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EvilYeti
Posted: Thursday, November 12, 2009 8:34:38 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
JFisto wrote:
@Evil Yeti why does it seem out of character?


I'm sorry, I didn't realize that it costs 3 FPs and replaces Turn or that he only gets 3 FPs to start with so he can only do it once.
EvilYeti
Posted: Thursday, November 12, 2009 8:47:35 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
Here are some more that I thought of today:

The Flash VR 35
Unique (Counts as Barry Allen)
HP-90
ATT-10
DEF-20
DMG-20

Twin, Speed 12, Strafe, Super Speed (Ignores enemy characters and their attacks of opportunity)

Force 2
Surprise Move


Sand Man R 25
Fringe, Unique (Counts as Flint Marco)
HP-100
ATT-14
DEF-20
DMG-30

Melee Reach 2, Internal Strife, Regeneration 20, Double


Doc Oc VR 45
Dark Side, Unique (Counts as Otto Octavius)

HP-130
ATT-13
DEF-21
DMG-20

Cyborg, Melee Reach 3, Speed 8, Quadruple attack, Greater Mobil, Wall Climber


Rhino R
Dark Side, Unique, Large

HP-200
ATT-14
DEF-12
DMG-30

Ground Pound (replaces turn: all adjacent characters take 20 damage save 11), Damage Reduction 10



Iron Man in Prototype armor (escaping from terrorists) R 35
Light Side, Unique (Counts as Tony Stark)
HP-120
ATT-12
DEF-20
DMG-20

Melee, Flamethrower 30, Flight, Missiles 40, Damage reduction 10



Volvagia14
Posted: Friday, November 13, 2009 1:27:53 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/3/2008
Posts: 498
Location: somewhere over the rainbow (a rainbow in Indiana)
No wall climber for Doc. Oc?
carnorjax1
Posted: Friday, November 13, 2009 1:40:41 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
New Goblin a.ka. hobgoblin

cost: 40
Hp:90
Defense: 19
Attack: 14
Damage 20

Flight
Twin attack
Speed 8
Pumpkin bombs ( replaces attacks 3 enemies within six squares
take 20 damage, save 11)
Bloodthirsty
Razor bombs ( replaces attacks, 2 enemies within six squares are activated and take ten damge save eleven)


I'm just basing this off the movie, i've never read the comics BigGrin

Volvagia14
Posted: Friday, November 13, 2009 2:26:16 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/3/2008
Posts: 498
Location: somewhere over the rainbow (a rainbow in Indiana)
Some More:

Thor (40)
Lightside
Hit Points: 140
Defense: 20
Attack: +15
Damage: 30


Unique, Melee Attack, Flight, Mjorin's Might (Replaces turn; 30 damage to all adjacent enemies, save 16. Targets hit by this attack are considered activated this round, save 16.)

Force 4

Wrath of the gods ( force 2; replaces attacks: sight; 20 damage to target and each adjacent character. Targets are considered activated, save 11.)



Deadpool
Fringe (40)
Hit Points: 90
Defense: 17
Attack: +13
Damage: 20

Unique, Melee Attack, Twin Attack, Stealth, Grenades 30, Blaster 20, Speed 8,
Stable Footing, Regeneration 10, Evade, Penetration 10,
"The Mercenary with a Mouth"
(This character can benefit from Abilities and Commander Effects that effect only Mercenary characters.)
Uggie Demo
Posted: Saturday, November 14, 2009 2:12:37 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Dead Pool(from X-Men Origins)


Dead Pool
Dark Side:55
Hit Points: 90
Defense: 21
Attack: +11
Damage: 20
Special Abilities: Unique, Melee Attack, Double Attack, Greater Mobile Attack, Speed 8, Evade, Parry, Regeneration 10, Penatration 10, Lazer Vision, Trasportation

Force 3



Lazer Vision(Replaces Attacks; sight, 30 damage to target and each character adjecent to target, save 11)

Trasportation(Usable only on this characters turn, only usuable once per turn: This character may move to any open square within 12 squares)

EvilYeti
Posted: Saturday, November 14, 2009 10:45:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
Volvagia14 wrote:
No wall climber for Doc. Oc?


