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SWM Levelling... I'm thinking about it again... Options
FlyingArrow
Posted: Friday, October 10, 2014 6:51:06 AM
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I'm going to basically copy and paste my idea from the last time this came up...

Level 2: Max 4 SA/FP/CE. Only very simple SA/FP/CE allowed.

These are "free" abilities, so they are not used in counting the 4: Unique, Melee Attack, designations with no effect (e.g. Soldier), Starting Force Points, Force Renewal, Double/Triple/Quadruple Attack

Maximum 4 other SA/FP/CE
Only allowed abilities are the following very simple abilities, which contain just attack/damage boosts and the simplest replaces attack abilities. (Even very simple defensive abilities are disallowed to ensure a fast learning game). For example, these:
???? Hunter (all flavors of Hunter)
Accurate Shot (since it was covered in Level 1)
Advantageous Attack
Artillerist
Careful Shot
Close-Quarters Fighting
Close-Range Targeting Computer
Cunning Attack
Deadeye
Deceptive
Doctrine of Fear
Double Claw Attack
Flamethrower
Gregarious
Grenades
Loner
Micro-Vision
Mighty Swing
Missiles
Momentum
Oblivious
Opportunist
Roger Roger
Tactician
Traps

Force Alter
Force Blast
Force Grip
Force Lightning 1
Force Push 1, 2
Force Strike
Force Stun
Lightsaber Assault
Lightsaber Flurry
Lightsaber Sweep
Sith Grip
Sith Lightning
Sith Rage


Level 3: This is the biggest list, so I'm not going to write it out. Everything that isn't dead simple (Level 2) or more complicated (Levels 4 and 5) falls here. Common abilities such as Diplomat, Mobile Attack, Twin Attack, and Stealth reside here, along with abilities of similar complexity. Abilities that require status tracking, switching sides, or make frequent appearances in the Rules forum do not appear here.

Maximum 6 SA/FP/CE for a character to be in this level (ignoring Unique, Melee Attack, etc. as above), and cannot have any abilities listed as Level 4 or 5.


Level 4: This is also a large list, so I won't write the whole thing out, but any ability that requires status tracking or allows characters to switch sides goes here. More complex abilities that make frequent appearances in the Rules forum also appear here, such as Super-Stealth, Galloping Attack, Strafe, CEs that grant Momentum, Telepathic Insight, swapping. Characters are also listed here if they have 7 or more abilities beyond the "free abilities": Melee Attack, Unique, Double/Triple, Force Renewal, and starting Force.


Level 5 All characters available by the time you reach this level. Only the most complex characters/abilities are held out to this level. There probably won't be more than 5 or 10 per faction. We may also want to move agreed-upon NPE pieces here. (Of course, reaching "agreement" can be difficult.) Also, all of the Epics go here.

---
So based on those criteria, figure out which Tier 1 pieces fall into Level 2. Build 100pt squads using those pieces.
FlyingArrow
Posted: Friday, October 10, 2014 8:56:39 AM
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I went through the Republic pieces and rated them by complexity. (I only did this for the stronger pieces - but there are a bunch of those in Republic.) Based on that, I'd recommend a Gungan squad or a Senate Commando squad for Level 2. They seem to have the simplest pieces with the best synergy.

Do something similar for Seps, Rebels, Imperials. Or maybe for every faction. Have pre-set squads still, but enough that players can pick one to play. 5-10 squads to choose from would be good. At Level 3, introduce squadbuilding but limited to the pieces on Levels 2 or 3, as shown below.

--Republic Level 2 Squad - Senate Commandos--
29 Captain Argyus
60 Senate Commando x3
11 Naboo Pilot

(100pts. 5 activations)

--Republic Level 2 Squad - Gungans--
20 Captain Tarpals
14 Coleman Trebor
66 Gungan Artillerist x6

(100pts. 8 activations)


===
Level 2 Complexity (Tier 1)

Captain Tarpals
Naboo Soldier
Captain Argyus
Gungan Artillerist
Senate Commando
Coleman Trebor
Naboo Trooper
ARC Trooper
Naboo Pilot

===

Level 3 Complexity (Tier 1)


