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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 744 Location: Chicago
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@FlyingArrow
post-RotJ Luuke, Clone of Luke Luke Skywalker, Academy Headmaster Luke Skywalker with Hot Cocoa Luke Skywalker, Grieving Husband Luke Skywalker, Jedi Outcast
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/20/2009 Posts: 98 Location: Toronto
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The Luke Legacy of the Light Side is pre-ESB I believe. He's wearing a Rebel commando stealth outfit from one of the DH comics. He and Deena Shan infiltrated an Imperial Star Destroyer refueling base to blow it up. http://starwars.wikia.com/wiki/Star_Wars_Rebellion:_Small_Victories
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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FlyingArrow wrote: ???? (1): Luke, Legacy of the Light Side (I don't know what timeframe is this figure supposed to represent. He's a shooter, so it's not RotJ, but he's in black so it is RotJ.)
As far as I can remember, I think this one was in the "Rebellion" Comics...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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BENE wrote:The Luke Legacy of the Light Side is pre-ESB I believe. He's wearing a Rebel commando stealth outfit from one of the DH comics. He and Deena Shan infiltrated an Imperial Star Destroyer refueling base to blow it up. http://starwars.wikia.com/wiki/Star_Wars_Rebellion:_Small_Victories What he said... Hahaha...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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Rank: Flash Speeder Groups: Member
Joined: 8/5/2008 Posts: 41
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How about a special ability to potentially limit the use of self destruct. Something like:
Demolition expert: If this character is adjacent to a character with self destruct, self destruct will only work on roll of 11 or higher.
Or as Demosthenes wrote earlier, Blast shield
An alternate effect could be to half the damage of self destruct.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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BENE wrote:The Luke Legacy of the Light Side is pre-ESB I believe. He's wearing a Rebel commando stealth outfit from one of the DH comics. He and Deena Shan infiltrated an Imperial Star Destroyer refueling base to blow it up. http://starwars.wikia.com/wiki/Star_Wars_Rebellion:_Small_Victories Thanks. The extent of my EU knowledge is the Zahn trilogy, some old WEG RPGs, and a bunch of wookieepedia... mostly whatever SWM has directed me to read.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/26/2010 Posts: 530
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rogueshadow16 wrote:How about this: Comlink: This character and each ally within 6 squares are always considered within range for allied Commander Effects. So a piece having this SA is like a Communications Officer or somethin'... +1
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Rank: Clone Trooper Groups: Member
Joined: 4/17/2009 Posts: 9
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Kamikaze13 wrote:rogueshadow16 wrote:How about this: Comlink: This character and each ally within 6 squares are always considered within range for allied Commander Effects. So a piece having this SA is like a Communications Officer or somethin'... +1 Count me in with that one!
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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*Starkiller* wrote:Kamikaze13 wrote:rogueshadow16 wrote:How about this: Comlink: This character and each ally within 6 squares are always considered within range for allied Commander Effects. So a piece having this SA is like a Communications Officer or somethin'... +1 Count me in with that one! This doesn't seem to be a big advantage over Relay Orders.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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FlyingArrow wrote:*Starkiller* wrote:Kamikaze13 wrote:rogueshadow16 wrote:How about this: Comlink: This character and each ally within 6 squares are always considered within range for allied Commander Effects. So a piece having this SA is like a Communications Officer or somethin'... +1 Count me in with that one! This doesn't seem to be a big advantage over Relay Orders. Yes, but it doesn't have to be within 6 squares of a commander in order for it to increase the range of CE's... It further reduces the risk of getting your commanders killed... So it's like Relay Orders with a little mix of Booming Voice...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
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rogueshadow16 wrote:FlyingArrow wrote:*Starkiller* wrote:Kamikaze13 wrote:rogueshadow16 wrote:How about this: Comlink: This character and each ally within 6 squares are always considered within range for allied Commander Effects. So a piece having this SA is like a Communications Officer or somethin'... +1 Count me in with that one! This doesn't seem to be a big advantage over Relay Orders. Yes, but it doesn't have to be within 6 squares of a commander in order for it to increase the range of CE's... It further reduces the risk of getting your commanders killed... So it's like Relay Orders with a little mix of Booming Voice... That's how Relay Orders work. A mouse droid does not need to be within 6 of the Commander either, just in the same squad. The only difference at all in this ability, is that you've written it where the figure in question gets the CE as well. Hence the reason someone said, "doesn't seem to be a big advantage".
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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billiv15 wrote:rogueshadow16 wrote:Yes, but it doesn't have to be within 6 squares of a commander in order for it to increase the range of CE's... It further reduces the risk of getting your commanders killed... So it's like Relay Orders with a little mix of Booming Voice... That's how Relay Orders work. A mouse droid does not need to be within 6 of the Commander either, just in the same squad. The only difference at all in this ability, is that you've written it where the figure in question gets the CE as well. Hence the reason someone said, "doesn't seem to be a big advantage". The other advantage in the proposed ability is that it would expand CEs with range 2 or 4, but none of those are too overwhelming. I'm not sure based on the rules if it would also expand CEs that require adjacency. Still, doesn't seem to be a big advantage.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/26/2010 Posts: 530
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FlyingArrow wrote:billiv15 wrote:rogueshadow16 wrote:Yes, but it doesn't have to be within 6 squares of a commander in order for it to increase the range of CE's... It further reduces the risk of getting your commanders killed... So it's like Relay Orders with a little mix of Booming Voice... That's how Relay Orders work. A mouse droid does not need to be within 6 of the Commander either, just in the same squad. The only difference at all in this ability, is that you've written it where the figure in question gets the CE as well. Hence the reason someone said, "doesn't seem to be a big advantage". The other advantage in the proposed ability is that it would expand CEs with range 2 or 4, but none of those are too overwhelming. I'm not sure based on the rules if it would also expand CEs that require adjacency. Still, doesn't seem to be a big advantage. Yet....
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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billiv15 wrote:That's how Relay Orders work. A mouse droid does not need to be within 6 of the Commander either, just in the same squad. Aaah... Now that, I didn't know... I thought it still has to be within 6 squares of a commander... Now I get why FlyingArrow said "doesn't seem to be a big advantage"... Hahaha... Sorry guys...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/20/2010 Posts: 109
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Was there a V-set 2 I didn't know about?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/15/2009 Posts: 88 Location: Cavite City, Philippines
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Rikalonius wrote:Was there a V-set 2 I didn't know about? Well, they're already making v-set 2... It's going to be released on August, I think?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/6/2010 Posts: 409 Location: Perth, Western Australia
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Commander effect; Grenades upgrade / mortar Grenades ??
Increase range to 12 squares.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/20/2009 Posts: 98 Location: Toronto
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Azman wrote:Commander effect; Grenades upgrade / mortar Grenades ??
Increase range to 12 squares. Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades. However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
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BENE wrote:Azman wrote:Commander effect; Grenades upgrade / mortar Grenades ??
Increase range to 12 squares. Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades. However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up. Like Fire Support Mission?
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