That makes sense. I'll add that on!
EvilYeti
Posted: Saturday, November 14, 2009 10:53:26 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
Two Face R
Dark Side
HP-80
ATT-10
DEF-17
DMG-20

Twin, Fringe Reserves 22 (on rolls of 2, 12, and 20), Synergy (+10 DMG if this character is within 2 squares of 2 allies)

CE: Characters whose cost has a 2 in it gain +2 ATT, +2 DEF
carnorjax1
Posted: Saturday, November 14, 2009 1:43:00 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
Riddler

Cost:35
HP: 100
Defense: 20
Attack: 9
Damage 20

Special Abilities
Riddle Me This (enemy characters within siz squares are activated save 11)
Evade
Grenades 20
Question Cane (this character gets +10 damage against adjacent characters
JFisto
Posted: Tuesday, November 17, 2009 12:43:42 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/1/2009
Posts: 236
The Thing Cost: 69 Base Size: Large

Hit Points: 170
Defense: 14
Attack:15
Damage:40

Special Abilities
Unique (counts as Ben, whats his name)
Melee Attack;Twin
Damage Reduction 10
Synergy (Fantastic Four members)
Loud and Large (does not benfit from cover)
Penetration 20
Super Punch ( if this chracter begins his turn adjacent to a wall he may normally move through it)



P.S. Forgot to put Unique (counts as Barry Allen) on flash (I only know that from watching Catach Me if You Can)

Wysten
Posted: Wednesday, November 18, 2009 1:16:47 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/12/2009
Posts: 390
Super Man - Golden Age

Large Base
Cost: 85
Hit Points: 250
Defense: 12
Attack:15
Damage:40

Special Abilities
Unique (counts as Superman)
Melee Attack;Twin
Invincable ( Make 2 saves, one at 6 and one at 16. Reduce damage by 10 for every successful save made)
Super Heroic Defience (If another charcter would be attacked, redirect the attack to this figure)
Avoid Defeat
Kryoptonite (If attacked or attacking by a charcter with Krptomite, apply the following: This charcter cannot make any saves, +20 damage to any damage recieved, - 4 Attack and -4 Defence until the end of this round.)
Affinity (This charcter cannot be in another squad with a Fringe charcter, except Batman.)

Probably completely broken, but superman needs at least one figure repersending that fact. XD
EvilYeti
Posted: Wednesday, November 18, 2009 1:46:27 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL

P.S. Forgot to put Unique (counts as Barry Allen) on flash (I only know that from watching Catach Me if You Can)

[/quote]

Thanks, I'll update that.
JFisto
Posted: Wednesday, November 18, 2009 12:00:20 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/1/2009
Posts: 236
Human Torch Cost:65

Hit Points:110
Defense: 21
Attack: 13
Damage: 20

Special Abilities
Fantastic Four (same as gungan, ewok etc.)
Unique (counts as Johnny, whats his name)
Melee; Triple
Greater Mobile
Flight
Refined Splash 10 (same as normal splash except his splash doesn't damage himself)
Evade
Flame Thrower 40
Speed 8 (cus uf his flight)
Embersed in flame ( abilities named flamethrowert or anything to do with fire
doesn't effect this character)
Synergy (Fantastic Four members)
Durge Dude
Posted: Wednesday, November 18, 2009 1:01:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/7/2008
Posts: 685
Location: a galaxy far far away
Hiro Nakamura

Cost:50
HP:130
DEF:22
ATK:12
DAM:20


Unique, Melee, Double, Twin, Parry, Synergy-Ando(some one else do Ando if you watch Heroes), Teleport(this character can move to any legal space on the board, if he moves next to an enemy he may make up to 4 attacks against that enemy, once he is done activating after using this ability, Hiro loses 20 HP), Stop Time(usable only when an allied chacter takes damage, the ally is moved one square in any direction and does not take damage, this movement is not subject to AoOs, after using this ability Hiro loses 20 HP)
Doogle126
Posted: Wednesday, November 18, 2009 4:40:02 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/21/2009
Posts: 406
Wysten wrote:
Super Man - Golden Age

