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Kamikaze13's Jedi Exile 9.5 Really tough to take out, with an awesome CE for a faction that still needs movement breakers, and Wound in the Force makes her awesome! I don't remember Lightsaber Precision 2 being on her the first time I saw her... I kinda think she is undercosted and could perhaps lose MotF2 (to balance her out) one or the other I I think she'd make a great addition to the OR. Lord Ball's Old Republic General[/b] 8.25 Battle Precognition is better now that it affects allies instead of enemies. This could be a really fun piece to play in the OR, though I think since we just got Force Farsight which does something similar I think its not as nessisary to make a new FP. Flavor wise Force Withdrawal and Battle Precognition shouldn't be on her yet. CerousMutor's Disciple of Revan 8.25 I like the defense boost for her allies. Uneasy Alliance make me feel more comfortable with using Lord Scourge (hope we all get the oxy moron there) I don't think it's accurate to the story line, but heck I will take Mettle. donnyride's Light Force Spirit 9.75 If it wasn't for Advanced Force Drain I would say this piece definitely deserves a spot on the V-set 8 line up. I agree with saber1 that she doesn't need both Renewal and a draining ability. I really do like this piece and I definitly don't think of it as undercosted or underuseful saber1's Wound in the Force 9.5 I still really love this piece! One of my favorite pieces you've made. Thanks for taking my advice, this is one of the few custom pieces I actually playtested, and while I loved her I definitely thought she was just to powerful. I think you've made her much more balanced now. I kinda missed the part about her being able to use ANY characters force power when within 6, so I would suggest limiting that to your allies. General Grievous' The Forgotten 9 Low costing, good. I like how you represented her at the beginning of the game. I say actually pretty solid. Deathwielded's Exiled Jedi mine. Gungan Batman Clone Exiled Hero 8.5 Nothing to overpowered on her except for her CE especially Holosid effect that even effects droids (both are an oversight I'm sure) Healing Aura is cool. Force Bond is a nice and definitely needed touch. Bringing Darth Traya into the OR seems fun, not much support, but fun. I must say there are some really good Meetra's here and it just makes my mouth water at the thought if us perhaps getting another one someday. Tough choice between Saber1's, Donnyride's and Kamikaze13's. All are winners in my book. I must say Donnyride's is really good and a huge improvement in quality over his last few entries. (IMO) I think this is one of his best works yet, so I will give him my vote this week.
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Oh forgot to add I would vote DonnyRide's if I had to pick a favourite. But really liking the different and fresh approaches to the character. This is my first time taking part in this and it really goes to show the creativity and untapped potential of the many more characters or variations possible to be released in the vsets.
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It's monday again. Time to evaluate and vote. This was our best week by far out of the 5 weeks I've participated. Every piece is really good. Here we go Kamikaze13's Meetra Surik, Jedi Exile - Rating = 9I think the stats look good and the SAs are great. The CE is a bit powerful. perhaps better as a FP similar to Arca Jeth's Farsight FP. Also, welcome to the CCC. A very strong first entry. Lord Ball's The Jedi Exile, Old Republic General - Rating = 9.25Movement Breakers are always a touchy item and hard to get just right. I like that yours is a FP, but again like Kamikaze13's, Arca Jeth's Farsight FP would have been a cleaner add. The CE of giving out Evade and Mobile in the OR with all the recent OR love could be trouble. I'm kind of on the fence about it. I really love what this piece has to offer though. Great job CerousMutor's Meetra Surik, Disciple of Revan - Rating = 8.75There is a lot to like about this piece. Again, stats and cost look good. Force Dash and Whirlwind and nice clean additions. The CE is perfect for a 44 point piece. Absorb Energy is thematically great, it's the stuff around it that I worry about. Giving her Force 3, Renew 1, MotF 2 and Mettle is a very big advantage for a 44 point piece. I'd drop MotF 2 so she can't reroll her save for absorb. It's not an exact science, but I had to give a slight down bump for referring your piece to another custom piece. Although I would have given