|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
|
Hey, isn't it about time we got some True Mandalorians? Jaster is a pretty solid piece, we just need some good True Mandalorians that would work well with his CE, and he'd be good to go. A True Mandalorian Jango with some help for him would be nice too.
Come to think of it, the Death Watch could use a good Death Watch-specific trooper. Their options all have some awkward hindrance - one has Mercenary, two have Internal Strife, and the fourth was designed to clear mouse walls and is therefore useless as a trooper-to-trooper combatant.
On the topic of replacing faction cornerstones, some sort of piece to help out Arkanian Jedi General squads would be cool I don't have any specific ideas, but I just feel like they're still in the "almost there" category. The OR has plenty of competitive options, they're just all Bastila Shan.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
|
CorellianComedian wrote: On the topic of replacing faction cornerstones, some sort of piece to help out Arkanian Jedi General squads would be cool I don't have any specific ideas, but I just feel like they're still in the "almost there" category. The OR has plenty of competitive options, they're just all Bastila Shan.
Big +1 That is a prime example of how options outside of cornerstone pieces should be approached. Not 1 uber piece by itself, or even a few pieces together from 1 set. Put out a piece, add some great options in later sets. Vset 10 put out some great soldier/trooper options. Perhaps a supporting commander? Maybe a piece that gives Fall in Line (Non-Unique living followers in your squad with a printed cost of 10 or less gain Trooper for the rest of the skirmish)?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
I think Arkanian squads want a solid melee interference piece that synergises with the AKG - stuff like Mines/Jedi Reflexes and Force Sense/It's A Trap would also be helpful.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
|
Sly Snootles -- Not sure why set 11 did Droopy and Max but not sly. I missed this fact or would have included Sly in set 12 (spoiler that Sly is NOT in set 12)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
|
TheHutts wrote:I think Arkanian squads want a solid melee interference piece that synergises with the AKG - stuff like Mines/Jedi Reflexes and Force Sense/It's A Trap would also be helpful. Great call
|
|
Guest |