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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 205
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I keep requesting pieces that are kinda unorthodox, lol, so I'll take that 4 and be blasted happy about it. Happier yet if one of them is Vong! 8-)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
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Man, if you're gonna be happy with 4, you'll be really happy after both sets 6 and 7 are out! "At least" 4 was a bit of an understatement!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 205
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An understatement, eh? Now I'm more excited than I already was! :-P
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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More movie characters not yet represented:
Shmi Skywalker Young Anakin Jocasta Nu Dexter Jettster Owen Lars Beru Lars Chief Chirpa Sebulba Imperial Scanning Crew Member
From the book Fatal Alliance: Hex Droids (especially this one) Eldon Ax Darth Chratis Ula Vii Dao Stryver Jet Nebula Clunker Larin Moxla Shigar Konshi Lema Xandret
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/12/2012 Posts: 68
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Now that Ahsoka Tano has left the Jedi Order, a Fringe version of her.
Also, a 6point and a 7 point Fringe piece (something that is very hard to design without over powering it. Not an easy thing by any means. I can see why it has not been done in the Vsets yet.)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/16/2010 Posts: 88
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I should play some games while I have some free time. But since I'm enjoying so many of the V-set pieces's new abilities and CE's, I'll try and throw out some ideas. If they have already been brought up in the past , oh well. Nightsister on Rancor is avery clever piece. I Like the dismount: (When this character is defeated, you can immediately add a character named Nightsister Sith Witch to your squad, regardless of faction; save 11. The new character sets up in a square this character formerly occupied.)
I can think of pieces like: Darth Maul on speeder Kenobi on Boga, Durge and Kenobi on speeder bikes, and I think there are some episodes with Mace and Clones on the AT-RT, (one of my fav pieces of the past) Grievous's Wheel Bike, Yoda on Kybuck, Han Solo on Tauntaun, Luke Skywalker on Tauntaun, Luke's Snowspeeder, Luke's Landspeeder ! Kenobi and Luke :) Imagine Tarpalas and Jar Jar on a Kaadu
If you could give them dismount... without the save 11 Anyway, you get the idea. Maybe it should be a subset or something.
Cheers
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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Fulfill the prophecy of Garm Bel Iblis:
Force Attack: Force X, if this character does not move this turn, this character may make X attacks.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Kiffar Guardians: Fringe (human scoundrel) - Intuition and Shockstaff.
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Rank: Moderator Groups: Member
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Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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FlyingArrow wrote:Fulfill the prophecy of Garm Bel Iblis:
Force Attack: Force X, if this character does not move this turn, this character may make X attacks. If it can't move and use the power, it can't use the CE. Maybe a force-based momentum type of effect on a double attacker.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/12/2011 Posts: 234
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swinefeld wrote:FlyingArrow wrote:Fulfill the prophecy of Garm Bel Iblis:
Force Attack: Force X, if this character does not move this turn, this character may make X attacks. If it can't move and use the power, it can't use the CE. Maybe a force-based momentum type of effect on a double attacker. Or word it like Double/Triple Attack: Force Attack X - Force X: This turn, this character can make X extra attacks instead of moving
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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Walon (the baddest man in the galaxy) Vau. Give him some kind of delta synergy. While your at it update Delta squad to make them more competitive. Maybe also a Lord Mirdalan strill figure. Or the rest of the Cuy'val Dar.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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Sith: Darth Andeddu, New Naga Sadow, Ludo Kressh. Old Republic: Zayne Carrick, Vissis Marr (Sith Affinity), Jedi Exile CIS: Sora Bulq, New Nute Gunray, Alto Sratus Republic: Komari Vosa, Master Dooku, Yarrel Poof, Oppo Rancis Rebel: An actually good Rebel Trooper, Winter, An actually good Atgar Cannon Imperial: Imperial Commando (Like Darman&Niner), New Scoutrooper on Speeder bike, New Phase3 Dark Trooper New Republic: New Anakin Solo, New Garm Bel Iblis, Any kind of Trooper Yuuzhan Vong: A cheap grunt, A new Warmaster, A Yammosk Gravity Well Mandalorian: Fenn Shysha, Mandolorian Protectors, New Super Commandos, New Mandalore? Fringe: Bando Gora, Gorga the Hut, Ry/Bar Kooda
I apolgize if any listed have already been made.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Cassus fett wrote:Sith: Darth Andeddu, New Naga Sadow, Ludo Kressh. Old Republic: Zayne Carrick, Vissis Marr (Sith Affinity), Jedi Exile CIS: Sora Bulq, New Nute Gunray, Alto Sratus Republic: Komari Vosa, Master Dooku, Yarrel Poof, Oppo Rancis Rebel: An actually good Rebel Trooper, Winter, An actually good Atgar Cannon Imperial: Imperial Commando (Like Darman&Niner), New Scoutrooper on Speeder bike, New Phase3 Dark Trooper New Republic: New Anakin Solo, New Garm Bel Iblis, Any kind of Trooper Yuuzhan Vong: A cheap grunt, A new Warmaster, A Yammosk Gravity Well Mandalorian: Fenn Shysha, Mandolorian Protectors, New Super Commandos, New Mandalore? Fringe: Bando Gora, Gorga the Hut, Ry/Bar Kooda
I apolgize if any listed have already been made. Just highlighting the ones already made. If you mean new versions, then look over the older to see how they should be changed. I agree on the Rep Dooku and Kamari.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/10/2010 Posts: 756 Location: The Shadowlands of Kashyyyk
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^Thanks I think they would be cool. Republic with Old republic affinity, some kind of synergy, maybe mandolorian hunter. Could be awesome.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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Tobbi Dala
Faction: Mandalorian Cost: 30 Hit Points: 70 Defense: 18 Attack: 11 Damage: 20
Unique Mandalorian Protector (Counts as a character named Mandalorian Protector) Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead) Sniper (Other characters do not provide cover against this character's attack) Jedi Hatred (+10 Damage against enemies with Force ratings) Camaraderie (An ally named Mandalorian Supercommando gains Twin Attack and gets +4 Attack) Beskar'gam (When this character takes damage, it reduces the damage dealt by 10 with a save of 11)
Flavor Text: "Laddie, I’m a Protector. Since the Clone Wars, I’ve protected this world agin the likes of you and yer kind. And me mission won’t end today, whether you capture me or not. There’s strength there that you’ll ne’er understand."
