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I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more.
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tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. He's been irrelevant to competitive play for years. But, you're correct. When he was in his prime, people thought that there would never be a squad without him again. I don't see bastilla turning into a BBH. She's just too useful, and the only way to make her fall to the side would be to release another option that does the same thing but better (which i highly doubt would ever happen). I think it's more likely that she will be like MAS or Doombot... forever an auto-include. However, as the meta grows, and counters change, i think she will continue to be less and less devastating, but always useful.
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adamb0nd wrote:tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. He's been irrelevant to competitive play for years. But, you're correct. When he was in his prime, people thought that there would never be a squad without him again. I don't see bastilla turning into a BBH. She's just too useful, and the only way to make her fall to the side would be to release another option that does the same thing but better (which i highly doubt would ever happen). I think it's more likely that she will be like MAS or Doombot... forever an auto-include. However, as the meta grows, and counters change, i think she will continue to be less and less devastating, but always useful. It would be kind of cool to see another Bastila who's also powerful, but different. Kind of like the two Thrawns - I know the IE one gets more play, but Grand Admiral Thrawn definitely has his uses too.
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Yeah, i realize that this is beating a dead horse but this is really the first time I've openly discussed the design decisions.
I realize that it essentially comes down to opinion on whether you think it was a good thing or not but perhaps a bit more transparency might at least allow people to understand why that piece/ability was made. People like Dan won't be swayed as he thinks it was a poor choice. That's fine. I'm sure he disagrees with as many points of mine as i do with his. I'm not here to go back through his post and re-iterate that i disagree with the points he's re-stressed.
It wasn't just made just by me, it was the design team at the time, and i still stand by the process.
It wasn't just to kurb the rebels, they just got the brunt. It wasn't just to bring up the OR but they were the most obvious recipients, and its helped.
It was a meta game decision and the overall effect IMO was that its allowed a great deal of parity across the factions. I truly believe that it, more than anything else, has done that. So many abilities have been added with good intentions and they fall by the way side. Crack shot and Black Ops exist but did nothing to bring the Mando's up.
I still don't believe it's crushed the rebels even though its a popular POV. Rebels now struggle against the OR but how many other factions struggle against other factions? Against every other faction the rebels keep their bells and whistles but ABM killed them? I just don't understand the mentality. OR still lose to Empire, still get hosed by the Vong but its ABM that gets the tag NPE even though it doesn't stop you playing, it just takes away some synergy.
Anyway, i'm gonna put my club away now and let the horse cover over with flies. Whether you agree with me or not I just felt i needed to get this off my chest.
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fingersandteeth wrote:Against every other faction the rebels keep their bells and whistles but ABM killed them? For what it's worth, I don't think that ABM is the only (or even the biggest) thing that has brought Rebels down from #1 to the bottom 3 factions. Bastilla was just step 1 of like 5 steps taken that have beaten Rebels into the ground. Not helping Rebels enough (and specifically Galen being underwhelming) is one of my personal biggest regrets from my time designing Vengeance. It definitely hasn't been any one designer or any one design team that has left Rebels in the dust unfortunately.
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Echo24 wrote:fingersandteeth wrote:Against every other faction the rebels keep their bells and whistles but ABM killed them? For what it's worth, I don't think that ABM is the only (or even the biggest) thing that has brought Rebels down from #1 to the bottom 3 factions. Bastilla was just step 1 of like 5 steps taken that have beaten Rebels into the ground. Not helping Rebels enough (and specifically Galen being underwhelming) is one of my personal biggest regrets from my time designing Vengeance. It definitely hasn't been any one designer or any one design team that has left Rebels in the dust unfortunately. now that i can agree with. I still feel that the design of Galen was the most frustrating experience i've had in SWM, I had high hopes and now he just feels like a wasted opportunity. My failing was trying to give 2 factions a useful tool whereas i probably should have focused on rebels but there were other issues in that process that just give me headaches still.
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tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. At 62 points he was never an auto-include for every squad.
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Well...
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corranhorn wrote:tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. At 62 points he was never an auto-include for every squad. BS isn't an auto include in every squad, either (just OR). My point was simply that there are always figures that are/seem broken, but over time things change and what once seemed invincible does not later on (usually replaced by some other invincible figure/squad). Maybe the next vSet will have a rebel figure with the following special ability: That Bitch! Bastila Shan, Jedi Master's Advanced Battle Mediation cannot work against Rebel commanders in your squad. Well, probably not that exactly. But, it would be easy to come up with something if it were really needed.
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Rank: Advanced Bloo Milk Member Groups: Member
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tonythetoyman wrote:corranhorn wrote:tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. At 62 points he was never an auto-include for every squad. BS isn't an auto include in every squad, either (just OR). My point was simply that there are always figures that are/seem broken, but over time things change and what once seemed invincible does not later on (usually replaced by some other invincible figure/squad). Maybe the next vSet will have a rebel figure with the following special ability: That Bitch! Bastila Shan, Jedi Master's Advanced Battle Mediation cannot work against Rebel commanders in your squad. Well, probably not that exactly. But, it would be easy to come up with something if it were really needed. One of two things, a Fringe Ysillimiri (sp?) cage (which, by all accounts, would be bad for the game unless moderated by cost or Unique) or more use of Disciplined Leader, specifically for Rebs. I could see on a Leia of some sort: Vote of Confidence: At the start of the skirmish, choose one commander within the squad. That commander gains Disciplined Leader for the remainder of the skirmish.