Elite RC - Fixer 3
Elite RC - Scorch 3
Mas Amedda - 3
Commander Cody, CC-2224 - 3
R2-D2, Astromech Droid - 3
ARC Trooper Captain Fordo - 3
Null ARC Trooper Captai Ordo - 3
Grand Master Yoda
Captain Rex
Rodian Diplomat
The Dark Woman
Jedi Weapon Master
Republic Commando Atin
Admiral Yularen
Spaarti Clone Trooper Demolitionist
Foul Moudama
ARC Trooper Scout
Yoda on Kybuck
Obi-Wan Kenobi, Jedi General
Republic Commando Fi
Queen Amidala
Republic Commando - Sev
Pong Krell
Clone Commander Bacara
Gungan Shieldbearer
Republic Commando Darman
Republic Commando Niner
Coruscant Guard Clone Trooper
Mon Mothma
Captain Panaka of Theed
Boss Nass
===

Level 4 Complexity (Tier 1)

Commander Fox 4
Yoda, Hero of Geonosis 4
Elite RC - Boss 4
Elite RC - Sev 4
Master Yoda 4
Quinlan Vos, Double Agent - 4
Aayla Secura, Jedi Knight - 4
Anakin Skywalker, The Chosen One - 4
General Skywalker - 4
Padawan Commander
GOWK
Ferus Olin
Captain Panaka
Mace Windu, Legacy of the Light Side
Obi-Wan Kenobi, Jedi Negotiator
Serra Keto
Commander Ahsoka
Bombad General Jar Jar Binks on Kaadu
Anakin Skywalker on STAP
===

Level 5 Complexity (Tier 1)


Cin Drallig, Jedi Battlemaster 5
Qui-Gon Jinn, Force Spirit 5 (confusing CE)
Yoda, Epic
Jedi Master Jorus Cbaoth
Jar Jar Binks
FlyingArrow
Posted: Friday, October 10, 2014 9:42:03 AM
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Same thing for Separatists. Droid option or Living option.

--Separatist Level 2 Squad - Droids--
20 OOM-9
19 A-Series Assassin Droid
16 Battle Droid Sergeant
9 Battle Droid Officer
24 Security Battle Droid x3
12 Rocket Battle Droid x2

(100pts. 9 activations)


--Separatist Level 2 Squad - Living--
48 Geonosian Elite Soldier x3
15 Muun Guard Colonel
30 Muun Guard x6
6 Geonosian Drone x2

(99pts. 12 activations)


===
Level 2

Geonosian Drone
Battle Droid
Muun Guard
Rocket Battle Droid
Security Battle Droid
Battle Droid Officer
Muun Guard Colonel
Battle Droid Sergeant
Geonosian Elite Soldier
A-Series Assassin Droid
Battle Droid Lieutenant
OOM-9
Commando Droid Captain

===

Level 3

B2 Super Battle Droid
Poggle the Lesser
San Hill
Captain Mar Tuuk
BX Commando Droid Sniper
Geonosian Overseer
Commando Droid
BX Commando Droid Spotter
Droideka
General Whorm Loathsom
T-Series Tactical Droid
Armored Scout Tank
Commando Droid Officer
Grievous's Bodyguard Droid
Elite Commando Droid
EG-05 Jedi Hunter Droid
IG-110 Lightsaber Droid
MagnaGuard Officer
B3 Ultra Battle Droid
Aurra Sing, Assassin
Sora Bulq
Series II Destroyer Droid
Aurra Sing, Jedi Hunter
Asajj Ventress, Separatist Assassin
Durge, Jedi Hunter
Darth Maul, Sith Infiltrator
General Grievous, Droid Army Commander
General Greivous, Scourge of the Jedi
===

Level 4

Battle Droid on STAP
Admiral Trench
IG Lancer Droid
Alto Stratus
Asajj Ventress, Nightsister
Darth Sidious
Durge
Quinlan Vos, Double Agent
General Grievous, Hero of Hypori
Savage Opress
Cad Bane, Bounty Hunter
Durge on Speeder
Darth Maul on Swoop Bike
Grievous on Tsmeu-6 Wheel Bike
Darth Sidious, Supreme Chancellor
Dooku, BHC

===

Level 5

Techno Union Combat Engineer
Count Dooku, Separatist Leader
Epic Maul
Epic Sidious
FlyingArrow
Posted: Thursday, October 16, 2014 10:35:51 AM
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Same thing for Rebels. Again, many of the unplayable pieces are omitted in the lists below.

