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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/4/2013 Posts: 1,093
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--Vong Invasion-- 63 Warmaster Tsavong Lah 60 Warmaster Nas Choka 37 Prefect Da'Gara 35 Onimi, Shamed One 34 Nom Anor 30 Supreme Overlord Quorreal 30 Vergere 28 Nei Rin 27 Nen Yim 23 Elan 19 Yomin Carr 14 Thracken Sal-Solo
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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A second try: http://www.bloomilk.com/Squad/135216/coordinated-commanders--Coordinated Commanders-- 100 Darth Sidious, Sith Mastermind 71 Darth Vader, Legacy of the Force 57 Emperor Roan Fel 51 Celeste Morne 32 Thrawn (Mitth'raw'nuruodo) 31 Arica 22 Imperial Governor Tarkin 16 Admiral Gilad Pellaeon 11 Watto 11 Admiral Ozzel (not showing up on the link because the Vader Rapport from Sidious isn't working; switch him for Jagged Fel who will have Triple and be better for attacking than Ozzel if you don't want the Act. control, with Pellaeon) 8 Mas Amedda 400 Points, 11 Acts Flexibility from Pellaeon, everyone but Arica (who doesn't really need it; just SC her with Watto and Blaster Barrage with +17 for 30 Twinned!), Watto and Mas (and of course the two dishing the EA out) has x2 Extra Attack. The ones without x2 still get x1 EA. Master Tact./Booming/Swap is there, everyone gets Opportunist, Ysalimiri is a possibility, Celeste gets 5 Attacks with Ambush, Vader has Synergy from Sidious, Doctrine of Fear can make for some easy hits (from IGT), and It's a Trap! can help too (on Roan). This squad is much more powerful I think than even my other Fringe entry, but this one has the drawback of having most of it's power in Melee, while my other is a shooter squad (with almost all having accurate against everyone in other all Unique squads). Swap can help out there though.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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I'd maybe do something like this for Imperial:
--Imperial Uniques-- 71 Darth Vader, Legacy of the Force 62 Emperor Palpatine, Sith Lord 54 Cad Bane 33 Captain Rex 32 Thrawn (Mitth'raw'nuruodo) 28 Dash Rendar, Renegade Smuggler 28 General Weir 22 Imperial Governor Tarkin 16 Admiral Gilad Pellaeon 16 Grand Admiral Rulf Yage 11 Admiral Ozzel 10 Jagged Fel 8 Mas Amedda 8 Wicket (399pts. 14 activations)
Since you can only swap one piece at a time, I figure it's better to go with GMA shooters. They're lethal with masses of attacks and force immunity. Rex gets Quadruple/Twin with Opportunist Cad Bane gets Triple/Twin with Opportunist Dash gets Triple/Twin with Cunning/Opportunist and Gregarious Weir gets Triple/Twin with Cunning/Opportunist + 20, but no GMA - but maybe he's a good piece to swap in to position for a big Opportunist attack. All can shoot from within the Force Bubble, so defensive force powers don't work.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Tip of the hat to pegolego for this.
84 Exar Kun 62 Darth Revan, Sith Lord 51 Celeste Morne 36 Atton "Jaq" Rand 36 Darth Traya 31 Vette 20 Malakili, Rancor Keeper 17 T3-M4 15 Lobot, Computer Liaison Officer 13 Todo 360 12 Gha Nachkt 11 Darth Sidious Hologram 11 Watto
(399pts. 13 activations)
Played jak today and slave Atton was brutal to Jedi. +21 Att 50 Dam, Overwhelming Power. From way away.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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jak was thrashing this squad
76 Darth Krayt 62 Darth Revan, Sith Lord 57 Darth Maul, Sith Infiltrator 53 Lumiya, the Dark Lady 36 Atton "Jaq" Rand 28 Dash Rendar, Renegade Smuggler 27 Darth Bandon 20 Darth Wyyrlok III 16 Grand Admiral Rulf Yage 11 Darth Sidious Hologram 8 Wicket 5 Salacious Crumb
(399pts. 12 activations)
until he got a little careless with Luke GH, and Bandon got a final 20 pt choke on him.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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It would help in judging, if entrants would say a lil' about their squads. thanx
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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--All Unique-2-- 61 Cade Skywalker, Bounty Hunter 59 Jabba the Hutt, Galactic Crime Boss 56 Jango Fett, Bounty Hunter 54 Cad Bane 44 Zam Wesell, Bounty Hunter 27 Lobot 27 Luke Skywalker, Rebel Commando 15 Ponda Baba, Galactic Criminal 14 General Rieekan 12 Deena Shan 9 General Dodonna 9 R2-D2 with Extended Sensor 8 Juno Eclipse 4 Salacious Crumb
Preferred Reinforcements: (Jabba, GCB) 17 T3-M4 (Jabba, GCB) 12 Todo 360 (Lobot) 12 Logray, Ewok Shaman (Lobot) 8 Wicket
(399pts. 18 activations)
Double Disruptive, a movement breaker and activation control borrowed from Rebels. Quadruple override. The rest is accurate bounty hunters with Mobile and Evade.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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juice man wrote:Tip of the hat to pegolego for this.
