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vanlanning
Posted: Saturday, May 23, 2009 4:19:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/7/2008
Posts: 197
Vanlanning, advanced bloo milk member

Fringe, 10
HP: 10
Def: 10
Att: 10
Dam: 10
SA: unique, melle attack, advanced bloo milk member(allied bloo milk members gain an additional +4 attack and +4 defense), unbelievably annoying(enemys gain internal strife), Bob chizo hunter(+4 attack and +10 damage against an enemy whose name contains Bob Chizo),
CE: Allies, savages, droids, and enemys are subject to this effect, allied Bloo milk members are not, characters gain +1 attack every time they score a critical hit.
strate_jakit
Posted: Saturday, May 23, 2009 4:58:31 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/17/2009
Posts: 129
if your unbelievably annoying shouldnt it be allies who get internal strife
vanlanning
Posted: Sunday, May 24, 2009 6:28:08 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/7/2008
Posts: 197
I try to supress myself when around allies and they get used to me, but enemys can't handle all the nagging.
corranhorn
Posted: Monday, May 25, 2009 6:29:20 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
corranhorn, Corran Horn

Hp40
def20
attk12
dam20
mobile attk
synergy(gets plus 20 attk, +100 dmg, +quadruple twin force renewal10,motf10, and every force power while within 6 sqs of anything that has anything to do with corran horn and his total awesomeness0
corran horn costs 39 less(rapport)
ce
coran horn allies gain every not derogatory ability, every named bonus ability9bounty hunter, motf, force renewal) is 10, all dmg variavles are 100



"corranhorn is the siongle person most obsessed with a star wars character in the entire world, not in agay way'
CorranHornsux123
Posted: Thursday, June 26, 2014 7:07:43 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/4/2013
Posts: 1,093
corranhorn wrote:
corranhorn, Corran Horn

Hp40
def20
attk12
dam20
mobile attk
synergy(gets plus 20 attk, +100 dmg, +quadruple twin force renewal10,motf10, and every force power while within 6 sqs of anything that has anything to do with corran horn and his total awesomeness0
corran horn costs 39 less(rapport)
ce
coran horn allies gain every not derogatory ability, every named bonus ability9bounty hunter, motf, force renewal) is 10, all dmg variavles are 100



"corranhorn is the siongle person most obsessed with a star wars character in the entire world, not in agay way'


Haha wanna clean this up corranhorn? Lol
General_Grievous
Posted: Thursday, June 26, 2014 10:20:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
General_Grievous
Separatist, 26 (best faction and my age!)
HP: 70
Def: 17
Att: 10
Dam: 10
SA: Unique (does not count as General Grievous)
Blast Cannon (all my shotguns)
Stealth (Courtesy of basic reconnaissance training)
Accurate Shot (years of army training)
Speed 8 (I run)
Mobile Attack (Fast?)
Vain (if this character becomes adjacent to low ground containing water or a Droid character it must stop and immediately activate to admire reflection, it gains Oblivious and cannot move until the start of it's next turn)
Christian Spirit (cannot attack a character that deals 0 damage) (that is just mean!)

CE
Allied Characters gain Accurate Shot, Speed 8 and Blast Cannon (loaner shotguns and gun/fitness training from me! Oh cool a mirror........................)
kobayashimaru
Posted: Friday, June 27, 2014 7:33:05 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/26/2011
Posts: 915
I see... BigGrin
this is the most game'd version of me BigGrin, Its printed on an AT-AT sized, staggered activation card.
though like Luke or Han or Vader, there's about 24 different versions (one for each of the hours of a day, plus a few for the seasons and then one each for all denominational festive holidays). There's also some convention-only special figures, promo figures and league-kit repaints with alternate stat cards.

Kobayashimaru
Faction: Fringe
Cost: X (where X is a fraction of all unique figures in squad, ie 4 uniques, 1/4 of their combined cost)
HP:50/*
DEF:18/*
ATK:+4/*
DMG:10/*
Special Abilities
Unique (counts as: my real name, my work callsign, my many other identities on the webs...)
PROXY (my base stats are like PROXY's special emulation ability)
Dodge Paperwork: Any time this character would have to take on any additional workload, roll a d20: on an odd number, you immediately move 1 d20 distance towards the nearest airlock (if that move would put you in a pit, you ignore movement rules and voluntarily fail the save). on an even number, you begrudgingly accept the long nights and the additional paperwork (no effect... or overtime pay/holiday loading).
Evade.
Disruptive.
Speed 3.
Time Heals Old Wounds (I eventually get over past traumatic events and relationships... sorta like Regeneration, but lamer and more psychological. There'd be other versions of Kobayashimaru, that this ability would work with.)
Administer the Kobayashimaru: touch, replaces turn:
rolloff in a best of 5 d20s, the highest score wins (closest to 100): in the event of a tie, rock paper scissors lizards spock best of 5... characters such as James T Kirk completely ignore this ability (they don't believe in the no-win scenario). Winner gets to activate the effected character and take an immediate turn, any moves do not trigger attacks of opportunity, movement may be allowed into a pit...
Please Don't Freakin' Stab Me/Put That Implement Down: melee characters must target this character like with Draw Fire, but must also move away from Kobayashimaru the sqr rt of 1 d20roll of distance... (rounded to the nearest whole rational integer).
Old Before My Time: This character can't do half the stuff that other people its same age can... but it does have esoteric knowledge and can waffle real good. This means that it simultaneously counts as a diplomat and may ignore other diplomat abilities.
Custom-miser: like reserves 20, but rarer (so only on a 3 or 19).
Intermittent Bloomilk Web-Presence: This character may at any time during a game, be removed from play (with all status effects retained). Mark the square the character left. At any point in play before a game ends, which this character has left, the character may return to the square they left from, with the same status effects as when they left. If the game ends before this character decides/is able to return to play, they count as defeated. If this character fails to re-appear before the time limit expires in a timed match, then this character's squad is defeated and the game counts as a forfeit for scoring points.

