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Bothan Transmission #3 Options
jen'ari
Posted: Tuesday, June 13, 2017 7:03:39 PM
Rank: Advanced Bloo Milk Member
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Joined: 5/3/2014
Posts: 2,098
Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
TimmerB123
Posted: Wednesday, June 14, 2017 9:57:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
jen'ari wrote:
TimmerB123 wrote:
[Iretisharthfmtkotsatesh,oeosch1hlyltoencoroailanmsdh:hrlhwtobysetangarshtligiatal(Refco1:slpcteraseaatck:Caktat1iehiwnytmen6rqsaesu)orf irshssihhmteekeorftt]



At the start of the skirmish, choose 1 ally htoencoroilanmsdh: that ally gains lightsaber throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish
TimmerB123
Posted: Wednesday, June 14, 2017 10:02:02 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
jen'ari wrote:
Advanced Diffusion Armor [Whenever this character takes more than 10 damage, immediately reduce the damage to 10.The reduced damage cannot be prevented or redirected. Adjacent enemies ignore this ability.]
TimmerB123
Posted: Wednesday, June 14, 2017 10:03:32 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
jen'ari wrote:
Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
TimmerB123
Posted: Wednesday, June 14, 2017 10:21:51 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
It's looking like now that we broke through another layer, the code won't register until we solve a whole line in it's entirety.


Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked
Ambush
[Teseirtihannataamvtgdaaalrncsksolaeitmanktchchcesat1tohtiumeasyadntwordvacotinhenhes]
Deceptive [+10Oimtuayanenhdsainhadaerttgidsovtmegasnehawac]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally htoencoroilanmsdh: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]

Force Powers
Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn, this character 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]
vunoedwrtklwheoae

Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum


rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
Lord_Ball
Posted: Thursday, June 15, 2017 6:40:51 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/19/2010
Posts: 1,029
TimmerB123 wrote:
It's looking like now that we broke through another layer, the code won't register until we solve a whole line in it's entirety.


Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked
Ambush
[This character can move and then make all its attacks against 1 enemy who has not activated this round]
Deceptive [+10 Damage against an enemy who has activated this round]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named sith holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]

Force Powers
Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn,
when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]

Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


Allies within 6 squares whose name contains Darth may immediately

benefitdpljo,ete.ut


rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
TimmerB123
Posted: Thursday, June 15, 2017 10:17:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Our theory on how this coding layer gets broken is correct - the entire line must be solved at once.

A new coding line popped up as well (will this ever stop expanding!?!)

Several lines were nailed down here but the (formerly) second to bottom one (now the 3rd from the bottom) wouldn't unlock or expose what was correct or incorrect due to it not being 100% solved.

The (formerly) bottom line (now 2nd to the bottom) remains untouched

Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked
Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]
Deceptive [+10 Damage against an enemy who has activated this round]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]


Force Powers
Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]


Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum

rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl

CoieRdn9Pat(nlao#e2eehllKprtoiR-rSeuemmcn)aMcenpdOim

TimmerB123
Posted: Thursday, June 15, 2017 10:18:16 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Well, it may not be solved yet, but there is a lot to talk about here . . .
TimmerB123
Posted: Saturday, June 17, 2017 6:15:05 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Ya'll were speeding along on this then ran outta gas. Those last lines are tough - but again, so much to talk about here!


Lightsaber Protection 2 - Scared This is one major damage negating force power. This dude has some survivability. (And is there gonna be a LP 1, and what is it?)


Tulok Hoard's Holocron - say what now? This gives not only a specific to this character, but also general umbrella info on how the 2 Holocrons will function.


That CE - for realizes? This one got a LOT of attention during play testing. I gotta say I'm a little surprised that this hasn't sparked a lively discussion.
Lord_Ball
Posted: Saturday, June 17, 2017 7:26:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/19/2010
Posts: 1,029
Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)
TimmerB123
Posted: Sunday, June 18, 2017 6:14:42 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Lord_Ball wrote:
Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)


One more line down. Now just the 2nd and 3rd lines to the bottom remain untouched.