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markedman247 wrote:I could see on a Leia of some sort: Vote of Confidence: At the start of the skirmish, choose one commander within the squad. That commander gains Disciplined Leader for the remainder of the skirmish.
I think that's perfect, but I wouldn't call it Vote of Confidence. I think Mandalorians are hurt by Bastila as much as Rebels, if not more.
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FlyingArrow wrote:markedman247 wrote:I could see on a Leia of some sort: Vote of Confidence: At the start of the skirmish, choose one commander within the squad. That commander gains Disciplined Leader for the remainder of the skirmish.
I think that's perfect, but I wouldn't call it Vote of Confidence. I think Mandalorians are hurt by Bastila as much as Rebels, if not more. We can send it to marketing and they can find a focus group. Once, that data is collected, we can then agree on a name. :) It would have to be on a Unique.
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markedman247 wrote: I could see on a Leia of some sort: Vote of Confidence: At the start of the skirmish, choose one commander within the squad. That commander gains Disciplined Leader for the remainder of the skirmish.
This is a good idea. It would give Rebels back one of their CEs but not so many as we'd be in the same boat as before. It also got me thinking a big problem with the Rebel CEs is that they are generally under priced. Seems Dodonna should be more than San Hill since the former gives you a choice about how to activate and the latter does not. Rieekan is a great deal at only 14 points. Needing another figure to use them in some instances would be a good way of adjusting the cost in some instances (the new figure shouldn't be too high since they are an added expense that is not very useful by itself, though). For Mandos, there could be a similar ability but it may cost less since they are generally much more expensive for what you get. Who knows what the future will bring.
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Or it could be on the Mon Mothma, Rebel that has been clamored for. ;)
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tonythetoyman wrote:corranhorn wrote:tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. At 62 points he was never an auto-include for every squad. BS isn't an auto include in every squad, either (just OR). My point was simply that there are always figures that are/seem broken, but over time things change and what once seemed invincible does not later on (usually replaced by some other invincible figure/squad). Boba was Fringe, so he could be in any faction's squad. Bastila can only be in OR squads, so her being an auto-include for them is the direct equivalent of him being an auto-include for all. Regardless, it's not that she's "invincible", it's that she has taken down entire factions in a way that Boba never could.
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corranhorn wrote:tonythetoyman wrote:corranhorn wrote:tonythetoyman wrote:I remember the good old days when Boba Fett, Bounty Hunter was he problem. Seems like no one is talking about him any more. At 62 points he was never an auto-include for every squad. BS isn't an auto include in every squad, either (just OR). My point was simply that there are always figures that are/seem broken, but over time things change and what once seemed invincible does not later on (usually replaced by some other invincible figure/squad). Boba was Fringe, so he could be in any faction's squad. Bastila can only be in OR squads, so her being an auto-include for them is the direct equivalent of him being an auto-include for all. Regardless, it's not that she's "invincible", it's that she has taken down entire factions in a way that Boba never could. Well... Not to say you're wrong, but I don't know that its quite as black and white as that. I wasn't around for this early stage, but I know Bane, who came in the previous set, was top tier because the game was still lingering in the 100pt build at the time. I'm not sure when the shift from 100 to 150/200 really came in full, but BH was probably still seeing a lot of 100 point play. A piece like boba would really shut down the beat stick aspect of the game at that point level. I'm pretty sure that is exactly why there was so much uproar from the community at the time of his release. People were upset because there was no point in bringing in a beat that filled 2/3 of your squads total points when boba could remove them in one attack. I think thats why the Windu/Sing combo went the way of the dinosaur. I'm sure a more seasoned player could provide a bit more detail. But the point is, Bastilla shuts down one type of squad (CE dependent) in the same way boba shut down another (beat stick dependent). And... just like with boba, the game survived, is surviving, will survive... as long as It knows how to love, I know It'll stay alive.
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Boba, BH still is problematic to a certain degree. Per the floor rules: The following character’s special ability is not permissible for use in the Dynamic Duo format: Boba Fett, Bounty Hunter – Disintegration.
so while he may not be as bad as his hayday he's also not a "not a problem" figure.
I personally see Bastilla (or rather ABM) as problematic in the exact opposite end of the spectrum - She's definitely more of a problem for higher point games. The game was designed to be played with squads - not individual commandos, by that I mean making the most of your CEs was supposed to be an element of the game. I do agree that Imperials and Rebels probably went a bit overboard in the CE department, but share the feeling of others that ABM that was offered was not the best answer.
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corranhorn wrote: Regardless, it's not that she's "invincible", it's that she has taken down entire factions in a way that Boba never could.
