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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Restricted. They can be boosted easly. I'm scared. Also the only good Rep Huge (ISP Speeder) is resricted.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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What do people think about the detailed rules of the campaign:
Defeated unique versions and characters Fringe bonuses Rotating map list
Those are the things that took a decent amount of effort to keep straight during my 'upkeep' of the campaign. Was it worthwhile? Who is going to take over that role this time around (just a reminder - I'll help write the rules, but I'm not doing upkeep this time)? Is that person willing to do the upkeep for Fringe Bonuses, the maplist, and defeated uniques? Both of those answers should be yes.
The campaign could run just about as well without them. We might add a few more Fringe characters to the Restricted / Unrestricted lists if we did it without Fringe Bonuses, though. And the rotating map list could be removed - just let the SCs choose whatever maps they wanted. You could still see battles on the obscure maps - it just wouldn't be enforced in a way to make sure as many maps as possible were used throughout the campaign.
What do people think? I guess ultimately the decision will be made by whoever steps up to do all the upkeep.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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I liked the fringe bonuses and rotating maps last time
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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I liked the fringe bonuses and rotating maps last time
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Agreed I liked the fringe bonus, rotating maps, and uniques actually dying. Makes for a more real war type feel. I would upkeep but I think I'm already running the Seps...
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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Okay - I put in the map list and added the new JC map (Cliffside Citadel). I left the Fringe Bonuses as they were before.
I'll post the character lists as works in progress.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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I posted the unique lists. I included all the fringe versions of Jango and Aurra Sing. And the sith Maul. There are FAR more Jedi. To the point that you pretty much should expect a Jedi in every battle. I think we're going to have a bit of a problem with this campaign, actually. The jedi are largely self-sustaining. The droids on the other hand really need to be boosted, and the main commanders are unique. The Republic will walk away with this as it stands, I think. Actually, I see the BDO and BD Sergeant are unrestricted. That helps a lot. Not sure if it helps enough.
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Rank: Moderator Groups: Member
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Joined: 8/9/2009 Posts: 1,935
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FlyingArrow wrote:I posted the unique lists. I included all the fringe versions of Jango and Aurra Sing. And the sith Maul. There are FAR more Jedi. To the point that you pretty much should expect a Jedi in every battle. I think we're going to have a bit of a problem with this campaign, actually. The jedi are largely self-sustaining. The droids on the other hand really need to be boosted, and the main commanders are unique. The Republic will walk away with this as it stands, I think. Actually, I see the BDO and BD Sergeant are unrestricted. That helps a lot. Not sure if it helps enough. Perhaps a way to get around that is if ANY version of a Unique Jedi is defeated they can't be used for the rest of the campaign?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 270
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Make the regular Commando Droid and the Commando Droid Captain Unrestricted. That should help even things out.
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Rank: Moderator Groups: Member
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Joined: 8/9/2009 Posts: 1,935
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Also maybe we could add a few other Bounty Hunters that helped the Seps like Zam and the Young Bobas
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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AndyHatton wrote:Also maybe we could add a few other Bounty Hunters that helped the Seps like Zam and the Young Bobas Good idea. I'm also considering removing several of the Dark Times uniques from Republic. Jax, Ferus, Kazdan.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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This is my proposed list of restricted/unrestricted for Republic. I just went straight to the BlooMilk ratings and made everything Clone Trooper or worse unrestricted. Then I made the handmaidens restricted for thematic reasons:
UNRESTRICTED:
Saleucami Trooper Gungan Cavalry on Kaadu Jedi Knight Flash Speeder Clone Trooper Grenadier Gungan Infantry Heavy Clone Trooper Alderaan Trooper Wookiee Berserker Gungan Soldier Senate Guard Clone Trooper with Night Vision Clone Trooper Gunner Clone Trooper Sergeant Jedi Padawan Wookiee Scout Jedi Guardian ISP Speeder Clone Trooper Commander Polis Massa Medic Mon Calamari Knight Utapau Trooper AT-TE Driver Naboo Soldier Elite Clone Trooper Grenadier Clone Trooper on BARC Speeder Clone Trooper
RESTRICTED:
Royal Handmaiden (Must be allocated with Amidala) Kota's Elite Militia (Must be allocated with Kota) Kota's Militia (Must be allocated with Kota)
Kashyyyk Trooper Naboo Pilot ARC Trooper Aerial Clone Trooper Captain Covert Ops Clone Trooper Elite Clone Trooper Republic Commando - Fixer Naboo Trooper Elite Senate Guard Clone Trooper on Gelagrub Galactic Marine AT-RT 501st Legion Clone Trooper Clone Trooper Pilot Wookiee Scoundrel Elite Clone Trooper Commander Gray Jedi Republic Commando - Boss Jedi Battlemaster Republic Commando - Scorch Youngling Senate Commando Clone Trooper on Speeder 501st Clone Trooper Wookiee Jedi 501st Legion Clone Commander ARC Trooper Sniper Gungan Artillerist Gungan Shieldbearer Clone Trooper with Repeating Blaster Republic Commando - Sev Republic Commando Training Sergeant Star Corps Trooper Jedi Instructor ARF Trooper Antarian Ranger Jedi Weapon Master Spaarti Clone Trooper Demolitionist Rodian Diplomat
Pretty similar to knappskirata's list. I know something's different (from counting), but I can't see it.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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And suggestions for Separatists. I used the Battle Droid as the breaking point and then moved some up or down as follows: essential boosts for droids are moved into unrestricted (BDO, BD Sergeant, Commando Droid Captain, Geonosian Overseer). I put restrictions on using the Commando Droid Captn or Geonosian Overseer, though - that they have to have a couple of thematic followers - either commandos or Geonosians, respectively. Destroyer Droid is unrestricted. A4-Series Lab Droid is unrestricted (since I have never ever played one).