--Rebel Level 2 Squad - Heroes--
27 Han Solo, Smuggler
20 Princess Leia
17 SpecForce Vanguard
16 Bothan Commando
15 Luke Skywalker, Farmboy
5 Rebel Trooper

(100pts. 6 activations)


Level 2

Rebel Trooper
Green Squadron Pilot
Elite Rebel Trooper
Kota's Militia
Ithorian Commander
Kota's Elite Militia
Wookie Freedom Fighter
Luke Skywalker, Farmboy
Bothan Commando
Kota's Militia Officer
SpecForce Vanguard
Han Solo, Smuggler
Luke Skywalker, Hoth Pilot Unleashed
Han Solo, Rogue

===

Level 3

Mon Calamari Tech Specialist
Tantive IV Trooper
Leia Organa, Senator
Juno Eclipse
Bothan Spymaster
Rebel Commando Munitions Expert
Deena Shan
General Rieekan
Princess Leia of Cloud City
Veteran Rebel Commando
SpecForce Infiltrator
SpecForce Technician
SpecForce Urban Combat Specialist
SpecForce Wilderness Fighter
Elite Rebel Commando
General Crix Madine
C-3PO and R2-D2
Rebel Leader
Princess Leia, Hoth Commander
Red Squadron Ace
Princess Leia
SpecForce Marine
Jon "Dutch" Vander
Rebel Captain
Lieutenant Page
Luke Skywalker, Jedi
Chewbacca, Rebel Hero
Han Solo, Rebel Hero
Commander Luke Skywalker
Kyle Katarn, Rebel Operative
Master Yoda
Obi-Wan Kenobi, Unleashed
Han Solo, Scoundrel

===

Level 4

Golden One
Obi-Wan Kenobi, Force Spirit
General Dodonna
Rebel Commando Pathfinder
Anakin Skywalker, Force Spirit
Princess Leia, Rebel Hero
Jax Pavan
Davin Felth
Jan Ors
Major Bren Derlin
Rebel Commando Strike Leader
K-3PO
Yoda, Force Spirit
Crix Madine, SpecForce Commander
Han Solo in Stormtrooper Armor
Biggs Darklighter, Rebel Pilot
Ferus Olin
Luke Skywalker, Rebel Commando
General Lando Calrissian
Dass Jennir
Ben Kenobi
Dash Rendar, Rebel Informant
Yoda of Dagobah
Chewie
Luke and Leia on Speeder
Galen Marek
Luke Skywalker and Yoda
Old Ben Kenobi


===

Level 5

Princess Leia, Rebel Commando
Admiral Ackbar, Supreme Commander
Han Solo, Rebel General
Luke Skywalker, Hero of Endor
Galen Marek, Unleashed
Luke Skywalker, First of the New Order
FlyingArrow
Posted: Thursday, October 16, 2014 10:44:35 AM
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Level 2

Jagged Fel
Imperial Governor Tarkin
Evo Trooper
General Veers
Stormtrooper
Dark Trooper Phase III
Imperial Security Officer
Darth Vader
Elite Stormtrooper
Purge Trooper
Elite Snowtrooper
Dark Trooper Phase II
Stormtrooper Officer
Sandtrooper
Snowtrooper
Dark Side Marauder
Gotal Imperial Assassin
Sandtrooper on Dewback
Heavy Stormtrooper
Snowtrooper with E-Web Blaster
Darth Vader, Sith Lord
Dark Trooper Phase I
Death Star Trooper
Star Destroyer Officer
===
Level 3

Major General Veers
Mas Amedda
Storm Commando
Darth Vader, Legacy of the Force
Darth Vader, Unleashed
Emperor Palpatine on Throne
Davin Felth
Admiral Daala
Bothan Saboteur
Stormtrooper Sniper
Elite Reborn
Taxtro Grave
Carnor Jax
Emperor Palpatine, Sith Lord
Darth Vader, Imperial Commander
Imperial Sovereign Protector
Darth Vader, Jedi Hunter
General Weir
Blizzard Scout 1
Arica
Imperial Inquisitor
Vader's Apprentice, Unleashed
Shock Trooper
Kir Kanos
Emperor Palpatine
Veteran Snowtrooper
Captain Needa
Snowtrooper Officer
Reborn Shadowtrooper
501st Legion Stormtrooper
Felucian Stormtrooper Officer
Nightsister Sith Witch
Disciple of Ragnos
Anakin Skywalker, Sith Apprentice
General Rom Mohc
Admiral Piett
Noghri Commando
Probe Droid
Elite Snowtrooper with E-Web Blaster
Imperial Knight Master
Arden Lyn
Admiral Motti
Luuke Skywalker
Major Maxmilian Veers
Elite AT-AT Driver
Snowtrooper Commander
Raxus Prime Trooper
Emperor's Shadow Guard
Shadow Stormtrooper
Security Officer Stormtrooper
Daric LaRone
Elite Scout Trooper
Rukh
Grand Moff Tarkin
Imperial Officer
Stormtrooper Commander
Security Sandtrooper on Dewback
Sandtrooper Officer
Darth Vader, Champion of the Sith
Dark Trooper
Death Star Gunner
Imperial Engineer
Scout Trooper
Coruscant Guard
Stormtrooper on Repulsor Sled
Marasiah Fel
Reborn
181st Imperial Pilot
RA-7 Death Star Protocol Droid
Stormtrooper Advance Scout
Emperor's Hand
Noghri Warrior
Royal Guard
Moff Jerjerrod
Scout Trooper Officer
Mara Jade, Emperor's Hand
Alpha Squadron Pilot
Flim
Darth Vader, Dark Jedi
Imperial Pilot
Grodin Tierce's Clone
TIE Crawler
Noghri
Baron Fel
AT-AT Driver
Imperial Navy Trooper
Moff Morlish Veed
===