Force Powers
Force Permanent 0 (this character may not gain or lose forcepoints ever, for any reason whatsoever)
(this character only uses force points from all other characters in their squad).
I Remember "The Greats"/Hall of Famers: All force in force pool; this character may suspend play for an indefinite period to make a presentation recalling/reciting all the great hall of famers and 'the greats' of the customising forum. If this "recall" exceeds the time limit for a timed match, then this player forfeits.
Stalemate!: an odd multiple greater than 3 of All Force Points in Force Pool: if opponent pays 3 or more force then negates;
the entire rules of the game are transposed into Chess, save 1 (so basically, all the pieces are transposed into a chess board, with leftovers replacing dead pawns etc...) If the opponent spends equal and opposite number of forcepoints from their total force pool, they win the game, save 11.

Flavor Text
Kobayashimaru thinks kobayashimaru knows more than kobayashimaru knows...
Kobayashimaru has 'a lot of city miles' and has been fortunate to have traveled far and wide, though this travel often kept Kobayashimaru away from the interests Kobayashimaru had.
or
Kobayashimaru is a collaborative ideas person.
Everyone has to take the Kobayashimaru sooner or later...


I went to town with this, and made a few OP powers.
Many reflect a caricature of a resemblance of me,
Administer the Kobayashimaru was a no-brainer.
Stalemate! was intended to be easy to cancel or avoid hence save 1. But it could be a real game changer... BigGrin
As further disincentive to use it inspired by Internal Strife, Stalemate! also provides them the opportunity to instantly win the game if they have enough forcepoints in their total forcepool, making forcebattery squads that much more of a threat (especially where pieces allow all characters in a faction to have forcepoints).
Intermittent Bloomilk Presence represents those stretches of months at a time where I'm unable to hop on Bloomilk or even touch minis.
"I remember the greats/ I honor those who went before" is an ability to introduce others to the SWMinis history... and or to dodge a game you might be losing due to a min/max optimiser meta-powergamer.

There's of course the myriad other versions, like Party-Time Kobayashimaru ( hawaiian shirted happy schmoozer with loads of rapports) or
End OfFinancialYear Kobayashimaru, Young Kobayashimaru, Ultimate/Epic Kobayashimaru from the future, Scholastic/Tutoring Kobayashimaru... Vengeful Kobayashimaru and Kobayashimaru - burner of the midnight oil. BigGrin
Kamikaze13
Posted: Friday, June 27, 2014 8:34:46 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
I completely forgot about this forum, thanks for bumping it CorranHornsux. There are some really cool(and funny) ideas here.

@pegolego: if you read this you should put your custom here, since I broke your last one.
CorranHornsux123
Posted: Friday, June 27, 2014 9:42:06 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/4/2013
Posts: 1,093
Kamikaze13 wrote:
I completely forgot about this forum, thanks for bumping it CorranHornsux. There are some really cool(and funny) ideas here.

@pegolego: if you read this you should put your custom here, since I broke your last one.


No problem Kamikaze
pegolego
Posted: Friday, June 27, 2014 2:43:31 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/29/2011
Posts: 1,766
Location: In a sinkhole on Utapau
I'll probably re make one soon lol. What broke it, though? A hyper link of some kind I would guess?
Kamikaze13
Posted: Friday, June 27, 2014 8:04:14 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
Yeah, I tried to link to something that I guess couldn't be linked to. Sorry about that.
pegolego
Posted: Saturday, June 28, 2014 5:54:11 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/29/2011
Posts: 1,766
Location: In a sinkhole on Utapau
Out of curiosity, what was it? Wink LOL
Kamikaze13
Posted: Saturday, June 28, 2014 7:11:46 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
Uh, well... if I remember correctly it was... um... this thread.Blushing

