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Post your Superhero (and Villain) minis here! Options
FlyingArrow
Posted: Tuesday, November 24, 2009 6:03:41 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
Superman:

Hit points: 200
Cost: 200
Attack: 50
Defense: 50
Damage: 200

Melee Attack, Twin Attack
Flight
SuperStrafe: As this character moves, it can attack each enemy whose space it enters. May destroy any door as it moves. Destroyed doors remain open for the rest of the skirmish.
Speed 200
Green Kryptonite Vulnerability: This character is immediately defeated if within 6 squares of a character with Green Kryptonite.
Frost Breath: Target enemy may not move for the rest of the skirmish, save 16.

EvilYeti
Posted: Tuesday, November 24, 2009 7:25:38 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/28/2009
Posts: 206
Location: Dagobah, FL
Huh That is well worth the 200 points.
Uggie Demo
Posted: Tuesday, November 24, 2009 7:49:20 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Well if your going to do that:

Lex Luther, Evil Mastermind
Hit Points:70
Defense:17
Attack:0
Damage:0
SA: Unique, Master Tactician, Green Kryptonite, Kryptonite Supplier(Replaces Turn: One adjecent ally gains Green Kryptonite)
Uggie Demo
Posted: Tuesday, November 24, 2009 8:01:27 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
I loved the newest X-men movie, so here are a few customs:

Saber Tooth
Fringe:???
Hit Points: 130
Defense: 18
Attack:+11
Damage: 10
Special Abilities: Unique, Double Attack, Greater Mobile Attack, Momentum, Wall Climber, Claws(Replaces Attacks: This character gains +10 damage next turn, this SA stacks, after the second time you use this ability you must make a save of 11, on faliure you take 20 damage and lose all you bonus damage, the third time it's a save of 16. Maximum bonus damage +30) Synergy(Wolverine)


Ziro(that gun dude)
Villian:???
Hit Points: 70
Defense: 20
Attack: +12
Damage: 20
Special Abilities: Unique, Accurate Shot, Twin Attack, Triple Attack, Deadye, Sniper.


tadeoosh001
Posted: Sunday, December 6, 2009 1:36:19 AM
Rank: Clone Trooper
Groups: Member

Joined: 5/1/2009
Posts: 7
Tetragrammaton Cleric John Preston (Equilibrium)
Cost: 73
HP: 130
Def: 20
At: +13
Dam: 20
SA: Unique, Accurate Shot, Double Attack, Greater Mobile Attack, Evade, Rolling Cleave, Twin Attack
FP: Force 3, Blaster Barrage


Altaïr Ibn-La'Ahad (Assassin's Creed)
Cost: 55
HP: 110
Def: 23
At: +12
Dam: 20
SA: Unique, Melee Attack, Double Attack, Cunning Attack +20, Ambush, Loner, Parry, Stealth, Wall Climber
FP: Force 4, Counter Kill (same as LS Riposte with +10 Dm), Master Speed, Surprise Move


Geralt of Rivia (The Witcher)
Cost:77
HP: 150
Def: 21
At: +16
Dam: 20
SA: Unique, Melee Attack, Triple Attack, Cleave, Deadly Attack, Flurry Attack, Monster Hunter (+4 At and +10 Dam against Savage characters), Parry
FP: Force 6, Aard Sign (same as Force Push 2), Deflect Arrows (same as LS Deflect), Igni Sign (same as Sith Lightning 30), Quen Sign (same as Force Bubble), Whirlwind Attack


Agent (The Matrix)
Cost: 40
HP: 140
Def: 17
At: +10
Dam: 20
SA: Bounty Hunter +6, Deadeye, Dodge Bullets (as Evade needing save 6), Double Attack, Sniper, Rapport (other Agents in your squad cost 2 points less)
FP: Force 4, Transfer Essence


Leonidas (300)
Cost: 83
HP: 180
Def: 20
At: +15
Dam: 30
SA: Unique, Melee Attack, Double Attack, Charging Assault +20, Great Cleave (Once per turn, after defeating an enemy, this character can attack each adjacent enemy once), Phalanx Formation (Gain 'Extra Attack' if at least 1 ally is adjacent to this character)
FP: Force 2, Whirlwind Attack
Cmdr: Adjacent allies gain 'Bodyguard'. Allied characters within 6 squares who have at least one adjacent ally get +6 Defense and 'Phalanx Formation'.
Bob Chizo
Posted: Sunday, December 6, 2009 5:58:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/9/2009
Posts: 574
Location: Keldabe, Mandalore
Uggie Demo wrote:
I loved the newest X-men movie, so here are a few customs:

Saber Tooth
Fringe:???
Hit Points: 130
Defense: 18
Attack:+11
Damage: 10
Special Abilities: Unique, Double Attack, Greater Mobile Attack, Momentum, Wall Climber, Claws(Replaces Attacks: This character gains +10 damage next turn, this SA stacks, after the second time you use this ability you must make a save of 11, on faliure you take 20 damage and lose all you bonus damage, the third time it's a save of 16. Maximum bonus damage +30) Synergy(Wolverine)


Ziro(that gun dude)
Villian:???
Hit Points: 70
Defense: 20
Attack: +12
Damage: 20
Special Abilities: Unique, Accurate Shot, Twin Attack, Triple Attack, Deadye, Sniper.





whos saber tooth? is he wolverines brother??
Urza Planeswalker Jedi Master
Posted: Wednesday, December 9, 2009 7:53:44 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 7/25/2008
Posts: 579
Location: D.O.O.P. HQ
Link, Hero of Time
Cost: 60
HP 150
DEF 22
ATT+14
DAM 20

Special Abilities
Melee Attack, Twin Attack, Synergy (+4 Attack and +4 Defense while an allied character whose name contains Zelda or Shiek is within 6 squares)
Bombs 40 (Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11 for 20 damage)
Bombchu 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to target; save 11.)
Hero's Bow (Replaces turn: sight; 50 damage to taget and target is considered activated; save 16)
Bug Catching Net (Usable only on this character's turn: range 2; target enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
Boomerang (Replaces attacks: range 6; target enemy is considered activated; save 11; This character may repeat this four more times.)
Megaton Hammer (Replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)

"The boy without a fairy grows to be the Hero of Time saving Hyrule from the evil Ganondorf"
Uggie Demo
Posted: Wednesday, December 9, 2009 8:40:00 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/28/2008
Posts: 1,378
Location: Indianapolis
Bob Chizo wrote:
Uggie Demo wrote:
I loved the newest X-men movie, so here are a few customs:

Saber Tooth
Fringe:???
Hit Points: 130
Defense: 18
Attack:+11
Damage: 10
Special Abilities: Unique, Double Attack, Greater Mobile Attack, Momentum, Wall Climber, Claws(Replaces Attacks: This character gains +10 damage next turn, this SA stacks, after the second time you use this ability you must make a save of 11, on faliure you take 20 damage and lose all you bonus damage, the third time it's a save of 16. Maximum bonus damage +30) Synergy(Wolverine)


Ziro(that gun dude)
Villian:???
Hit Points: 70
Defense: 20
Attack: +12
Damage: 20
Special Abilities: Unique, Accurate Shot, Twin Attack, Triple Attack, Deadye, Sniper.





whos saber tooth? is he wolverines brother??

yes
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