Level 4

Roan Fel, The True Emperor
Darth Vader, Dark Lord of the Sith
Ysanne Isard
Thrawn (Mitth'raw'nuruodo)
Imperial Knight Strike Team Leader
Spacetrooper
Lord Vader
Darth Vader, The Dark Lord
Blizzard Force AT-ST
Moff Nyna Calixte
Jerec
Darth Vader, Agent of Evil
Darth Vader, Sith Apprentice
Imperial Governor
Imperial Dignitary
Galen Marek
Darth Vader, Scourge of the Jedi
Wrenga "Jix" Jixton
Desann
Emperor Roan Fel
Joruus C'Baoth
Antares Draco
Imperial Knight
Grand Admiral Rulf Yage
Admiral Ozzel
General Veers, Hologram
Imperial Sentinel
Wookiee Hunter AT-ST
AT-ST
Imperial Missionary
Jedi-Sith Clones
IT-O Interrogator Droid
Colonel Dyer
Dark Side Adept
Nightsister Mother

===
Level 5

Emperor Palpatine, Reborn
Darth Sidious, Sith Mastermind
The Phantom Menace
Grand Admiral Thrawn
Admiral Gilad Pellaeon
AT-AT Imperial Walker
Darth Vader, Legend of the Dark Side
Moff Disra
Scout Trooper on Speeder Bike
kezzamachine
Posted: Wednesday, February 4, 2015 4:51:17 PM
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Okay - so I'm starting to look at teaching kids at my school and we've already had a game using Level 1. I'm loving where this is going and I'd like to get Level 2 sorted. Republic is there as is the Seps. There's 1 Rebel and no Imps yet. We're on the right track!
FlyingArrow
Posted: Wednesday, February 4, 2015 5:36:33 PM
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I think you only need 1 squad per faction. I'd pick one each for the Seps and Republic. I'll take a crack at Imperials.
kezzamachine
Posted: Wednesday, February 4, 2015 8:03:38 PM
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Good call, Garth. [Reference joke.] Level 2 is only a step up from 1, so shouldn't be too big. Level 3 is prolly the bigger step.
FlyingArrow
Posted: Wednesday, February 4, 2015 8:20:47 PM
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Level 3 is also where you start having them build their own squads. I think for an adult, one game at Level 1 and one at Level 2 is probably all that's needed. For kids, it might take more. Depending on the age maybe a lot more... my 6 year old so far has only played with those Level 1 squads. With the additional simplification that everyone has Melee Attack added. Probably not ready to add shooting for quite some time.
EmporerDragon
Posted: Wednesday, February 4, 2015 11:23:05 PM
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It might be better to rather than introducing both squad building and more complex units at the same time, divide it up. Let them build a squad or 2 with just the level 2 stuff before jumping to 3.

Alternatively, another good, fun way to introduce squadbuilding would be a virtual sealed tournament. Each kid gets 2-3 boosters from the early era (RS-UNH) and has to build a 100 point squad with them. One nice thing too with a virtual sealed tournament is that since you're composing up the boosters ahead of time, you can also make sure that nobody gets anything too complex or overpowered.
FlyingArrow
Posted: Friday, February 6, 2015 7:45:07 PM
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Imperials are up. I haven't built any squads for Level 2.
kezzamachine
Posted: Monday, February 23, 2015 4:42:28 PM
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Level 2

Jagged Fel
Imperial Governor Tarkin
Evo Trooper
General Veers
Stormtrooper
Dark Trooper Phase III
Imperial Security Officer
Darth Vader
Elite Stormtrooper
Purge Trooper
Elite Snowtrooper
Dark Trooper Phase II
Stormtrooper Officer
Sandtrooper
Snowtrooper
Dark Side Marauder
Gotal Imperial Assassin
Sandtrooper on Dewback
Heavy Stormtrooper
Snowtrooper with E-Web Blaster
Darth Vader, Sith Lord
Dark Trooper Phase I
Death Star Trooper
Star Destroyer Officer

Any ideas for Level 2?
FlyingArrow
Posted: Monday, February 23, 2015 5:28:11 PM
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Darth Vader 47
Heavy Stormtrooper 12
Elite Stormtrooper 11
Stormtrooper x6 30
kezzamachine
Posted: Tuesday, February 24, 2015 5:59:24 PM
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Boom. Making Level 2 now.