Geonosian Drone was moved from unrestricted to restricted. It would give the Seps too much of an activation advantage. They already get 4pt droids. 3pt activations galaxy-wide would be too much. Commandos other than Separatist Commando are now Restricted (forcing the Commando Droid Captn to take the worst of the commandos unless you are assigned one of the other commandos). Several huges move up to Restricted. Dark Side Acolyte moved to restricted (since it's a force user).
I think this one has more differences from knappskirata's than my Republic list.
UNRESTRICTED
Battle Droid Officer Battle Droid Sergeant Commando Droid Captain (If used, must be played with at least two Commandos) Geonosian Overseer (If used, must be played with at least two Geonosians) Destroyer Droid A4-Series Lab Droid
Battle Droid Dwarf Spider Droid Heavy Super Battle Droid Super Battle Droid Separatist Commando Battle Droid Lieutenant Octuptarra Droid Techno Union Warrior Rocket Battle Droid Geonosian Soldier Battle Droid Sniper Neimoidian Soldier Battle Droid on STAP Geonosian Picador on Orray Muun Guard Quarren Isolationist
RESTRICTED
Series II Destroyer Droid BX Commando Droid Spotter B3 Ultra Battle Droid Chameleon Droid IG Lancer Droid EG-05 Jedi Hunter Droid Crab Droid IG-100 MagnaGuard Artillerist BX Commando Droid Sniper LR-57 Combat Droid B2 Super Battle Droid T-Series Tactical Droid Bodyguard Droid Huge Crab Droid A-Series Assassin Droid Droideka IG-100 MagnaGuard Security Battle Droid Super Battle Droid Commander Hailfire Droid Neimoidian Warrior A-DSD Advanced Dwarf Spider Droid
Geonosian Drone Nimbus Commando Elite Commando Droid Commando Droid Commerce Guild Homing Spider Droid Droid Starfighter in Walking Mode Corporate Alliance Tank Droid Dark Side Acolyte
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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Let me know what you think. I think whoever steps up to say they'll keep track of everything this time should get final say on the lists.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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To help balance againsy the overpowered dogmatic republic how about maybe adding in the munn tactician, crimson nova bounty hunter, and the crimson nova guild leader as restricted pieces.
Also making Gha one of the Sep heroes will help.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/1/2012 Posts: 643
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I think this is fair. I will keep track of things as long as DA shows me how to make cool schedule box
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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FlyingArrow wrote:AndyHatton wrote:Also maybe we could add a few other Bounty Hunters that helped the Seps like Zam and the Young Bobas Good idea. I'm also considering removing several of the Dark Times uniques from Republic. Jax, Ferus, Kazdan. Another good idea, as it's going to be an uphill battle for the CIS. However, quantity is a quality of its own. Pieces like Zam and new Jango need to be at the disposal of the Confederation.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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knappskirata wrote:I think this is fair. I will keep track of things as long as DA shows me how to make cool schedule box Thanks Knappa for taking that responsibility, it's appreciated
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 270
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Quote:I used the Battle Droid as the breaking point and then moved some up or down as follows: essential boosts for droids are moved into unrestricted (BDO, BD Sergeant, Commando Droid Captain, Geonosian Overseer). I put restrictions on using the Commando Droid Captn or Geonosian Overseer, though - that they have to have a couple of thematic followers - either commandos or Geonosians, respectively. ... Commandos other than Separatist Commando are now Restricted (forcing the Commando Droid Captn to take the worst of the commandos unless you are assigned one of the other commandos).
I can certainly see making the Commando Droid Captain Unrestricted, but if you make the basic Commando Droid Restricted, then doesn't that make this move useless since: Quote:Commando Droid Captain (If used, must be played with at least two Commandos) Unless you're saying that regular Sep Commandos (non-droid) count as commandos for this rule. Forgive me, I'm fairly new to this whole campaign setup process and I'm just trying to help/get a grasp on what's going on.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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den25 wrote:Quote:I used the Battle Droid as the breaking point and then moved some up or down as follows: essential boosts for droids are moved into unrestricted (BDO, BD Sergeant, Commando Droid Captain, Geonosian Overseer). I put restrictions on using the Commando Droid Captn or Geonosian Overseer, though - that they have to have a couple of thematic followers - either commandos or Geonosians, respectively. ... Commandos other than Separatist Commando are now Restricted (forcing the Commando Droid Captn to take the worst of the commandos unless you are assigned one of the other commandos).
I can certainly see making the Commando Droid Captain Unrestricted, but if you make the basic Commando Droid Restricted, then doesn't that make this move useless since: Quote:Commando Droid Captain (If used, must be played with at least two Commandos) Unless you're saying that regular Sep Commandos (non-droid) count as commandos for this rule. Forgive me, I'm fairly new to this whole campaign setup process and I'm just trying to help/get a grasp on what's going on. Right - that was intentional. 'Commando' refers to any commando, whether droid or not. My thinking was that it's good to make the Commando Droid Captain unrestricted so that Seps can hand out double in any squad, but with BDO, BDS, and Commando Droid Captain that's a lot of powerful boosts in the unrestricted list. Basically, I wanted to increase the 'cost' of using the Commando Droid Captain. By saying, "must take two commandos" to use the Commando Droid Captain, it's a bit more thematic for one. But more importantly, it means you're sinking 20 points into overcosted Separatist Commandos who don't even benefit from the Commando Droid Captain. That is - unless you are also given one of the other 3 commando groups as one of your restricted pieces (Elite Commando Droid, Commando Droid, or Nimbus Commando). So everybody can use him, but most people have to weigh the whether it's worth taking him if you are bringing along subpar pieces with him.
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