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Bob Chizo wrote:FlyingArrow wrote:UNIQUES Major Maxmillian Veers Veers (3 versions) Why is Veers listed twice? Error. I will correct it. shmi15, I hope that didn't throw you off... Veers should only be given to one player.
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There are 6 + 1 Chewbaccas listed, There are only 5 + 1 Rebel Chewies.
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juice man wrote:There are 6 + 1 Chewbaccas listed, There are only 5 + 1 Rebel Chewies. How do you figure? 1. Chewie 2. Chewie of Hoth 3. Fearless Scout 4. Rebel Hero 5. Enraged 6. Chewie in AT-ST +1 Chewie with C-3PO
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Probably missed Chewie in AT-ST since it's not in the database yet. Vset4 not being in the database made the counting a bit less easy on my end, too.
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I thought about Chewie AT-ST, but that's not before Endor. So he's allowed? (there are Ewoks in it)
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juice man wrote:I thought about Chewie AT-ST, but that's not before Endor. So he's allowed? (there are Ewoks in it) Pretend the ewoks aren't there. Who's to say the Rebels only ever stole one AT-ST? It's a war of Empire vs Rebel, but all the pieces within the faction are legal. We have to twist canon quite a bit to make the story fit, though. No first Death Star, Galen Marek never does his part of the Jedi purge - instead he turns to the light right away. But Vader has a clone of him. Chewie stole an ATST somewhere else along the way. Jabba might even end up being one of the good guys in this war. And a whole slew of Imperial characters from the EU are just stand-ins for unnamed characters. All the Fels, for example.
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PAGING REBEL SUPREME COMMANDER!
juice man is still awaiting orders for our 1st battle on korriban
SCR-(supreme commander, rebel) please respond
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So when do we find out what Uniques we are allowed in our sqauds?
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FlyingArrow wrote:juice man wrote:I thought about Chewie AT-ST, but that's not before Endor. So he's allowed? (there are Ewoks in it) Pretend the ewoks aren't there. Who's to say the Rebels only ever stole one AT-ST? It's a war of Empire vs Rebel, but all the pieces within the faction are legal. We have to twist canon quite a bit to make the story fit, though. No first Death Star, Galen Marek never does his part of the Jedi purge - instead he turns to the light right away. But Vader has a clone of him. Chewie stole an ATST somewhere else along the way. Jabba might even end up being one of the good guys in this war. And a whole slew of Imperial characters from the EU are just stand-ins for unnamed characters. All the Fels, for example. Yeh, I talked to jak about this and he said "Stop applying reality to a sci-fi/fantasy game set in a different galaxy".
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jak wrote:PAGING REBEL SUPREME COMMANDER!
juice man is still awaiting orders for our 1st battle on korriban
SCR-(supreme commander, rebel) please respond When is the deadline for orders? Found it : Oct 26th. It's in the BEssr thread.(Before Endor. standings, schedual, results)
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Just thinking should there be a retreat option? The ruled would be... Must announce that they are retreating after initiative is determined. After 2 complete rounds, any unique characters on your team still alive would have retreated, allowing them to survive to the next round. Also, if your opponent surrenders, do all of his uniques die?
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juice man wrote:jak wrote:PAGING REBEL SUPREME COMMANDER!
juice man is still awaiting orders for our 1st battle on korriban
SCR-(supreme commander, rebel) please respond When is the deadline for orders? Found it : Oct 26th. It's in the BEssr thread.(Before Endor. standings, schedual, results) Sent out today
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knappskirata wrote:Just thinking should there be a retreat option? The ruled would be... Must announce that they are retreating after initiative is determined. After 2 complete rounds, any unique characters on your team still alive would have retreated, allowing them to survive to the next round. Also, if your opponent surrenders, do all of his uniques die? This rule was added after the rules were initially posted. Please re-read the first post of this thread - there were a couple of other minor changes as well (mentioned in the discussion thread): Individual GamesPlayers will play standard 200-point games with gambit and with a time limit. In-person games will have a 60-minute time limit. Vassal games will have a 90-minute time limit. Because the map is predetermined, players simply roll for setup. Winner either chooses side or defers. Epic characters are illegal in this format. Retreat: A player may move a character off the battle grid. By doing so, the player forfeits the skirmish, and all other characters that the player left on the battle grid are defeated. The character that left the battle grid, however, is not defeated. This is a way to keep a Unique from being defeated, even in a loss.
