost like they go together or something :)) NR is a good defencive faction. Tenal and Jacen can hold off waves of enemy Vong (Just like in the Movies!). Parry + Evade is on 3 figures I beleive. Jarael, Tenal, and Huntress....correct me if I'm wrong please. All 3 are easily killed by basing them with shooters and hitting the fire button on your controller repeatedly. Sure they are hard to kill with melee, but isnt that the point? Normally Melee pieces can just run over 30 point pieces like a mac truck. NR says "screw all that" you got to fight us straight up. I like this piece shes fun and ties in well with the faction and suites her backstory pretty good. Shes the best one armed fighter since Guts first to the Hutts that was hilarious lol. Anyways back to the discussion, first i do not buy the idea that NR was always designed to negate your damage, their main squad was solo charge plz explain to me how that was designed to negate your damage. Now their is only those 3 characters that have evade parry on their card to begin with, but with wedge you can have a parry evading, jaina, and jacen with rerolling from leia, that makes for a game that breaks down to ok you hit, ok i negate. Sure you say just get a shooter adjacent and blow them away, much easier said then done considering they have activation control, and have multiple awesome characters with disruption, that can keep you from swapping in a just blasting them away. There are some other abilities i don't care for either such as advanced shields, but all in all i like the vsets and i do appreciate everything you guys do, i just like to voice my opinions/concerns. That being said i love the new corran horn i think that was an awesome piece and lover everything he brings to the table.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
New Republic are interesting - they have access to a bunch of very useful abilities: - Disruptive - Damage Negation (Leia Skywalker) - Movement Breaker (Ganner) - Anakin Bomb - One very hard to defend against attacker (Mara Jade, Jedi) - Tempo Control (Dodonna) - and maybe I'm forgetting something
In the top meta before the v-sets, it was all about Ganner/Mara/Anakin for New Republic.
I think it's great that Leia is getting a run - she's a really strong piece who wasn't seeing much play, so it's good that the New Republic get some build options working around her. I think Winter is a very good support for her, and the new Jaina and Jacen work well with her. I don't think Leia is necessarily more powerful than the other options, but she's getting good enough that it's viable to run a very good squad based around her CE. I think it's good that different factions are getting more than one good build - same with Mace in the Republic instead of Yobuck all the time, or the new Vader with stormtroopers.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/11/2009 Posts: 460
|
Dimetrodon wrote:kezzamachine wrote:Oh, Hutts. You make me laugh muchly! yeah, something about Kiwi's one of my good friends was from the south island, the guy is endless laughs. a nice term is keywi. because wi are key.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
|
No new spoilers?
Bummer
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2009 Posts: 388
|
Sashlon wrote:No new spoilers?
Bummer snape kills dumbledore?
|
|
Guest |