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Darthbane53
Posted: Monday, September 24, 2012 10:52:43 AM
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I dont have to much of a problem with the repeat characters because they are all different. What I would have a problem with is a reprint set, which is pretty much what AE was to RS. And I think even though there are 8 something chewbaccas, we only just got our first V-set one, which is really an AT-ST, not chewie, and we are still lacking a NR chewie. Thats a major need.
FlyingArrow
Posted: Monday, September 24, 2012 12:26:49 PM
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The two Maras at once and the two Mauls at once and the two Maces at once... those are all big complaints from me. Epic or regular or whatever, there's no need for 2 versions of a character at the same time, especially when the list of requests is still so long.
Sithborg
Posted: Monday, September 24, 2012 1:16:15 PM
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I do think the Fringe Mara in Scum & Villiany and the Master Mara in Jedi vs Sith was an unfortunate mistake, keep in mind, the Epics where developped seperately. Also, the Bounty Hunter Challenge pieces may provide difficulty going forward, as they are developped in during one set, and will be printed with another. I can't gaurentee that we won't accidently repeat the figures that are chosen in those cases.

I doubt that it will happen again like it did with Mara, but I can't gaurentee it with either the Epics or the BHC figures.
surf_rider56
Posted: Monday, September 24, 2012 1:34:51 PM
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Jedi_Master wrote:
I think this can sit in either forum. I don't really think it belongs in general because it is a general design argument (as the v-sets are customs) and it would be less likely to draw a flame war here than elsewhere.


.... and yet this forum is supposedly for custom ideas and imaginative versions of individuals By individuals; I think we can all agree that the V-Sets for all intents and purposes have taken over where the WOTC left off and really aren't "Customs" except compared to "Official SWM" and we as a community accept them as Official. I've stayed out of this because this should have been Precisely in the General Forum because it seems to be so heated .... but since its here ...

I think the consensus is perhaps the V-Set needs to have some oversight committee monitoring who/what/when certain pieces are released. A lot of this would be mote if they did this ... can we go back to just enjoying people's visions of whatever it is they come up with for personnal enjoyment now?
Sithborg
Posted: Monday, September 24, 2012 1:52:27 PM
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While the Mara situation shouldn't have happened, I just can't see restricting the main sets because of the side projects of Epics and BHC. Keep in mind, the list of figures who should qualify for an Epic or for the BHC are far more limited to who will be chosen. And even then, it happened twice with the Epics. And I will say, V5 and V6 do look to fufill a LOT of the most wanted requests. Not all of them, but a good chunk imo.

surf_rider56 wrote:
A lot of this would be mote if they did this ... can we go back to just enjoying people's visions of whatever it is they come up with for personnal enjoyment now?


Sounds fine. Topic moved.

And it doesn't seem heated to me, imo. It's actually pretty good compared to a lot of other threads.
kezzamachine
Posted: Monday, September 24, 2012 2:19:53 PM
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In the end, if accidental double ups happen, 2 out of 72 is not bad. That is 70 other slots to play with.
TheHutts
Posted: Monday, September 24, 2012 2:37:27 PM
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Alliance and Empire gave us:
Han Solo in Stormtrooper Armor
Han Solo on Tauntaun
Han Solo, Rogue
surf_rider56
Posted: Monday, September 24, 2012 2:39:35 PM
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Sithborg wrote:
Topic moved.

And it doesn't seem heated to me, imo. It's actually pretty good compared to a lot of other threads.


Well, I don't see Boba flaming everybody, but then we're more civilized nowadays.

By the way, Is there an Oversite Committee that coordinates who/what/when V-Set pieces are released?
Sithborg
Posted: Monday, September 24, 2012 2:52:37 PM
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surf_rider56 wrote:
Sithborg wrote:
Topic moved.

And it doesn't seem heated to me, imo. It's actually pretty good compared to a lot of other threads.


Well, I don't see Boba flaming everybody, but then we're more civilized nowadays.

By the way, Is there an Oversite Committee that coordinates who/what/when V-Set pieces are released?


The closest we have are the "money" guys. I'm forgetting the third one, but Engineer and Urbanjedi (also the shipping guys) control when things are printed. Urbanjedi is also having input on characters and Recomended Character selection for V6, because of the sealed tournament, which will be returning next Gencon.