Basically this guy was one of the 3 Mandalorian protectors that survived after the clone wars. He was a Supercommando along with Fenn Shysa. Both these guys were friends and helped each other after the war. I made him to give a much needed boost to one of the first Mandalorian peices ever made in this game, that being Mandalorian Supercommando's. He also works very well with Fenn Shysa also. The Jedi Hatred is on the piece because many of the Mandalorian Protectors hated the Jedi for what happened in the clone wars.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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Captain Solo
Faction: Rebel Cost: 35 Hit Points: 90 Defense: 18 Attack: 10 Damage: 20
Special Abilities Unique Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) Pilot Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated) Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round) Never Tell Me the Odds (Suppresses enemy special abilities that modify initiative) Force Powers Force 1
Flavor Text: Princess Leia- "You're not actually going IN to an asteroid field?" Han Solo- "They'd be crazy to follow us, wouldn't they?"
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Calo Nord, Bounty Hunter w/ Grenades 40 Flash Bang (see Imp. Op.) Avoid Defeat
Make! It! So!!!!!!!!!!!!!!!
Sorry. I'll take my meds now.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Voren_Chalco wrote:swinefeld wrote:FlyingArrow wrote:Fulfill the prophecy of Garm Bel Iblis:
Force Attack: Force X, if this character does not move this turn, this character may make X attacks. If it can't move and use the power, it can't use the CE. Maybe a force-based momentum type of effect on a double attacker. Or word it like Double/Triple Attack: Force Attack X - Force X: This turn, this character can make X extra attacks instead of moving Yes. That is what I intended. I didn't notice the subtle difference between "instead of moving" and "if this character does not move". Now noted.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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In the game Stratego, there is a piece called the Spy. It is the weakest piece in the game - it always dies no matter who it attacks or who attacks it, with one exception. If it attacks the opposing team's strongest piece, it wins. A very fun twist. I'd like to see a piece like that... and it could be done very cheaply since it would be so situational.
Human Spy (but actually some unique character) Cost: 3 HP 10 Def 11 Atk 0 Dmg 0
SA: Unique (I'm sure someone from Star Wars lore could fit this role... there shouldn't be more than one of these per squad.) Civilian: This character may not attack. Enemies may not target this character if an ally is also a legal target. Fatal Turn: Replaces turn. This character may move up to its speed and end adjacent to a highest-cost enemy. If the adjacent highest-cost enemy has 10 hit points or fewer remaining, the enemy takes 20 damage.
This would be a way to automatically finish off an enemy with some auto-damage. The 20 damage is to get through any armor the enemy might have.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/17/2009 Posts: 489
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PrimeClone wrote:I should play some games while I have some free time. But since I'm enjoying so many of the V-set pieces's new abilities and CE's, I'll try and throw out some ideas. If they have already been brought up in the past , oh well. Nightsister on Rancor is avery clever piece. I Like the dismount: (When this character is defeated, you can immediately add a character named Nightsister Sith Witch to your squad, regardless of faction; save 11. The new character sets up in a square this character formerly occupied.)
I can think of pieces like: Darth Maul on speeder Kenobi on Boga, Durge and Kenobi on speeder bikes, and I think there are some episodes with Mace and Clones on the AT-RT, (one of my fav pieces of the past) Grievous's Wheel Bike, Yoda on Kybuck, Han Solo on Tauntaun, Luke Skywalker on Tauntaun, Luke's Snowspeeder, Luke's Landspeeder ! Kenobi and Luke :) Imagine Tarpalas and Jar Jar on a Kaadu
If you could give them dismount... without the save 11 Anyway, you get the idea. Maybe it should be a subset or something.
Cheers
The force is strong with you.
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