@CorranHornsux: Are you allowed to post without posting a custom of yourself? *hint* *hint*
pegolego
Posted: Saturday, June 28, 2014 7:27:59 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/29/2011
Posts: 1,766
Location: In a sinkhole on Utapau
Kamikaze13 wrote:
Uh, well... if I remember correctly it was... um... this thread.Blushing


baHAHAHAhAHA! Laugh
Gungan Batman Clone
Posted: Saturday, June 28, 2014 3:41:56 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2012
Posts: 835
Location: The Batcave Ota Gotham, Naboo
Fringe
Gungan Batman Clone 76
Hit Points: 140
Defense: 20
Attack: 9
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Creator: Gungan Batman Clone

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Gungan Batarang (Replaces attacks; sight; 10 damage to target and target is considered activated this round, save 11.)
Gungan Batgauntlet (+10 damage against adjacent enemies, when hit by a melee attack make a save of 11, on a success reduce the damage by 10.)
Gungan Batfog pellet (Replaces attacks; range six; target one square all squares within 6 squares of that square are "fogged". Characters must make a save 11 to have line of sight through the fogged area. At the end of the round the fogged area is no longer fogged.)
Gungan Batgrappling Hook (Replaces turn: This character and an adjacent small or medium character can move together up to a number of squares equal to this character's speed. Both character are considered to have Flight this turn, and must end their movement adjacent to each other.)
Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Gungan Batgrenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11)
Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
CorranHornsux123
Posted: Saturday, June 28, 2014 4:33:01 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/4/2013
Posts: 1,093
Kamikaze13 wrote:
Uh, well... if I remember correctly it was... um... this thread.Blushing

@CorranHornsux: Are you allowed to post without posting a custom of yourself? *hint* *hint*


Go ahead I don't mind lol
Kamikaze13
Posted: Sunday, June 29, 2014 7:34:22 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
Wait, what? I'm not sure I understand what you are saying. I'll probably post one of myself but I was hinting that you should post one of yourself.
Kamikaze13
Posted: Friday, August 26, 2016 12:35:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
Now before anyone says anything I didn't make myself an epic because I think highly of myself but because epics are so much fun to make.


Fringe Kamikaze13, Bloodlust made Flesh 190

Hit Points: 200
Defense: 24
Attack: 17
Damage: 30

Rarity:
Base: Medium
Gender: Male
Creator: Kamikaze13

Special Abilities

Unique. Werewolf. Speed 10. Stealth
Melee Attack; Triple Attack; Greater Mobile Attack
Acrobatic (Ignores enemy characters when moving)
Active Regeneration 40 (Once per turn, remove 40 damage from this character when he is considered activated)
Bloodlust (+4 Attack and +20 Damage against wounded living characters. On its turn, this character must Attack a living enemy if it can)
Charging Assault +50 (Replaces turn: Can move up to double speed, then make an attack at +50 Damage against an adjacent enemy)
Crazed Onslaught (Whenever this character would target an enemy, make a save of 11; on a success, this character's next attack cannot be prevented or redirected and Damage from this attack cannot be prevented or redirected)
Drain Life Energy (Whenever he defeats an adjacent living enemy, remove all damage from this character)
Escape Death (Whenever this character would be defeated, make a save of 11; on a success, this character has 10 Hit Points instead of being defeated.)
Expert Vampire Hunter (+4 Attack and +20 Damage against vampires. When attacking vampires, this character's attacks cannot be prevented or redirected and enemy characters attacked by this character cannot use special abilities or Force powers that respond to these attacks. Cannot be in a squad with vampire characters)
Indiscriminate (When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)
Iron Will (Cannot be affected by Jedi Mind Trick. Not subject to any Special Ability, Force Power or Commander Effect that causes this character to "take an immediate turn under your control" or "join this character's squad".)
Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
Regeneration 20 (If this character doesn't move on his turn, remove 20 damage from him at the end of that turn)
Resilient (Immune to critical hits)
Stable Footing (Not slowed by difficult terrain or low objects)
Stubborn (Not subject to commander effects)

"Although most believe the Physical Embodiment of Bloodlust -Werewolves- to be myth, two facts remain: They have perfect hair and everyone wants to meet their tailors"

Virtual cookie to anyone who gets the flavor text.
jak
Posted: Saturday, August 27, 2016 5:42:13 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
Warren "the Man" Zevon- Werewolves of London

gotta go.............find me a big dish of beef chow meinDrool


here's one from the same LP
http://www.bloomilk.com/Custom/23413/roland-the-headless-thompson-gunner



Kamikaze13
Posted: Sunday, August 28, 2016 11:55:22 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/26/2010
Posts: 530
jak wrote:
Warren "the Man" Zevon- Werewolves of London

gotta go.............find me a big dish of beef chow meinDrool


here's one from the same LP
http://www.bloomilk.com/Custom/23413/roland-the-headless-thompson-gunner




ThumbsUp

Though I'm not actually familiar with Roland the Headless Thompson Gunner, I guess I'll have to go listen to it.
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