Large Base
Cost: 85
Hit Points: 250
Defense: 12
Attack:15
Damage:40

Special Abilities
Unique (counts as Superman)
Melee Attack;Twin
Invincable ( Make 2 saves, one at 6 and one at 16. Reduce damage by 10 for every successful save made)
Super Heroic Defience (If another charcter would be attacked, redirect the attack to this figure)
Avoid Defeat
Kryoptonite (If attacked or attacking by a charcter with Krptomite, apply the following: This charcter cannot make any saves, +20 damage to any damage recieved, - 4 Attack and -4 Defence until the end of this round.)
Affinity (This charcter cannot be in another squad with a Fringe charcter, except Batman.)

Probably completely broken, but superman needs at least one figure repersending that fact. XD


lolz, stealing my ability are we?
EvilYeti
Posted: Thursday, November 19, 2009 12:30:42 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
JFisto wrote:
Human Torch Cost:65

Hit Points:110
Defense: 21
Attack: 13
Damage: 20

Special Abilities
Fantastic Four (same as gungan, ewok etc.)
Unique (counts as Johnny, whats his name)
Melee; Triple
Greater Mobile
Flight
Refined Splash 10 (same as normal splash except his splash doesn't damage himself)
Evade
Flame Thrower 40
Speed 8 (cus uf his flight)
Embersed in flame ( abilities named flamethrowert or anything to do with fire
doesn't effect this character)
Synergy (Fantastic Four members)


I think a cool ability for this character would be Flame, and it would be like mines.
amsnow
Posted: Thursday, November 19, 2009 5:34:38 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/11/2008
Posts: 666
Location: Puyallup WA
EvilYeti wrote:
Batman VR 60p pts.
Fringe

HP-120
ATT-12
DEF-22
DMG-20

Melee, Unique (Counts as Bruce Wayne), Loner, Disruptive, Vigilante (+4 ATT and +10 DMG against Fringe enemies), Intuition, Cloaked, Twin, Grapple Gun (This character has flight for the first 6 squares of movement each turn)

Force 4
Batarang 1 (Force 1: replaces attacks 10 DMG to target ignoring cover and target loses 2 ATT for the rest of the skirmish,save 16 negates. This ability stacks with itself)



Alfred, ButlerLOL VR ?
light side

HP-70
ATT-6
DEF-17
DMG-10

Melee, It's a Trap!, Heal 20

Force 2, Renewal 2
Mind Trick

CE:Allied characters in the Bat-Team (Night-Wing, Robin, Batgirl, commissioner Gordon, ect.) may spend this character's FPs. Characters may combine their own FPs with this character.





Mr. Freeze (one of my favorites) VR 35
Fringe

HP-80
ATT-8
DEF-21 (he wears armor)
DMG-10

Crack Shot (version of crack gunner)(attacks may not be reduced, blocked, or redirected)
Freeze Ray (When 1 of this character's attacks hit the target is considered activated)(no save!), Deep Freeze (When this character gets a crit the target is considered activated and can't block, deflect, evade, parry, ect. until the target next activates)


Scare Crow R 25
Fringe

HP-80
ATT-10
DEF-18
DMG-20

Melee Reach 2 (Scythe), Evade, Hallucination (All enemies within 6 squares lose 5 ATT and 5 DEF)


The Penguin R 35
Fringe (small) Penguin (like Gungan for Jar Jar or Ithorian for Roran Corob)

HP-100 (he's fat)
ATT-12
DEF-19
DMG-20
Unique (Counts as Oswald Cobblepot), Penguin Reserves 20 (on an initiative roll of 1, 10, or 20 you may add 20 pts. of penguins to your squad), Umbrella (it's the Gungan Shieldbearer/X1 ability)

