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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/3/2014 Posts: 2,098
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Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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jen'ari wrote:TimmerB123 wrote:[Iretisharthfmtkotsatesh,oeosch1hlyltoencoroailanmsdh:hrlhwtobysetangarshtligiatal(Refco1:slpcteraseaatck:Caktat1iehiwnytmen6rqsaesu)orf irshssihhmteekeorftt]
At the start of the skirmish, choose 1 ally htoencoroilanmsdh: that ally gains lightsaber throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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jen'ari wrote:Advanced Diffusion Armor [Whenever this character takes more than 10 damage, immediately reduce the damage to 10.The reduced damage cannot be prevented or redirected. Adjacent enemies ignore this ability.]
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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jen'ari wrote:Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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It's looking like now that we broke through another layer, the code won't register until we solve a whole line in it's entirety. Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked Ambush [Teseirtihannataamvtgdaaalrncsksolaeitmanktchchcesat1tohtiumeasyadntwordvacotinhenhes] Deceptive [+10Oimtuayanenhdsainhadaerttgidsovtmegasnehawac] Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally htoencoroilanmsdh: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]
Force Powers Force 2. Force Renewal 1 Lightsaber Protection 2 [Force 2: This turn, this character 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.] vunoedwrtklwheoae
Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum
rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,029
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TimmerB123 wrote:It's looking like now that we broke through another layer, the code won't register until we solve a whole line in it's entirety. Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round] Deceptive [+10 Damage against an enemy who has activated this round] Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named sith holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]
Force Powers Force 2. Force Renewal 1 Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.]
Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
Allies within 6 squares whose name contains Darth may immediately
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rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Our theory on how this coding layer gets broken is correct - the entire line must be solved at once. A new coding line popped up as well (will this ever stop expanding!?!) Several lines were nailed down here but the (formerly) second to bottom one (now the 3rd from the bottom) wouldn't unlock or expose what was correct or incorrect due to it not being 100% solved. The (formerly) bottom line (now 2nd to the bottom) remains untouched Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round] Deceptive [+10 Damage against an enemy who has activated this round] Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]Force Powers Force 2. Force Renewal 1 Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.] Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
CoieRdn9Pat(nlao#e2eehllKprtoiR-rSeuemmcn)aMcenpdOim
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Well, it may not be solved yet, but there is a lot to talk about here . . .
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Ya'll were speeding along on this then ran outta gas. Those last lines are tough - but again, so much to talk about here! Lightsaber Protection 2 - This is one major damage negating force power. This dude has some survivability. (And is there gonna be a LP 1, and what is it?) Tulok Hoard's Holocron - say what now? This gives not only a specific to this character, but also general umbrella info on how the 2 Holocrons will function. That CE - for realizes? This one got a LOT of attention during play testing. I gotta say I'm a little surprised that this hasn't sparked a lively discussion.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,029
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Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Lord_Ball wrote:Recommended Mini - Supreme Chancellor Palpatine (KotOR #29) One more line down. Now just the 2nd and 3rd lines to the bottom remain untouched. Good news is that we seem to have all the code at least visible now. It's just breaking the code on those last 2!!! Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round] Deceptive [+10 Damage against an enemy who has activated this round] Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]Force Powers Force 2. Force Renewal 1 Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.] Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum rBrch.yrtYaMlwee"teisptciasuoa,eRauDagteDalu'edhlhrsrtd"Oo.dTnee-vboeafl
Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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There was a strange burst of code that just came through. Our analysis is that it is not a part of the original code, but it might help to break it. It seems to be connected to the second to bottom line (the bottom unsolved line of code). https://www.youtube.com/watch?v=YdgmH9Vv2-IIt also specifically has this number attached to it - 2:59 Help us out SWM community
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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TimmerB123 wrote:There was a strange burst of code that just came through. Our analysis is that it is not a part of the original code, but it might help to break it. It seems to be connected to the second to bottom line (the bottom unsolved line of code). https://www.youtube.com/watch?v=YdgmH9Vv2-IIt also specifically has this number attached to it - 2:59 Help us out SWM community Did you see that guy in the video? Man, he stood up to Malgus for a long time. He seems quite . . . Stalwart.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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First one to finish this transmission gets an additional preview.
Watch the video above - that is gonna help you get the flavor text (and also show you another stalwart character in this set).
A hit to the other unsolved line:
His first CE makes his allies act like diplomats. His second CE makes them act kinda savage.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Our coders have pinned down the punctuation in the bottom unsolved line.
Yoeviecederewud." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
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"You were deceived." - Darth Malgus, on the fall of the Old Republic
Still have these leftover :/ ehTst DraBraas alartesty
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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CorellianComedian wrote:"You were deceived." - Darth Malgus, on the fall of the Old Republic
Still have these leftover :/ ehTst DraBraas alartesty As you know each section has to be solved entirely. Since we were able to split it up here, it looks like one section is correct. (of course that was the obvious one since the video posted at the 2:59 Mark literally says "you were deceived") The rest feels close here
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Last unsolved line got broken into 4, and part 1 was solved. The other three don't look too tough, let's get this done! The way it's been going is that the code gets broken down into easier chunks as things get solved. Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked
Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]
Deceptive [+10 Damage against an enemy who has activated this round]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]Force Powers Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.] Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum "You were deceived." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.
Recommended Mini - Supreme Chancellor Palpatine (KotOR #29)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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as you might guess, we saved some of the best previews for last. This has stalled out for a bit, but it's so close it would be a shame not to finish this out.
Personal preview for the first one to solve it in it's entirety.
Bottom solved line is broken up, and should be easy. Based on the pattern too far, the remaining line may get broken up once that one is solved too.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2010 Posts: 1,291
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TimmerB123 wrote:Last unsolved line got broken into 4, and part 1 was solved. The other three don't look too tough, let's get this done! The way it's been going is that the code gets broken down into easier chunks as things get solved. Quote:07/30 Darth Baras Sith 40pts Very Rare
HP 110 Def 20 Att +12 Dam 20
Special Abilities Unique. Melee Attack; Double Attack; Cloaked
Ambush [This character can move and then make all its attacks against 1 enemy who has not activated this round]
Deceptive [+10 Damage against an enemy who has activated this round]
Tulok Hord's Holocron [At the start of the skirmish, choose 1 ally named Sith Holocron: that ally gains Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) for the rest of the skirmish]Force Powers Force 2. Force Renewal 1
Lightsaber Protection 2 [Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be prevented or redirected.] Commander Effect Unique Sith allies with a lightsaber who have not spent Force Points on a named force power this skirmish gain Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum "You were deceived." ― DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty.
Recommended Mini - Supreme Chancellor Palpatine (KotOR #29) esblinmfovadpm6ecsaiellennsDdyttjtmiaeo,henstlisriwhetaiqe.uirAowtnaeathum At the end of this characters turn, a follower whose name contains Darth may immediately move 6 squares DarlbupeRdlOehTotsuglaMhtic, onDraBhtraas' falaertesty. Darth Malgus...... Darth Baras......Old Republic.......To.......
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