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V set 5. (spoilers inside) Options
dreadtech
Posted: Thursday, January 17, 2013 11:12:58 AM
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DarkLordVerjal wrote:
He seems kind of like a useless addition. I am sure he did more run up and die, a shame that moment was chosen to dictate his stats.



Well there nothing to say we cart have another version of him at a later date.
DarkLordVerjal
Posted: Thursday, January 17, 2013 11:15:28 AM
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dreadtech wrote:
DarkLordVerjal wrote:
He seems kind of like a useless addition. I am sure he did more run up and die, a shame that moment was chosen to dictate his stats.



Well there nothing to say we cart have another version of him at a later date.

The viscous circle, he needs a more definitive version so we get another; which takes up a more worthy slot for someone else.
swinefeld
Posted: Thursday, January 17, 2013 11:21:12 AM
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Sithborg wrote:
I assure you, he has his roles to fill. Works great with the V4 Yoda. At his cheap cost, he is pretty nasty against a lot of good figures. And again, there is a piece that I see him being used with a lot.


Yes indeed, he will have his uses. Smile
Sithborg
Posted: Thursday, January 17, 2013 11:22:08 AM
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Seriously, Coleman Trebor? The jedi who went out like a punk deserves a better version? Really?

He is a cheap, fast, and annoying harrassement figure. Move 12, attack some one for +12 for 30. Heck, throw General Skywalker for another +4 Atk and +10 Dam. And his 60 HPs makes it so you have to actually direct major damage towards him.
DarkLordVerjal
Posted: Thursday, January 17, 2013 11:25:04 AM
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Sithborg wrote:
Seriously, Coleman Trebor? The jedi who went out like a punk deserves a better version? Really?

He is a cheap, fast, and annoying harrassement figure. Move 12, attack some one for +12 for 30. Heck, throw General Skywalker for another +4 Atk and +10 Dam. And his 60 HPs makes it so you have to actually direct major damage towards him.


I would say also one of the smartest Jedi on Geonosis. The only Jedi smart enough to try to take out the Seperatist leader, rather than fight and die needlessly in the arena.

But Republic has a ton of CEs, they can make Ugnaughts death machines. Trebor will have no shortage of commander effects to beef him up.
fingersandteeth
Posted: Thursday, January 17, 2013 12:47:18 PM
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So he can get momentum, mobile attack, lightsaber defense, pseudo twin, +3 +3 among other things.

He is a great swap piece, cheap with a decent amount of HP and is really fast.

I see a lot of potential uses for the fig, in a lot of squads. Far more than if he was costed 25+ where he would need to compete with Rex and Dash and the like for places.

Cost is arbitrary in this game. I've never really understood the idea of having to make a piece really expensive in order to "do justice" to the character. For me, its all about the utility of the piece. For his cost this piece screams versatility.

When republic space has been taken up by Mace, GOWK, Anakin, REX, Dash and yobuck it would be nice to see another jedi in there but with anymore of an increase in cost he would become cost prohibitive and just another jedi left on the shelf.
Echo24
Posted: Thursday, January 17, 2013 1:08:53 PM
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If Coleman Trebor deserves a 25+ point piece, R2-D2 deserves a 55+ point piece.
corranhorn
Posted: Thursday, January 17, 2013 1:10:19 PM
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...No offense, but you saying that tells me that the team dosen't care at all about making a good character representation. He was an accomplished Jedi, with a fair amount of EU content.
Mando
Posted: Thursday, January 17, 2013 1:10:59 PM
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fingersandteeth wrote:
So he can get momentum, mobile attack, lightsaber defense, pseudo twin, +3 +3 among other things.

He is a great swap piece, cheap with a decent amount of HP and is really fast.

I see a lot of potential uses for the fig, in a lot of squads. Far more than if he was costed 25+ where he would need to compete with Rex and Dash and the like for places.

Cost is arbitrary in this game. I've never really understood the idea of having to make a piece really expensive in order to "do justice" to the character. For me, its all about the utility of the piece. For his cost this piece screams versatility.

When republic space has been taken up by Mace, GOWK, Anakin, REX, Dash and yobuck it would be nice to see another jedi in there but with anymore of an increase in cost he would become cost prohibitive and just another jedi left on the shelf.


It is refreshing to see the design team make a peice that is relatively simple in design yet effective. Not every peice needs a new SA or a list of 5 SA's on its card along with 3 force powers. I really like this peice also, and master speed is really useful. He's cheap enough to have him and Doombot for 23 pts, so that isn't really bad for another deep strike option other than mace/yobuck.
corranhorn
Posted: Thursday, January 17, 2013 1:12:24 PM
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"Cost is arbitrary in this game. I've never really understood the idea of having to make a piece really expensive in order to "do justice" to the character. For me, its all about the utility of the piece. For his cost this piece screams versatility"

It's about representing the character. The only reason high cost comes into play is because more SAs mean higher cost. He was a lot more than Bravado, Force 2 and Master Speed. I was hopeful about getting a version of him that represents the character, but Sitborg and Echo's comments make me sure that will not happen.
Sithborg
Posted: Thursday, January 17, 2013 1:32:40 PM
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corranhorn wrote:
"Cost is arbitrary in this game. I've never really understood the idea of having to make a piece really expensive in order to "do justice" to the character. For me, its all about the utility of the piece. For his cost this piece screams versatility"

It's about representing the character. The only reason high cost comes into play is because more SAs mean higher cost. He was a lot more than Bravado, Force 2 and Master Speed. I was hopeful about getting a version of him that represents the character, but Sitborg and Echo's comments make me sure that will not happen.