a 10 if you refereed your Essence to my CCC entry Donnyrides' (me) Meetra Surik, Light Force Spirit OR could use a spirit. saber1's The Jedi Exile, Wound in the Force - Rating = 9.5At first glace you think "triple GMA, this is going to be a power house" but the fact that you didn't give it any damage buffs makes it rounded and I like that. Todays game a moving 60 damage piece isn't that OP. Cipher is bright spot on this piece. Not only just for enemy abilities but for friendly abilities like heal or even Arca's forsight. Good choice to drop MotF2. Gungan Batman Clone's Meetra Surik, Exiled Hero - Rating = 9I like this piece a lot. I love the stats and the price drop was a great idea. She is one of those annoying hard to kill support pieces that would surely get a lot of table time bay any OR player. I don't like the affinity much though. getting Mandalore the Preserver into your squad would cost you 122 points and you wouldn't get to use his CE at all without more affinities (if they exist). Your CE is a good one and makes her very attractive. Nice work. General_Grievous' Meetra Surik, The Forgotten - Rating = 9.25Less is more! CCC pieces don't always have to be giant pieces. Sometimes a nice subtle USEFUL piece is better. At least by my grading scale anyway. Burst lightning is great for her since she has 10 damage. Gives her a little more pop. Very nice piece. DeathWielded's Meetra Surik, Exiled Jedi - Rating = 9.25Yippy, a Fringe version!! I would reword Exiled to say she only benefits from Fringe CEs. I know your wording does the same thing but through my eyeballs, it looks funny. As I stated on your pieces comment section I worry about Prox mines. But I guess there isn't much to worry about since the mined piece can't move before they get blown up. I must not have read it right. I think this would be a like a baby Zannah to run directly in front of Vader giving him cover and she would just eat up attacks for him with evade, heal and reflexes PLUS she can shoot. nice work. The grading was close. I like them all. I could only find ticky tack things to critique on. I think my vote goes to Saber1. Cipher just has me totally captivated
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Meetra Surik, Jedi Exile by Kamikaze13 9.25 Very difficult for shooters to take down but low damage output. Cool movement-breaker CE. Nothing looks out of place. Camaraderie gives Revan some teeth.
The Jedi Exile, Old Republic General by Lord Ball 8.75 I find this a pretty bland (though well sorted) character until noticing 2 things. First, the CE is very potent. A carbon copy of GenWedge, her cost makes its use here a bit more balanced. Odd, though, that she doesn’t have that which she disseminates. Second, Battle Precognition. I recall it being quite good but it changed from the original and the current wording appears to be contradictory. Is it sight or within 6?
Meetra Surik, Disciple of Revan by CerousMutor 9.25 Lowish stats for lowish price. Camaraderie is just fun. Thanks for the T3 love. Uneasy Alliance (in its current form) is interesting. Force Essence references a piece that doesn’t exist yet (officially) so I have no way to judge it properly. Force Dash is similar enough that Leaping Assault (in one form or another) would have worked. I like the CE.
Meetra Surik, Light Force Spirit by donnyrides 9.5 Great piece all around. AFD is appropriate and works just like the “replaces attacks” ability on ghosty Exar. I like your workaround for Heal, though due to Speed 4, I might have taken a note from the Jedi Mind Trick playbook and gone with Range 2. That is a very solid and appropriate CE. This piece makes me wish I had gone with my ghosty Meetra instead.
Meetra Surik, Wound in the Force by saber1 Needs more cowbell.
Exiled Hero by Gungan Batman Clone 9 As we have a Fringe Kreia, I would rather her dropped from affinity. Force Bond is cool as is Independent Outfit. Healing Aura is very cool and priced appropriately. That is a super strong CE. I hesitate as to whether it is overly so, but limited to Unique and given her 67 point cost I’ll give it the benefit of the doubt.
Meetra Surik, The Forgotten by General Grievous 8.25 A cheap shooter with a few tricks. How much squad synergy does she offer? At 22 points she doesn’t need much but I can’t help but feel I’d easily find another way to spend those 22 points.
Meetra Surik, Exiled Jedi by Deathweilded 9.5 Your Exiled ended up exactly like mine, though I think I capitalized Fringe. :-P Proximity Mines 20 and Jedi Reflexes make for a tasty combo. Fringe and Evade give her some nice synergy options.
