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V-Set 3 - Minis, Force Powers and abilities you would like to see Options
Azman
Posted: Saturday, January 29, 2011 8:48:22 AM
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Joined: 11/6/2010
Posts: 409
Location: Perth, Western Australia
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys
bigphesta
Posted: Saturday, January 29, 2011 10:11:00 AM
Rank: Advanced Bloo Milk Member
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Joined: 8/15/2010
Posts: 131
Azman wrote:
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys

agreed!
engineer
Posted: Saturday, January 29, 2011 10:21:34 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/19/2008
Posts: 469
Location: Kalamazoo, MI
I like reading this thread for V set 3 characters. It would be even better if someone did a summary (in another thread) and kept it up to date.

tBoTP spoiler
Seps
2x droids
3x living
rogueshadow16
Posted: Saturday, January 29, 2011 10:35:41 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/15/2009
Posts: 88
Location: Cavite City, Philippines
bigphesta wrote:
Azman wrote:
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys

agreed!


+1... ThumpUp
BENE
Posted: Saturday, January 29, 2011 1:40:04 PM
Rank: Advanced Bloo Milk Member
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Joined: 5/20/2009
Posts: 98
Location: Toronto
Looks like the grenade upgrade is a good idea for a lot of players! Anyway, so back to the rest of the "what we'd like to see", just picked up a Jabba from RS so i could cut the salacious crumb off for dotf. Any plans for a new Hutt? Because I'm wondering if I should mod it after ziro, Durga, gardulla or maybe something more exotic like a shell-hutt?
CerousMutor
Posted: Sunday, January 30, 2011 7:42:45 PM
Rank: Advanced Bloo Milk Member
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Joined: 8/27/2008
Posts: 990
rogueshadow16 wrote:
bigphesta wrote:
Azman wrote:
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys

agreed!


+1... ThumpUp


+1 and worded to make sure MA/GMA dont work with it or KKJBM would be a demon!!
FlyingArrow
Posted: Sunday, January 30, 2011 10:40:58 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
bigphesta wrote:
Azman wrote:
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys

agreed!


-1. I don't want to count 12 squares.
BENE
Posted: Monday, January 31, 2011 1:09:33 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/20/2009
Posts: 98
Location: Toronto
FlyingArrow wrote:
bigphesta wrote:
Azman wrote:
R5Don4 wrote:
BENE wrote:
Azman wrote:
Commander effect; Grenades upgrade / mortar Grenades ??

Increase range to 12 squares.

Oh yeah, that's a good one. Six squares was a little bit of a girly-maan throw, and a little too close for comfort if they were real grenades.
However, it was a mortar grenade, shouldn't that limit movement for that character (Cannot move and grenade at the same time), since a mortar would require a moment to set up.


Like Fire Support Mission?



Good thinkin boys

agreed!


-1. I don't want to count 12 squares.


Oh come on, I'm sure your opponent will let you use 2 of his fingers to help countFlapper
FlyingArrow
Posted: Monday, January 31, 2011 5:36:52 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
To represent Luke Skywalker during the battle on Cloud City:

I'll Never Join You: This character is immune to any effect that would cause it to join an opponent's squad.

Letting Go: Replaces turn; move this character up to its speed and end its move on a pit. This movement does not provoke attacks of opportunity. Return this character to its starting zone.
Rabid Wookiee
Posted: Monday, January 31, 2011 9:42:39 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/26/2008
Posts: 129
Location: Houston, TX
Character Requests:
G0-T0
Hanharr
Brianna, the Last Handmaiden
Mical the Disciple
Darth Traya
Sith Admiral Saul Karath
Admiral Carth Onasi
Cassus Fett
Vogga the Hutt
Davik Kang, Exchange Crime Boss
Loppak Slusk, Exchange Crime Boss
Speeder Bike
(this would be a vehicle mini usable by any 1 character, kind of like a Trooper Cart)

Thanks for collecting the community input!
BENE
Posted: Tuesday, February 1, 2011 5:32:56 AM
Rank: Advanced Bloo Milk Member
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Joined: 5/20/2009
Posts: 98
Location: Toronto
Rabid Wookiee wrote:
Character Requests:
G0-T0
Hanharr
Brianna, the Last Handmaiden
Mical the Disciple
Darth Traya
Sith Admiral Saul Karath
Admiral Carth Onasi
Cassus Fett
Vogga the Hutt
Davik Kang, Exchange Crime Boss
Loppak Slusk, Exchange Crime Boss
Speeder Bike
(this would be a vehicle mini usable by any 1 character, kind of like a Trooper Cart)

Thanks for collecting the community input!


