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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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adamb0nd wrote:CerousMutor wrote:knappskirata wrote:Anyone wish there was a way to increase elite Rebel Commandis damage? YES! NO! I think a potential 60 damage is plenty on a 16 point piece, but thats just me. They used to be very competitive, to the point of really being more useful the the main characters from the movie, which i wasn't a fan of. All I was thinking was for living characters with overide gain oppurtunist. Otherwise, they almost never get the cunning and have little firepower
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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knappskirata wrote:adamb0nd wrote:CerousMutor wrote:knappskirata wrote:Anyone wish there was a way to increase elite Rebel Commandis damage? Maybe Advantagous or deadeye to living characters with ion gun YES! NO! I think a potential 60 damage is plenty on a 16 point piece, but thats just me. They used to be very competitive, to the point of really being more useful the the main characters from the movie, which i wasn't a fan of. All I was thinking was for living characters with overide gain oppurtunist. Otherwise, they almost never get the cunning and have little firepower
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/17/2011 Posts: 285 Location: Wisconsin
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Sithborg wrote:Wat Tambor Thanks!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
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knappskirata wrote:adamb0nd wrote:CerousMutor wrote:knappskirata wrote:Anyone wish there was a way to increase elite Rebel Commandis damage? YES! NO! I think a potential 60 damage is plenty on a 16 point piece, but thats just me. They used to be very competitive, to the point of really being more useful the the main characters from the movie, which i wasn't a fan of. All I was thinking was for living characters with overide gain oppurtunist. Otherwise, they almost never get the cunning and have little firepower ERC's won the Gencon championship 2 years in a row, your arguement is invalid.
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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knappskirata wrote:adamb0nd wrote:CerousMutor wrote:knappskirata wrote:Anyone wish there was a way to increase elite Rebel Commandis damage? YES! NO! I think a potential 60 damage is plenty on a 16 point piece, but thats just me. They used to be very competitive, to the point of really being more useful the the main characters from the movie, which i wasn't a fan of. All I was thinking was for living characters with overide gain oppurtunist. Otherwise, they almost never get the cunning and have little firepower Really, the last thing we want to encourage an over abundance of Opportunist in the faction that has Dodanna.
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Rank: Moderator Groups: Member
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Joined: 9/16/2008 Posts: 2,302
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knappskirata wrote:adamb0nd wrote:CerousMutor wrote:knappskirata wrote:Anyone wish there was a way to increase elite Rebel Commandis damage? YES! NO! I think a potential 60 damage is plenty on a 16 point piece, but thats just me. They used to be very competitive, to the point of really being more useful the the main characters from the movie, which i wasn't a fan of. All I was thinking was for living characters with overide gain oppurtunist. Otherwise, they almost never get the cunning and have little firepower We call that a balancing factor ;)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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I have to say, the ERC is one of the most undercosted figs ever made. The last thing we need to do is make them better.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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Does anyone think that ERC's would be better with rebel leader?
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Rank: Moderator Groups: Member
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Joined: 9/16/2008 Posts: 2,302
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knappskirata wrote:Does anyone think that ERC's would be better with rebel leader? rebel leader helps boost their attack. Biggest problem is they make 2 attacks a round, which usually means you need to burn 2 activations in order to get the full potential.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Any info on recommended minis to be had?
01.Krynda Draay
02.Mirialian Jedi
07.Darth Caedus, Sith Lord (duh)
09.Darth Wryylok III (Mas Amedda)
13.Boss Nass (Wat Tambor, RotS)
15.Coleman Trebor (assume Jedi Instructor)
22.Muun Guard Colonel (MTB?)
28.General Lando Calrissian (crappy MotF one?)
29.Jan Ors
33.Imperial Knight Strike Team Leader
37.Dathomiri Witch (Human Force Adept)
39.Jedi Training Droid (Krath, or Magnaguard?)
53.Mandalorian Technician
54.Domain Shai Subaltern (UH Subaltern?)
55.Domain Shai Warrior (UH Warrior?)
60.Zonama Sekot Scout
Mini Set- The Old Republic
03.Qyzen Sess (I'm guessing Trando Scavenger here)
Also, those filthy Bothans seem to be slacking. ;)
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Rank: Moderator Groups: Member
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Joined: 9/16/2008 Posts: 2,302
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I know Darth Wryylok III is mas ameda
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/8/2011 Posts: 73
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The Human Force Adept is a Dathomiri Witch.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Thanks guys, it's a start. :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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adamb0nd wrote:knappskirata wrote:Does anyone think that ERC's would be better with rebel leader? rebel leader helps boost their attack. Biggest problem is they make 2 attacks a round, which usually means you need to burn 2 activations in order to get the full potential. rebel troopers
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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The Mon Cal Tech makes a better combined fire fodder.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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SHNN preview:
General Lando Calrissian cost 28
HP 80 DEF 18 ATK +9 DAM 20
Unique. Pilot Double Attack; Greater Mobile Attack Rapport (A character named Nien Nunb costs 5 less when in the same squad as this character) Opportunist Camaraderie (An ally named Nien Nunb or who counts as Han Solo gains Pilot)
Commander Effect
Pilots in your squad (including this character) get +4 Defense against adjacent enemies.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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I don't like Nien Nunb having pilot. At this point it just feels...wrong.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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EmporerDragon wrote:I don't like Nien Nunb having pilot. At this point it just feels...wrong. Lol, it does seem strange. Does some other unique sink to the bottom now?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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I like this Lando. He's a solid shooter and brings a natural progression to the Pilot theme. Making Nien Nunb more playable is the icing to the aforealludedto cake.
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Rank: Moderator Groups: Member
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Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
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What are they doing to Nien Nunb?! Two words: broken.
Mark my words - Nien Nunb will win GenCon 2013, 2014, the World Series and be the first mini on the moon.
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