Which comes down to interpretation. Do you argue what is shown on the piece is not what most of us would recognize based on his very, very brief appearence on film? We all can see the same character, and same stories, and view different kinds of pieces.

As far as "good amount of EU content", I don't see how one young adult novel and a few short stories is a lot.
urbanjedi
Posted: Thursday, January 17, 2013 1:33:55 PM
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Not sure what exactly you were looking for, but he compares quite well to quite a few of WOTC Jedi (even masters). Very similar stats to Nahdar Vebb, Jax Pavin, Stass Allie, Obi Padawan, etc.

Unfortunately when a piece is designed it can't take every aspect of a character's life into account. Otherwise we wouldn't have 10+ Luke/Vader/etc. For me (who didn't know who he was until I looked him up) who sees him as that Jedi that ran up to Dooku and then got killed, he is represented perfectly. Master speed (he got there fast), Bravado (he was willing to take on the better swordsman Dooku) and lack of Defensive abilities (he got shot down by Jango).
Echo24
Posted: Thursday, January 17, 2013 1:41:14 PM
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Sithborg wrote:
As far as "good amount of EU content", I don't see how one young adult novel and a few short stories is a lot.


Yeah, I was about to say this. His appearances are the short scene in the movies, a single young adult novel, and a few short stories (2 published online and "mentioned only" in one published in Star Wars Insider). That's really exceptionally little content for a character, especially when there are characters that people would rather see with much more of a presence in the EU.

Maybe one day we will make a new Coleman with much better stats. If he appears in more content that will actually become a lot more likely. But in the mean time there are many, many more pieces to be made before him.


And by the way, I'm pretty sure you interpreted my comment about his cost vs. R2's cost wrong. My point was NOT that minor characters deserve low point costs. R2 is one of the most important characters in the story, but we probably shouldn't make a version of him costing more than 25 points, tops. Very influential characters can have low point costs, and very good characters can have low point costs. R2 Astromech Droid is one of the most influential characters in all the Star Wars lore, and also has an incredibly low point cost, but is still easily one of the best characters in the game. Point cost (and many SAs/FPs) doesn't correlate with how important a piece is or how good a piece is.
corranhorn
Posted: Thursday, January 17, 2013 2:34:19 PM
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Sithborg wrote:
corranhorn wrote:
"Cost is arbitrary in this game. I've never really understood the idea of having to make a piece really expensive in order to "do justice" to the character. For me, its all about the utility of the piece. For his cost this piece screams versatility"

It's about representing the character. The only reason high cost comes into play is because more SAs mean higher cost. He was a lot more than Bravado, Force 2 and Master Speed. I was hopeful about getting a version of him that represents the character, but Sitborg and Echo's comments make me sure that will not happen.


Which comes down to interpretation. Do you argue what is shown on the piece is not what most of us would recognize based on his very, very brief appearence on film? We all can see the same character, and same stories, and view different kinds of pieces.

As far as "good amount of EU content", I don't see how one young adult novel and a few short stories is a lot.


I didn't say "a lot". But there's clearly more to his character then his cameo in Episode 2.
corranhorn
Posted: Thursday, January 17, 2013 2:36:03 PM
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Echo24 wrote:
Sithborg wrote:
As far as "good amount of EU content", I don't see how one young adult novel and a few short stories is a lot.


Yeah, I was about to say this. His appearances are the short scene in the movies, a single young adult novel, and a few short stories (2 published online and "mentioned only" in one published in Star Wars Insider). That's really exceptionally little content for a character, especially when there are characters that people would rather see with much more of a presence in the EU.

Maybe one day we will make a new Coleman with much better stats. If he appears in more content that will actually become a lot more likely. But in the mean time there are many, many more pieces to be made before him.


And by the way, I'm pretty sure you interpreted my comment about his cost vs. R2's cost wrong. My point was NOT that minor characters deserve low point costs. R2 is one of the most important characters in the story, but we probably shouldn't make a version of him costing more than 25 points, tops. Very influential characters can have low point costs, and very good characters can have low point costs. R2 Astromech Droid is one of the most influential characters in all the Star Wars lore, and also has an incredibly low point cost, but is still easily one of the best characters in the game. Point cost (and many SAs/FPs) doesn't correlate with how important a piece is or how good a piece is.