Good news is that we seem to have all the code at least visible now. It's just breaking the code on those last 2!!!

Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked
Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]
Deceptive [+10 Damage against an enemy who has activated this round]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]


Force Powers
Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]


Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum

rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl

Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)

TimmerB123
Posted: Tuesday, June 20, 2017 10:44:46 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
There was a strange burst of code that just came through. Our analysis is that it is not a part of the original code, but it might help to break it.

It seems to be connected to the second to bottom line (the bottom unsolved line of code).

https://www.youtube.com/watch?v=YdgmH9Vv2-I

It also specifically has this number attached to it - 2:59




Help us out SWM community
TimmerB123
Posted: Friday, June 23, 2017 10:58:46 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
TimmerB123 wrote:
There was a strange burst of code that just came through. Our analysis is that it is not a part of the original code, but it might help to break it.

It seems to be connected to the second to bottom line (the bottom unsolved line of code).

https://www.youtube.com/watch?v=YdgmH9Vv2-I

It also specifically has this number attached to it - 2:59




Help us out SWM community




Did you see that guy in the video? Man, he stood up to Malgus for a long time. He seems quite . . . Stalwart.
TimmerB123
Posted: Monday, June 26, 2017 7:47:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
First one to finish this transmission gets an additional preview.


Watch the video above - that is gonna help you get the flavor text (and also show you another stalwart character in this set).



A hit to the other unsolved line:

His first CE makes his allies act like diplomats. His second CE makes them act kinda savage.
TimmerB123
Posted: Wednesday, June 28, 2017 1:23:35 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Our coders have pinned down the punctuation in the bottom unsolved line.

Yoeviecederewud." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.
CorellianComedian
Posted: Wednesday, June 28, 2017 2:46:01 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/30/2014
Posts: 1,055
"You were deceived." - Darth Malgus, on the fall of the Old Republic


Still have these leftover :/
ehTst DraBraas alartesty
TimmerB123
Posted: Wednesday, June 28, 2017 5:41:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
CorellianComedian wrote:
"You were deceived." - Darth Malgus, on the fall of the Old Republic


Still have these leftover :/
ehTst DraBraas alartesty


As you know each section has to be solved entirely. Since we were able to split it up here, it looks like one section is correct. (of course that was the obvious one since the video posted at the 2:59 Mark literally says "you were deceived")

The rest feels close here
TimmerB123
Posted: Friday, June 30, 2017 10:00:26 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Last unsolved line got broken into 4, and part 1 was solved. The other three don't look too tough, let's get this done! The way it's been going is that the code gets broken down into easier chunks as things get solved.

Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked

Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]

Deceptive [+10 Damage against an enemy who has activated this round]

Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]


Force Powers
Force 2. Force Renewal 1

Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]


Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum

"You were deceived." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.

Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)

TimmerB123
Posted: Sunday, July 2, 2017 5:03:55 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
as you might guess, we saved some of the best previews for last. This has stalled out for a bit, but it's so close it would be a shame not to finish this out.

Personal preview for the first one to solve it in it's entirety.


Bottom solved line is broken up, and should be easy. Based on the pattern too far, the remaining line may get broken up once that one is solved too.
shmi15
Posted: Wednesday, July 5, 2017 8:15:43 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/19/2010
Posts: 1,291
TimmerB123 wrote:
Last unsolved line got broken into 4, and part 1 was solved. The other three don't look too tough, let's get this done! The way it's been going is that the code gets broken down into easier chunks as things get solved.

Quote:
07/30
Darth Baras
Sith
40pts
Very Rare

HP 110
Def 20
Att +12
Dam 20

Special Abilities
Unique. Melee Attack; Double Attack; Cloaked

Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]

Deceptive [+10 Damage against an enemy who has activated this round]

Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]


Force Powers
Force 2. Force Renewal 1

Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]


Commander Effect
Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)


esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum

"You were deceived." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.

Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)




esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum

At the end of this characters turn, a follower whose name contains Darth may immediately move 6 squares





DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.

Darth Malgus...... Darth Baras......Old Republic.......To.......
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