There is the misconception though. She hasn't taken out entire factions. Were the true the top 3 factions on the other thread wouldnt be Republic/Imperial/Separatist and all ahead of OR. Especially Imps and Seps who do use CE's for significant roles in most builds. I've only been playing just under two years, immediately after DotF dropped, so I don't have the experience of knowing exactly what things were like between '08-'10 or whatever it was when Rebels were so dominant. But from what I have heard it doesn't sound very interesting to just play Rebels or lose. Furthermore if you were to show up to Gencon back then with a squad that could beat anything except for 1 squad that simply demolished you and you were guaranteed to see it, would it still be wise to run it? Would it be smart to go back and tweak it if possible or use something else instead? I understand the NPE angle on her, I really do. Nobody likes sitting down across from your opponent and realizing that your squad has just been entirely nerfed by what your opponent has. It happened to me a month ago when we did an Epic 300 point night and my Czulkang Lah squad came up against Mandos w/ a Parrying Vindicated a well place Training Sergeant and Boba. I killed a single Naught. That sucked and wasn't fun. But then I looked back and saw a mistake on my part. Maybe two. If I sit down again in that match I will do better because I learned from it. In the end, I don't mind her and use OR on occasion because it can be fun to change things up and they have their own unique flavor. The more I use her the more I learn how to beat her. I also think she is good for the game to an extent because she keeps so much stuff in check. Chances are that squad you are grumpy about not being able to run for fear of ABM could be quite the NPE for your opponent anyway.
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Firstly: @adamb0nd I really do see where you're coming from, but what I'm trying to say is that Boba BH was never an auto-include for every single 100 point competitive squad. I'm looking at this from a pure logic standpoint, not a more sweeping meta discussion. Galactic Funk wrote:corranhorn wrote: Regardless, it's not that she's "invincible", it's that she has taken down entire factions in a way that Boba never could.
There is the misconception though. She hasn't taken out entire factions. Were the true the top 3 factions on the other thread wouldnt be Republic/Imperial/Separatist and all ahead of OR. Especially Imps and Seps who do use CE's for significant roles in most builds. I've only been playing just under two years, immediately after DotF dropped, so I don't have the experience of knowing exactly what things were like between '08-'10 or whatever it was when Rebels were so dominant. But from what I have heard it doesn't sound very interesting to just play Rebels or lose. Furthermore if you were to show up to Gencon back then with a squad that could beat anything except for 1 squad that simply demolished you and you were guaranteed to see it, would it still be wise to run it? Would it be smart to go back and tweak it if possible or use something else instead? I understand the NPE angle on her, I really do. Nobody likes sitting down across from your opponent and realizing that your squad has just been entirely nerfed by what your opponent has. It happened to me a month ago when we did an Epic 300 point night and my Czulkang Lah squad came up against Mandos w/ a Parrying Vindicated a well place Training Sergeant and Boba. I killed a single Naught. That sucked and wasn't fun. But then I looked back and saw a mistake on my part. Maybe two. If I sit down again in that match I will do better because I learned from it. In the end, I don't mind her and use OR on occasion because it can be fun to change things up and they have their own unique flavor. The more I use her the more I learn how to beat her. I also think she is good for the game to an extent because she keeps so much stuff in check. Chances are that squad you are grumpy about not being able to run for fear of ABM could be quite the NPE for your opponent anyway. Granted, factions was a bit of a stretch on my part. The problem is still that she can just shut down entire squads, alone. For 33 points, she kills more synergy than Chuck Norris with a handgun. That Epic 300 squad made yours extremely difficult to win with, through a multiple piece setup. Bastila does it solo, and for pretty cheap. Edited because I need to learn to use the italics on Bloo Milk right, heh.
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I still stand by the fact that Bastila gave the faction a unique flavor and direction, in addition to making them competitive.
Everyone that was around at the time (and many people chiming in here were NOT around at the time, so they don't have the full perspective) agrees that the OR desperately needed something HUGE. Words cannot describe how bad they were.
I truly am racking my brain on something so unique and strong that would have had no undesired effects. I'd love to hear a totally different design for Bastila that would have A) Made OR competitive B) Given the faction a unique flavor and feel C) Not become a NPE
I will gladly play devils advocate to any ideas put out there.
And she has helped bring us closer to level in all the factions than ever in the games history. I don't even see how that can be argued. Is it perfect? No.
She is a pain to play. YES! Good. They need that. I still have personally rarely ever lost to her, but she does slow me down.
I will restate that I would rather have something that takes a bad faction (though we will never have anything as horrible as OR was pre v-set again) and makes them playable . . . Over a way-to-good figure in the already best faction. Why all the piling on? Mace was not just "needed-but-imperfect-execution". He was simply not needed. AT ALL! Republic needs to get fun theme pieces that are not broken for a while (Hi Boss Nass). They'll be just fine. No more Panakas of Theeds for a while. No more switching GOWK back into nuts-oid ridiculous. I think it's the job of v-set design to lift up the downtrodden, not to make the strong stronger.
People have to stop whining that they can't play whatever they want to play and win at the competitive level. You shouldn't be able to. Cream has to rise to the top, and the fact that you can make over twenty completely different top tier competitive squads with legit chances of winning at the highest levels is AMAZING! And a lot of that is OWED to Bastila. I honestly think the number would be LOWER without her.
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