Great creativity all around and I’m glad to see several very different approaches taken to a character that has much to offer custom creators. This week I’m doing something I don’t think I’ve ever done, vote for the least expensive entry. Congrats to donnyrides! Your entry has earned my vote.
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Kamikaze13, Jedi Exile 8.75 Camaraderie is a bit odd here, as it mean you're either using the Revanchist or you need to bring in the Jedi Crudsader to get Revan in the squad. Grantng Cunning +20 to the Revanchist might be a bit much considering he has Ambush.
CerousMutor, Disciple of Revan 9 Force Essence asside, I really like Force Dash. For 44 Points she can definitely find a way into many squads.
donnyrides, Light Force Spirit 8.75 I think I would prefer her starting with more FP as opposed to FR1, as FR1 + Advanced Force Drain just feels a bit unnecessary.
saber1, Wound in the Force 9 a formidable piece for sure, as a follower with GMA + Triple she has nice Damage output potential, and her defenses pretty much covers everything, making her quite versatile and useful - probably a bit undercosted being so universal.
Gungan Batman Clone, Exiled Hero 8.25 Granting Unique Droids FR1 is a bit over the top for me.
General Grievous, The Forgotten 8.5 I'm torn on this one - as you commented she didn't get her lightsaber until later, but her Force Powers are pretty strong for an early Kotor2 version, so I don't think giving her Lightsaber for a bit of a damage boost when up close and personal would have been out of the question.
Deathwielded, Exiled Jedi 8.25 This one is an oddity - Exiled and Force Ascetic really hold her back, but Evade, Jedi Reflexes and Proximity Mines means she won't need as much help to be useful.
Vote goes to saber1 this week.
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saber1 wrote:The Jedi Exile, Old Republic General by Lord Ball 8.75 Is it sight or within 6?
Such is the nature when you change things last minute - I think I'll probably change it up but for now I've removed sight for clarity purposes.
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Lord_Ball wrote:saber1 wrote:The Jedi Exile, Old Republic General by Lord Ball 8.75 Is it sight or within 6?
Such is the nature when you change things last minute - I think I'll probably change it up but for now I've removed sight for clarity purposes. No worries. What was the original text? I recall rather liking it.
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saber1 wrote:Lord_Ball wrote:saber1 wrote:The Jedi Exile, Old Republic General by Lord Ball 8.75 Is it sight or within 6?
Such is the nature when you change things last minute - I think I'll probably change it up but for now I've removed sight for clarity purposes. No worries. What was the original text? I recall rather liking it. caused Non-Unique enemies within 6 to move up to half their speed.
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Lord_Ball wrote:saber1 wrote:Lord_Ball wrote:saber1 wrote:The Jedi Exile, Old Republic General by Lord Ball 8.75 Is it sight or within 6?
Such is the nature when you change things last minute - I think I'll probably change it up but for now I've removed sight for clarity purposes. No worries. What was the original text? I recall rather liking it. caused Non-Unique enemies within 6 to move up to half their speed. That sounds about right. I like that wording. It's a variation of Sith Battle Manipulation or Rout.
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The Jedi Exile, Old Republic General by Lord Ball: 9.5 Very well rounded. Good offense and defense plus a killer CE. Battle Precognition I'm not to sure about, but I guess it could be useful in the right circumstances. overall I really like this piece!
Meetra Surik, Disciple of Revan by CerousMutor: 8.5 Looks like she is great for what she is supposed to do. Definitely synergizes with Scourge better then Revan I think. But of course he needs it more too. Looks like it could be fun, but she doesn't look like she'd fit well with squads other than what she was designed for. A little to specialized I think but fun none the less.
Meetra Surik, Light Force Spirit by donnyrides: 9.5 This piece is really cool, nothing big and fancy, and you don't need to be big and fancy to be useful and useful it is. Very useful. I especially like the CE. There's just a couple things I'd change: it looks a little over costed, Spirit Heal is worse than Force heal in that Spirit Heal can't heal diagonal, and I would call her a "it" before male. Though none of this detracts from the great job you did with this piece.
