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Takes the Twin off the Flurry off the Twin and still has the Double left.

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urbanjedi
Posted: Monday, April 30, 2018 11:14:48 PM
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Trevor and I are playing Wed at 8pm eastern time for anyone who might want to watch.
FlyingArrow
Posted: Tuesday, May 1, 2018 5:09:21 AM
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spry, let me know when you want to get our game in.
General_Grievous
Posted: Tuesday, May 1, 2018 5:39:49 AM
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Tim and I are battling Friday at noon mountain time
Darth_Frenchy
Posted: Thursday, May 3, 2018 8:29:51 PM
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Updated Standings partway through round 4:

The Bolded Names have completed round 4 ThumbsUp

12pts (4-0) thereisnotry
8pts (3-1) Darth Frenchy
8pts (2-2) urbanjedi
7pts (2-2) kezza
7pts (2-1) Flying Arrow
6pts (2-1) spryguy
5pts (2-1) TimmerB123
4pts (1-2) AceAce
4pts (1-2) Caedus
4pts (1-2) General Grievous
4pts (1-2) DarkDracul
3pts (1-2) HoneHeron
3pts (1-2) Deaths Baine
2pts (1-2) UrbanShmi
1pts (0-3) DarthRattlehead

Its a race for the top 4!! Good luck guys!!!! ThumpUp
FlyingArrow
Posted: Thursday, May 3, 2018 8:42:28 PM
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Scheduled to play spry Friday night, 9:30 eastern
TimmerB123
Posted: Friday, May 4, 2018 10:18:39 AM
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Does anyone have contact info for General Grievous? We were suppose to start our game about 20min ago. (I'm only antsy because I have a narrow window before work.)

He's usually very reliable from what I can tell. Something out of his control probably came up. Hope everything is alright.

Darth_Frenchy
Posted: Friday, May 4, 2018 10:24:25 AM
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Just Facebook messenger??
TimmerB123
Posted: Friday, May 4, 2018 10:25:16 AM
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Location: Chicago
Darth_Frenchy wrote:
Just Facebook messenger??


NM - he's on now
TimmerB123
Posted: Friday, May 4, 2018 11:46:31 AM
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We ran out of time with 15 minutes left to go in our game. Absolute nailbiter!

To be continued
General_Grievous
Posted: Friday, May 4, 2018 11:48:05 AM
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TimmerB123 wrote:
We ran out of time with 15 minutes left to go in our game. Absolute nailbiter!

To be continued


Agreed pretty darn close, next initiative will probably win the game one way or another haha.
TimmerB123
Posted: Friday, May 4, 2018 12:31:24 PM
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Location: Chicago
General_Grievous wrote:
TimmerB123 wrote:
We ran out of time with 15 minutes left to go in our game. Absolute nailbiter!

To be continued


Agreed pretty darn close, next initiative will probably win the game one way or another haha.


Probably true.

I definitely think it will be a three point win one way or the other
spryguy1981
Posted: Friday, May 4, 2018 7:00:18 PM
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Spryguy defeats Flying Arrow 250-124 on Nightclub

Reinforcements: Wicket, Brute, 2 Uggies, Mouse

R1 He turns on ABM, I evade a ton of wookiee shots.

R2 He kills Satele and I almost kill Ven

R3 I kill Ven and his Wookiee Commander, Scoundrel, and Soldier

R4 I kill other Scoundrel, Nexu

R5 I kill Bastila

R6 I kill Tott and the last Wookiee.
TimmerB123
Posted: Friday, May 4, 2018 10:27:37 PM
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So - top 4

Trevor #1 seed
Spry #2 seed
Etienne is in (#3 or #4 seed)

If I don't get a 3pt win -
Tiebreaker between Jason and TJ for #4 seed (and Etienne is #3 seed)

If I get a 3pt win -
Jason and TJ are out, tiebreaker between Etienne and I for #3 and #4 seed


Fun fun fun


15 min left in my game with General Grievous. Score is 70-14 GG leading, but doubtful it will be anything other than a 3pt win one way or another. We are in the thick of it - multiple deaths imminent. Damage has been spread around, many characters near death. Next init is massive!

