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pieces that need a remake to be viable Options
General_Grievous
Posted: Tuesday, February 9, 2016 10:25:43 PM
Rank: Advanced Bloo Milk Member
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Joined: 1/8/2010
Posts: 3,623
Darth_Jim wrote:
Jakster wrote:
Make the Skiff playable. It is such a cool piece, but was overcosted and uncompetitive from the start.


One of the cool perks to winning the National Championship at GenCon is allowing the champion to design his own character. After winning this year in August, the skiff was the piece I chose to design. Hopefully you'll like what I've proposed to the design team.


Is it a complete skiff redesign?
EmporerDragon
Posted: Wednesday, February 10, 2016 12:22:30 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
Princess Leia, Captive
Agen Kolar
Luminara Unduli
Stass Allie
Bail Organa
Baron Fel
Depa Billaba
Evan Piell
Calo Nord
Komari Vosa
Maris Brood
Antares Draco
The Tempo Control Trio (Ozzel, Dodonna, San Hill) - With these guys, I'd like to see another version that is tempting enough to not make the current versions near-auto includes in people's squads.
Darth O
Posted: Wednesday, February 10, 2016 3:07:49 AM
Rank: Advanced Bloo Milk Member
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
EmporerDragon wrote:

The Tempo Control Trio (Ozzel, Dodonna, San Hill) - With these guys, I'd like to see another version that is tempring enough to not make the current versions near-auto includes in people's squads.


Best thing I've seen in this thread.
jen'ari
Posted: Wednesday, February 10, 2016 5:02:51 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/3/2014
Posts: 2,098
Calo Nord, great call
coffeebean
Posted: Wednesday, February 10, 2016 11:41:16 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/19/2011
Posts: 211
Nym always love the sculpt, but could never make good use of him.
CorellianComedian
Posted: Wednesday, February 10, 2016 5:07:25 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
Darth O wrote:
EmporerDragon wrote:

The Tempo Control Trio (Ozzel, Dodonna, San Hill) - With these guys, I'd like to see another version that is tempring enough to not make the current versions near-auto includes in people's squads.


Best thing I've seen in this thread.


HEY! Dodonna could be a swapper! Like, a really good swapper! The Rebels already have swap, but a slightly better swap would free up Luke to be something other than Rebel Commando BigGrin
swinefeld
Posted: Wednesday, February 10, 2016 9:50:28 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
coffeebean wrote:
Nym always love the sculpt, but could never make good use of him.


Yes!
General_Grievous
Posted: Wednesday, February 10, 2016 10:08:53 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/8/2010
Posts: 3,623
+1 to Nym! I was hoping that Adi Gallia would boost him (but she didn't even get pilot despite starring in a starfighter game???) but I guess I have to wait for her pilot version or Rhys Dallows or Vana Sage to finally give him pilot. A new Nym would also work well with the aforementioned pilots and could help out Adi Gallia with some pilot CEs.

Side note. The Havok is in my opionion the coolest ship out there. It creates an infinite ammo supply of bomblets?? And can be dismounted for battle? Epic.
StarKiller97
Posted: Wednesday, February 10, 2016 11:08:25 PM
Rank: Advanced Bloo Milk Member
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Joined: 7/6/2011
Posts: 67
I would love to see a new Bossk. Being arguably one of the top 3 greatest bounty hunters in the Star Wars universe and becoming leader of the BH Guild after killing his own father, you'd think we'd have a "scary" Bossk. Notably with a Rival w/Boba and a CE for Bounty Hunters.
Darth_Jim
Posted: Thursday, February 11, 2016 7:42:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/23/2008
Posts: 907
Location: Central Pa
General_Grievous wrote:
Darth_Jim wrote:
Jakster wrote:
Make the Skiff playable. It is such a cool piece, but was overcosted and uncompetitive from the start.


One of the cool perks to winning the National Championship at GenCon is allowing the champion to design his own character. After winning this year in August, the skiff was the piece I chose to design. Hopefully you'll like what I've proposed to the design team.


Is it a complete skiff redesign?


Yes.
CorellianComedian
Posted: Thursday, February 11, 2016 7:49:24 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
General_Grievous wrote:
+1 to Nym!