The Jedi Exile, Wound in the Force by saber1: 9 I'm not completely sure what to think, on the one hand she looks like a power house. On the other hand her damage output is a little low for her point cost, by herself at least. the OR could use a good tank piece though. Interesting take on the Exile, over all she looks pretty good.
Meetra Surik, Exiled Hero by Gungan Batman Clone: 8.75 A nice update on the original, a lot of similarities to the older one and a lot of upgrades. looks nice.
Meetra Surik, The Forgotten by General Grievous: 9.25 Very nice filler piece! Force Cure looks handy as she does in general. And I really like how your flavor text matches one of your special abilities.
Meetra Surik, Exiled Jedi by Deathwielded: 9.5 I could definitely see this piece getting used in a lot of factions. Nice bag of tricks on this one. A very useful piece here.
It's a close call between Lord Ball, donnyrides and Deathwielded. In the end though I'll have to vote for Deathwielded's Meetra Surik, Exiled Jedi.
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And here are the ranking for this weeks CCC! CerousMutor's Disciple of Revan 8.25,9,8.5,8.75,9.25,9,8.5 for an average of 8.75 Gungan Batman Clone's Exiled Hero 8.5,9.5,8.8,9,9,8.25,8.75 for an average of 8.82857 General Grievous' The Forgotten 9,9,8.9,9.25,8.25,8.5,9.25 for an average of 8.87857 Kamikaze13's Jedi Exile 9.5,8.75,9,8.5,9,9.25,8.75 for an average of 8.96429 Lord Ball's The Jedi Exile, Old Republic General 8.75,9.5,9.25,8.25,8.6,9.5,9 for an average of 8.97857 saber1's Wound in the Force 9.5,8.75,9,8.4,9.5,9,9 for an average of 9.02143 Deathwielded's Exiled Jedi 9,9,8.7,9.25,9.5,8.25,9.5 for an average of 9.02857 donnyride's Light Force Spirit 9.75,9,8.75,8.9,9.5,8.75,9.5 for an average of 9.16429 which is the highest rated character in this weeks contest and thus earns the additional 2 for a total of 5! which is the highest overall so congratulations! You won!!!
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Congrats, donnyrides! Well done.
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General_Grievous wrote:saber1's Wound in the Force 8.4 Force Cipher is interesting but almost to crazy for me especially using high powered ones like force shield and battle meditation, she is costed high but maybe some more restrictions on force cipher to just allied characters and lower point cost. Her Force bond and force powers are spot on though. Now that the contest is over, I would love a bit of help. This seemed to be a common concern (not picking on you, GG). I opted for enemies and allies so she would be more likely to have access to things like Sith Rage or Overwhelming Force to help her damage output. Below I have culled some of the more potent, sub-Epic Force Powers. Which do you view as presenting NPE problems with Force Cipher? Aing-Tii Flow-Walking? Chain Lightning 4? Counter Push 2? Dark Aura? Dark Temptation? Destiny of the Force? Dispassionate Killer? Drain Life 5? Essence of Life? Eternal Hatred? Face Your Destiny? Force Barrier? Force Bubble? Force Cloak? Force Corruption 4? Force Dominate? Force Essence? (Just noticed the weird interaction here) Force Farsight? Force Fog? Force Grip 4? Force Heal 40? Force Light? Force Lightning 4/5? Force Meditation? Force Phase? Force Poison? Force Push 4/5? Force Renewal 2/3? Force Repulse 4/5? Force Suppression? Levitation? Lightsaber Throw 5? Overwhelming Force? Pawn of the Dark Side? Sith Alchemy 4/6? Sith Battle Manipulation? Sith Hunger 2? Sith Rage 2? Thought Bomb? Transfer Essence? Unleash the Force 60? Visions of Doubt? This is a long list and the possibility arises that Force Cipher might give Meetra access to unusual combos based on who is within 6 squares. There is always the potential to gain access to MotF 2 or even 3. Coupled with Wound in the Force, she can amass FPs quickly in certain circumstances. In light of this what about the following qualifier: Force Cipher (This character may use the printed Force power of any character within 6 squares with a cost of 1 Force point or more) This eliminates any issues with Renewal 2/3, MotF2/3 and the weird interaction with Force Essence. Thoughts?