I like the idea of speeder bike. They had templates for those in Ultimate Missions.
Darth O
Posted: Tuesday, February 1, 2011 11:49:18 AM
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
Probably already been suggested but:

A force spirit ( maybe Qui-Gon) with draw fire. The reason for this is that not all characters are smart enough to know that you can't shoot a force spirit.
Chief Chirpa ( surely that's been suggested already. I'm not stealing anyone's idea's; I just haven't looked at the whole thread)
Ziro the Hutt
Rotta the Huttlet
A NEW NIHILUS! not that I don't already like him :)
A NEW DARTH BANE! ditto :)
Sithborg
Posted: Tuesday, February 1, 2011 2:47:02 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Darth O wrote:
A force spirit ( maybe Qui-Gon) with draw fire. The reason for this is that not all characters are smart enough to know that you can't shoot a force spirit.


Can never work under the current definations for Draw Fire and spirits.
rogueshadow16
Posted: Tuesday, February 1, 2011 11:14:41 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/15/2009
Posts: 88
Location: Cavite City, Philippines
Darth O wrote:
A NEW NIHILUS! not that I don't already like him :)
A NEW DARTH BANE! ditto :)


Oh yes, please! ThumbsUp ThumbsUp
Darth O
Posted: Wednesday, February 2, 2011 9:57:20 AM
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Joined: 6/30/2009
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Location: New Zealand ( kind of by Australia)
Sithborg wrote:
Darth O wrote:
A force spirit ( maybe Qui-Gon) with draw fire. The reason for this is that not all characters are smart enough to know that you can't shoot a force spirit.


Can never work under the current definations for Draw Fire and spirits.


Yea I'm aware of that, but the idea would be to have a different named ability, such as Force Spirit rather than Light Spirit. Essentially it would be Pheremones, except it works on allies rather than the character itself. Any thoughts on that? Smile
FlyingArrow
Posted: Friday, February 4, 2011 5:24:04 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
Something for the Sith faction that lets you fit in another big beatstick but with considerable damage. Something like...

Rapport (XXX): A character whose name XXX costs 1/2 their normal cost (rounded up) and their hit points are reduced to 1/2 their total printed hit points (rounded down to the nearest 10).


Example... this is probably unbalanced (depending on the cost of the character it's on), but illustrates the idea of what I'm talking about:

Rapport (Darth): The cost of one character in your squad whose name contains Darth is reduced to 1/2 the normal cost (rounded up). That character's hit points are reduced to 1/2 their printed hit points, rounded down to the nearest 10.
rogueshadow16
Posted: Friday, February 4, 2011 10:00:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/15/2009
Posts: 88
Location: Cavite City, Philippines
FlyingArrow wrote:
Something for the Sith faction that lets you fit in another big beatstick but with considerable damage. Something like...

Rapport (XXX): A character whose name XXX costs 1/2 their normal cost (rounded up) and their hit points are reduced to 1/2 their total printed hit points (rounded down to the nearest 10).


Example... this is probably unbalanced (depending on the cost of the character it's on), but illustrates the idea of what I'm talking about:

Rapport (Darth): The cost of one character in your squad whose name contains Darth is reduced to 1/2 the normal cost (rounded up). That character's hit points are reduced to 1/2 their printed hit points, rounded down to the nearest 10.


Great idea... +1... BigGrin
rogueshadow16
Posted: Friday, February 4, 2011 10:09:54 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/15/2009
Posts: 88
Location: Cavite City, Philippines
Oh and, about the Sith Vader Argument thing, how about just having a new Sith Sidious that brings in a Vader to the Sith faction? Just a suggestion... Flapper
Doogle126
Posted: Monday, February 7, 2011 2:29:05 PM
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Joined: 1/21/2009
Posts: 406
can we get a hanharr in here?
i even have the recommended mini:
wookiee soldier RS 20/60
Lily_Wan
Posted: Monday, February 7, 2011 2:34:26 PM
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Joined: 2/14/2009
Posts: 744
Location: Chicago
Doogle126 wrote:
can we get a hanharr in here?


+1
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