CE: Allied penguins gain +4 ATT and +10 DMG



Penguins UC 5
Fringe

HP-10
ATT-5
DEF-12
DMG-10

Machine Gun (Replaces turn: this character can move double his speed and attack each enemy within line of site. They still can't attack characters with Stealth, Cloaked, ect.), Speed 4


Robin R 25
Light Side

HP-60
ATT-10
DEF-18
DMG-10

Unique (Counts as Richard Grayson), Melee, Grapple Gun, Quadruple, Greater Mobile, Synergy (+4 ATT and +4 DEF if an allied Batman is within 6 squares)

Force 2
Batarang 1



blasted, wanted to do a scarecrow but ya went and scooped up every batman character
Durge Dude
Posted: Thursday, November 19, 2009 9:06:58 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/7/2008
Posts: 685
Location: a galaxy far far away
amsnow wrote:
EvilYeti wrote:
Batman VR 60p pts.
Fringe

HP-120
ATT-12
DEF-22
DMG-20

Melee, Unique (Counts as Bruce Wayne), Loner, Disruptive, Vigilante (+4 ATT and +10 DMG against Fringe enemies), Intuition, Cloaked, Twin, Grapple Gun (This character has flight for the first 6 squares of movement each turn)

Force 4
Batarang 1 (Force 1: replaces attacks 10 DMG to target ignoring cover and target loses 2 ATT for the rest of the skirmish,save 16 negates. This ability stacks with itself)



Alfred, ButlerLOL VR ?
light side

HP-70
ATT-6
DEF-17
DMG-10

Melee, It's a Trap!, Heal 20

Force 2, Renewal 2
Mind Trick

CE:Allied characters in the Bat-Team (Night-Wing, Robin, Batgirl, commissioner Gordon, ect.) may spend this character's FPs. Characters may combine their own FPs with this character.





Mr. Freeze (one of my favorites) VR 35
Fringe

HP-80
ATT-8
DEF-21 (he wears armor)
DMG-10

Crack Shot (version of crack gunner)(attacks may not be reduced, blocked, or redirected)
Freeze Ray (When 1 of this character's attacks hit the target is considered activated)(no save!), Deep Freeze (When this character gets a crit the target is considered activated and can't block, deflect, evade, parry, ect. until the target next activates)


Scare Crow R 25
Fringe

HP-80
ATT-10
DEF-18
DMG-20

Melee Reach 2 (Scythe), Evade, Hallucination (All enemies within 6 squares lose 5 ATT and 5 DEF)


The Penguin R 35
Fringe (small) Penguin (like Gungan for Jar Jar or Ithorian for Roran Corob)

HP-100 (he's fat)
ATT-12
DEF-19
DMG-20
Unique (Counts as Oswald Cobblepot), Penguin Reserves 20 (on an initiative roll of 1, 10, or 20 you may add 20 pts. of penguins to your squad), Umbrella (it's the Gungan Shieldbearer/X1 ability)

CE: Allied penguins gain +4 ATT and +10 DMG



Penguins UC 5
Fringe

HP-10
ATT-5
DEF-12
DMG-10

Machine Gun (Replaces turn: this character can move double his speed and attack each enemy within line of site. They still can't attack characters with Stealth, Cloaked, ect.), Speed 4


Robin R 25
Light Side

HP-60
ATT-10
DEF-18
DMG-10

Unique (Counts as Richard Grayson), Melee, Grapple Gun, Quadruple, Greater Mobile, Synergy (+4 ATT and +4 DEF if an allied Batman is within 6 squares)

Force 2
Batarang 1



blasted, wanted to do a scarecrow but ya went and scooped up every batman character


You could do the Riddler
Wysten
Posted: Thursday, November 19, 2009 10:00:12 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/12/2009
Posts: 390
Doogle126 wrote:
Wysten wrote:
Super Man - Golden Age