Maybe I did. But I'm a bit shocked by your attitude on the character.

Edit: I should explain myself a bit more. I'm perfectly content to have a weak version of a miniature with the possibility of an actual representation of the character (as he appears in more than that single scene). But to find the designers with the attitude of "how could anyone want a strong version of someone who in a single appearance didn't seem good" is fairly disillusioning (Is that a word?). It would seem to indicate an attitude of either total rejection of non-G-canon or a dismissal of people's desire to see a character "done justice" as some have put it. This may not be the case, and I welcome any reason for this that I didn't consider.
Sithborg
Posted: Thursday, January 17, 2013 2:53:34 PM
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You have to understand, the designers aren't experts or scholars of the EU. We each have our preferences and knowledge. I personally am annoyed by Travis Mando love, and would personally love to make the CW New Mandos. A lot of designers would... disagree. For a lot of us, we didn't need much research into him, since the movie provided all we needed to know about the character. And that happens a lot with the movie character.
dreadtech
Posted: Thursday, January 17, 2013 3:32:42 PM
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[quote=Sithborg]Seriously, Coleman Trebor? The jedi who went out like a punk deserves a better version? Really?

True, the same can be said about Boba Fett? He also went out like a punk in the films.

I don't have a problem with Coleman at all, however your post here was uncalled for in the context of want was been asked.


fingersandteeth
Posted: Thursday, January 17, 2013 3:36:12 PM
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corranhorn wrote:


I should explain myself a bit more. I'm perfectly content to have a weak version of a miniature with the possibility of an actual representation of the character (as he appears in more than that single scene). But to find the designers with the attitude of "how could anyone want a strong version of someone who in a single appearance didn't seem good" is fairly disillusioning (Is that a word?). It would seem to indicate an attitude of either total rejection of non-G-canon or a dismissal of people's desire to see a character "done justice" as some have put it. This may not be the case, and I welcome any reason for this that I didn't consider.


The disappointment is obviously down to expectation compared to design intent.

If you look through WotC history, characters are designed with a particular scene or timeline of character in mind.

Han in Stormie armor is a good example, its clearly the Han who runs into the stormies, and shoots as many as he can, he also has stealth as he was secretive when moving around the deathstar. (Ignore the fact that when he did that he wasn't actually wearing the armor).
Compare him to the Han Scoundrel which is the Han just a few scenes later, totally different character but the same person.

Unfortunately for your vision of Coleman, this representation of Coleman trebor was taken from Geonosis where he showed a lot of balls (Bravado) and quickness (MS) to get to Jango and Dooko only to get shot down before doing anything (double attack from a jedi hunter).
It just so happens that this representation actually makes a pretty useful piece being cheap (because he doesn't have a lot of SAs), fast and he can put a hit on someone better than him.
Its not a representation of Coleman Trebor in its entirety, but a piece designed from that scene. If it was called Coleman Trebor Jedi master, i think we would have to do it more justice to the entire character but its not. Its just him, running fast and trying to be helpful. Hopefully in the game he will be more useful to the cause than he was in that scene but there is no denying that is the source of the design.

It might be worthwhile turning it around in a hypothetical manner to understand some of the design intent and character selection.
"We want a cheap jedi, who's fast to serve as a swapper and that can put a hit down because we think it would work well in the republic but we want it to be unique so that it doesn't get spammed. Who would be a good candidate for that?"

dreadtech
Posted: Thursday, January 17, 2013 3:36:20 PM
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Sithborg wrote:
You have to understand, the designers aren't experts or scholars of the EU. We each have our preferences and knowledge. I personally am annoyed by Travis Mando love, and would personally love to make the CW New Mandos. A lot of designers would... disagree. For a lot of us, we didn't need much research into him, since the movie provided all we needed to know about the character. And that happens a lot with the movie character.


This post however is well thought out and well put. (Edit: this comment should be taken into account of the context of my last post)

Edit.
As is
"The disappointment is obviously down to expectation compared to design intent.

If you look through WotC history, characters are designed with a particular scene or timeline of character in mind."
corranhorn
Posted: Thursday, January 17, 2013 3:53:20 PM
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Han Solo in Stormtrooper Armor is a poor example. He is clearly based on a specific scene. This isn't "Coleman Trebor Getting Shot".


"It might be worthwhile turning it around in a hypothetical manner to understand some of the design intent and character selection.
"We want a cheap jedi, who's fast to serve as a swapper and that can put a hit down because we think it would work well in the republic but we want it to be unique so that it doesn't get spammed. Who would be a good candidate for that?"

This is an interesting argument, with merit. But it dosen't actually have to do with what I was saying. I couldn't care less that THIS version of Coleman is based on one scene. I absolutely want the possibility of a stronger version in the future that fits the character overall. Comments from two designers have shown that they think it's ridiculous. (Echo, no offense intended, honestly, but when you compare the possibility of a stronger Coleman to that of a 55-point R2 I know what you mean, and it's not that more points don't equal good representation).
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