I'm sure TJ and Jason will be waiting with anticipation to hear who wins that first init.

What will happen!?! We'll find out Monday!!!
FlyingArrow
Posted: Saturday, May 5, 2018 4:47:49 AM
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As an added complication, spry is not sure if he will play in the top four due to his schedule. If he doesn't, I think that would mean the five seed gets in. Is that how it would work?
Caedus
Posted: Saturday, May 5, 2018 5:27:52 AM
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FlyingArrow wrote:
As an added complication, spry is not sure if he will play in the top four due to his schedule. If he doesn't, I think that would mean the five seed gets in. Is that how it would work?


Spry would have to officially announce that he is dropping out, and then yes, chaos would ensue. Lol
Darth_Frenchy
Posted: Sunday, May 6, 2018 2:21:24 PM
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Updated Standings partway through round 4:

The Bolded Names have completed round 4

12pts (4-0) thereisnotry
9pts (3-1) spryguy
8pts (3-1) Darth Frenchy
8pts (2-2) urbanjedi
8pts (2-2) Flying Arrow
7pts (2-2) kezza

5pts (2-1) TimmerB123
4pts (1-2) AceAce
4pts (1-2) Caedus
4pts (1-2) General Grievous
4pts (1-2) DarkDracul
3pts (1-2) HoneHeron
3pts (1-2) Deaths Baine
2pts (1-2) UrbanShmi
1pts (0-3) DarthRattlehead

So the only change that could happen to the top 4 is if Tim gets a 3 point win and pushes out either Jason or TJ. I think my Tie Breaks are better than Tims so I should end up in 3rd with a rematch against Spry. Who is ahead on tiebreaks right now between Jason and TJ??
FlyingArrow
Posted: Sunday, May 6, 2018 4:06:04 PM
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Big problem for me. I need to root for General Grievous so that Tim doesn't claim the last spot in the top 4. I need to root against General Grievous because if he wins it helps Jason's strength of schedule. What I really need is the apparently unlikely scenario of a 2pt win for Tim (since he said a 3pt win for someone is very likely to happen in the 15 minutes or so they have left on the clock).

urbanjedi opponents:
1) Frenchy 3-1 8pts
2) General Grievous 1-2 4pts
3) Caedus 1-2 4pts
4) tint 4-0 12pts

FlyingArrow opponents:
1) DeathsBaine 1-2 3pts
2) tint 4-0 12pts
3) HoneHeron 1-2 3pts
4) spryguy 3-1 9pts

Is strength of schedule based on opponent points or opponent record? Pretty sure it's just record - not points. As it stands right now, we are exactly tied on opponents' combined record. Opponents' worst win is actually ignored, though. But with dropping the worst win for each of us, it doesn't make a difference - still tied.

Next tiebreaker is record counting only defeated opponents. Still tied.

Then full strength of schedule - still tied.

Then roll off.

Go HoneHeron! Go DeathsBaine! Go DarkDracul! Go 2 point win for Tim!
shmi15
Posted: Sunday, May 6, 2018 4:54:58 PM
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FlyingArrow wrote:
Big problem for me. I need to root for General Grievous so that Tim doesn't claim the last spot in the top 4. I need to root against General Grievous because if he wins it helps Jason's strength of schedule. What I really need is the apparently unlikely scenario of a 2pt win for Tim (since he said a 3pt win for someone is very likely to happen in the 15 minutes or so they have left on the clock).

urbanjedi opponents:
1) Frenchy 3-1 8pts
2) General Grievous 1-2 4pts
3) Caedus 1-2 4pts
4) tint 4-0 12pts

FlyingArrow opponents:
1) DeathsBaine 1-2 3pts
2) tint 4-0 12pts
3) HoneHeron 1-2 3pts
4) spryguy 3-1 9pts

Is strength of schedule based on opponent points or opponent record? Pretty sure it's just record - not points. As it stands right now, we are exactly tied on opponents' combined record. Opponents' worst win is actually ignored, though. But with dropping the worst win for each of us, it doesn't make a difference - still tied.