Large Base
Cost: 85
Hit Points: 250
Defense: 12
Attack:15
Damage:40

Special Abilities
Unique (counts as Superman)
Melee Attack;Twin
Invincable ( Make 2 saves, one at 6 and one at 16. Reduce damage by 10 for every successful save made)
Super Heroic Defience (If another charcter would be attacked, redirect the attack to this figure)
Avoid Defeat
Kryoptonite (If attacked or attacking by a charcter with Krptomite, apply the following: This charcter cannot make any saves, +20 damage to any damage recieved, - 4 Attack and -4 Defence until the end of this round.)
Affinity (This charcter cannot be in another squad with a Fringe charcter, except Batman.)

Probably completely broken, but superman needs at least one figure repersending that fact. XD


lolz, stealing my ability are we?


Its not stealing....

I am just borrowing....

*Rushes to the copywrite place*

XD

Just kidding, I was meant to include a "This ability was made by Doogle" at the end, but my failable memory and tiredness made me forget. ><; So sorry about that.
EvilYeti
Posted: Friday, November 20, 2009 2:22:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
amsnow wrote:
EvilYeti wrote:
Batman VR 60p pts.
Fringe

HP-120
ATT-12
DEF-22
DMG-20

Melee, Unique (Counts as Bruce Wayne), Loner, Disruptive, Vigilante (+4 ATT and +10 DMG against Fringe enemies), Intuition, Cloaked, Twin, Grapple Gun (This character has flight for the first 6 squares of movement each turn)

Force 4
Batarang 1 (Force 1: replaces attacks 10 DMG to target ignoring cover and target loses 2 ATT for the rest of the skirmish,save 16 negates. This ability stacks with itself)



Alfred, ButlerLOL VR ?
light side

HP-70
ATT-6
DEF-17
DMG-10

Melee, It's a Trap!, Heal 20

Force 2, Renewal 2
Mind Trick

CE:Allied characters in the Bat-Team (Night-Wing, Robin, Batgirl, commissioner Gordon, ect.) may spend this character's FPs. Characters may combine their own FPs with this character.





Mr. Freeze (one of my favorites) VR 35
Fringe

HP-80
ATT-8
DEF-21 (he wears armor)
DMG-10

Crack Shot (version of crack gunner)(attacks may not be reduced, blocked, or redirected)
Freeze Ray (When 1 of this character's attacks hit the target is considered activated)(no save!), Deep Freeze (When this character gets a crit the target is considered activated and can't block, deflect, evade, parry, ect. until the target next activates)


Scare Crow R 25
Fringe

HP-80
ATT-10
DEF-18
DMG-20

Melee Reach 2 (Scythe), Evade, Hallucination (All enemies within 6 squares lose 5 ATT and 5 DEF)


The Penguin R 35
Fringe (small) Penguin (like Gungan for Jar Jar or Ithorian for Roran Corob)

HP-100 (he's fat)
ATT-12
DEF-19
DMG-20
Unique (Counts as Oswald Cobblepot), Penguin Reserves 20 (on an initiative roll of 1, 10, or 20 you may add 20 pts. of penguins to your squad), Umbrella (it's the Gungan Shieldbearer/X1 ability)

CE: Allied penguins gain +4 ATT and +10 DMG



Penguins UC 5
Fringe

HP-10
ATT-5
DEF-12
DMG-10

Machine Gun (Replaces turn: this character can move double his speed and attack each enemy within line of site. They still can't attack characters with Stealth, Cloaked, ect.), Speed 4


Robin R 25
Light Side

HP-60
ATT-10
DEF-18
DMG-10

Unique (Counts as Richard Grayson), Melee, Grapple Gun, Quadruple, Greater Mobile, Synergy (+4 ATT and +4 DEF if an allied Batman is within 6 squares)

Force 2
Batarang 1



darn, wanted to do a scarecrow but ya went and scooped up every batman character


Go ahead! I really like seeing other peoples versions. These are just how I would do them, Feel free to make your own:)
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