84 Exar Kun 62 Darth Revan, Sith Lord 51 Celeste Morne 36 Atton "Jaq" Rand 36 Darth Traya 31 Vette 20 Malakili, Rancor Keeper 17 T3-M4 15 Lobot, Computer Liaison Officer 13 Todo 360 12 Gha Nachkt 11 Darth Sidious Hologram 11 Watto
(399pts. 13 activations)
Played jak today and slave Atton was brutal to Jedi. +21 Att 50 Dam, Overwhelming Power. From way away. Thanks, lol Not really sure what I did though?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Watto. Never thought about how devestating a Savage shooter could be.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2012 Posts: 835 Location: The Batcave Ota Gotham, Naboo
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Here's my first stab, I don't think it's quite there yet but I have an idea.
Luke and Saba's Knights 100 Luke Skywalker, Master of the Order 50 Chewbacca and Ewoks in AT-ST 45 Mara Jade, Jedi 45 Saba Sebatyne 40 Anakin Solo, Galactic Hero 33 Jacen Solo, Jedi Knight 30 Vergere 25 Leia Skywalker, Jedi Knight 23 General Wedge Antilles 9 General Dodonna
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Rank: Hailfire Droid Groups: Member
Joined: 7/18/2010 Posts: 36
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-Republic Jedi Unique-- 43 Jedi Master Jorus C'baoth 42 Kit Fisto, Jedi Master 39 Quinlan Vos, Double Agent 35 Anakin Skywalker on STAP 35 Qui-Gon Jinn, Jedi Master 34 Ki-Adi-Mundi, Jedi Master 32 Dass Jennir 30 Obi-Wan Kenobi, Jedi Padawan 27 Ferus Olin 24 Commander Ahsoka 24 Roron Corobb 16 Jax Pavan 11 Watto 8 Mas Amedda
(400pts. 14 activations)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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juice man wrote:Watto. Never thought about how devestating a Savage shooter could be. Oh, cool lol. Yeah, Arica got quite nasty that way in my squad! The only possible problem is having to base someone, ruining all her Blaster Barrage fun (Sniper helps, so if you're careful, it won't happen). Who is the prime target for Watto's SC in your squad, may I ask?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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juice man said: Quote:Played jak today and slave Atton was brutal to Jedi. +21 Att 50 Dam, Overwhelming Power. From way away.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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TheHutts wrote:juice man said: Quote:Played jak today and slave Atton was brutal to Jedi. +21 Att 50 Dam, Overwhelming Power. From way away. Oops, how'd I miss that... Thanks TheHutts!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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pegolego wrote:juice man wrote:Watto. Never thought about how devestating a Savage shooter could be. Oh, cool lol. Yeah, Arica got quite nasty that way in my squad! The only possible problem is having to base someone, ruining all her Blaster Barrage fun (Sniper helps, so if you're careful, it won't happen). Keep her within 6 of a Commander, preferable near the back side, if someone gets within 12 (trying to force her movement) move in such a manner that after moving, and still able to shoot, she can't base an enemy and is now savage.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
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What happened to this?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/22/2011 Posts: 593
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I'll give it a try. how about this one:
--400 pt unique-- 75 Darth Vader, Jedi Hunter 62 Boba Fett, Bounty Hunter 48 Vader's Apprentice, Unleashed 47 Komari Vosa 40 Emperor Palpatine 32 Thrawn (Mitth'raw'nuruodo) 31 Arica 28 Sly Moore 11 Grand Moff Tarkin 11 Moff Morlish Veed 8 Mas Amedda 5 Salacious Crumb
(398pts. 12 activations)
This squad allows you to flip out characters twice with Sly and if you are playing against another all unique squad chances are good that you could dominate a really great enemy piece. Thrawn is giving you init every turn and opportunist. You can decide if you want to use 1, 2 or 3 pieces a turn with the moffs. What I like best is the idea of sending Komari adjacent and dropping an opportunist twin dbl attack, then flipping with vader using Thrawn, then drop an opportunist possible jedi hunter triple attack all on the same turn using Tarkins ability to use 3 activations in a turn. Then doing it again with your other pieces if you can dominate Thrawn.
Thoughts???
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