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Non Melee Lightsaber Assault? Options
urbanjedi
Posted: Sunday, May 9, 2010 10:18:29 AM
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Not true. Geno has caused so many questions mostly regarding either the interaction with czerka or with Ithorian commander. Also how much damage on a crit, and whether his attacks can be blocked, parried, evaded, deflected, etc. And all this on a fig that is on the very edge of competitve play so doesn't really see much use unlike Mara who is almost in every NR squad. I have seen very few questions because players have learned that if no melee on card then it is a non-melee attack and can procede from there even if adjacent. Mara's assault isn't really that different than double claw attack and I don't know if I have ever seen a question asking if that was melee or not.
Sithborg
Posted: Sunday, May 9, 2010 12:08:51 PM
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The only issue is that it isn't on the actual card, just like a few other things. Blaster works pretty fine. I'm fine with new abilities like Poisoned Blade or Blaster, they just need to be a bit more specific on the card. I'm just glad I don't have to answer the questions about Luke, JM or Vader, JH being able to move and Triple....
countrydude82487
Posted: Sunday, May 9, 2010 12:14:31 PM
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we actualy have a house rule that anyone using an abillity whose name contains lightsaber, is counted as making a melee attack when adjacent. SO if aurra sing were sweeping yes , it would count as a melee attack. It actually has been verry beneficial. We realy havnt had any problems with it.
FlyingArrow
Posted: Sunday, May 9, 2010 1:09:33 PM
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urbanjedi wrote:
Not true. Geno has caused so many questions mostly regarding either the interaction with czerka or with Ithorian commander. Also how much damage on a crit, and whether his attacks can be blocked, parried, evaded, deflected, etc. And all this on a fig that is on the very edge of competitve play so doesn't really see much use unlike Mara who is almost in every NR squad. I have seen very few questions because players have learned that if no melee on card then it is a non-melee attack and can procede from there even if adjacent. Mara's assault isn't really that different than double claw attack and I don't know if I have ever seen a question asking if that was melee or not.


I haven't ever asked those questions, but now that you mention it I should probably make sure I understand it correctly...


I would have thought Geno gained Twin Attack from Czerka since he doesn't have Melee Attack, but now that I read the wording of the Czerka it doesn't say "does not have Melee Attack." It says "with nonmelee attacks," which I think is poorly worded because it's a bit ambiguous. On the one hand, it could mean that it only applies to non-melee attacks. But looking at exactly what it says, I'd say it applies to anyone who has nonmelee attacks regardless of what sort of attack they're using at the time, so I'd say he still gets it. But I could easily be wrong on that.

Geno does not have Melee Attack special ability, so the Ithorian's CE does not apply to him.

Crit doubles on the base damage, so +10 damage on a crit.

If he's adjacent, he's using Poisoned Blade so it's a melee attack that could be blocked/parried. If he's not adjacent, he's using a non-melee attack that could be evaded/deflected.

Now having posted my guesses, I'll go hunt down some old threads to see how I did.
Sithborg
Posted: Sunday, May 9, 2010 1:50:35 PM
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Czerka does not apply to when Poisoned Blade is in effect. Not only is it a Melee Attack, but it also changes the base damage (this is covered in the FAQ) to 20. This would also apply to the crit question.
FlyingArrow
Posted: Sunday, May 9, 2010 2:51:01 PM
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Sithborg wrote:
Czerka does not apply to when Poisoned Blade is in effect. Not only is it a Melee Attack, but it also changes the base damage (this is covered in the FAQ) to 20. This would also apply to the crit question.


Thanks, Sithborg. Geno certainly is more confusing than Mara.

I can understand the Geno not getting Twin, but the Czerka's SA could have been phrased better. "Allies without Melee Attack" or "Allies when making nonmelee attacks" would have been clearer than "with nonmelee attacks".

But other than the FAQ or other rules forum threads, how would one know that Poisoned Blade changes the base damage when virtually nothing else does? The possibility that it would change the base damage never even entered my mind. Seems like it should be in the errata section rather than the FAQ because it seems to change a rule that applies everywhere else: bonuses don't affect base damage. Unless I missed something.
EmporerDragon
Posted: Sunday, May 9, 2010 3:57:21 PM
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FlyingArrow wrote:

But other than the FAQ or other rules forum threads, how would one know that Poisoned Blade changes the base damage when virtually nothing else does?