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What happens to your living uniques if your opponent wins by points?
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juice man wrote:What happens to your living uniques if your opponent wins by points? If your opponent wins on points (either when time runs our or by reaching 200 points with gambit), any remaining Uniques escape to fight in another skirmish. Uniques may not be re-used if they are defeated, but if they are not defeated, they may be re-used (even if they lost the skirmish). Reminder: If a Unique character with multiple versions is defeated, other versions may still be used later in the war. Assume they were picked up and spent time in a Bacta Tank.
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Updated.
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RD 3 MAPS
501 trooper - freight transit station
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IMPERIAL ROUND 3 MAP ASSIGNMENTS STUDY THE MAPS AND WIN THE BATTLE KNOW THE TERRAIN VERY IMPORTANT BATTLES VICTORY WIN BRING NEEDED SUPPORT FOR OUR EMPIRE USE YOUR SQUAD WISELY WE CAN NOT LOSE ANY MORE VITAL LEADERS WIN THE BATTLE FOR GLORY AND HONER A FEW BATTLES LOST WILL NOT LOSE THE WAR BRING ORDER TO THE GALAXY EMPEROR PALPITINE IS COUNTING ON YOU GA JAK, SCE FlyingArrow wrote:There are 79 legal maps (if I counted correctly). 20 maps have Fringe Bonuses attached to them, as listed. The planet that the map represents is given in parentheses. Link to visual map guide: http://www.swmresources.com/downloads/MapListJuly2012%28full%29.pdfLEGAL MAPS (AVAILABLE)Cloud City - Fringe Bonus: Lobot and Bespin Guards CAPTAINGIG
Out Law City - ANDYHATTON edited
Jabba's Palace (Tatooine) - Fringe Bonus: Jabba + Gamorrean & Weequay non-uniques SASHLON
Cantina Map (Rodia) - Fringe Bonus: Rodian non-uniques AEQUITAS_7007
Off World Shipping Center (Alsakan) - Fringe Bonus: Evazan BOB CHIZO'S OPPONENT
Off World Cargo Docks (Eshan) - Fringe Bonus: Echani Handmaiden non-uniques JAK
Hall of Judgement DEATHSBAINE'S OPPONENT
Freight Transit Station 501 TROOPERLEGAL MAPS (USED)Used in Round 1:Teth Courtyard Bothan Spynet (Clak'Dor VII) - Fringe Bonus: Figrin D'an Nightclub Coruscant Streets - Fringe Bonus: Xizor + Black Sun non-uniques Rattatak Arena Theed Palace - Fringe Bonus: T3-M4 Commander's Office Korriban by JediCartographer - Fringe Bonus: Czerka Scientist Yavin Ruins Grand Plaza Used in Round 2:Anchorhead (Klatooine) - Fringe Bonus: Klatooinian non-uniques Throne Room Badlands (Ambria) Crystal Caves of Ilum Rancor Pen Rhen Var Citadel (Rhen Var) - Fringe Bonus: Jolee Bindo & Zayne Carrick (representing unattached force users) Mustafar Mos Eisley Docking Bay (Saleucami) - Fringe Bonus: Tyber Zann & Zann Consortium non-uniques Yavin Sanctuary ILLEGAL MAPSDeflector Shield Generator Hoth Plateau, Hoth Plains Railway Floor Cargo Bay Floor The Nova Eclipse
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No biased answers please, but are the rebels or imperials winning?
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pntkd2 wrote:No biased answers please, but are the rebels or imperials winning? BIASED?? BIASED???? You'll only get a biased answer from the Imperial swine. Oh, Rebs 15 Imps 4.
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