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"The Mandalorian Crusades" Custom Set Options
darthsithis
Posted: Monday, September 20, 2010 11:33:52 AM
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updated stats and info. made full definitions on FP, CE, and Spec. Abilities.

All feedback and tips are appreciated
darthsithis
Posted: Thursday, September 23, 2010 11:00:52 PM
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Updated! created a few new stats for the mandalorian commaders. Mandalorian squad firepower: +10 damage while 3 mandalorian allies are within 6 sqaures. Mandalorian assault: +4 attack while 3 mandalorian allies are within 6 squares. If an enemy is hit by this character's attack they are considered activated, save 11. I think this better fits the mandalorian brotherhood due to their strong bonds between warriors. i think it would make more sense that they would boost each other up regardless of their status.
saber1
Posted: Friday, September 24, 2010 1:31:15 AM
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I'll comment in full after work. At a glance, it looks very intriguing.
darthsithis
Posted: Friday, September 24, 2010 10:36:08 PM
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gave the neo-crusader shock trooper a new special ability: Covering Fire!: Replaces turn, this character can attack every legal target once at -5 attack. I feel no shock trooper should go without this. I made this ability lower the attack because in a cover fire situation you are just trying to keep your enemy's heads down so they can't fire back not so accurate, thus i also made it a chance of activating them. I think i should get rid of deadly attack if i gave him covering fire! to balance out points, what do you guys think?
saber1
Posted: Saturday, September 25, 2010 2:18:52 AM
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Jedi Adept, 10pts Medium Base
*Completely supplants the Human Bodyguard for the OR.


Mical the Disciple, 27pts Medium Base
*Cool piece.


Master Vrook Lamar, 58pts Medium Base
*How does Shien Mastery differ from Shien Style? For mastery, why not allow the user to chose who takes the reflected damage. That would be very cool! Hide in the Force is an interesting idea, though allows for abuse of Caamasi Nobles. I'm not sure about Force Affinity instead of Renewal.
saber1
Posted: Saturday, September 25, 2010 2:23:11 AM
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Sith Commando, 18pts Medium Base
*Looks good.


Sith Assault Trooper, 17pts Medium Base
*Inspired Assault is very nice.

Sith Grenadier, 12pts Medium Base
*So EMP stacks with the other Grenade abilities?
saber1
Posted: Saturday, September 25, 2010 2:26:03 AM
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I would comment more, but after closer look I am not familiar with most of the characters you have chosen. At least not familiar enough for a thorough critique. My apologies.
darthsithis
Posted: Saturday, September 25, 2010 11:43:32 AM
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the jedi adept i was looking for a filler, flexible jedi, i was thinking of giving them "Dynamic fighting style" where it is similar to "learn through the force" where the first person they run into with a fighting style they can use theirs for the remainder of the skirmish. i would probably jack up the points, but i think he would still be pretty handy in some cases.

took your advice with vrook lamar for shein style, that is a pretty awesome idea lol, but i just gave him 1 less force pt and force renewal 1 on top of the force affinity just because he was a master.

With the sith grenadier i dont want the ability to stack with the adhesive grenades, but im not sure how to word it.
darthsithis
Posted: Saturday, September 25, 2010 11:44:12 AM
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I understand what you mean. i did pick a few new ones. i just saw a lot of people do repeats and i just wanted to see some new guys. they are all available for research on wookieepedia. i love the old republic and i believe that wotc didn't do a good representation of the jedi exile, traya, and nihilus, so i really wanted to give them a make over. i wanted to do revan redeemed, but i saw a million others on other custom sites and they had taken up all the good ideas lol. but anyways, thanks for all the help you did a great job.
darthsithis
Posted: Monday, September 27, 2010 3:23:29 AM
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Removed fringe character, Zakkeg and replaced it with sith character, Imperial Agent based off of the upcoming Lucas Arts game, "Star Wars: The Old Republic." Drool

Star Wars: The Old Republic...Imperial Agent ThumpUp

I hope you enjoy the newest edition
darthsithis
Posted: Tuesday, October 5, 2010 7:08:13 AM
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changed a name up and altered a special ability on nihilus and traya
darthsithis
Posted: Sunday, October 10, 2010 12:58:08 AM
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added some quotes and/or descriptive phrases, the stuff you see on the bottom of the card.
Lt_V
Posted: Sunday, October 10, 2010 1:31:20 AM
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Location: Canada
WOW! I love Darth Andeddu and i just met him...he's a monster fer sureThumbsUp
darthsithis
Posted: Sunday, October 10, 2010 9:13:56 AM
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in the star wars universe he's in my top 5 lol
jlbm347
Posted: Friday, October 29, 2010 5:50:55 AM
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Joined: 1/20/2010
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Location: Bloomington, Indiana
Mandalorian Drill Sergeant, 26pts Medium Base

This guy is way... something. I feel he is kind of broken. He is not a commander so gets twin from the Captain, does 30 damage, so double twin for 120, has parry, booming voice, melee reach 2 and gives Mandalorians more attack and damage. For 26! The Quarter Master is 26 and is not nearly as useful as this guy would be. Just my opinion. The set looks really good by the way.
darthsithis
Posted: Friday, October 29, 2010 6:59:06 AM
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never thought of it that way. i just thought i would be redundant if the person with booming voice had a commander effect. I've made some adjustments and raised his point value. thanks
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