The glossary definition of Poisoned Blade says it does 20 damage instead of 10.

If it were just a bonus, it would say something along the lines of "This character gets a +X bonus to damage against adjacent enemies."
countrydude82487
Posted: Sunday, May 9, 2010 5:12:30 PM
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EmporerDragon wrote:
FlyingArrow wrote:

But other than the FAQ or other rules forum threads, how would one know that Poisoned Blade changes the base damage when virtually nothing else does?


The glossary definition of Poisoned Blade says it does 20 damage instead of 10.

If it were just a bonus, it would say something along the lines of "This character gets a +X bonus to damage against adjacent enemies."


I think he is referin more to the cards wording orriginally. THe Card states " Poisoned Blade(+10 damage to 1 adjacent target: this counts as a melee attack. THis attack deals an extra +20 damage to a living enemy, save 11)

So if you didnt read the faq it wouldnt seem as though it doesn't change the base damage. i am not argueing that it doesnt but just by the card it doesnt seem that way. I think that is all Arrow was trying to say.
EmporerDragon
Posted: Sunday, May 9, 2010 5:32:29 PM
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However, you never take the definition as printed on the card alone. It's the combination of the text on the card and the glossary definition that you use.
Lobotnik
Posted: Monday, May 10, 2010 12:50:03 AM
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Well, thanks guys. I feel very informed and ready to run Mara Jade Jedi now and even know a lot more about Cyclops, Genoharadan Assassin:P

I shall now know how to use her correctly.

Also I did appreciate Country Dude's house rule and will try and use them if anyone else busts her out against me (but obviously not the other way around ;)).

Cheers all.
Mandelmauler
Posted: Monday, May 10, 2010 3:44:50 AM
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kfc's waiting for you wrote:

Lightsaber(+10 damage against adjacent enemies, counts as a melee attack)

how could that possibly ruin anything?


By herself, not much. Manage to bring in the Ithorian Commander, and she gets an additional +4A +10D (quad 40D).

There is a VERY involved discussion on Wizards on this topic last year.
LoboStele
Posted: Monday, May 10, 2010 5:28:14 AM
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Mandelmauler wrote:
kfc's waiting for you wrote:

Lightsaber(+10 damage against adjacent enemies, counts as a melee attack)

how could that possibly ruin anything?


By herself, not much. Manage to bring in the Ithorian Commander, and she gets an additional +4A +10D (quad 40D).

There is a VERY involved discussion on Wizards on this topic last year.


Nah, I don't think the Ithorian would work in that instance though. She wouldn't have the Melee Attack SA on her card, so wouldn't satisfy the Ithorian's requirements. Or, if she was considered to have the Melee SA, then she'd also be considered to have 20 base damage, and still wouldn't work with the Ithorian.

There are other complications. I'm on the fence about it at the moment, and I can understand why people want it both ways.

To some degree, just like we are re-learning how to play Gambit with 5 point characters vs. 3-4 point characters, we could re-learn how to play Lightsaber attacks too.
billiv15
Posted: Monday, May 10, 2010 7:41:46 AM
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The change makes her more powerful, not less. There is no way to stop her from choosing to use her gun on a figure with block/djem so/reposte, etc, and choosing the ls against those with deflect/SSM/SS. Further, you also increase her damage on crits when adjacent, which makes her deadly attack more powerful. I'm sorry, 40dmg against a figure with djem so is just fine by me, if it means I can also get through SSM without a problem as well.

If you also want to rule that she has to use her LS when adjacent, then you add in additional complications. For example, what happens to Aurra Sing? Can she no longer use Careful shot when someone bases her? There are more, trust me.

But it's enough to say she isn't the only one it would affect. This isn't a change that is worth making in all honesty. It doesn't make it simpler (as the Geno example already showed - Geno and DAC actually get just as many questions asked about the as is). Further, she wasn't balanced with that in mind. She was balanced with it not counting as a melee attack. Just house rule it locally, and play it right in tournaments.
countrydude82487
Posted: Monday, May 10, 2010 2:00:15 PM
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billiv15 wrote:
The change makes her more powerful, not less. There is no way to stop her from choosing to use her gun on a figure with block/djem so/reposte, etc, and choosing the ls against those with deflect/SSM/SS. Further, you also increase her damage on crits when adjacent, which makes her deadly attack more powerful. I'm sorry, 40dmg against a figure with djem so is just fine by me, if it means I can also get through SSM without a problem as well.