Maybe some sort of CE where you can ignore Mercenary if they don't have line of sight to an enemy with cover, or something like that?
Jakster
Posted: Thursday, February 11, 2016 10:09:00 PM
Rank: TIE Crawler
Groups: Member

Joined: 12/26/2008
Posts: 42
Darth_Jim wrote:
General_Grievous wrote:
Darth_Jim wrote:
Jakster wrote:
Make the Skiff playable. It is such a cool piece, but was overcosted and uncompetitive from the start.


One of the cool perks to winning the National Championship at GenCon is allowing the champion to design his own character. After winning this year in August, the skiff was the piece I chose to design. Hopefully you'll like what I've proposed to the design team.


Is it a complete skiff redesign?


Yes.


When will we see this?
TheHutts
Posted: Thursday, February 11, 2016 10:10:51 PM
Rank: Advanced Bloo Milk Member
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Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
It'll be in the next v-set, which won't be released until GenCon later this year.
donnyrides
Posted: Friday, February 12, 2016 7:14:49 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/22/2011
Posts: 593
Sid/Palp that is a fighter and in the high 40's low 50's. The one that beat the crap out Maul and Savage at the same time.
jak
Posted: Saturday, February 13, 2016 6:05:03 PM
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Joined: 10/17/2010
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Location: Beggers Canyon Tatooine
wookiee Jedi.Angry
giving them splash is just dumbThumbDown
all the other wookiees can keep from damaging themselves, WHY can't a trained, focused, disciplined Jedi do it.
CorellianComedian
Posted: Saturday, February 13, 2016 9:31:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
jak wrote:
wookiee Jedi.Angry
giving them splash is just dumbThumbDown
all the other wookiees can keep from damaging themselves, WHY can't a trained, focused, disciplined Jedi do it.


On that note, I think it would be hilarious to add an Enraged Wookiee Jedi with Serenity and other 'peaceful-sounding' abilities. The Wookiee Jedi we have has flavor text indicating that it's calm, and stats indicating it's Sasquatch without his coffee.
Rogue 13
Posted: Saturday, February 13, 2016 10:57:23 PM
Rank: Ewok
Groups: Member

Joined: 12/4/2015
Posts: 2
EmporerDragon wrote:

Calo Nord


Yes. By the Force, yes. I don't care if he dies after 20 seconds of Power Attacking, the one we have is not the "kill you for talking to him" bounty hunter.
General_Grievous
Posted: Sunday, February 14, 2016 10:56:19 AM
Rank: Advanced Bloo Milk Member
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Joined: 1/8/2010
Posts: 3,623
Rogue 13 wrote:
EmporerDragon wrote:

Calo Nord


Yes. By the Force, yes. I don't care if he dies after 20 seconds of Power Attacking, the one we have is not the "kill you for talking to him" bounty hunter.


Agreed, that guy was deadly on Taris and definitely should be reflected. Rigged detonators candidate
Mando
Posted: Monday, February 15, 2016 5:17:12 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 1,412
Location: Chokio, MN
General_Grievous wrote:
Rogue 13 wrote:
EmporerDragon wrote:

Calo Nord


Yes. By the Force, yes. I don't care if he dies after 20 seconds of Power Attacking, the one we have is not the "kill you for talking to him" bounty hunter.


Agreed, that guy was deadly on Taris and definitely should be reflected. Rigged detonators candidate


What if he had an ability that triggers once per round when someone tries to attack him (maybe even activate next to him) where it does 60 dmg to the target and the adjacent enemeis after the next 3 activations if Calo isn't dead by then. Kinda like a delayed Proximity Mines. Kinda harkens to the scenes in the game where he counts to 3 and then you just end up dying. Might be a cool way to deal with swarms since they'd be only doing a little bit of dmg each time and thus may not be able to kill him in 3 activations and then the initial target takes dmg and so do all his buddies that ended up near him. In the case of Swarms, 60 dmg will most likely kill most stuff, bigger targets can take a few hits and will survive a lot longer and be able to dish out the dmg easier to kill him before he counts to 3.
jen'ari
Posted: Monday, February 15, 2016 6:12:07 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/3/2014
Posts: 2,098
Calo Nord cost 38

hp 80
def 18
atk 10
dmg 20

Unique
Duble attack
bounty hunter +2
Beskar'gam
Avoid Defeat
Thermal Detonator (Replaces attacks: range 6; Choose a target square, characters within 2 squares of the target square take 30 damage; save 11)
Desperation (replaces turn or when this character is defeated. 60 damage to all characters within 3 squares (including this character); save 11 to reduce same to 30).
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