Other than that, it is up to the design team of the set. But I do assure you, that the "What do you want to see" lists are taken into consideration. I can assure you, that while not all the top are making it into V5 and 6, that the designers are knocking out a good chunk of requests.
komix
Posted: Tuesday, September 25, 2012 1:59:49 AM
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Sithborg wrote:
And I will say, V5 and V6 do look to fufill a LOT of the most wanted requests. Not all of them, but a good chunk imo.

So still no Palps Reborn and Imperial Luke? DaaaamnAngry My customs are ready, I hope that someday I will use them to play those characters.

Sithborg wrote:
Other than that, it is up to the design team of the set. But I do assure you, that the "What do you want to see" lists are taken into consideration. I can assure you, that while not all the top are making it into V5 and 6, that the designers are knocking out a good chunk of requests.


And quote from Vset:5 What do you want to see thread (page 12 if any1 asks):
Sithborg wrote:
And Clone Emperor and Dark Side Luke are far from the top requests we haven't made yet.


Now. Not to be pesky or rude. You guys say, that our request are taken into consideration, but to be honest I haven't seen much request from people for IT characters (I'm going to talk about Imperial characters, because that's what I'm interested in) like for mentioned before Palps, Imperial Luke or released already Carnor Jax (thx 4 him!!). Of course I'm not saying that designers should go bannanas and release all top requests (uniques) at once, but if this is a long-term process then it is taking waaaay too long. I do understand the need to diversify important factors like Thrawn - IT are nice steppingstone, but rather a failed attempt. Dang, especially seeing what they might have been (in some cases maybe a bit OP but look at the current meta- Damage output is as high as ever... while defence is on the same level -more or less, yeah thinking about SSM- like it was before Vsets)

Oh boy. I kinda lost myself here.
Back to the topic: You guys say that u see and take into cosideration fan request then why oh why haven't Palps or Luke been released? I remember that each time new request thread is made me and many others ask for him (I'm sticking strictly to Imps, ok?). And yet You say that they aren't top request? The other piece which is like them constantly "forgotten" I would say is NR Chewie. If they are not the top requests, then what are? I'm just curious, because that would imply that I can't read so well anymore Flapper

Love the work the design team has done so far so keep it comming (and Palps and Imperial Luke as well :D)!!
This game lives as long as people are interested in it.
Long live Vsets, looking forward to Vset 5 and others :))
countrydude82487
Posted: Tuesday, September 25, 2012 4:52:24 AM
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see i personally Dont think that the epic Sets count For doubling up on sets. Honestly They are their own significant part of the game and should be included separate from the standard, much the Way the AT-AT does. Now i can see the complaint for a Mini set and a normal set. It doesnt bother me honestly, but i can see the argument there. However you cannot really get mad at the design team for such insights. many times people are working on different sets and it is all they can do to not overlap abilities and styles all the time.
markedman247
Posted: Tuesday, September 25, 2012 5:11:40 AM
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Aren't the mini-sets thrown in as to offset the cost of printing a set. Something about the numbers for a 60 card set much more expensive than an 80-100 card set based on the printer's cost?

Hence, why mini sets are added. I may be getting two conversations confused. Basically, the 60 cards at 2x a year were as expensive as 40 cards 3x per year. The mini-sets were added to meet the printer's demand for orders and to reduce cost?

Frankly, the Epics should be the Mini Set so you get two 60 card Sets with one Epic set and one Mini-set annually.
Echo24
Posted: Tuesday, September 25, 2012 5:31:31 AM
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markedman247 wrote:
Aren't the mini-sets thrown in as to offset the cost of printing a set. Something about the numbers for a 60 card set much more expensive than an 80-100 card set based on the printer's cost?

Hence, why mini sets are added. I may be getting two conversations confused. Basically, the 60 cards at 2x a year were as expensive as 40 cards 3x per year. The mini-sets were added to meet the printer's demand for orders and to reduce cost?

Frankly, the Epics should be the Mini Set so you get two 60 card Sets with one Epic set and one Mini-set annually.


The printer prints them in sheets of 18, so it's much more cost effective to make stats in multiples of 18. That's why we do 72 cards per set.

Having the Epic be the mini set doesn't work with this, since they are printed totally separately (since the cards are a different shape).



As for the OP, you can't please everyone. I for one disagree with each and every point you made.

