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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/7/2008 Posts: 685 Location: a galaxy far far away
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I wouldn't Know any thing about what Wizards has confirmed all I know is that I want a Sarlacc
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/29/2008 Posts: 194 Location: Minnesota
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BobaFett62 wrote:Boba52 wrote:Well Wizards has confirmed no more huge sets, When did they confirm that, I never heard anything about it? In one of the chats with Sarah and Rob they said no huge sets for 2009 and not likely any time soon. They also said the model going forward was to be 1 scenario pack, 1 starter a year and 3 40 piece sets with possible supplements. If that holds true then the only way you would get a huge would be if 1 or 2 came in the scenario pack. So, they could make a sarlacc and redo the Skiff for a scenario if they thought they would sell enough. Given the economy and the layoffs at WOTC I would say the idea of them putting out a $22 booster is not really high on their priority list. IMHO.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/7/2008 Posts: 685 Location: a galaxy far far away
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True
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Thanks to everyone for responding to this forum. Sorry that I haven't been able to post for a while. You all have some great ideas going. The Shift Sands idea is excellent, because then everyone just couldn't walk around the Sarlacc pit, plus it would throw a wrench into all of those positioning-based squads. Boba52 has a great idea with the create-your-own Sarlacc. You could get just a little Sarlacc to mess up your opponent, or you could make a gigantic Sarlacc to devour waves upon waves of troopers. Also, no more Huge sets? What's up with that?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/16/2008 Posts: 286
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Here is some stats I made on Sarlacc Pitt from WOTC.
Fringe Cost 42 HP:130 Def:16 attk:7 Dam:10
Savage Twin Attack Triple Attack Emplacement Huge Melee Reach 6 Devour (on a roll of 20, that character is defeated; save of 16) Paralysis
This would be cool to use to protect the gambit zone. What do you think?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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off topic but when is the new set out?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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In two or three months, I think.
Great job, AdmiralAckbar. That piece would utterly dominate Gambit play
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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Can only be on Tattoine and Ancient Abyss maps. Saarlac Fringe Cost:63 Hit Points:200 Defense:15 Attack: 7 Damage:10 Melee Attack Melee Reach 6 Octuple Attack- Attacks 8 times if not hit this round; if hit, Saarlac does Quadruple Attack. Penetration 10 Sacrifice Accepter- Rancors within 6 squares are defeated; save of 13. Encampment Boba Fett Revenge- Saarlac gets +10 damage and +5 attack against Boba Fett characters.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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I made a card for it on starwars.mattylee.com.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Loving it, swmimperial! Loving it!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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swmimperial130 wrote:Can only be on Tattoine and Ancient Abyss maps. Saarlac Fringe Cost:63 Hit Points:200 Defense:15 Attack: 7 Damage:10 Melee Attack Melee Reach 6 Octuple Attack- Attacks 8 times if not hit this round; if hit, Saarlac does Quadruple Attack. Penetration 10 Sacrifice Accepter- Rancors within 6 squares are defeated; save of 13. Encampment Boba Fett Revenge- Saarlac gets +10 damage and +5 attack against Boba Fett characters. I kinda regret not giving it melee reach 12, but it might be more devestating than kohun infestation.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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AdmiralAckbar wrote:Here is some stats I made on Sarlacc Pitt from WOTC.
Fringe Cost 42 HP:130 Def:16 attk:7 Dam:10
Savage Twin Attack Triple Attack Emplacement Huge Melee Reach 6 Devour (on a roll of 20, that character is defeated; save of 16) Paralysis
This would be cool to use to protect the gambit zone. What do you think? It's not bad, but if it were used to protect the gambit zone, ON the gambit zone, you would get massive points and everyone that is an enemy would die!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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By the way, I didn't give it savage because of its encampment. Oh and wouldn't this ability be cool: HH-Anger;when this character is below half health, its damage +10, attack +4, and defence +6.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 110
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anybody have a custom sarlacc figure?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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UBER-DEEP bump! This is one of the first threads I ever started...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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SARLACC MINI WOULD BE AWESOME!!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
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twinrevans wrote:confute wrote: Also might want to add escape clause for Boba Fett (or anyone else with Jet pack - I think thats how he did it).
Durge Dude wrote: Dengar got him out
Maybe other characters have to go in and pull characters out by making save rolls? What do u guys think? If memory serves Fett got himself out using his jet pack and Dengar found him in the sand in the wreckage of Jabba's sail barge. Excellent thread BTW, lovin the work you guys are doing. Oh and here is the Wotc link to a downloadable Sarlacc 2-D tile. Sarlacc Mini 2-D tileHope this helps you guys.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/11/2008 Posts: 71
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I think the Sarlacc would be cool as a gargantuan. The stats in the RPG are listed as that size. I think that accounts for tentacle reach.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/28/2009 Posts: 206 Location: Dagobah, FL
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SquelchDog wrote:[quote=twinrevans]confute wrote: Also might want to add escape clause for Boba Fett (or anyone else with Jet pack - I think thats how he did it).
Durge Dude wrote: Dengar got him out
Maybe other characters have to go in and pull characters out by making save rolls? What do u guys think? If memory serves Fett got himself out using his jet pack and Dengar found him in the sand in the wreckage of Jabba's sail barge. Your memory does serve you right. Boba used his grenades, guns, missile, etc. to get out. Dengar just picked him up.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
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EvilYeti wrote:SquelchDog wrote:[quote=twinrevans]confute wrote: Also might want to add escape clause for Boba Fett (or anyone else with Jet pack - I think thats how he did it).
Durge Dude wrote: Dengar got him out
Maybe other characters have to go in and pull characters out by making save rolls? What do u guys think? If memory serves Fett got himself out using his jet pack and Dengar found him in the sand in the wreckage of Jabba's sail barge. Your memory does serve you right. Boba used his grenades, guns, missile, etc. to get out. Dengar just picked him up. Cool, it's been quite a while since I've read those books, I really enjoyed them!
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