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Kamikaze13 wrote:
Meetra Surik, Disciple of Revan by CerousMutor: 8.5 Looks like she is great for what she is supposed to do. Definitely synergizes with Scourge better then Revan I think. But of course he needs it more too. Looks like it could be fun, but she doesn't look like she'd fit well with squads other than what she was designed for. A little to specialized I think but fun none the less.
Cheers Kamikaze. That's pretty much what I was aiming for. I took a leaf from Golden One. Scourge is not a piece I would play, if I had to choose, and Darth Revan is THE Revan so he needs to be able to get in to an OR squad for a good price. So that's what this Meetra was for. Mettle may seem off, but it's to hold the group together, this may not have been in the book but it was a nod to her abilities in the game; as was her CE. It's just a shame there is no way to grant Mouse droids +10 damage, that's a good thing though! I have the perfect squad with Her, Revan, Bao and T3.
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saber1 wrote:General_Grievous wrote:saber1's Wound in the Force 8.4 Force Cipher is interesting but almost to crazy for me especially using high powered ones like force shield and battle meditation, she is costed high but maybe some more restrictions on force cipher to just allied characters and lower point cost. Her Force bond and force powers are spot on though. Now that the contest is over, I would love a bit of help. This seemed to be a common concern (not picking on you, GG). I opted for enemies and allies so she would be more likely to have access to things like Sith Rage or Overwhelming Force to help her damage output. Below I have culled some of the more potent, sub-Epic Force Powers. Which do you view as presenting NPE problems with Force Cipher? Aing-Tii Flow-Walking? Chain Lightning 4? Counter Push 2? Dark Aura?Dark Temptation? Destiny of the Force? Dispassionate Killer? Drain Life 5? Essence of Life? Eternal Hatred? Face Your Destiny? Force Barrier? Force Bubble? Force Cloak? Force Corruption 4? Force Dominate?Force Essence? (Just noticed the weird interaction here) Force Farsight? Force Fog?Force Grip 4? Force Heal 40? Force Light? Force Lightning 4/5? Force Meditation? Force Phase? Force Poison? Force Push 4/5? Force Renewal 2/3? Force Repulse 4/5? Force Suppression?Levitation?Lightsaber Throw 5? Overwhelming Force? Pawn of the Dark Side? Sith Alchemy 4/6? Sith Battle Manipulation? Sith Hunger 2? Sith Rage 2? Thought Bomb? Transfer Essence? Unleash the Force 60? Visions of Doubt? This is a long list and the possibility arises that Force Cipher might give Meetra access to unusual combos based on who is within 6 squares. There is always the potential to gain access to MotF 2 or even 3. Coupled with Wound in the Force, she can amass FPs quickly in certain circumstances. In light of this what about the following qualifier: Force Cipher (This character may use the printed Force power of any character within 6 squares with a cost of 1 Force point or more) This eliminates any issues with Renewal 2/3, MotF2/3 and the weird interaction with Force Essence. Thoughts? I've highlighted the ones I think would be hard loses for her, but necessary I would a agree.
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My approach for abilities like Force Cipher has been to limit it to powers with a cost of 2 or less ( One Sith/ Dark Knowledge) - as this leaves the high powered FP as something more unique to the original Character. By requiring a FP cost it automatically voids out MOTF/FR/Force Spirit/Force Essence as those do not have a cost associated with them. Congrats to donnyrides
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Does this solve potential issues and allay fears?
Force Cipher (This character may use the printed Force power of any character within 6 squares with a cost of 1 or 2 Force points)
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saber1 wrote:Does this solve potential issues and allay fears?
Force Cipher (This character may use the printed Force power of any character within 6 squares with a cost of 1 or 2 Force points) I'd say that works.
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Congrats Donny!! What's next?
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Congrats and good customs everyone. I think that wording is better Saber, I think it should be limited to the lower cost force power, maybe with a cost of 2/3 or less. But it is a cool ability. My biggest concern as that it would affect the release of future force powers as one would always have to consider if it will overpower the old republic. Especially with force abilities.
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