-I want to see more of the main characters and would really hate to see a set without any of them. The characters are what make Star Wars great to me, and those main characters are mostly my favorites. As others have said, I would be very happy with a new Vader or Luke in every single set, because I love those characters and get excited every time a new one is made.

-If a character was left behind a long time ago by power creep, I'd generally rather see it replaced then see a weird character that boosts that character specifically, especially when it's a main character which I already mentioned I want to keep seeing new versions of. I also recognize that if you make a general boost (like a Count Dooku who gives Living Seps GMA) it will just be used by better pieces and the old crappy piece remains old and crappy. Take Whorm Loathsome for example: He helps old Sep characters a lot! You can play him with Darth Maul, CotS and get 8 attacks! Or Grievous JH for 8 attacks! Awesome! But wait, there are newer, better characters that benefit from him more, because they are just better pieces. It also seriously restricts future design, because we have to keep that CE in mind. Now because of Whorm Loathsome, we have to think about giving any Fringe or Sep piece twin. We have to either give them Twin on the card so they don't benefit from Whorm, give them Single Shot Blaster (this problem is literally the reason that ability was created), or design the character in such a way that giving them Twin Attack doesn't overpower them. Any kind of general boost will create these problems: they help the better characters more than they help the weaker characters.

As for specific boosts (things like Camaraderie), those work fine to a certain extent, but it's really kind of an inelegant solution. If we make a Dooku that boosts JUST Grievous Jedi Hunter, then now you have to play those two pieces together. Separately you're either over paying for Dooku because you aren't using everything on his card or you're playing crappy un-boosted Grievous JH. It's just poor design in general, and I'd much rather just see the piece replace (since I love seeing new versions of the piece; see point #1). A Grievous of Hypori (strong Jedi-killing fighter) was very high on the community want list. We chose to go along with that instead of ignoring the community and making some Grievous JH boosting character and making people play that one.

-Do you realize that Rival is used on characters other than the Imperial Triumvirate? It was originally created for Tyber Zann with Rival for Black Sun. The Triumvirate was an experiment, and most people agree that it failed. That's understood. There are exactly 3 characters in the entire game that match your description, and everyone knows that nobody likes them. You're beating a dead horse now.
FlyingArrow
Posted: Tuesday, September 25, 2012 7:23:39 AM
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I like the idea of the Triumvirate with Rival. I just don't think they were good enough to "rival" Thrawn.

I think the new Anakin Solo is a great example of boosting weaker pieces. The stronger pieces in NR either have sufficient defense or sufficient mobile attacks or Force Renewal. Or 2 or 3 of the above. There are pieces with none of those that get a huge boost from Anakin, whereas the stronger pieces may have been boosted, but not as much.
AndyHatton
Posted: Tuesday, September 25, 2012 7:24:07 AM
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Echo24 wrote:

As for the OP, you can't please everyone. I for one disagree with each and every point you made.

-I want to see more of the main characters and would really hate to see a set without any of them. The characters are what make Star Wars great to me, and those main characters are mostly my favorites. As others have said, I would be very happy with a new Vader or Luke in every single set, because I love those characters and get excited every time a new one is made.

-If a character was left behind a long time ago by power creep, I'd generally rather see it replaced then see a weird character that boosts that character specifically, especially when it's a main character which I already mentioned I want to keep seeing new versions of. I also recognize that if you make a general boost (like a Count Dooku who gives Living Seps GMA) it will just be used by better pieces and the old crappy piece remains old and crappy. Take Whorm Loathsome for example: He helps old Sep characters a lot! You can play him with Darth Maul, CotS and get 8 attacks! Or Grievous JH for 8 attacks! Awesome! But wait, there are newer, better characters that benefit from him more, because they are just better pieces. It also seriously restricts future design, because we have to keep that CE in mind. Now because of Whorm Loathsome, we have to think about giving any Fringe or Sep piece twin. We have to either give them Twin on the card so they don't benefit from Whorm, give them Single Shot Blaster (this problem is literally the reason that ability was created), or design the character in such a way that giving them Twin Attack doesn't overpower them. Any kind of general boost will create these problems: they help the better characters more than they help the weaker characters.