Next tiebreaker is record counting only defeated opponents. Still tied.

Then full strength of schedule - still tied.

Then roll off.

Go HoneHeron! Go DeathsBaine! Go DarkDracul! Go 2 point win for Tim!


If it comes down to a roll off... Why wouldn't you 2 just play a game? I mean, its an online tournament, and if the 2 of you were able to get a time set up really fast, it would be much more epic, than a Vassal roll off... Just a thought if the tie does get that crazy, lol.
thereisnotry
Posted: Monday, May 7, 2018 1:40:37 AM
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Location: Canada
shmi15 wrote:
FlyingArrow wrote:
Big problem for me. I need to root for General Grievous so that Tim doesn't claim the last spot in the top 4. I need to root against General Grievous because if he wins it helps Jason's strength of schedule. What I really need is the apparently unlikely scenario of a 2pt win for Tim (since he said a 3pt win for someone is very likely to happen in the 15 minutes or so they have left on the clock).

urbanjedi opponents:
1) Frenchy 3-1 8pts
2) General Grievous 1-2 4pts
3) Caedus 1-2 4pts
4) tint 4-0 12pts

FlyingArrow opponents:
1) DeathsBaine 1-2 3pts
2) tint 4-0 12pts
3) HoneHeron 1-2 3pts
4) spryguy 3-1 9pts

Is strength of schedule based on opponent points or opponent record? Pretty sure it's just record - not points. As it stands right now, we are exactly tied on opponents' combined record. Opponents' worst win is actually ignored, though. But with dropping the worst win for each of us, it doesn't make a difference - still tied.

Next tiebreaker is record counting only defeated opponents. Still tied.

Then full strength of schedule - still tied.

Then roll off.

Go HoneHeron! Go DeathsBaine! Go DarkDracul! Go 2 point win for Tim!


If it comes down to a roll off... Why wouldn't you 2 just play a game? I mean, its an online tournament, and if the 2 of you were able to get a time set up really fast, it would be much more epic, than a Vassal roll off... Just a thought if the tie does get that crazy, lol.
Personally, I kinda like that idea; there are a lot more options available to us since this is an a-synchronous online tournament, so it seems like a more realistic way of breaking the tie. Rolling a die to break a tie is about as satisfying as resorting to Penalty Shots to decide a soccer or hockey game. lol

However, it seems like there are extremely low odds of this situation even coming up in the first place, so it probably won't matter anyway.
TimmerB123
Posted: Monday, May 7, 2018 5:40:08 PM
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Joined: 7/9/2008
Posts: 4,729
Location: Chicago
shmi15 wrote:
If it comes down to a roll off... Why wouldn't you 2 just play a game? I mean, its an online tournament, and if the 2 of you were able to get a time set up really fast, it would be much more epic, than a Vassal roll off... Just a thought if the tie does get that crazy, lol.


Fully agree!

I'll even take it one step further - most of the restrictions we have in general are tailor made for live tournaments (with time constraints being a big part of that).

We shouldn't have time limits on games for Vassal. Let's play the game out and see who actually wins. (Or at very least extend the time limit)

Back in the day (cue the music) - it was so much more fun concentrating on actually playing the game, and not just playing fast. The meta was so much more open because there are strong squads that simply don't play fast enough, so they are not tournament viable. We could kick back, have a beer, conversate, and play the game we love, without having to be obscessed about only playing fast.

Now days I feel like a jerk when an opponent genuinely is being nice and conversing with me and I have to remind them to speed up. It's just not as fun, that's the bottom line.

We have the opportunity to go back to that with extended timeline vassal tournies (not all taking place in one day). People can actually enjoy cammeraderie between fellow players, and not be forced to simply concentrate on how fast you can play.

In most games that "go to time", 15 minutes more is all that is really needed. 90 minute limit for vassal tournies could solve all of this.

Added bonus - you will have to worry about ridiculous tie-breakers less often, because there will be less 2pt victories.



Luckily we won't have to worry about that in this tournament, because the guys with a 2-2 record will not be advancing to the final 4. 3-1 or 4-0 battling it out - as it should be!



Onto the final 4 gentlemen!
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