If you also want to rule that she has to use her LS when adjacent, then you add in additional complications. For example, what happens to Aurra Sing? Can she no longer use Careful shot when someone bases her? There are more, trust me.

But it's enough to say she isn't the only one it would affect. This isn't a change that is worth making in all honesty. It doesn't make it simpler (as the Geno example already showed - Geno and DAC actually get just as many questions asked about the as is). Further, she wasn't balanced with that in mind. She was balanced with it not counting as a melee attack. Just house rule it locally, and play it right in tournaments.


i agree it shouldnt be a universal change, just a house rule. It doesnt get abused with our league too much but we dont always play competitively.
nerfherderpictures
Posted: Monday, May 10, 2010 3:27:11 PM
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if the ability on the card is different then the one in the book the ability on the card takes presedence over the glossary unless specified in the errata
billiv15
Posted: Monday, May 10, 2010 4:02:55 PM
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nerfherderpictures wrote:
if the ability on the card is different then the one in the book the ability on the card takes presedence over the glossary unless specified in the errata


Incorrect (the word "different" is incorrect). This only occurs when there is direct contradiction between card and glossary. SWMs has no such examples of it as far as I can think of. The glossary contains the "full rule" of each ability, whereas card space is often limited. So something omitted from a card wording (assuming no direct contradictions), does not mean that you can ignore the glossary in SWMs.

Classic example. Universe Luke JM and Vader JH both have the ability "triple attack" on their cards, but no explanation as to what that means. You have to go to the glossary to understand that this means replacing your move action in order to gain extra attacks. For quite a while, many people tried to argue that since the card didn't say you had to give up your move, they could ignore the glossary.

It must be a direct contraction. An example would be a card stating that an ability is +20dmg and the glossary saying it's +10dmg. Omitting the explanation (like needing to be adjacent to use LS Assault - which was another one that people tried to pull with Mara Jedi), does not qualify.

If you already knew that, just recognize I'm explaining it to anyone else who might not understand it.
adidamps2
Posted: Tuesday, May 11, 2010 2:29:14 AM
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Maybe it should be put to a community vote on several differnt SWM forums...Majority dictates the out come. stay the same or lightsaber SA becomes a melee attack vs. adjacent characters.
Sithborg
Posted: Tuesday, May 11, 2010 2:37:39 AM
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Rules issues should not be up for community vote. There is no rules from WOTC that need to be changed at this time.
adidamps2
Posted: Tuesday, May 11, 2010 2:45:24 AM
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billiv15 wrote:
The change makes her more powerful, not less. There is no way to stop her from choosing to use her gun on a figure with block/djem so/reposte, etc, and choosing the ls against those with deflect/SSM/SS. Further, you also increase her damage on crits when adjacent, which makes her deadly attack more powerful. I'm sorry, 40dmg against a figure with djem so is just fine by me, if it means I can also get through SSM without a problem as well.

if you have block/Djem/repost you base her...therefore she doesn't have to choose. you choose for her.

if you have deflect/SSM/SS/evade you stay way from her and make her attack with that crappy 10 base damage she has.


If you also want to rule that she has to use her LS when adjacent, then you add in additional complications. For example, what happens to Aurra Sing? Can she no longer use Careful shot when someone bases her? There are more, trust me.
Thats like asking if some one who doesn't move and who doesn't have the melee SA can benifit from mighty swing SA. we already know the answer to that. it is yes they can. This is a non-ssue for Aurra Sing and anything with "lightsaber" and the requirement to be adjacnet would most likely be considered a melee attack, i.e. Lightsaber Sweep.

But it's enough to say she isn't the only one it would affect. This isn't a change that is worth making in all honesty. It doesn't make it simpler (as the Geno example already showed - Geno and DAC actually get just as many questions asked about the as is). Further, she wasn't balanced with that in mind. She was balanced with it not counting as a melee attack. Just house rule it locally, and play it right in tournaments.
adidamps2
Posted: Tuesday, May 11, 2010 2:46:25 AM
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Sithborg wrote:
Rules issues should not be up for community vote. There is no rules from WOTC that need to be changed at this time.


really? the community shouldn't have any say in rules. nice.

and I don't give a rat's crap about WOTC since they no longer support the SWM line.
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