As for specific boosts (things like Camaraderie), those work fine to a certain extent, but it's really kind of an inelegant solution. If we make a Dooku that boosts JUST Grievous Jedi Hunter, then now you have to play those two pieces together. Separately you're either over paying for Dooku because you aren't using everything on his card or you're playing crappy un-boosted Grievous JH. It's just poor design in general, and I'd much rather just see the piece replace (since I love seeing new versions of the piece; see point #1). A Grievous of Hypori (strong Jedi-killing fighter) was very high on the community want list. We chose to go along with that instead of ignoring the community and making some Grievous JH boosting character and making people play that one.

-Do you realize that Rival is used on characters other than the Imperial Triumvirate? It was originally created for Tyber Zann with Rival for Black Sun. The Triumvirate was an experiment, and most people agree that it failed. That's understood. There are exactly 3 characters in the entire game that match your description, and everyone knows that nobody likes them. You're beating a dead horse now.


pretty much agree 100% on all of this. I love Star Wars, I want to see new versions of my favorite characters. You could make 25 MORE Luke Skywalkers and I would probably be interested in all of them. Just Looking over my personal customs I have 6 versions of Luke Skywalker I'm working on, all vastly different. Maybe I'm an anomaly, but I love the main characters of Star Wars! Darth Vader, Agent of Evil is a great example of a new and really interesting version of a piece we have seen a bunch of times. I'm all for new and different takes on characters or versions that place them through different points in their lives.

And I can't add too much to your thoughts on replacing characters because they are pretty much exactly the same as mine.
FlyingArrow
Posted: Tuesday, September 25, 2012 7:31:59 AM
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Echo24 wrote:
If we make a Dooku that boosts JUST Grievous Jedi Hunter, then now you have to play those two pieces together. Separately you're either over paying for Dooku because you aren't using everything on his card or you're playing crappy un-boosted Grievous JH. It's just poor design in general, and I'd much rather just see the piece replace (since I love seeing new versions of the piece; see point #1). A Grievous of Hypori (strong Jedi-killing fighter) was very high on the community want list. We chose to go along with that instead of ignoring the community and making some Grievous JH boosting character and making people play that one.


You wouldn't have to play the two together. The new piece could stand on its own. Of course, the 'revived' piece would have to be played with the new piece, but that's better than never being played at all. For example, just design the a new Dooku without considering Grievous Jedi Hunter. When you're done, throw in the Grievous Jedi Hunter boost (e.g. Camaraderie) without increasing Dooku's cost at all. Dooku is perfectly viable on his own in any squad, with or without Grievous JH. With the boost, Grievous JH becomes viable again but only when played with the new Dooku.

That being said, I'm happy with the new Grievous. He's a whole new version of Grievous, not a direct replacement of a previous Grievous.
jak
Posted: Thursday, September 27, 2012 7:56:43 PM
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I, for one, lHeart v the EU.
it fills in the back stories of the "galaxy far, far, away" better than just 6 movies can.
if the story of Chewie, for example, ends with him dancing with Ewoks, that's just lame, IMO.
I want to know more, and I do know more via the EU.

IMHO, I'd rather see the first version of any EU character, than the Xth version of the characters we love from the films.

I think it's fair to say that some of the best SWM pieces, are from characters found in the EU.

some examples could include :
whorm
thrawn
bastila
xizor
dash rendar
darth bane
cad bane
revan
hk-47
the solo kids
and on and on..........

2 whole faction are just from the EU.
-all the mandos, save Boba & Jango
-all the vong

keep those EU characters coming for our beloved SWM game!

whew!
thanx for reading my longest post ever on Bloomilk, or any where for that matter.
any one else notice I only used 1 "smiley
"

peace
Jak
FlyingArrow
Posted: Thursday, September 27, 2012 8:39:01 PM
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The OR is also all EU.
TheHutts
Posted: Thursday, September 27, 2012 8:45:54 PM
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FlyingArrow wrote:
The OR is also all EU.


There are basically five EU factions, right?
Sith
OR
Mandos
New Republic
Republic

And then big chunks of Imperial, Republic, and Seps come from non-movie sources. There's not so much Rebel stuff outside the movies - I can't think of much outside the Force Unleashed stuff, and pieces from the v-sets like Kyle Katarn Rebel Operative and the SpecForce guys.
kezzamachine
Posted: Thursday, September 27, 2012 9:12:56 PM
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Bear in mind there is no EU without the movies, and that can never be the other way around... just saying...
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