Looking to have an Open Day leading up to our next Major Tourney. Keen to grow the game. As a student said to me this morning: "The game won't die unless we let it."
kezzamachine
Posted: Tuesday, February 24, 2015 5:59:26 PM
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Boom. Making Level 2 now.

Looking to have an Open Day leading up to our next Major Tourney. Keen to grow the game. As a student said to me this morning: "The game won't die unless we let it."
kezzamachine
Posted: Thursday, March 5, 2015 12:04:40 PM
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Right!

I've finished making up Level 2 based on the work that Flying Arrow has done and using the template that I already had. My idea is that I want to test this with new players here at my school, but I'm keen to see what you guys think. I'm having trouble uploading the piccys to Photobucket so you'll get have to follow the link to where the pictures are on my droppiebox.

https://www.dropbox.com/sh/8dr7mohnyxph8ph/AAAGgut9GbzESVaX2flmrhPna?dl=0

Boom.
Amadeus
Posted: Thursday, March 5, 2015 12:29:11 PM
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This is pretty awesome! I've got a few potential new players that have shown some interest but when they last came down to check out games night all the lingo and nerdgasming confused them and they left, but this might just be the ticket to get them hooked! Thanks! BlooMilk

EDIT: Any chance you could upload a higher-resolution version of the 2 level 1 sheets if it isn't too much trouble? I'd like to print them off but they're harder to read than the level 2 ones.
FlyingArrow
Posted: Thursday, March 5, 2015 7:16:10 PM
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Amazing work, Kezz. Absolutely amazing.
kezzamachine
Posted: Monday, March 9, 2015 11:25:04 AM
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Okay - a couple of quick thoughts before I go to my morning briefing:

1) Have I included the Level One Reb and Imp pieces in my Level Two lists? Should I?
2) Should I now do a page (or pages) of the extra Level 2 cards so that squad builders have access to them, or should be direct them to the bloo? (Or is that too early?)
3) Here at my school, we've decided passing Level One is one game with each Reb and Imp, and that passing Level Two is one game with each of the four factions AND one win. Should that be a thing we add? Or is that house rule stuff? Should we suggest it?
4) What is Level Three going to look like so I can plan?
5) Should we add a designator to the Levels: 1 is Youngling, 2 is Padawan, 3 is Jedi, 4 is Jedi Master and 5 is Master of the Order (and Sith could be something similar: Level 3 is Sith, 4 is Dark Master and 5 is Sith Lord)?

Rule.
FlyingArrow
Posted: Monday, March 9, 2015 11:54:24 AM
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1) Yes, they should be included. I didn't check to see if you did.
2) I would love it if Bloo had the leveling complexity built in as a filter. Since they don't, it might be good to have cards available.
3) This whole leveling thing is your "house rule", so whatever you think is best - go for it. I don't think most people need to spend that much time at levels 1 and 2, though. If I had a friend over to teach them the game using the leveling system, I think I'd do one Level 1 match and two Level 2 matches. That would probably be the whole evening and all they need from those two levels. In reality, I take most people straight from Level 1 (a learning game) to Level 3 or 4 (using some Tier 1 squad that isn't too terribly complex - i.e. no Republic Commandos).

4) I just listed the characters' complexity - not sure how you want to introduce things. There's a ton of stuff at level 3, but the main things to learn are Diplomat and Stealth. Those are a couple of "core" abilities introduced in this level. Everything else is pretty easy. (Anything that makes frequent appearances in Rules forum is in Level 4.) The main difference between the level 2 and level 3 pieces is that level 3 pieces can have *more* abilities (but still not too many), so you have to wrap your head around a bigger collection of abilities at once. One thought - take a look at TheHutts' thread about current Tier 1 stuff. Pull out 4 squads from the minor factions, remove the Level 4 and Level 5 pieces. Replace with some simpler stuff. (If that's even possible.) Use some pre-built squads to introduce four new factions, some Tier 1 pieces, Stealth, and Diplomat.

5) Sure. Sounds fun.
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